this entry covers “Team 7 : Dead Reckoning” (aka Team 7 series 3) issues 1 – 4
Here it is the final series of Team 7… kinda. More on that later, but first up; Lynch finally loses that pesky eye! So, there we go, one Wildstorm Universe mystery totally solved! Unfortunately this series is a bit of a letdown because it moves so fast and so herky jerky in time that it seriously could’ve been at least 2 if not 3 different mini-series. The biggest problem is that we have no sense of time outside of flashbacks to Team 7’s final mission.
The team’s final mission is a trip to Leningrad to rescue a young scientist who is at work for a superhuman program in Russia. This is the program that was set up by the Old Russian dude on crutches that bought it in the last “Team 7” series. When Cray, Slayton & Zig Zag took care of Old Dude, Fatty & Girl in Cambodia it more or less wiped out the fruits of the Russian superhuman program. Now the Russians are trying to get back in the game and it is up to our old buddies in Team 7 (minus Dane who was banished to Level 9 at the end of series 2) to stop those Evil Ruskies and gain a brilliant scientific mind in the process. Of course the mission goes pear-shaped almost immediately.
First things first, Team 7 finds Russia’s one new super-powered being and Lynch takes it on to give the rest of the team time to find the young scientist. Lynch is using all the psi-power he can muster to fight this being. The being is kicking Lynch’s ass, and Lynch tries to pour it on as much as he can to fight back. The drawback is that Lynch’s psionic powers are creating such a pressure on his skull that Lynch knows that he has to tear out his own eye to release a torrent of a psi-blast to take on his enemy. Time being of the essence, and with Lynch literally being the Clint Eastwood of the WildStorm Universe, he goes for it, explodes the other dude’s head and then passes out while the rest of the team meets their objective. While the team his having better luck, they certainly aren’t all that happy.
The team easily finds the man they’re after, a man by the name of Dbovchek, who wants to defect to America with all his scientific knowledge. They grab him, wrap him in the flag of the Soviet Union, grab Lynch and get the hell out of there. One twist, now that Lynch is down for the count Slayton is in charge and this pretty much pisses off the rest of the team, primarily Cash, who thinks he should be in charge. They rest of them don’t like Slayton either, but Slayton doesn’t care. He has secret orders and those orders are to get rid of Dbovchek when he has a chance. He sees his chance when Team 7, after a harrowing chase through the sewers of Leningrad, is being airlifted to safety. This is when Slayton shoves Dbovchek out the door of the helicopter to his death. Cash tries to save him, but has no luck. Why would Slayton do what he did? Because the powers that be want to keep the Cold War running, and a man like Dbovchek on either side threatens that balance. Who would give Slayton that kind of side mission? You guessed it, Miles Craven!
Ok, go back and re-read those last two paragraphs up there, go ahead, I’ve got time. Ok, you back, realize that those paragraphs, that single mission in the USSR, take place via flashbacks throughout the four issue run. You might think to yourself “What? But the actions of that mission inform the whole rest of the series, how can we get a feeling of what is going on when we don’t know how that mission resolved?” And I’d say to you “You’re damn right!” Reading this is kind of like a fever dream, a lot of things happening at once and you’re not sure how it folds altogether in a single satisfying story. Well, it doesn’t, but the structure is only half of the problem, the rest is a lack of year sign posting on the story in progress as well as trying to squeeze in a bunch of references to the WildStorm Universe at large.
Alright, back to that evil bastard Craven. Apparently when the most recent Presidential Administration took charge they reinstated Craven back into his former job as head of I.O. The members of Team 7 are very upset that Craven is their boss once again and most of them quit Team 7 and I.O. in protest, just like at the end of the first series. Much like that time when most of them quit Lynch, Slayton and Cray stay with I.O.. Cash and Callahan both quit I.O. and end up going to work for other military agencies. While Chang and Fairchild also quit I.O. they both go back to work for I.O. at some point. I’m not sure when, as we see them quit, but then we see them working for I.O. again, so without any more information (like when things are happening) it gets a bit confusing. Dane remains locked up down on Level 9 of I.O. and is starting to get along with his C.H.U.D.-like roommates down there.
Now, as we’re moving quickly through the late ‘70s we’re also starting to get more connections to the WildStorm Universe that is occurring, more or less, in the real-time of the ‘90s. We find out about Callahan’s first wife who he knocked up. When she had her baby the doctor, under orders from Craven, told Callahan both his wife and his baby died. Craven wanted to raise this Gen-Factored baby for his own (evil) ends. Callahan’s wasn’t nearly as passed out as the doctor things, and she gets wise to things, knocks out the doctor, takes her baby and high tails it to an Indian reservation in Arizona where her family lives and convinces her uncle to raise it. Thus we see the secret history of Sarah Rainmaker of Gen13. We see Lynch pissing off either his wife or Christy Blaze, not quite sure which, with his suicidal actions. Cray, under Craven’s direction finds and kills the man supposedly responsible for the death of his parents, which we’ll find out more about later in the “Fire from Heaven” crossover story. Slayton almost biffs a mission in Germany and we see that Craven wants him to infiltrate the U.N.s emerging super-group as a spy for him and I.O.. While Slayton initially balks at the idea, he eventually decides to sign up for Stormwatch anyway. We also see baby Grunge as well as baby Threshold and Bliss when we check in on Callahan and his new wife. Heck, there’s even passing mention of former Team 7 members Diaz, Johnson, MacNamara and Rhodes, but oddly nothing on Breckmann. But what of Dane?
Dane, mind-wiped and all from the Old Russian in series 2 is locked on Level 9, and has been getting brainwashed by his buddies there. He knows he can break free with their help. He also knows that when he breaks free he should warn his friends; because somehow Dane knows that Craven is after all of their kids. How does he gather his best buds back to I.O. to tell them this? He makes them glow. They all come running, and Cray brings along Zig Zag who was just getting settled in at college. Dane busts loose with his Level 9 buds, Team 7 takes care of them, the armed forces of I.O. show up, Zig Zag scares the hell out of them, most of the team then make their escape with a Team 7 members left standing around with Craven. The Team 7 members that ran off are all the parents (Callahan, Chang, Fairchild and Lynch) along with Cash, because he just plain ole hates Craven. Dane is passed out on the ground and Slayton knocks out both Zig Zag and Cray to join Dane.
This is pretty much how it ends, Zig Zag is now in service of Craven and I.O. along with Cray. Slayton is working for the U.N. and Stormwatch, but is spying for I.O.. Callahan, Chang, Fairchild and Lynch want to protect their children and Cash says he has an idea, but first, get all the kids into hiding. Where do we go from here? Well, it’s going to take even more time for that story to be told. We have to wait until the first issue of “Gen13” to start to put it together, and that isn’t too long, but for all the real answers we have to wait until the “Gen12” series which is so much farther down the line. Why not review it next? Well, because unlike the “Team 7” series, the “Gen12” series is told in flashback to an investigative government agent while he is dealing with the after effects of “Fire from Heaven.” So I can’t get ahead without spoiling too damn much, besides, it really is worth the wait! Oh, and no, we never really find out how Dane gets better enough to kick ass leading Wetworks, so don’t expect to ever really solve that mystery.