Category Archives: Wetworks

“Fire from Heaven” Finale

This post covers “Fire from Heaven” Finale chapters 1 through 3, which includes “The Sword of Damocles” issue 2, “Fire from Heaven” issue 2 and “Deathblow” volume one issue 28 by Warren Ellis, Alan Moore, Brandon Choi, Tom Joyner, Randy Green, Jim Lee, Trevor Scott, John Tighe, Richard Friend, Luke Rizzo, JD, Sandra Hope, Troy Hubbs, Danny Miki, Sal Regla, Edwin Rosell, Art Thibert and Tim Townsend.

Alright, time to start wrapping this crossover coverage of “Fire from Heaven” up. By the looks of it, I took longer to write about it than the books took to come out. That’s… damn… didn’t expect to fall that far behind! Oh well, here we go, here we all go all the way to the moon!

swordofdamocles_002Yup, that’s right, everybody gets to the moon via Void and some SkyWatch teleporters! I mean except for Cray, Dr. Tsung, and Ethan, they were already on the moon fighting Damocles, while The Sword, the Bounty Hunters, and some random Hunter-Killers watched. But like I said, everyone is on the moon now, so now it is time to kick some bad guy booty!

First to get done in is The Sword. Turns out that The Sword is an alternate version of Union. The Sword and Union are pretty evenly matched so… blah blah blah, fishcakes. You know what, Union wins, we all saw that coming, but how? Looks like Winter is back! Yup, remember way way back at the start of this crossover when The Sword tried to take out Winter? Looks like he should’ve done a better job because Winter proves his undoing. Union ultimately shoves the American flag left on the moon from the Apollo 11 mission, through The Sword’s Justice Stone and then takes The Sword’s… well, sword.

UnionVSwordDawnOfJusticeStone

firefromheaven_002While this is starting to wind down, the StormWatch moon base is secured from the Bounty Hunters. Zannah and Jeremy seem to do most of the work on that one despite other heroes being there. Most of the Bounty Hunters get away fine with Jade being the only one who gets nearly deaded.

Meanwhile, Spartan, Hellstrike, Union and Mr. Majestic are fighting off waves and waves of various henchmen of Damocles. While putting up a good fight, especially since 3/4th of them are supposed to be the WildStorm heavy hitters, they’re starting to get overwhelmed. Well, looks like blind luck and clumsiness to the rescue as Dozer shows up in even more gigantic-er armor than we’ve seen before and literally trips over and flattens pretty much the rest of the enemies. Oh Dozer, you lovable goof!

OopsieDoobleDozer

deathblow_v1_028Now back to our for real main event, and that’s Damocles versus Team 7 and Ethan. It is not going well for Team 7. Lynch and Cole are phasing in and out of reality and Dane’s symbiote is hardly keeping him together. Other heroes show up to join, but it doesn’t go too well for them. Cannon gets straight up knocked out and Void gets sent on a trip into broken space-time. So yeah, it doesn’t look good, but after seeing Cray take a savage attack from Damocles the rest of Team 7 get an idea.

It seems as if Cray’s Gen-Factor has made is obviousness known, Cray, well, is pretty indestructible. Now that it’s obvious, he starts feeling the rush of his Gen-Factor and Team 7 pull an old trick to help him amplify it. Cole, Lynch, Dane, Alex, Slayton and even Ethan gather in a circle, hold hands and concentrate together. It’s something they came across in their old Team 7 days. This not only helps amplify the Gen-Factor to help Cray get some extra strength but also helps give some of the Gen-Factor back to Cole, Lynch, and Dane.

Ethan leaves the power circle to help the charged up Cray fight Damocles because Damocles is one tough bastard. Suddenly the Qeelocke opens a portal that will vaporize anyone who goes through it. Cray is trying to push Damocles into it, but he still doesn’t quite have the power for it. Ethan wants to blast Damocles back into it, but can’t get a clear shot around Cray. Cray, knowing what is best for the world yells at Ethan to take the shot. Cray doesn’t see his life as more important than the rest of the Earth’s and demands Ethan to take the shot.

Ethan takes the shot.

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Suddenly the book goes black and white and Cray is face to face with Gaby. He’s worried that he’s failed and Gaby lets him know that he did his best. Cray can’t understand what is happening. Then he sees the four men that lost their lives on one of his last few I/O missions and starts to get an idea of what exactly happened and where he is now.

Continuity Corner:

  • Looks like Union and The Sword is another case of someone fighting an alternate version of themselves in this series. We had Ethan fighting the Miles Craven Gen-Omega, we had Spartan fighting Yon Kohl and Dr. Tsung doing what he can against Damocles. It’s almost like it’s a theme…
  • This is also where Union gets a back a justice staff, as his got lost in “Union: Final Vengence.” Good thing too, as he’ll need one again when he shows up in “WildC.A.T.s” volume one issue 35.
  • In “Fire from Heaven” issue 2, we see Fuji on a few panels. My best guess is that he got restationed from the New York Crime War to the moon based on priority. Hell, for all we know, that’s what Ladytron is yelling at TAO and Savant about on the first page of the issue.
  • I keep looking back and forth over these pages and I looks like Amanda and Jodi didn’t go to the moon. That’s acceptable, I can see Slayton telling Jodi to stay on Earth and Amanda helping him out by agreeing to stay behind with Jodi. But I also don’t see Claymore… WTF Claymore! Where are you!?
  • When teleporting to the moon Slayton says “Holy $#%@! we’re on the #$%@ing moon!” which feels out of character for him a bit. Actually, any of Team 7 to be honest. Should’ve saved that line for Roxy or Grunge.
  • It seems like Cray’s Gen-Factor only kicks in when he’s dead. This is how he came back after being killed by those Russians in the “Team 7: Dead Reckoning.” This is also how he survived his cancer earlier in his own book. It’s been his power the whole time but he didn’t know it.
  • While Damocles’ takedown of Void is savage, it doesn’t last long and she finds her way back to the team in no time.
  • For me, Damocles always seemed like a weak villain to be the main Big-Bad of this story. The revived Miles Craven Gen-Omega, Kaizen Gamorra in general before the reveal of him being Yon Kohl and hell, even The Sword all seem like better villains. It’s like a video game where all the mini-bosses are better than the final one.
  • If this last issue feels a little anti-climactic… well it kind of is. Not sure if it was by design or what. The real final issue of this massive crossover is actually the next issue of “Deathblow.” Without it, this crossover feels very incomplete.

NEXT: “Deathblow” volume on issue 29 by Brandon Choi, Tom Joyner and Trevor Scott.

“Fire from Heaven” Chapters 12 – 14

This entry covers “Fire from Heaven” chapters 12 through 14, which include “StormWatch” volume one issue 36, “WildC.A.T.s” volume one issue 30 and “Sigma” issue 3 by Drew Bittner, Alan Moore, Brandon Choi, Renato Arlem, Ryan Benjamin, Travis Charest, Kevin Lau, Jose Pimentel, Richard Friend, Sandra Hope, Mark Irwin, Sal Regla, Luke Rizzo, and John Tighe.

Up front, sorry for being MIA for a bit. I’ve moved (not too terribly far from my last place) and a celebrated a birthday, Vegas style. It doesn’t seem like much but it’s been pretty busy for me and I didn’t have time to give this blog my full attention. But now, well now is a different story! Now we’re diving back into the gigantic “Fire from Heaven” crossover!

stormwatch_v1_036We join back up with Kaizen Gamorra reminding StormWatch that they need to do their damn jobs and take out the metahuman menace on his island. He even threatens to call in the UN to rat them all out personally. Even as StormWatch and StormForce are uneasily agreeing to get with the Kaizen program do the Mercs show up wanting to join forces with them. While the team doesn’t quite trust them, Deathtrap reminds the heroes that the Mercs live on Gamorra, why wouldn’t they want to defend it? The uneasy pairing takes off to track down the combined forces of  the WildC.A.T.s, Gen13, Team 7 and WetWorks (along with Union.)

So everyone is all caught up with each other and as the fight goes on the StormWatch and StormForce members want less and less to do with fighting. In fact, the only “good guy” interested in the fight at all is Flashpoint. Here, in the heat of the battle Flashpoint finally lets it slip that he has been working with Deathtrap all along! He lured StormWatch Prime to Kuwait to be captured. It’s pretty evil, then again it’s Flashpoint’s always been a bit of a jerk, so yeah, he’s an evil jerk. Might as well add stupid to that list too, because he takes on Jackson and gets his head exploded. What an evil stupid jerk.

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Alright, now we have StormWatch back on the side of the angels, ready to take the fight to Kaizen. But he keeps throwing things at them. First, it was Hunter-Killers, then some high-tech drones, now it is a bunch of these Omnibots. Mother-One figures out a way to hack into their shared signal of the Omnibots and force them to self-destruct. It doesn’t work on all of them, but it thins the heard enough to give the heroes an upper hand in taking out the rest. With that crisis over another one is on its way, that huge wave that we saw getting going at the end of our last chapter of “Fire from Heaven” is now right off the coast of Gamorra!

wildcats_v1_030Meanwhile, back in New York City, the Crime War is heating up between the New WildC.A.T.s and NYC’s organized crime families. The StormWatch rookies are not the help Savant was counting on. In the middle of the fight, Mr. Majestic just up and leaves, further pissing Savant off. Why did Mr. Majestic leave? Well, he saw something on television he didn’t like and had to get away to take care of it.

Back on Gamorra while a huge tsunami looms over Gamorra City, the Cybernary and her crew are breaking into Kaizen’s main base of operations. They manage to knock out his power and the combat drones protecting him. At this moment the wave crashes into the city, but Cybernary is lucky because Slayton is there to save her like she did him earlier in the crossover.

EasySaysYouMrMags

The wave hits, but not as hard as everyone assumes that it should have. It turns out that Mr. Majestic saved the day. He’s a smart one for sure, but now it is time to get down to business, time to confront Kaizen Gamorra… or is it? That’s right readers, the Kaizen Gamorra that we’ve known so far in WildStorm comics is not the real Kaizen Gamorra at all! In fact, it is an impostor that imprisoned the true Kaizen and took his place. This impostor is none other than (insert drumroll) Yon Kohl AKA John Colt from Team One… the one that Majestic killed by request back in the ’60s.

You know, the John Colt that had his memories uploaded into Spartan? So yeah, basically there’s two of this guy running around. The way fakey Kaizen sees it is that Spartan is no more than a cheap Yon Kohl knockoff. At first, Spartan wasn’t sure to believe all this, but he had been getting flashes of memories that he didn’t quite remember so it started to add up. Spartan sees himself as what Yon Kohl stood for, and takes Kaizen to task for being a fallen version of Kohl. Not so surprisingly, they are pretty evenly matched and Mr. Majestic steps in again to finish the job he’d started 30+ years ago, and kill his former friend and fellow Kherubim Lord.

OGKohlDed

With Kaizen killed and there being only one Yon Kohl left standing, the heroes start to speak of what Damocles could be doing on the moon. There’s a problem, morale is extremely low. Lucky for everyone, Spartan has just the speech to get everyone back into the ass-kicking spirit! That’s right, it’s time to head to the moon, bitches!

ShootTheMoon

sigma_003And that’s it for straightforward storytelling! This issue of “Sigma” and all the Finale issues are all jumbled in time/happening at the same time. More on the Finale issues when we get there, but this issue picks up shortly after Ethan, Dr. Tsung and Cray teleport away from Gamorra and back to California all the way back in chapter 8. We see a replay of Damocles’ abduction the Victoria and Celia Tsung. Other than showing us what we already know, we also find out about Dr. Tsung’s past including his previous wife and daughter, as well as his how he found the wee baby Ethan and how he started working for I/O.

Ethan, Cray and Dr. Tsung get their asses to the moon by way of Qeelocke to take on Damocles. The fight is just getting started when Damocles gets his helmet knocked off revealing to everyone that he’s an alternate universe version of Dr. Tsung. While this is shocking and surprising to everyone, even The Sword, it doesn’t stop the battle. What does put a big ole cooler on the fight is that Ethan uses too much power and accidentally engages a safety mode on his suit that basically turns him into a protected lump, unable to hurt anyone or be hurt himself. With Ethan out of the way, Damocles is pretty sure he’s got this fight won with no one else to stop him. Oh yeah, things are looking bad for Earth right about now!

DamoclesWins

Continuity Corner:

  • When Maul approaches Jackson King they make mention of the bad blood between them. This being Maul “killing” King which in a roundabout way kicked off the last big WildStorm crossover “WildStorm Rising.”
  • After Flashpoint is killed, the Mercs are taken down easily, Razor even officially surrenders. I’m sure they were supposed to be taken into custody by StormWatch, but they must’ve escaped quickly because after this they’ll join the Crime War in the pages of “WildC.A.T.s” and that’s only a matter of days after the conclusion of “Fire from Heaven.”
  • We have a few pages in “StormWatch” volume one, issue 36 where a doctor lands on Gamorra with a plan to work for Kaizen. He has a new kind of Hunter-Killer with him! This experiment turns out to be bounty hunter named Alexander Hutton and he will be the star of  the forthcoming book “Hazard.”
  • Finding out the depth of Flashpoint’s traitorous ways never quite fit well to me. Mainly because if he was working with Deathtrap, then all their dialogue near the end of “StormWatch” volume one, special issue 2 seems like it doesn’t fit. Unless he thought somehow that StormWatch was listening in on that conversation. Sorry, that’s the best I can come up with!
  • While there are a bunch of small continuity errors here and there throughout “Fire from Heaven” there’s a moment in “StormWatch” volume one, issue 36 where Mother-One loses her arm. In the next chapter in “WildC.A.T.s” volume one, issue 30 we see Caitlin Fairchild retrieving and giving Mother-One her arm back. A nice small moment in this massive and messy crossover.
  • Okay, I gotta mention this, somehow, somewhere Maggie Monroe and Capt. Lucius Morgan get off of Gamorra. Around this time some odd lights from the sky start to shine down onto the Earth and disintegrate anyone who it touches. Maggie, Lucius and some other bit players from “Sigma” get caught up in this. I could be wrong, but these characters are all dead now, right? What a lame way to go out for Maggie and Lucius!
  • Speaking of lame ways to go out… this is a pretty big revelation with Kaizen Gamorra actually being Yon Kohl and then being savagely beaten so quick! It just feel like a real loss of story opportunities.
  • Even though Pris is on the cover of “StormWatch” volume one, issue 36, she doesn’t appear anywhere inside this book. It was nice to see her though.

NEXT: “Fire from Heaven” Finale chapters 1 through 3, which includes “The Sword of Damocles” issue 2, “Fire from Heaven” issue 2 and “Deathblow” volume one issue 28 by Warren Ellis, Alan Moore, Brandon Choi, Tom Joyner, Randy Green, Jim Lee, Trevor Scott, John Tighe, Richard Friend, Luke Rizzo, JD, Sandra Hope, Troy Hubbs, Danny Miki, Sal Regla, Edwin Rosell, Art Thibert and Tim Townsend.

“Fire from Heaven” Chapters 9 – 11

This entry covers “Fire from Heaven” Chapters 9 through 11, which include “Gen13” volume two issue 11, “Backlash” issue 20 and “Wetworks” volume one issue 17 by J. Scott Campbell, Brandon Choi, Jim Lee, Brett Booth, Sean Ruffner, Jonathan Peterson, Terry Shoemaker, Melvin Rubi, Cedric Nocon, Saleem Crawford, Richard Friend, Alex Garner, Tom McWeeney, Tom Raney, Luke Rizzo, John Tighe, Mark Pennington, Art Thibert and Chuck Gibson.

gen13_v2_011Well, here we are again, covering the massive “Fire from Heaven” crossover! Here’s some good news, these three issues are pretty much told in real time, chapter by chapter. No more rewinding to find out how who got where just straightforward storytelling. But I have some bad news… it lasts for a few more issues after this. Then it gets back to the whole “all these issues are happening at once” tactic. Enjoy this streamlined ride while you can!

When we last left Team 7 and Gen13 they were in a big fight against Damocles and his pals, being backed up by Kaizen with the Minotaur and his cronies, and we just saw Ethan, Dr. Tsung, and Michael Cray teleport away with Qeelocke.  It’s a bit too much for our heroes and they all get captured by Kaizen and detained. Before Kaizen can take them for himself, StormForce shows up to help and monitor the prisoners. Jackson King gets into an argument with Kaisen stating that because they were called to help, StormWatch is gonna help, and that means they take the prisoners.

In the detention center, things get a little more… well personal. Jodi is excited to see Amanda again, and Team 7 is happy to see Dane holding up. Alex Fairchild puts two and two together and realizes that Caitlyn is his daughter. They have a nice little moment until Grunge asks about his dad and Alex starts to tell him about how they smuggled the kids out of the country. This is when Lynch gets crazy mad because he just realized that it was Alex who kidnapped his son and sent him off, lost forever. Well, not entirely forever, as Alex tells Lynch that Bobby is his son. Whoa! Too much information and Lynch passes out.

ImNotCryingYoureCrying

Meanwhile, Damocles starts to put a few things together about this universe. While his motivations remain a mystery to the reader and those around him, Damocles kidnaps Victoria and Celia Tsung. Once the Tsung women are on the moon with him he calls for his doomsday device to be activated, just for a test run. It’s basically a huge rocket engine on the moon, and his plan is to smash the moon into the Earth and use the released energy to teleport him to another universe. Again. He seems to do something like this a lot from what we can gather. Anyway, like I said it was a test, so you know, the stars of these books still have plenty of time to get to the moon and stop him before he is for realzies about this moon missile plan.

Oh, and these three things happen. All of the WildCATs except for Spartan are immediately caught and thrown in the same prison as the rest. DV8 are wandering the woods of Gamorra and manage to secretly escape the island. Jackson King is starting to think that something is up, and is not comfortable holding so many good men and women hostage.

backlash_020Back in the main narrative, we see Slayton and the Cybernary starting to check out the prison compound where the rest of our story antagonists are located. They are quickly joined by Spartan. Suddenly they are under attack by Aries and a bunch of Hunter-Killers, and they unleash their most terrifying weapon of all: Evil Mind-Controlled Pimped Out CyberJack. Slayton can’t believe his eyes, or his ears as Jack isn’t talking with anything but his fists. Luckily Union shows up to even the odds out a bit.

The fight between Slayton and CyberJack is massive and eventually leads us right into the prison. All this destruction and distraction turns out to be a good thing as is leaves massive holes in the walls and dead HK guards making for an easier exit for all the captives. At one point Flashpoint tries to stop them all, but he’s met with a knock-out mind ray from Jackson King. Seriously, Jackson is really getting sick of his shit. Slayton manages a few good blows to CyberJack that momentarily give old Rhodes back his mind. Jack tells them all to clear out, he knows what Kaizen is going to do and wants them all safe. What is Kaizen going to do? Well, detonate a bomb in CyberJack’s cortex. Yeah… devastating. All our heroes manage to get free as they take a quick minute to mourn the loss of a friend and ally.

PourOneOutForJack

wetworks_v1_017Alright, everyone, it’s time for the team up of the WildStorm decade! Pretty much all their characters are together (save StormWatch) on the way to punish Kaizen Gamorra as a group! Seeing them in such a big mass together, sneaking around Gamorra, interacting with each other is a trip! This is the kinda thing that makes comics so fun. Well fun for me, the reader, not so much the characters. This trek isn’t so easy. In fact, at one point they all get surrounded by some new high-tech attack drones. While the fight seems all but lost, there’s a sudden save from a massive (and I do mean massive) Dozer from Wetworks being dropped like a machine gun blazin’ bomb. He saves the day and everyone soldiers on.

HeyaDozer

Back on the moon, Damocles readies his weapon for reals. That’s right, it’s time to shoot the moon right into the Earth. It’s go time! And of course, that means things going haywire on Earth again. We have more earthquakes! We have volcanos erupting! And we have an even bigger big ass wave headed towards the island of Gamorra! Could all our heroes be wiped out by the wave before they get to Kaizen? If the wave takes them out but also Kaizen is that a good thing? Wait, why am I worried about this huge wave THE FRIKKIN’ MOON IS ON A COLLISION COURSE WITH EARTH!

Continuity Corner:

  • The first few pages of “Gen13” volume two issue 11 here is the only real retread we get of what we’ve seen before. It gives us a nice J. Scott Campbell 2 page spread of the end of the fight, this time branching off to see what is going on in Gamorra instead of following Ethan, Dr. Tsung and Cray to California.
  • We currently don’t know much about the Gen-Active child smuggling that Alex was involved in just yet, but we’ll find out all about it in the “Gen12” series.
  • Too bad The Bleed had yet to be officially “found” in the WildStorm Universe, could’ve saved Damocles a lot of time and effort.
  • While we don’t see an official meet up the Wetworks team being imprisoned with the rest. Those characters are suddenly there, in jail. I think a page or two could’ve been spared to address this… maybe even a single panel.

NEXT: “Fire from Heaven” chapters 12 through 14, which include “StormWatch” volume one issue 36, “WildC.A.T.s” volume one issue 30 and “Sigma” issue 3 by Drew Bittner, Alan Moore, Brandon Choi, Renato Arnem, Ryan Benjamin, Travis Charest, Kevin Lau, Jose Pimentel, Richard Friend, Sandra Hope, Mark Irwin, Sal Regla, Luke Rizzo, and John Tighe.

“Fire from Heaven” Chapters 4 – 6

This entry covers “Fire from Heaven” chapters 4 through 6, which include “Wetworks” volume one issue 16, “StormWatch” volume one issue 35 and “Sigma” issue 2 by Jonathan Peterson, Drew Bitner, Brandon Choi, Cedric Nocon, Renato Arlem, Randy Green, Chuck Gibson, Danny Bulanadi, Jose Pimentel and Sal Regla.

wetworks_v2_016Welcome back to the ongoing coverage of “Fire from Heaven” here at Weathering WildStorm. The thing about this crossover is is that it seems to jump around in time a lot more often than I remember. A lot of times we have books that are trying to present to us how their main characters got involved in the mess on Gamorra. So that’s not really a big deal if we keep rewinding in time to find out what certain groups were up to before they join a big fight with the other characters. Other times there’s some through stories that aren’t adding up correctly and that’s the kind of thing I point out in the “Continuity Corner” at the bottom. Right now the big fight everyone is heading to is in Kaizen’s lab where he’s just awoken his greatest feat, the Gen-Omega!

But first, there’s trouble on the moon! The Sword and several of Damocles’ crew are attacking the StormWatch moon base. They are trying to secure even more power to fully bring Damocles to this universe. Not only are they doing that, but they’re also readying a gigantic pulse cannon to fire at SkyWatch II! Yeah, this sure isn’t StormWatch’s day. SkyWatch II gets blasted, and it isn’t too terrible except for their communications array. They only end up being cut off from the Earthbound teams for a short time, but for a few pages there it could’ve been big big trouble!

Time to talk about “Wetworks”. This book doesn’t feel like it wants to be part of this crossover. It seems like “Fire from Heaven” is just getting in the way of the story they want to tell in that book. Now I’m not saying that “WildC.A.T.s” doesn’t encounter this to a small degree, but that book doesn’t go out of its way to show off far too much stuff that doesn’t relate to the overarching crossover. “Wetworks” just… well, they show us Armond Waering going to a party. We also see a population of fish people that aren’t too happy about what’s going on among the Night Tribes. Also, the team doesn’t do much before they decide to escape to find Dane after Mr. Waering takes off. Oh, we do see Mother One mack on Grail. Alright sure, finding out that Mr. Waering has a business rival is kind of cool, and we finally get full on confirmation of Waering being a werewolf, but man, those both could’ve waited until after the crossover. I want to see how the rest of the Wetworks team managed to find out where Dane was and how they snuck their way on to Gamorra, and that stuff is all sidestepped… frowny face is me.

stormwatch_v1_035Speaking of Dane, we catch back up to him and Amanda run from a StormWatch jet trailing them. They lose the jet by jumping off a waterfall. The StormWatch operatives must’ve never seen an action movie because they swear both Dane and Amanda couldn’t survive that drop and they fly off. Dane and Amanda are of course fine and after they come to they are confronted by a bunch of hunter-killers. After making short work of the HKs they run into Jackson King, who after a hard fight, including Amanda going super nuts, sees King best them and take them both into captivity.

TurncoatMageeElsewhere on the island, we see Flashpoint getting some drinks at a local bar. While he’s having a pint he’s recognized by Brutus of the Mercs. Brutus is still pissed about Flashpoint having killed Kilgore right before the last big WildStorm crossover. A fight breaks out, and Flashpoint is the eventual winner. Razor then shows up and starts to make out with Flashpoint!? What the heck? Turns out Flashpoint is working with the Mercs, but not all the Mercs know, just Razor and Deathtrap apparently. Flashpoint tells Razor that he needs to meet with Deathtrap soon.

Alright, before we get to our next few big happenings, here’s a few small things that have happened over the course of these issues. Slayton and Cybernary agree to join forces to take out Kaizen Gamorra. Fahrenheit, Cannon, and Battalion all wonder when Winter will be well and what happened to him. We check in with Ethan’s nerd friend hanging out with Ethan’s jock friend while they get coffee and are gawked at by the ladies. And finally, without telling us how, Wetworks finally arrives on Gamorra.

sigma_002Outside of Kaizen’s compound Bobby, Jodi and Aries arrive. Aries is expecting Kaizen’s guards to take out Bobby and Jodi but is surprised to see them all dead. It seems the DV8 crew did a pretty good job as they gained entry. Once inside Bobby finds his friends and joins the fight immediately. Jodi, unsure of what to do, let’s Aries go, as he actually ended up helping them get to where they wanted to be. While Aries walks right out the front door, Alex Fairchild and Capt. Lucius Morgan walk right in and join the fight alongside their Team 7 pals.

While we have all this action with Team 7 and Gen13 fighting the DV8 crew, there’s still a matter of what is going on in the basement, and that’s a Gen-Omega Craven! Fortunately, it is having no luck taking down Ethan, Dr. Tsung or Secret Agent Maggie, even w/ LeGauche’s help. Cray comes to even the score, but the fight doesn’t last too much longer. The Gen-Omega Craven starts to deteriorate. Craven claims this is because Kaizen forgot to account for the virus in Slayton’s Gen-Factor. The reborn Craven burns away into nothing and Ethan absorbs the Gen-Factor into his own body. Dr. Tsung reveals that Ethan is the source of all the Gen-Factor in the world. He said his original plan was to get some of the Gen-Factor out into the world to give superpowers to various people so they can help stop the madman he dreams about. But it was taking too long, so he redoubled his efforts into making Ethan the strongest and best wielder of the Gen-Factor so that he can single-handedly defeat Damocles.

CravensLastStand

Around this time The Sword and his minions have generated enough power to bring Damocles to the moon. Once there Danocles feels an overwhelming source of Gen-Factor on Earth and knows it to be his mortal enemy, Sigma AKA Ethan. He gets to Earth to find Kaizen hiding from all that is going on. After a quick scan of Kaizen’s mind to find out where Sigma is, he goes to confront Ethan, Dr. Tsung and Secret Agent Maggie in Kaizen’s basement lab.

DamoclesArrives

Continuity Corner:

  • We have a page out of no where of Lucius and Alex parachuting… wait Lucius and Alex are parachuting? Into where? We’ve already seen them on Gamorra twice! Once at the end of “Gen13” volume two issue 9 and in issue 10. If they needed to cross the island there has to be plenty of easier ways than to fly up in controlled airspace and parachute! I mean their pilot got vaporized right after they jumped out of the plane! They could’ve easily gotten to where they needed to go without that risk.
  • Lucius ever the cool dad tells Rainmaker that Daphne says hello, remembering their bond from “Gen13” volume two issue 5.
  • So Lucius is Team 7? We saw in “Gen13” volume two issue 10 that guy Pigmy calls him and Alex Team 7, but also that guy also didn’t know Alex, meaning he only really knows that Lucius was Team 7. Then when they join in the fight, all the other Team 7 dudes know him. Also, that’s when we find out Lucius has powers too. Oh, there was also that giant 7 on his pirate boat… At any rate, it’s odd they never retconned him into any of the old stories somehow. They still had the “Gen12” book to finally squeeze him in with and they didn’t even take the opportunity.
  • When Craven’s Gen-Omega body is burning up he blames Kaizen for not accounting for the virus in Slayton’s Gen-Factor. Is it not a virus, is it due to Slayton being Kherubim, so he has different blood? Did Kaizen not notice this because [SERIOUS SPOILER THAT WE’RE SO CLOSE TO GETTING TO FINALLY REVEAL]?

NEXT: “Fire from Heaven” chapters 7 and 8, which include “WildC.A.T.s” volume one issue 29 and “Deathblow” volume one issue 27 by Alan Moore, Brandon Choi, Tom Joyner, Travis Charest, Ryan Benjamin, Trevor Scott, JD, Richard Friend, Mark Irwin and Luke Rizzo.

 

“Wetworks” Vol. 1 issues 12 – 15

This entry covers “Wetworks” volume 1 issues 12 – 15 by Francis Takenaga, Whilce Portacio, Jonathan Peterson, John Ruzum, Tom Raney, Terry Shoemaker, Ryan Odagawa, Roy Martinez, Rick Bryant, Sal Regla, JD, Brad Vancata, John Nyberg, Gerry Alanguilan, Danny Bulanadi, Randy Elliott and Jeff Whiting. The best reading order would be issues 12 and 13 in full, followed by the main story in issue 14, then skipping to issue 15 and reading both the main and backup story “Fly on the Wall” before getting back to issue 14’s backup story “Fieldtest” AKA “Fire from Heaven Prelude.”

Wetworks_v1_012The team wants to save Claymore, but no one has any ideas on how to do that. Whatever Drakken tossed at him during their last big battle, really seemed to do a number on the poor guy. The team is running out of steam, not knowing what to do. Hell, even Mother-One is only sleeping a single hour a day and is trying to use all her computery bits to figure out the mystery of Claymore’s disease. Then, suddenly the whole team has a dream. A crazy dream. A dream about a pyramid. A pyramid with werewolf statues standing outside of it on each corner. Because they all had this dream, they figure it must mean something. For now, that’s on hold as they head out on their next mission.

What’s the mission? Seems like the dwarves and the little hippo dude Night Tribes are out in the Marshall, Minnesota aiming to cause some trouble. This gets shut down pretty quickly, and we even get to see Dozer in a lot of action. Of course, he damages his new robotic outfit so much as he and the team take out the threat, that he has to have Waering’s people get him back to base separately from the rest of the team. Which means Dozer misses out on the next big batch of fun. That fun is trying to find out where the dream pyramid is!

So yeah, the team flies from Minnesota all the way to Egypt! As Grail says to the team “Egypt is a large place” how the hell are they going to find a single pyramid amongst all that sand? Lucky for everyone, Mother-One has a feeling, a feeling that will tell her where the pyramid is! And low do they find it! Not as easily as you’d think, apparently it was hidden by a cloaking device from the naked eye, but that won’t stop our Wetworks team, boy howdy!

Pyramid Time

Wetworks_v1_013The team get in the pyramid and find a sarcophagus with a mummy Egyptian prince in it. How do we know all this? Well, we find it out later when it’s dying golden symbiote starts to communicate with Dane’s. Pretty intense story, the prince was a werewolf. Not sure where he got a symbiote, but he did, so good for him! Turns out he died of the same thing that is affecting Claymore back home! We find most of this out while the team is battling some rock monsters in the pyramid. It takes some paying attention, but the team figures out how to defeat them. They then head home, now with the knowledge they need to defeat Claymore’s infection.

It is a tough job, but the team ends up creating what is needed to cure Claymore. When I say tough job, I mean that there is there is considerable damage to Waering’s facility, the team, and Dane in particular. There’s also some business with his arm splitting open, and the infection being alive and then quarantined, but I really didn’t follow it exactly. I mean, hell, it is drawn way awesome, but I don’t get EXACTLY what went on.

Wetworks_v1_014The Blood Queen is out whooping it up in NYC, killing folks left and right. She keeps carving a serpent in the chests of her victims. Long-suffering Persephone has already had an ass full of the Blood Queen’s nonsense but has to take it in stride, as it is her royal duty to stick with the notorious T.B.Q. Queeny is just reveling in the murder and mayhem she’s causing only pausing for a bit to talk about her love for Dane. I’m pretty sure this is the first indication that the Blood Queen personally knows anyone on the Wetworks team other than their benefactor Mr. Waering.

Time for a training session with Dane! And Dane tells them they all suck. He’s schooling the whole team left and right. He’s worried that they’ve started to rely too much on the power they’ve gotten from the symbiotes and are getting lazy. He orders more and more training sessions to get the team back up to snuff. We get a touching (get it) moment between Mother-One and Grail, we see Jester once again unwittingly use his power, and we Dane confused, hearing a voice in his head. The voice is the Blood Queens, and we all know, that lady ain’t right in the head! Look out, Dane!

Worried Dane

Wetworks_v1_015Well, Dane isn’t feeling well, so he goes on a break. Of course, this isn’t going to be a joyous vacation for him to think and collect himself. Nope, poor Dane stops at a diner and is accosted by a creature trying to steal his golden symbiote! The creature was once a man named Paul, whose soul was bound to his body even after he was killed. He must have some kind of low-level psi-powers as he can command flys to cover his body and keep he decaying body mobile. He made a mistake that afternoon going after Dane, and may’ve paid the price. At the end of their battle all that is left if Paul’s skull, still containing Paul’s eternal soul.

Time for a training session without Dane! And Waering tells them they all suck. He has a point, without Dane around the team is coming across as next to useless. OK, it isn’t that bad, but it really seems that Mother-One is the only team member to get how serious the team needs to get if they are to function without Dane leading them. Without Dane you say? Yup! Mother-One is worried about his health and wants to be prepared if worse comes to worse and Dane isn’t around. Well, where’s Dane this now? Turns out he’s made it to Battery Park in NYC at the Korean War memorial, where he runs into his old friend Michael Cray.

Dane Remeets Cray

Continuity Corner:

  • One of the reasons for the unorthodox reading order is this: issues 12, 13 and the main story from 14 all concern the teams desire to cure Claymore. The backup story in 14 ends with Dane meeting up with Michael Cray, whom he pretty much stays with up through the events of “Fire from Heaven.” In my head, it makes no sense for him leave Cray to go back across the country to do a training exercise with the team in the “Fieldtest” story and then leave them to meet right back up with Cray again. If we read the book in the order I’ve laid out we get the entire arc of the team saving Claymore, then Dane leads a training session, followed by seeing Dane on the road in “Fly on the Wall.” After that, we see the team do a training session without Dane while he meets up with Cray for “Deathblow” volume one, issue 22 and next big “WildStorm” cross-over. It has a better narrative flow, but I’ll admit, it’s a bit of a tortured order to have things in.
  • Also, at the end of the training session in issue 15 we see Dane drop his gold. After the events of “Deathblow” volume one issue 22 he can’t really do that due to the lack of Gen-Factor in his system. The symbiote is the only thing holding him together at that point, sooooooo… my crazy order stands! Suck it, doubters!
  • Alright, I’ll admit it, maybe “Fly on the Wall” doesn’t go here. I just thought that it would be pointless to pull it out, as we know that Dane is on the move, so why not. But frankly, I just can’t think of anywhere that is a desert between where Waering’s place is and New York City. Then again, it seems like he’s kind of wandering in this story, so maybe it wasn’t exactly a straight line from point A to point B in this case.
  • It’s a bit of a retcon, but we’ll find that the Blood Queen has been messing with Dane for years in the pages of “Gen12.” Issue 15 of “Wetworks” volume one was our first hint of something going on between the two of them.
  • You’d think the Blood Queen killing folks in NYC would gain the attention of some of the other New York City-based WildStorm characters. I guess StormWatch is busy rebuilding and the New WildCats are trying to get themselves established keeping them away from the action. I guess the real question is, where the hell is Union?

NEXT: “Deathblow” volume one issue 22 by Brandon Choi, Tom Joyner and Trevor Scott

“The Lone One: A Tale Every Vampire Knows”

This entry covers the “Lone One” series of back-up stories from “Wetworks” volume one issues 7, 9, 10 and 11 by Tom Harrington, Jeff Rebner, Mark Pennington and John Lowe.

Lone One-00To be honest you can pretty much read these back-up stories as they happen. I just wanted to single the stories out just a bit to talk about them without interrupting the narrative of “Wetworks.” Mainly because there was a lot going on in the last several issues of “Wetworks” and also because “the Lone One” is pretty unrelated to what is going on in the rest of the book.

The story starts off with a bunch of vampires messing with a very hurt werewolf in the Alps. They’re just screwing with it a bit before they kill it, you know, being dicks, mostly. One of them fires off some crazy powerful weapon into the ground at the werewolf which opens up a crack in the ice and unearths the Lone One. Yes, the Lone One is the WildStorm Universe’s answer to Frankenstein’s Monster. He then proceeds to get angry at the vampires and starts kicking their asses. Here’s the point where the vampires are poo-ing themselves as they’ve all heard of the Lone One, he’s bad news. The Lone One mentions being so alone in this world, and one vampire says “Well, why don’t you reproduce? You can do that you know. You just need to find your mate.” At this the Lone One finishes the job on the vampires and sallies forth towards Castle Frankenstein to have words with his creator.

The Lone One is in for a bit of a shock when he arrives at the castle. You see, the Lone One has been frozen in that ice for some time, and the world has moved on. Castle Frankenstein is now a tourist attraction! A peeved Lone One eventually finds the last living Frankenstein in the area, Justine, and elects her to create his female counterpart. He takes her through a secret entrance to Victor’s old lab and they find the body of the Lone One’s would-be mate. The Lone One tells Justine to get to work, but she doesn’t know any of this stuff. She’s just a normal modern every-person, how the hell is she supposed to know what to do? As luck would have it, help is soon to arrive, but it may not be what she wants at all.

The Lone One leaves the lab to let Justine work in peace, then, out of the shadows appears a squat gray skinned man named Conrad. Conrad reveals two things. First, he was there the whole time, hiding from the Lone One, second, that it was actually he that created the Lone One’s body as a new housing for his soul, but his assistant, Victor Frankenstein finished up the Lone One’s body and put a different soul in it, leaving Conrad pretty miffed. While Conrad is telling Justine all this information, the Lone One is being attacked by werewolves. The Lone One and the werewolves end up back inside the lab where eventually the wolves go after Conrad as the greater evil.

Suddenly an explosion happens. The Lone One is knocked clean out of the castle. He later awakens and walks along the Rhine river. He finds the hand of his would-be mate. Thinking aloud, he comments that he found that hand too far away from Castle Frankenstein for the blast to have thrown the hand, and surmises that someone must’ve been hastily carrying her away. He is sure she is still out there and with either Justine, Conrad or some werewolves. It gives him hope. And with that, we never see him or any of these characters ever again.

Continuity Corner:

  • Conrad is said to have worked for the Blood Queen by the werewolves. He’s described as a sort of evil mad scientist.
  • The werewolves mention that they don’t need a third Night Tribe in relation to the Lone One, them and vampires. Are they forgetting about the dwarves and the little hippo dudes?
  • We’ll see Castle Frankenstein again when Elijah Snow visits it in 1919 during “Planetary” issue 13. I figure that the reason the monsters that Elisha encounters are so unlike the Lone One is because, as we see in this story, the Lone One was mostly created by Conrad and Victor just finished it and added a soul to that body. The monsters that Elisha finds are probably Victor trying to duplicate the Lone One without the help of Conrad.

NEXT: “Gen13” volume 2 issues 3 – 5 by J. Scott Campbell, Brandon Choi, Jim Lee, Alex Garner and Scott Williams.

“Wetworks” Vol. 1 issues 9 – 11

This entry covers “Wetworks” volume one, issues 9 through 11 by Whilce Portacio, Francis Takenaga, Steven Grant, Dan Norton, Mark Pacella, Tom Raney, Mike S. Miller, Dan Panosian, Sal Regla, Scott Williams and Sandra Hope.

wetworks_v1_009Ugh. Just… I mean… sigh… these three issues… these three damn issues… Ok to be fair issues 9 and 11 are pretty good! I guess it’s just issue 10 that sticks in my craw a bit. To be fair, I’m not against fill-in issues at all… it’s just that this one seemed pointless. Also, it’s not even written by Portacio and/or Takenaga. I understand when Whilce can’t draw fast enough to keep up, that’s fair, but at least keep one of the writers on the book so that it all makes relative sense. As it is, we have such a large story with a lot of moving pieces, then to have issue 10 tossed in the middle of the mix makes everything even more disjointed than it needed to be.

Mr. Waering is having the Wetworks crew sneak into the big coronation of Drakken as the new head of the Vampires. It is such a big deal the other Night Tribes are in attendance. Even Waering himself! Basically, it’s a big ole party to show that the Blood Queen is out of power. Bonus for us, we get to meet some of the other Night Tribes, like those little hippopotamus looking fellows and some freakin’ dwarves! So what exactly are Dane and crew there to accomplish? You’d think it is to kill Drakken, but it seems in the end, unbeknownst to the Wetworks team, they were just there to run interference while other werewolves capture Drakken to take him to Waering, the Jaquar, for him to kill Drakken.

wetworks_v1_010Once the fighting starts Dane and Claymore manage to get pretty close to Drakken, then Drakken pulls out some kind of device and tosses it at Claymore. It flies right into his forehead, sticks there and then makes his symbiote go nuts and is also trying to kill Claymore. This effects Dane’s symbiote and his mind via some crazy psychic feedback. He’s starting to remember back to when Void was telling him that Jester was something other than he seemed. This then turns into a hallucination with Dane and Void merging and having an existential crisis. After freaking out for about a century about how big and empty the universe is, and how we’re all so small, Dane snaps out of it and gets back to the real world. Looks like it’s time to call in Mother-One to save their asses from Drakken and other vampires and have Dozer save the whole team from this entire debacle.

wetworks_v1_011So… um… OK. In the end I guess Wetworks did their job, they killed a lot of vampires, but they didn’t kill Drakken. Drakken killed a lot of everyone, included vampires from his faction, the ones that had saved him from getting killed by werewolves. Drakken’s thingy has left Claymore is hella wounded. A version of Pilgrim pops in and saves Dane’s bacon. The underground city of Dras’adin is starting to crumble. And finally, the Blood Queen is ready to party now that she has no more royal responsibilities and Persephone is all “Oh boy, here we go again” and rolls her deep red eyes.

Continuity Corner:

  • The events that Dane are remembering with Void are from “Wetworks” volume one issue 8. But the landscape looks a lot more lush this time around.
  • Issue 10 seems to happen between the last few pages of issue 9. I mean Dozer is called in to crash the party at the end of each issue.
  • Pilgrim is back for a hot second before she officially comes back in “Wetworks” volume one issue 19.

NEXT: “the Lone One : a Tale Every Vampire Knows” back-up stories from “Wetworks” volume one, issue 7, 9 – 11 by Tom Harrington, Jeff Rebner, Mark Pennington and John Lowe.

“WildStorm Rising” Chapters 8 – 10

this entry covers “WildStorm Rising” Chapters 8 through 10, which includes “Backlash” issue 8, “StormWatch” Vol. 1 issue 22 and “WildStorm Rising” issue 2

Alright, let’s wrap this crossover up! Slayton gets a call from Diva at StormWatch. He gets into his Backlash gear and meets up with her at Jackson King’s grave. She catches him up on the plot of “WildStorm Rising” and states that someone needs to take down Helspont. So off Slayton goes, solo even, without even thinking much about it. Turns out, it’s trick! A tricky trick! That was actually Mr. White posing as Diva and it’s all part of a plan from Defile to keep Helspont too busy to be nosing around for that Daemonite ship in Nicaragua.

So Slayton is fighting Helspont. Turns out, he’s not as easy to beat the hell out of, like every other weak ass Daemonite that Slayton’s fought. Slayton’s no slouch either, but despite surprising Helspont a few times, Slayton basically gets his ass kicked on Helspont’s submarine and gets left in the drink. Lucky for Slayton he gets saved by StormWatch, who is consisting of StormWatch teams 1 and 2 as well as members of StormWatch Prime. StormWatch just got permission from the U.N. council to try and stop Helspont so they’re going after that jerk as well. Even though Diva is confused at first when Slayton tells her that she asked him to fight Helspont the first time, she takes him along to go and kick Helspont’s booty as part of a team. StormWatch loses that fight. Helspont’s tough, yo!

In the midst of the ill-fated fight against Helspont, Christine is trying to justify going after him to the StormWatch UN Council. None of Council think that the team can take down a mean bastard like Helspont. I mean, they’re not wrong… The Council, in their infinite wisdom, decide to release WarGuard and Despot to deal with Helspont. Because having the WarGuard run free has always worked so well in the past. Despot and the WarGuard immediately fuck right off of SkyWatch saying “Ain’t my fight, bro, laters. Hey, formally frosted fiendish friends, let’s go hang out on the dark side of the moon for a bit. From there we will plot the future demise of StormWatch!”

The StormWatch team isn’t done licking their wounds before they decide they still need to pursue Helspont. Helspont’s in his submarine headed toward Nicaragua, as soon as he gets out to get the lay of the land StormWatch is getting ready to pounce. But what’s that? On the horizon? Is it? Could it be? Yes, it is! The WildC.A.T.s and WetWorks teams along with Cole and Cray! And in the middle of them all, is Savant, Majestic, and Union unearthing the spacecraft. Only, uh-oh, it’s not the Daemonite ship, it’s the Kherubim ship! Whomp whomp.

So now, everybody fights. Well, to be fair, the good guys aren’t fighting each other this time. They’re just taking on the Daemonites. Hightower’s goal is just to get on board the ship and peace out, but he’ll kill anyone to get on it. Defile and Helspont still want the ship to use it to dominate Earth. Spartan is having those same thoughts and boards ship to use its weaponry to help in the fight. Defile shows up to stop Spartan and orders the brainwashed StormWatch Prime members to kill Spartan, then each other. They’re successful in taking down Spartan, but Sunburst starts to kick Defile’s control and Nautika breaks his spine before she comes out of the fog. Meanwhile, Cole kills Hightower, rushes to the ship and lands a hit on Defile. Defile has had enough of this noise and messes with ship’s core and takes off. Whatever he did to that ship has made it so that it’s gonna blow-up. Big time. Right in the middle of our heroes.

Jacob is not having this blood on his hands. He’s going to board that ship to get far enough off planet to save everyone on the ground. Jacob is no dummy, he knows it’ll take a Kherubim Lord’s authority to launch the ship, but he needs some help because he’s lost the rest of his Kherubim technical know how to street livin’ and booze. Zealot is the first to volunteer as she remembers a lot and is the only one who knows how to pilot the ship. After that, all the rest of the WildC.A.T.s opt to get on the ship. The ship takes off, Void promises to teleport everyone off if something goes wrong and they can’t keep the ship from exploding. Then the ship explodes. No WildC.A.T.s members are found teleporting out. Everyone leaves upset except Cole, he’s just upset.

Continuity Corner :

  • Spoilers, but the Kherubim ship didn’t explode, it made the jump to hyperspace or whatever. As far as anyone on Earth knows, they’re dead, luckily for us readers, they’re about to go on a pretty rad adventure.
  • Helspont has a damn submarine? What is he? Some kind of G.I.Joe villain?
  • There’s this moment when Helspont is fighting over the Kherubim ship and he’s all like “Oh, great, here come the half-breeds!” and he’s shown facing Maul, Warblade and Winter. We’ve seen that Helspont can recognize Kherubim ancestry on sight from his battle with Slayton in “Backlash” issue 8. Him recognizing Winter as part Kherubim is a fun easter egg, and one I’m glad didn’t get fully retconned with his intended lineage in the planned and canceled “WildC.A.T.s : Ground Zero” book.
  • This is the last we’ll see of Defile, Helspont and Hightower for quite some time. Most immediately some of the WildC.A.T.s will go time traveling and run into the three of them, but seeing as how Hightower’s dead, that’s it for him. Defile pops up here and there not doing too much, but comes back in a big way years down the road in “StormWatch PHD” and then keeps up appearances from then on out in the WSU. I’m pretty sure the next time we see Helspont is when he’s acting like a goofy perv towards Caitlin Fairchild and getting his ass beat by Tao in “Gen13” Vol. 2 issue 50. Then he goes back underground until the ill-fated Lee/Morrison team up in “WildCats” Vol. 4 issue 1.
  • StormWatch took the remains of Spartan, which explains why he’s on that team during “StormWatch” Vol. 1 issue 25.
  • Majestic wonders if StormWatch got anything of value from Spartan’s remains, as usually by now Spartan would’ve downloaded into a new body. The only reason I can think he doesn’t is that Jacob has the Spartan backup copy on his person, so it’s out in space with the rest of the original team. Sure, this means there’s two Spartans in the universe now, and it won’t be the last time either.
  • StormWatch also took Helspont saying they had the means to imprison him. Majestic doubts this, but we’ll never know because it isn’t long before SkyWatch comes crashing down and I have to assume Helspont escapes.
  • Cole stays stuck in Nicaragua, which kicks off his solo title that’ll have him ending up in all sorts of places before getting back to New York pretty much in time for “Fire from Heaven” to start.
  • We do get a two-page epilogue to the whole thing, with Savant and Majestic at the Halo Building talking about the end of an era. I have to admit, it is a pretty nice ending, and it doesn’t lead you to think what must come next. I had no idea at the time that “WildC.A.T.s” would even keep going, or that there would be a new team on Earth, or that the original team was alive at all! I appreciate that. It was a pat ending. A rarity! It seems like these big events just chain themselves together and go on and on with fuzzy endings at best these days. I know this makes financial sense, but a true ending like this feels pretty damn great as well as earned!

Where to find these stories:

  • the “WildStorm Rising” trade paperback
  • Comixology: “Backlash” issue 8

NEXT : “Grifter” Vol. 1 issues 2 through 6 by Steven T. Seagle, Ryan Benjamin, Randy Green, Cedric Nocon, Tom McWeeney, Sal Regla, John Lowe and Norm Rapmund

“WildStorm Rising” Chapters 5 – 7

this entry covers “WildStorm Rising” Chapters 5 – 7, which consists of “Grifter” Vol. 1 issue 1, “Deathblow” Vol. 1 issue 16 and “WetWorks” Vol. 1 issue 8

Good old Cole Cash is on a personal mission to find his old buddy Micheal Cray, who he is pretty sure has half of the MacGuffin Daemonite spaceship key/leadership badge, that all the bad guys are looking for. In fact, Defile and his minions are spying on Cole seeing what information he has. Hell, for all they know Cole has the key/badge piece as they only know a Team 7 member has it, but they’re also following Cole to see if he has any idea where Cray is, as they can’t seem to locate Cray at all. Not that Cole was having much luck either until he suddenly remembered Cray’s old shack of a house out in the wilds of Virginia.

After talking to Cray at a payphone (hey kids, remember payphones?) Cole decides it is best to start heading for Virginia. He hardly gets out of the phone booth when he starts getting pelted with lasers by some of the goofiest looking villains that WildStorm has ever coughed up. Seriously, two-tone (red and blue) tights under super boxy gold armor, with a small helmet that has tiny horns. It’s not a good look. But they, they have laser guns and flying sled thingies, so who am I to judge.

Cole manages to take a hit during this battle and keeps passing out. Each time he’s down he has a hallucination about his past. We learn all kinds of things about Cole’s life. Such as him running away from home, getting the nickname “Grifter” from Slayton, and leaving Zealot for the first time. Ultimately he gets it together enough to fight off the goons and steal a rocket sled/chariot dealy to get on his way to Cray.

What’s up with Cray? Well, he’s getting his Virginian shack all set up to be Daemonite proof. More booby traps set up around the property and more firepower contained inside the domicile itself. Of course, the Daemonite goons show up to hunt down Cray, but he’s pretty much got them licked. All except for Mr. White who is predicatively too cool for school about this kind of thing. All the other goons are using brute force and losing terribly to Cray. Eventually with most of the goons wiped out Cole shows up, talks to Cray and gets the bit of the key/badge Cray took so many years ago. Cray was using it as a door handle, ha ha! Cole takes it and takes off. Minutes later Cole is back… wait a minute, Cole is back? Oh no! That first Cole was actually Mr. White! Dammit! Now they gotta find their pal Jackson to bail them out of trouble, you guys!

Why Jackson and not any of the other living Team 7 members? Well, Cray and Cole beat some information out of one of Defile’s men named Harka that was still alive after trying to break into Cray’s place. Harka let him know about the plan and that Defile is sending a man named Bastion after Jackson.

Bastion finds Jackson at the grave of Crossbones. While pouring his heart and regrets out Mother-One butts in and warns him of Bastion’s approach. Jackson makes pretty short work of Bastion, but Bastion ends up teleporting out of there, by means unknown. Jackson then notices two other figures on his tail and scrambles the rest of the WetWorks team to his location. It ends up just being Cole and Cray, so it’s time for a team-up!

Because they now know that Defile has 1 1/2 key/badges Cole leads the WetWorks crew (plus he and Cray) to where Helspont was last seen. You know, the astrological research facility from the first major “WildC.A.T.s” story arc? Yep, that place! There they hope to find Helspont’s dead body and key/badge to make sure there’s no way Defile or Hightower can get to it. Well, they’re not the only team to have this idea and see that the WildC.A.T.s are already there. And since there hasn’t been a team vs. team fight in a while, it’s time for the WetWorks crew to get into it with the WildC.A.T.s. Yawn.

Once again we have superteam fighting superteam, that can only mean that Hightower is sneaking off again to grab a key/badge, just like he did in D.C. when the ‘C.A.T.s fought StormWatch. Hightower comes across what appears to be Helsponts nearly dead body, half buried in rubble, with his key/badge in his hand held aloft. Hightower says “Don’t mind if I do” and reaches in to snag it. Not so fast, Helspont was merely resting, you fool! Yeah, so with Helspont awake he taunts the fighting superheroes and this teleports away, with two henchmen that appeared out of nowhere.

Helspont being back is pissing everyone off. First, Hightower, who got a good neck ringing for trying to get Helspont’s key/badge. Second, the WildC.A.T.s who really don’t want to have to deal with that asshole again, especially now that knows the Daemonite ship has been found. And third, Defile, who doesn’t seem to even want to tolerate Helspont’s foolishness and wants to know if the Daemonite ship has been found yet. Much to his dismay, it hasn’t. Not just for Defile either, Savant hasn’t had any luck either, but she’s going to press on.

Continuity Corner :

  • Remember, Cray found that hand sticking out of the ground on that Nicaragua mission holding the key/badge that he broke off part of for himself back in “Team 7 : Objective : Hell” issue 1. I guess all this time that Cray was held the half rank of Daemonite Lord, who knew!
  • After “Deathblow” Vol. 1 issue 15 I figure Cray makes his way back to New York to check back in with Rayna about the Los Angeles job. After that we see him in traffic in “WildStorm!” issues 1 and 2, which seems to be like NYC, putting him pretty close to Virginia when Cole calls.
  • Jackson knows Defile becasue Defile is trying to sell the symbiotes of Crossbones and Flattop? What? Is this a plot point I forgot about?
  • Void drops the first hint that Jester has bonded with his symbiote in a way that isn’t immediately obvious and has yet to be made clear to the reader.
  • Look… Helspont is still alive… Yay… Really, Helspont… he’s just such a crap villain. He’s supposed to be the “Big Bad” of the WSU and he just never ever is. Does he even make top five? Let’s see, starting at the top, the five biggest bastards in the WildStorm Universe are 1) Miles Craven 2) TAO 3) Defile 4) Henry Bendix 5) Kaizen Gamorra (both of them). I mean Helspont looked cool, but he was such a crap villain. I’ll give him this though, he was better than the Drahn.

Where to find these stories:

NEXT : “WildStorm Rising” Chapters 8 through 10 (which includes “Backlash” issue 8, “StormWatch” Vol. 1 issue 22 and “WildStorm Rising” issue 2) by Ron Marz, Brett Booth, Renato Arlem, Kevin Maguire, Sandra Hope, Alex Garner, Chuck Gibson, Sal Regla, Robert Jones, Terry Austin and Al Vey.

“Backlash” issues 6 & 7

this entry covers “Backlash” issues 6 and 7

So after Slayton had gotten Dane to go on one adventure with him, he decides that his extended cast isn’t big enough and calls Dane back and tell him to bring a friend for his next mission. This new mission is to two fold. Part the first, Cyberjack and Taboo go and kidnap Dianne LaSalle from a bunch of StormWatch ground crew scrubs. Part the second, Slayton, Dane and Grail go to the lair of the Daemonite Lord S’ryn and nab him from right in front of Pike and pals.

Why do all this now? Well, good question. I mean, in the end, we see him calling in his favor with Jacob and the rest of the WildC.A.T.s and since they have Voodoo, a better understanding of Daemonites, and crazy sci-fi equipment they can get LaSalle back into her right mind. But do we know all this going in? How does it get set up? Ugh, I’m going to have to go reread this again aren’t I? Ok, just did, and nope, no elucidation. When Slayton shows up at the Halo building, via Void’s transport, he says to Jacob that he’s “calling in his favor” which doesn’t make much sense, as he must’ve called in that favor earlier because Jack and Taboo are already there with LaSalle and Void is the one who got him there, this was all set up already. Either Slayton is kind of dense or he’s super socially awkward.

Pris is able to extract the mind of LaSalle from the Daemonite, but is having trouble extracting the Daemonite from the body of the man it was possessing. S’ryn isn’t going down with out a fight. S’ryn pops out of the dude’s body, but as we’ve seen, that’ll probably leave the host brain dead. S’ryn is looking for a new host, but that’s not the best plan as there isn’t a lot of options for him in a room full of Kherubims and such. Taboo pops him one and then Slayton goes all smoke-form and gets into S’ryn mouth then reconstitutes and tears S’ryn apart from the inside out. As he’s dying, S’ryn makes fun of Slayton for not knowing himself. S’ryn is taunting Slayton’s Kherubimness with his final breath. This is confusing to Slayton as he doesn’t even understand the term. Jacob explains it to him, as he’s saying “welcome to the family!” This doesn’t last too long as LaSalle is back and she wants to spend some time with Slayton after all he’s done.

The next issue is split into three stories. The first of which concerns Slayton trying to connect back with LaSalle. It isn’t going so well. She’s having trouble coming to terms with all the people that he’s killed along the way to save her. Also, she’s not too keen on him hooking up with Taboo. Slayton goes for a walk to clear his head. When he’s out Taboo calls, saying that there’s some sketchy folks following her, and that message goes straight to the answering machine. Which LaSalle hears. After that call she phones StormWatch asking to be put back on active duty and where to go to catch the next shuttle to SkyWatch.

In Taboo’s story, we see her making the call that broke up Slayton and LaSalle, and we meet the crew that’s been following her. We saw a bit of these guys a few issues earlier, but they were yet to make their move. Now, without Slayton and Jack around, it is time to strike and capture that scofflaw Taboo. For all her powers, Taboo is really crap when she’s in a fight alone. You could say “but it’s 4 against one, the odds aren’t in her favor!” and I’d counter that saying that when she’s part of a group of as little as her and Slayton, she can take out at least 20 goons. You can’t tell me Slayton is carrying her the whole fight! Besides, these jokers are going at her one at a time anyway! But yeah, in the end, she done got captured.

Our final story introduces a new character. An Aussie dog-man named Dingo. Yes, yes, Dingo is a Kindred, but a member of the Kindred that was brought to Australia from Cabillito Island at a young age. We see his past as a young dog-boy who is adopted by an Australian military man and raised to be a respectful member of society, as apposed to being raised as the weapon he was brought to the country for. After the passing of his adopted father, he goes out into the world to see what it is like. Of course he ends up running into and working for Bloodmoon and other members of the Kindred. As soon as we saw his “such-a-good-puppy” face, we knew this was going to be a Kindred thing? Right? Was it just me?

Continuity Corner :

  • After Slayton takes off with S’ryn, Pike mentions to Hestia, the Cabal’s pet Coda, that this is the second Daemonite Lord they’ve lost in their service. This is what you get for selling out your people Pike!
  • At one point S’ryn calls himself a High Lord of the Daemonites. Is that because he took Hellspont’s place in the Cabal? We know that both Hellspont and Defile are High Lords, and then there’s the dead one that had his hand sticking out of the ground, but that’s it, right? Isn’t there only three High Daemonite Lords that came to Earth, and each one holds a key? And isn’t that why Hightower is trying to get a key? To up his level? Without actually having Hellspont’s key why does S’ryn think he’s automatically granted High Lord status?
  • Good thing Slayton visited the WildC.A.T.s when he did with Cole out on assignment in DC. I’d hate to have to sit through another few panels of them being bitter towards each other.
  • I’m not entirely sure that issue 7 was originally drawn to be issue 7. Excepting a few exposition panels, you can swap it with issue 8 and be kinda fine. Maybe there was some reason why the “WildStorm Rising” crossover had to be issue number 8. My main reason for thinking of there is something up, is that Slayton says that it had been 2 weeks since the WildC.A.T.s helped with LaSalle in issue 7. There may be something do this, as according to comicbookdb.com issues 4 and 5 each had a cover date of February, meaning they may’ve gotten ahead, thus the slight wrinkle in continuity. Was there a last minute rewrite on the first page of  issues 8 and 9 to address this? Who knows.
  • More at odds is the fact that in issue 8 Slayton says he stepped out on LeSalle to help Taboo… but we saw him leave in a huff not knowing about Taboo’s trouble, LeSalle doing what she could to get out of there and rejoin StormWatch and then the message being left on the machine by Taboo. Did Slayton come back, not see LeSalle, heard the message, and bolted, figuring she’d be back soon, not knowing that LeSalle had already taken off? Again, who knows. I’m probably overthinking this one!
  • Slayton has spent a handful of issues of “StormWatch” volume 1, four issues of “the Kindred” volume 1 and six issues of his own series trying to save his lady, and LaSalle just ditches him? Because he killed? Really? What did she think he occasionally had to do in Team 7 or for StormWatch? Oh, I see LaSalle, it’s alright to kill for your government but not for love.
  • To be honest, I’m of the mind that the WildC.A.T.s did take a little bit of time from the end of issue 18 to the start of issue 19 of “WildC.A.T.s” volume 1 to properly mount an attack on Hightower and the Coda in DC, (more of that in the next entry) but 2 weeks seems a bit long for them to wait.

Where to find these stories:

NEXT : “Grifter : One Shot” by Steven T. Seagle, Dan Norton, Chuck Gibson, Troy Hubbs and Edwin Rosel.