Category Archives: Wetworks

“WildStorm Rising” Chapters 8 – 10

this entry covers “WildStorm Rising” Chapters 8 through 10, which includes “Backlash” issue 8, “StormWatch” Vol. 1 issue 22 and “WildStorm Rising” issue 2

Alright, let’s wrap this crossover up! Slayton gets a call from Diva at StormWatch. He gets into his Backlash gear and meets up with her at Jackson King’s grave. She catches him up on the plot of “WildStorm Rising” and states that someone needs to take down Helspont. So off Slayton goes, solo even, without even thinking much about it. Turns out, it’s trick! A tricky trick! That was actually Mr. White posing as Diva and it’s all part of a plan from Defile to keep Helspont too busy to be nosing around for that Daemonite ship in Nicaragua.

So Slayton is fighting Helspont. Turns out, he’s not as easy to beat the hell out of, like every other weak ass Daemonite that Slayton’s fought. Slayton’s no slouch either, but despite surprising Helspont a few times, Slayton basically gets his ass kicked on Helspont’s submarine and gets left in the drink. Lucky for Slayton he gets saved by StormWatch, who is consisting of StormWatch teams 1 and 2 as well as members of StormWatch Prime. StormWatch just got permission from the U.N. council to try and stop Helspont so they’re going after that jerk as well. Even though Diva is confused at first when Slayton tells her that she asked him to fight Helspont the first time, she takes him along to go and kick Helspont’s booty as part of a team. StormWatch loses that fight. Helspont’s tough, yo!

In the midst of the ill-fated fight against Helspont, Christine is trying to justify going after him to the StormWatch UN Council. None of Council think that the team can take down a mean bastard like Helspont. I mean, they’re not wrong… The Council, in their infinite wisdom, decide to release WarGuard and Despot to deal with Helspont. Because having the WarGuard run free has always worked so well in the past. Despot and the WarGuard immediately fuck right off of SkyWatch saying “Ain’t my fight, bro, laters. Hey, formally frosted fiendish friends, let’s go hang out on the dark side of the moon for a bit. From there we will plot the future demise of StormWatch!”

The StormWatch team isn’t done licking their wounds before they decide they still need to pursue Helspont. Helspont’s in his submarine headed toward Nicaragua, as soon as he gets out to get the lay of the land StormWatch is getting ready to pounce. But what’s that? On the horizon? Is it? Could it be? Yes, it is! The WildC.A.T.s and WetWorks teams along with Cole and Cray! And in the middle of them all, is Savant, Majestic, and Union unearthing the spacecraft. Only, uh-oh, it’s not the Daemonite ship, it’s the Kherubim ship! Whomp whomp.

So now, everybody fights. Well, to be fair, the good guys aren’t fighting each other this time. They’re just taking on the Daemonites. Hightower’s goal is just to get on board the ship and peace out, but he’ll kill anyone to get on it. Defile and Helspont still want the ship to use it to dominate Earth. Spartan is having those same thoughts and boards ship to use its weaponry to help in the fight. Defile shows up to stop Spartan and orders the brainwashed StormWatch Prime members to kill Spartan, then each other. They’re successful in taking down Spartan, but Sunburst starts to kick Defile’s control and Nautika breaks his spine before she comes out of the fog. Meanwhile, Cole kills Hightower, rushes to the ship and lands a hit on Defile. Defile has had enough of this noise and messes with ship’s core and takes off. Whatever he did to that ship has made it so that it’s gonna blow-up. Big time. Right in the middle of our heroes.

Jacob is not having this blood on his hands. He’s going to board that ship to get far enough off planet to save everyone on the ground. Jacob is no dummy, he knows it’ll take a Kherubim Lord’s authority to launch the ship, but he needs some help because he’s lost the rest of his Kherubim technical know how to street livin’ and booze. Zealot is the first to volunteer as she remembers a lot and is the only one who knows how to pilot the ship. After that, all the rest of the WildC.A.T.s opt to get on the ship. The ship takes off, Void promises to teleport everyone off if something goes wrong and they can’t keep the ship from exploding. Then the ship explodes. No WildC.A.T.s members are found teleporting out. Everyone leaves upset except Cole, he’s just upset.

Continuity Corner :

  • Spoilers, but the Kherubim ship didn’t explode, it made the jump to hyperspace or whatever. As far as anyone on Earth knows, they’re dead, luckily for us readers, they’re about to go on a pretty rad adventure.
  • Helspont has a damn submarine? What is he? Some kind of G.I.Joe villain?
  • There’s this moment when Helspont is fighting over the Kherubim ship and he’s all like “Oh, great, here come the half-breeds!” and he’s shown facing Maul, Warblade and Winter. We’ve seen that Helspont can recognize Kherubim ancestry on sight from his battle with Slayton in “Backlash” issue 8. Him recognizing Winter as part Kherubim is a fun easter egg, and one I’m glad didn’t get fully retconned with his intended lineage in the planned and canceled “WildC.A.T.s : Ground Zero” book.
  • This is the last we’ll see of Defile, Helspont and Hightower for quite some time. Most immediately some of the WildC.A.T.s will go time traveling and run into the three of them, but seeing as how Hightower’s dead, that’s it for him. Defile pops up here and there not doing too much, but comes back in a big way years down the road in “StormWatch PHD” and then keeps up appearances from then on out in the WSU. I’m pretty sure the next time we see Helspont is when he’s acting like a goofy perv towards Caitlin Fairchild and getting his ass beat by Tao in “Gen13” Vol. 2 issue 50. Then he goes back underground until the ill-fated Lee/Morrison team up in “WildCats” Vol. 4 issue 1.
  • StormWatch took the remains of Spartan, which explains why he’s on that team during “StormWatch” Vol. 1 issue 25.
  • Majestic wonders if StormWatch got anything of value from Spartan’s remains, as usually by now Spartan would’ve downloaded into a new body. The only reason I can think he doesn’t is that Jacob has the Spartan backup copy on his person, so it’s out in space with the rest of the original team. Sure, this means there’s two Spartans in the universe now, and it won’t be the last time either.
  • StormWatch also took Helspont saying they had the means to imprison him. Majestic doubts this, but we’ll never know because it isn’t long before SkyWatch comes crashing down and I have to assume Helspont escapes.
  • Cole stays stuck in Nicaragua, which kicks off his solo title that’ll have him ending up in all sorts of places before getting back to New York pretty much in time for “Fire from Heaven” to start.
  • We do get a two-page epilogue to the whole thing, with Savant and Majestic at the Halo Building talking about the end of an era. I have to admit, it is a pretty nice ending, and it doesn’t lead you to think what must come next. I had no idea at the time that “WildC.A.T.s” would even keep going, or that there would be a new team on Earth, or that the original team was alive at all! I appreciate that. It was a pat ending. A rarity! It seems like these big events just chain themselves together and go on and on with fuzzy endings at best these days. I know this makes financial sense, but a true ending like this feels pretty damn great as well as earned!

NEXT : “Grifter” Vol. 1 issues 2 through 6 by Steven T. Seagle, Ryan Benjamin, Randy Green, Cedric Nocon, Tom McWeeney, Sal Regla, John Lowe and Norm Rapmund

“WildStorm Rising” Chapters 5 – 7

this entry covers “WildStorm Rising” Chapters 5 – 7, which consists of “Grifter” Vol. 1 issue 1, “Deathblow” Vol. 1 issue 16 and “WetWorks” Vol. 1 issue 8

Good old Cole Cash is on a personal mission to find his old buddy Micheal Cray, who he is pretty sure has half of the MacGuffin Daemonite spaceship key/leadership badge, that all the bad guys are looking for. In fact, Defile and his minions are spying on Cole seeing what information he has. Hell, for all they know Cole has the key/badge piece as they only know a Team 7 member has it, but they’re also following Cole to see if he has any idea where Cray is, as they can’t seem to locate Cray at all. Not that Cole was having much luck either until he suddenly remembered Cray’s old shack of a house out in the wilds of Virginia.

After talking to Cray at a payphone (hey kids, remember payphones?) Cole decides it is best to start heading for Virginia. He hardly gets out of the phone booth when he starts getting pelted with lasers by some of the goofiest looking villains that WildStorm has ever coughed up. Seriously, two-tone (red and blue) tights under super boxy gold armor, with a small helmet that has tiny horns. It’s not a good look. But they, they have laser guns and flying sled thingies, so who am I to judge.

Cole manages to take a hit during this battle and keeps passing out. Each time he’s down he has a hallucination about his past. We learn all kinds of things about Cole’s life. Such as him running away from home, getting the nickname “Grifter” from Slayton, and leaving Zealot for the first time. Ultimately he gets it together enough to fight off the goons and steal a rocket sled/chariot dealy to get on his way to Cray.

What’s up with Cray? Well, he’s getting his Virginian shack all set up to be Daemonite proof. More booby traps set up around the property and more firepower contained inside the domicile itself. Of course, the Daemonite goons show up to hunt down Cray, but he’s pretty much got them licked. All except for Mr. White who is predicatively too cool for school about this kind of thing. All the other goons are using brute force and losing terribly to Cray. Eventually with most of the goons wiped out Cole shows up, talks to Cray and gets the bit of the key/badge Cray took so many years ago. Cray was using it as a door handle, ha ha! Cole takes it and takes off. Minutes later Cole is back… wait a minute, Cole is back? Oh no! That first Cole was actually Mr. White! Dammit! Now they gotta find their pal Jackson to bail them out of trouble, you guys!

Why Jackson and not any of the other living Team 7 members? Well, Cray and Cole beat some information out of one of Defile’s men named Harka that was still alive after trying to break into Cray’s place. Harka let him know about the plan and that Defile is sending a man named Bastion after Jackson.

Bastion finds Jackson at the grave of Crossbones. While pouring his heart and regrets out Mother-One butts in and warns him of Bastion’s approach. Jackson makes pretty short work of Bastion, but Bastion ends up teleporting out of there, by means unknown. Jackson then notices two other figures on his tail and scrambles the rest of the WetWorks team to his location. It ends up just being Cole and Cray, so it’s time for a team-up!

Because they now know that Defile has 1 1/2 key/badges Cole leads the WetWorks crew (plus he and Cray) to where Helspont was last seen. You know, the astrological research facility from the first major “WildC.A.T.s” story arc? Yep, that place! There they hope to find Helspont’s dead body and key/badge to make sure there’s no way Defile or Hightower can get to it. Well, they’re not the only team to have this idea and see that the WildC.A.T.s are already there. And since there hasn’t been a team vs. team fight in a while, it’s time for the WetWorks crew to get into it with the WildC.A.T.s. Yawn.

Once again we have superteam fighting superteam, that can only mean that Hightower is sneaking off again to grab a key/badge, just like he did in D.C. when the ‘C.A.T.s fought StormWatch. Hightower comes across what appears to be Helsponts nearly dead body, half buried in rubble, with his key/badge in his hand held aloft. Hightower says “Don’t mind if I do” and reaches in to snag it. Not so fast, Helspont was merely resting, you fool! Yeah, so with Helspont awake he taunts the fighting superheroes and this teleports away, with two henchmen that appeared out of nowhere.

Helspont being back is pissing everyone off. First, Hightower, who got a good neck ringing for trying to get Helspont’s key/badge. Second, the WildC.A.T.s who really don’t want to have to deal with that asshole again, especially now that knows the Daemonite ship has been found. And third, Defile, who doesn’t seem to even want to tolerate Helspont’s foolishness and wants to know if the Daemonite ship has been found yet. Much to his dismay, it hasn’t. Not just for Defile either, Savant hasn’t had any luck either, but she’s going to press on.

Continuity Corner :

  • Remember, Cray found that hand sticking out of the ground on that Nicaragua mission holding the key/badge that he broke off part of for himself back in “Team 7 : Objective : Hell” issue 1. I guess all this time that Cray was held the half rank of Daemonite Lord, who knew!
  • After “Deathblow” Vol. 1 issue 15 I figure Cray makes his way back to New York to check back in with Rayna about the Los Angeles job. After that we see him in traffic in “WildStorm!” issues 1 and 2, which seems to be like NYC, putting him pretty close to Virginia when Cole calls.
  • Jackson knows Defile becasue Defile is trying to sell the symbiotes of Crossbones and Flattop? What? Is this a plot point I forgot about?
  • Void drops the first hint that Jester has bonded with his symbiote in a way that isn’t immediately obvious and has yet to be made clear to the reader.
  • Look… Helspont is still alive… Yay… Really, Helspont… he’s just such a crap villain. He’s supposed to be the “Big Bad” of the WSU and he just never ever is. Does he even make top five? Let’s see, starting at the top, the five biggest bastards in the WildStorm Universe are 1) Miles Craven 2) TAO 3) Defile 4) Henry Bendix 5) Kaizen Gamorra (both of them). I mean Helspont looked cool, but he was such a crap villain. I’ll give him this though, he was better than the Drahn.

NEXT : “WildStorm Rising” Chapters 8 through 10 (which includes “Backlash” issue 8, “StormWatch” Vol. 1 issue 22 and “WildStorm Rising” issue 2) by Ron Marz, Brett Booth, Renato Arlem, Kevin Maguire, Sandra Hope, Alex Garner, Chuck Gibson, Sal Regla, Robert Jones, Terry Austin and Al Vey.

“Backlash” issues 6 & 7

this entry covers “Backlash” issues 6 and 7

So after Slayton had gotten Dane to go on one adventure with him, he decides that his extended cast isn’t big enough and calls Dane back and tell him to bring a friend for his next mission. This new mission is to two fold. Part the first, Cyberjack and Taboo go and kidnap Dianne LaSalle from a bunch of StormWatch ground crew scrubs. Part the second, Slayton, Dane and Grail go to the lair of the Daemonite Lord S’ryn and nab him from right in front of Pike and pals.

Why do all this now? Well, good question. I mean, in the end, we see him calling in his favor with Jacob and the rest of the WildC.A.T.s and since they have Voodoo, a better understanding of Daemonites, and crazy sci-fi equipment they can get LaSalle back into her right mind. But do we know all this going in? How does it get set up? Ugh, I’m going to have to go reread this again aren’t I? Ok, just did, and nope, no elucidation. When Slayton shows up at the Halo building, via Void’s transport, he says to Jacob that he’s “calling in his favor” which doesn’t make much sense, as he must’ve called in that favor earlier because Jack and Taboo are already there with LaSalle and Void is the one who got him there, this was all set up already. Either Slayton is kind of dense or he’s super socially awkward.

Pris is able to extract the mind of LaSalle from the Daemonite, but is having trouble extracting the Daemonite from the body of the man it was possessing. S’ryn isn’t going down with out a fight. S’ryn pops out of the dude’s body, but as we’ve seen, that’ll probably leave the host brain dead. S’ryn is looking for a new host, but that’s not the best plan as there isn’t a lot of options for him in a room full of Kherubims and such. Taboo pops him one and then Slayton goes all smoke-form and gets into S’ryn mouth then reconstitutes and tears S’ryn apart from the inside out. As he’s dying, S’ryn makes fun of Slayton for not knowing himself. S’ryn is taunting Slayton’s Kherubimness with his final breath. This is confusing to Slayton as he doesn’t even understand the term. Jacob explains it to him, as he’s saying “welcome to the family!” This doesn’t last too long as LaSalle is back and she wants to spend some time with Slayton after all he’s done.

The next issue is split into three stories. The first of which concerns Slayton trying to connect back with LaSalle. It isn’t going so well. She’s having trouble coming to terms with all the people that he’s killed along the way to save her. Also, she’s not too keen on him hooking up with Taboo. Slayton goes for a walk to clear his head. When he’s out Taboo calls, saying that there’s some sketchy folks following her, and that message goes straight to the answering machine. Which LaSalle hears. After that call she phones StormWatch asking to be put back on active duty and where to go to catch the next shuttle to SkyWatch.

In Taboo’s story, we see her making the call that broke up Slayton and LaSalle, and we meet the crew that’s been following her. We saw a bit of these guys a few issues earlier, but they were yet to make their move. Now, without Slayton and Jack around, it is time to strike and capture that scofflaw Taboo. For all her powers, Taboo is really crap when she’s in a fight alone. You could say “but it’s 4 against one, the odds aren’t in her favor!” and I’d counter that saying that when she’s part of a group of as little as her and Slayton, she can take out at least 20 goons. You can’t tell me Slayton is carrying her the whole fight! Besides, these jokers are going at her one at a time anyway! But yeah, in the end, she done got captured.

Our final story introduces a new character. An Aussie dog-man named Dingo. Yes, yes, Dingo is a Kindred, but a member of the Kindred that was brought to Australia from Cabillito Island at a young age. We see his past as a young dog-boy who is adopted by an Australian military man and raised to be a respectful member of society, as apposed to being raised as the weapon he was brought to the country for. After the passing of his adopted father, he goes out into the world to see what it is like. Of course he ends up running into and working for Bloodmoon and other members of the Kindred. As soon as we saw his “such-a-good-puppy” face, we knew this was going to be a Kindred thing? Right? Was it just me?

Continuity Corner :

  • After Slayton takes off with S’ryn, Pike mentions to Hestia, the Cabal’s pet Coda, that this is the second Daemonite Lord they’ve lost in their service. This is what you get for selling out your people Pike!
  • At one point S’ryn calls himself a High Lord of the Daemonites. Is that because he took Hellspont’s place in the Cabal? We know that both Hellspont and Defile are High Lords, and then there’s the dead one that had his hand sticking out of the ground, but that’s it, right? Isn’t there only three High Daemonite Lords that came to Earth, and each one holds a key? And isn’t that why Hightower is trying to get a key? To up his level? Without actually having Hellspont’s key why does S’ryn think he’s automatically granted High Lord status?
  • Good thing Slayton visited the WildC.A.T.s when he did with Cole out on assignment in DC. I’d hate to have to sit through another few panels of them being bitter towards each other.
  • I’m not entirely sure that issue 7 was originally drawn to be issue 7. Excepting a few exposition panels, you can swap it with issue 8 and be kinda fine. Maybe there was some reason why the “WildStorm Rising” crossover had to be issue number 8. My main reason for thinking of there is something up, is that Slayton says that it had been 2 weeks since the WildC.A.T.s helped with LaSalle in issue 7. There may be something do this, as according to comicbookdb.com issues 4 and 5 each had a cover date of February, meaning they may’ve gotten ahead, thus the slight wrinkle in continuity. Was there a last minute rewrite on the first page of  issues 8 and 9 to address this? Who knows.
  • More at odds is the fact that in issue 8 Slayton says he stepped out on LeSalle to help Taboo… but we saw him leave in a huff not knowing about Taboo’s trouble, LeSalle doing what she could to get out of there and rejoin StormWatch and then the message being left on the machine by Taboo. Did Slayton come back, not see LeSalle, heard the message, and bolted, figuring she’d be back soon, not knowing that LeSalle had already taken off? Again, who knows. I’m probably overthinking this one!
  • Slayton has spent a handful of issues of “StormWatch” volume 1, four issues of “the Kindred” volume 1 and six issues of his own series trying to save his lady, and LaSalle just ditches him? Because he killed? Really? What did she think he occasionally had to do in Team 7 or for StormWatch? Oh, I see LaSalle, it’s alright to kill for your government but not for love.
  • To be honest, I’m of the mind that the WildC.A.T.s did take a little bit of time from the end of issue 18 to the start of issue 19 of “WildC.A.T.s” volume 1 to properly mount an attack on Hightower and the Coda in DC, (more of that in the next entry) but 2 weeks seems a bit long for them to wait.

NEXT : “Grifter : One Shot” by Steven T. Seagle, Dan Norton, Chuck Gibson, Troy Hubbs and Edwin Rosel.

“Deathblow” Vol. 1 issues 13 & 14

this entry covers “Deathblow” volume 1 issues 13 and 14.

Armand Waering has a problem. He wants to be featured in a comic book, but Whilce Portacio can’t draw “WetWorks” fast enough. He must take drastic measures and get into the pages of “Deathblow!” Also, something about a killer on the loose in Hollywood and the fact that he knows it’s a werewolf. Waering has to take care of this problem but he can’t be seen taking down a fellow werewolf and everyone knows he’s buddy buddy with WetWorks, so he calls Rayna Masters and she gets her best man on it.

Said man is Michael Cray, who is trying to spend some time at the grave of his former wife. This doesn’t last long before Miles Craven sends some goons to try to bring Cray back to I/O once again. He takes out a few, but the final goon is taken out by Rayna because nothing can ever be boring around Cray. She gets him on the next flight to LAX telling him that he’s got a bodyguard gig in the City of Angels.

He’s there to guard a frightened washed up starlet named Caroline Conroy. She’s afraid she’ll be the next victim of the Hollywood Hills Killer, and she thinks having just one bodyguard isn’t enough, so that’s where Cray fits in. He doesn’t really get along with the main guard Tony, but hey, a job is a job. Speaking of a job, as soon as Cray meets Caroline, it’s off to a party, not downtime in this line of work.

Big time Hollywood schmooze fest kinda party. The kind of party where you just might run into the head of a secret society that employs one of your old war buddies. Yup, here’s where Cray runs into Waering for the first time and gets handed the silver bullet. After he downs his Coors Light, Cray also sees that he’s been handed a silver .45 bullet by Waering. As Waering slips back into the shadows we find Caroline arguing with a man. This man turns out to be John Barry, deputy director of the CIA and former boyfriend of Caroline. As Cray talks down Barry, we see another man make some moves on Caroline, a guy who’s just too damn smooth to live.

Who is this smooth ass ladies man? Why it’s Johnny Savoy, the world’s most beloved vampire rockstar! Seriously, if you hadn’t been reading “WetWorks” and paying attention, Savoy being a vampire is a big “what the hell?” when Cray plugs him through the chest a few times later in the night, after the party, outside Caroline’s estate. So yeah, he’s a vampire and that was a hell of a run-on sentence.

Where was I, oh yeah, later that night Cray shoots Savoy a bunch, but it doesn’t kill him. Then they hear gunfire and Caroline screaming. They both rush to the scene to see a man cloaked all in black with night vision goggles and a syringe, along with 2 other similarly clad buddies. Cray takes down the guy with the syringe, and Savoy makes the other two redundant. Caroline lets on that these men are from the CIA, and were sent by Barry to kill her. Why? Because when she was dating Barry she found out he’s a werewolf, and he’ll kill her to keep his secret! Cray isn’t buying this werewolf stuff and Savoy counters with “Hey, come on dude, it’s possible! Check me out, Imma vampire!”

In order to better protect Caroline from Barry and his CIA lackeys, they move the party over to Savoy’s mansion. It’s a sound plan, as the man has two tigers. Again, John Barry’s CIA lackeys show up, this time in white cover-alls, and even Tony the missing bodyguard is there! Feels like we’re headed to the climax. Savoy and Cray still think Barry and the CIA are the bad guys, with Tony working for them. Unfortunately for them, this isn’t the case and a lot of CIA dudes get killed before we find out that Caroline is the werewolf killer. Yup, the werewolf was inside the house the whole time. Cray makes the killing shot and the job, due to the passing of the lady paying the bills, is over.

Barry, Savoy and Cray promise to never tell the world what really happened that night, figuring it’s better to let Hollywood have one more mysterious killer, for tourists to take bus tours about. At Caroline’s funeral Waering shows up to talk to Cray. They exchange a few words and Cray gives Waering back the bullet. It’s a bittersweet ending for this short chapter in Cray’s life, having to shoot someone he really liked due to their inner, unwanted, evil.

Continuity Corner:

  • What a “WetWorks” ancillary character heavy issue. The plot was set in motion by Armand Waering and featured Johnny Savoy!
  • Another moment of the WildStorm/Top Cow universe connection with Cray running into Stryker from “Cyber Force” in a club.
  • When talking to Cray at the club, Waering mentions not getting a chance to thank Cray back in Gamorra. Later on, there are a lot of mentions about some event in Gamorra that members of Team 7 were a part of, currently I’m either forgetting what that is, or they never revealed it. Because right now, I can’t remember a single book that has Cray, Fairchild and Waering all on Gamorra in a flashback.
  • The last page mentions Cray going back to New York and Rayna being pissed at Cray for letting Caroline die. More so, as she figures that Caroline was just some kind of pawn for John Barry. Eventually, Savoy sends Rayna some security camera footage of that night, and she never brings the subject up again. I like this ending, but it implies that Cray will be back in New York next issue and this all happened before the next issue begins. However, the next issue is just down the coast in San Diego, which kinda makes this ending feel a little hollow after you hit page one of issue 15.

NEXT : “Gen13 : Unreal World” issue 1 by Mike Heisler, Humberto Ramos and Troy Hubbs.

“WetWorks” Vol. 1 issues 4 through 7

this entry covers “WetWorks” Vol. 1 issues 4 through 7.

WetworksVol1_04-07The thing about “WetWorks” is, is that it isn’t as ingrained into the greater WildStorm Universe as the other titles, especially the launch titles. Sure, Dane was a member of Team 7, but considering that he also seems like the victim of a mind wipe/personality overhaul, it comes off as tenuous at best. I know I’ve said this before, but these issues kind of get to the heart of it. The WetWorks team is so busy hunting down the Night Tribes that they don’t have time for dealing with the craziness of the Daemonites… usually… but when a certain vampire wants to speak to a certain Daemonite Lord… well I’m getting a bit ahead of myself.

Deep below San Fransisco is a massive base owned by Armand Waering, and it is home to his personal new team. They were once Team 7 Jr., but now they’re WetWorks. Or that’s what we the readers call them, do they ever call themselves that? I mean, sometimes the WildC.A.T.s called themselves that, but not often. And for that matter did Gen13 ever call themselves that at all? I certainly don’t recall that. Team names in the WSU; sometimes they’re not used. Anyway, down deep in this underground lair is Dozer who is growing seriously huge, so huge the guy is confined to this basement level while Waering’s people are trying to figure out how to help him. Grail is chilling with Dozer telling him that he symbiotes are just giving each one of them what they really want. He suggests that Dozer just aways wanted to be big, just like Tom Hanks. But wait, it’s time for a mission!

The mission takes us South America, near the Columbian/Amazonas border. There’s a lab there, and it seems that Drakken and his men are meeting up there with a mysterious figure. WetWorks are out to get Drakken so they’re on their way! Waering and co. weren’t the only one to get the message of Drakken’s whereabouts, Miles Craven does too! Thing is, homeboy knows who Drakken is meeting with, a Daemonite Lord named Defile. Santini (yay Santini!) suggests taking some Black Razors and blasting the hell out of the place, but Craven says he has plans, his puppets will move as he wishes. I’m not sure what Craven’s ultimate plan was. We have the bait for both WetWorks and WildC.A.T.s meeting up. Did he plan for a huge fight? To take out one team or the other? Not sure as to what Craven wanted to happen, because as soon as WetWorks starts shooting Defile takes off, and as soon as the WildC.A.T.s show up, it’s enough of a distraction for Drakken to escape. With both of their enemies gone, the fight between the two teams dissipates quickly and the ‘C.A.T.s are exiting right as Cash starts to recognize Dane.

Alright, following that mess it’s time for leave of action! Grail visits his ex-fiance, lets her think he’s an angel, coming to say goodbye one last time. Jester and Claymore go get drunk, and while sobering up the next morning, Claymore drops a coffee mug into Jester! Waering finally reveals to the reader that he’s a werewolf, and also the leader of all werewolves know as the Jaquar.

On the vampire side of things we see the Blood Queen as she is about to address her loyal pointy toothed subjects. Seems like every 50 years or so she does this. But this year, her brother Drakken attacks her men! Oh no! He’s leading a coup to take over the vampire nation! Waering gets wind of all this and is fearful that is Drakken wins, that means the current truce between the Night Tribes and Humanitiy may be broken, he of course blames Dane and the rest of his team. Drakken in the end does convince many of the vampire families that he should be the one in charge… this does not look good for WetWorks

Also not looking good for WetWorks is that Mother-One is talking to entity known only as “Mother” who doesn’t seem to be on Waering’s side. We also see that Pilgrim finds that when she’s going undercover for trackib, she goes deep undercover, like invisible and stuff. This comes in handy as all of sudden on a mission an alternate universe version of Pilgrim pops up to attack her. This alternate version of Pilgrim infers that she’s been killing several different version of herself in several different universes, and our Pilgrim is the last to go. She mentions there’s a prize to be had as well, this is kind of reminding me of the movie “the One” in a way. I’d be more sure if I’d seen that movie more than once, and I wasn’t completely intoxicated at the time. Either way, during the fight our Pilgrim accidentally trips a “safety command” that takes both her and alternate Pilgrim back to alternate Pilgrim’s alternate universe. Alternate.

And that’s where they leave the reader. Cliffhanger for sure! Waering unhappy with Dane and the team. Drakken in charge of all the vampires. Mother-One having a mystery friend and Pilgrim so very far from home!

Continuity Corner:

  • I guess in reality issues 4 and 5 could come earlier in the sequence and not change too much, I’d put them before “Backlash” issue 1, but I like keeping Slayton’s story arc of hunting down the Daemonite that put Diane in a coma all together.
  • To be fair, issues 6 and 7 don’t even need to really be filed together either, just drop them both in sometime before “WildStorm Rising” and you’d be fine continuity wise.
  • Another reason I group these issues all together is that we don’t ever get to spend enough time with the “WetWorks” crew due to the high number of team members and the low number of issues coming out. So getting a blast of four that follow a small arc together helps me at least, keep everything and everyone straight.
  • Speaking of issues slow to come out, the next issue we meet up with the WetWorks team will be during the “WildStorm Rising” cross over. Yeah, it’s a long time before we see these cats again!
  • One last thing about keeping these four issues in a group here, is that we get the canonical first reunoin of Cash and Dane, in “WetWorks” Vol. 1 issues 4 and 5, sure, they re-meet again in that “Deathblow” story that never happens and then once they see each other in “WetWorks” Vol. 1 issue 8, they comment on their meeting in issue 5. Because the “Deathblow” arc never happened we’re clear either way, but them not commenting on “Hey, didn’t I just see you?” in the pages of “Deathblow” seems a bit odd to me. Sure, it doesn’t break anything, or create any kind of big continuity error, but for me it is just a bit cleaner.
  • Look, it’s Defile and his rude boy zombie, up to no good as usual.
  • Nice touch that when the WildC.A.T.s pop in that Marlowe isn’t there with the team, after all, he quit the team in “WildC.A.T.s” Vol. 1 issue 9.
  • At this point in the WSU, I think this is our first “alternate universe” mention. Up until the introduction of the Bleed in “StormWatch” Vol. 2 issue 7 we don’t even get that many of them. We have the ones mentioned by alternate Pilgrim, the Sideways from “Union” Vol. 2 issues 5 and 6, and that’s all I can recall.
  • Issue 7 also introduces us the first part in a series of back-ups entitled “the Lone One : a Story Every Vampire Knows.” This series stops and starts as the back-up several times, so I’ll tackle it all a bit later.

NEXT: “Jim Lee’s WildC.A.T.S : Grifter VS. Daemonite” special edition issue 1 by Dan Vado, Terry Shoemaker and John Holdredge

“Deathblow” Vol. 1 issues 5 through 12

this entry cover “Deathblow” Vol. 1 issues 5 through 12.

DeathblowVol1_05-12Ugh, where do I start with this one? Yeah, this is one of the longer “runs” of issues together from a single series for this project that usually ping-pongs back and forth between the titles to keep some kind of consistent chronological continuity. The reason for this is that this stretch, once you get to the end of it, never happened. Ugh. I know. Exactly. Maybe “never” is a strong word. Parts of this probably happened… maybe, and most of what came before in this series (issues 0 – 4) mostly happened… I think. See, this is what happens when you wipe some stuff away, but not everything… OK, where to start… I guess we just dive right into issue 5.

So, we are treated to finding out about a young man named Christopher. Kid is amazing, in a Jesus heal-the-sick kind of way, after bringing a drowned orphan back to life. Cray sees this on the news in his doctor’s waiting room, unimpressed. He gets an MRI and is told “Uh… your cancer is worse, sir”. What do you do with this kind of info? Why go out and find yourself a stripper that looks a lot like your ex-wife Gaby. That’s some good thinking!

While this is going on, there’s a serial killer on the loose, he’s named Herod by the media and cops and he’s taking out children. All signs point to him being military, secret military, like an I/O type guy. While everyone seems to think it is Cray for a variety of reasons, we know he’s innocent and that Trickle is the real Herod. Bad news for Cray that Trickle is Herod, because that also means that Trickle is working for the Black Angel.

There’s a lot of nonsense that goes on, backstabbing, double crossing, all that, and if I wanted this entry to be as long as the comics I’d get into it, who’s got time for all that. I don’t, you don’t, let’s cut to the chase. Sister Mary has the magical Christopher and they trust Cray. They get information that they need from Cray’s friends Henri and Ryana and are on the run. Trickle is after them and wants to capture Christopher for the Black Angel, and he manages to kill Gaby. Ok, on with the story!

The Black Angel gets a hold of the sigil headbands that will assist  the Black Angel in getting the Four Horsemen of the Apocalypse going. The Black Angel then tasks his minions with getting the corpses of the I/O men who died in “Deathblow” issue 0 to turn them into the Horsemen. Bad ass idea Mr. Angel! But before the Horsemen start raising hell, Trickle is still trying to take down Cray and get Christopher, all he has to do is wait for them to exit the abbey that they’re holed up in.

While in Montcairn Abbey, Cray is told he needs to confess his sins, as well as what is holding him back in life, and they’ll give to the Holy Grail. This is what Cray’s really been after this whole time, the Holy Grail, a sip will cure him of his cancer. He hits the confessional booth, sips from the cup and he’s getting ready to leave when he’s suddenly ambushed by Trickle, the Black Angel and a ton of demons. Lucky for him Lynch is near with a Black Razor squad. Why is Lynch around? After those bodies were taken from I/O cryogenic storage he and Craven started to think that Cray was involved in something, so they tracked him down. Lynch and his boys join in the fight, but it matters not, the Black Angel gets away with Christopher and Cray knows it is up to him to save the lad. The monks give Cray the Sword of Heaven and let him drink from the true Holy Grail, those wacky monks and their fake outs, before they take off to save the day.

While Sister Mary, Cray and a bunch of monks get ready to storm New York and get back Christopher before the Black Angel can summon Lucifer, we see Lynch put in a call to Jack Rhodes telling him Cray’s going to need some help, call some of our old Team 7 buds! This works, and just as Cray is seeing the destruction of the Horsemen on television, Cash, Slayton and Backlash show up to help. Holy shit, it’s Team 7 versus the Four Horsemen of the damn Apocalypse! It is pretty awesome. I mean, I dunno, this is as crazy and rad as it sounds. I can’t do it words, just go pick up that fancy trade and see this in its glory!

The Black Angel is atop one of the World Trade Center towers, which is a real sign of when this comic was produced. He’s up there to use Christopher’s life energy to open a portal to Hell. On Cray’s journey up, he encounters “Death” and figures out how to beat him. It’s as easy as breaking the sigil head bands. He puts the word out to the other Team 7 members, but they don’t all hear him clearly over their communication system. They all eventually figure it out though. Cray gets to the top of the WTC with Sister Mary and some others and they are having a hard time. Cash shows up to help, dies. Slayton shows up, half skeletonized, dies. Dane shows up and reminds Cray to use the Sword of Heaven, dies. Cray uses it, stabs the Black Angel through the heart and it’s over.

It being over is Christopher trying to undo ever bad thing that has happened before he leaves. He know he can’t make everything right, and one of those things is bringing Gaby back to life for Cray. We found out earlier that during Cray and Gaby’s honeymoon in London Cray got roped into an I/O operation by Trickle. Things went all pearshaped, and in the middle of it all, a young child wondered into the fray and Gaby protected the little bugger. At that moment is when Gaby actually died and she was used a vessel on Earth for the archangel Gabriel. So yeah, Christopher can’t undo her death in the last few days because her actual death happened 2 years ago. Talk about a bummer. Christopher then ascends to heaven and the archangel has some words of encouragement for Cray, which in turn leads to Cray quitting I/O for good.

Ok, so yeah, this is a long story, and it is worth reading. I couldn’t really do these eight issues justice because there’s a lot going on. I’ve criticized some early WildStorm comics as having too much going on that it becomes a mess, but this isn’t the case. There’s just a lot of stuff going on, it all tracks well, and isn’t complicated for the sake of being complicated. It’s the story of Micheal Cray finding his redemption in this world as well as a way to go forward in it.

Continuity Corner

  • Because this all didn’t happen, and we know that Dane was on his way to New York from “Backlash” issue 5, now that this didn’t go down I’m assuming his plans were to go and have some brews with Cray at the Drop Zone, or just be there for his pal who’s dealing with cancer. Wait… did the cancer get wiped away in story too? See, this is messy!
  • Also, due to this not happening in any way, I guess Lynch didn’t have much going on before throwing in with the Gen13 kids, as he seemed pretty hot to get back to Nevada after helping Cray and the Sister at the abbey.
  • I’m just going to assume for my own sake that the reason Slayton and Cole aren’t acing pissy towards each other right now is because it’s the end of the world, and who cares about past grievances when you have to face the Four Horsemen of the Apocalypse. Not one cocky comment towards each other the whole time.
  • Hey, this mini Team 7 reunion never having happened fits in better with the reactions of Dane and Cash re: the first and second meetings of their new teams. (The WildC.A.T.s crashing the WetWorks team’s pad for a hot second in “WetWorks” Vol. 1 issues 4 & 5 and the follow up conversation in “WetWorks” Vol. 1 issue 8 during the WildStorm Rising cross over.)
  • There seems to be some confusion on Cray’s GenFactor. In these early issues of “Deathblow” it seems as if it is being described as his GenFactor is just now kicking in, in response to his cancer, and hadn’t been present earlier, according to Lynch and Craven. But we’ve seen in “Team 7 : Objective : Hell” issue 3 that he was “killed” but then came back. Maybe the GenFactor only kicks in once he’s so close to death and he reads and GenFactor-less until that happens.
  • The owner of the strip club “the Drop Zone” was also the owner of “the Hot Spot” which is where Voodoo used to dance. His old place got blown the hell up, his new place is the scene of an attempted murder, guy can’t catch a break.
  • We actually see two different men act as Herod in these issues. First a lumberjack type, then later Trickle. Both are tasked to either kill or capture Christopher, and it is a job given to them by the Black Angel. Oddly, this isn’t the only “Herod” that is tasked with killing a supposed Christ child in the WSU. We also see a Herod, who was appointed by Maragret Thatcher get his comeuppance in “Planetary” issue 7. Being a Herod, it’s a job in the WildStorm Universe.

Next“Gen13” Vol. 1 issues 1 – 5 by J. Scott Campbell, Brandon Choi, Jim Lee, Jeff Mariotte, Alex Garner and Sandra Hope

“Backlash” issues 1 through 5

this entry covers the first five issues of the title “Backlash”.

BacklashVol1_01-05

Alright, Backlash is still on the hunt to find more out about Daemonites so that he can help out his girlfriend before she dies of terminal coma! Heck yeah, he’s totally going to do it! He got some info from I/O, he may’ve picked up a thing or two from Grifter while they were on Caballito Island, and you know, it’s about time to save her. So he’s totally going to get that done in these first few issues, right? RIGHT? Nope, even with her life on the line Backlash decides to find a new chick, go to a party with the WildC.A.T.s, almost get arrested by the Savage Dragon and plays video games with his old pal from Team 7. Way to dick around and not save your lady Slayton!

Well, let’s give him some credit, he started with the best of intentions. He meets up with Diva from StormWatch to get some more info on what is going on with his beloved LaSalle. Turns out that she’s in worse condition, and she’s being moved from SkyWatch to a hospital in Detroit for closer inspection. Why Detroit would have better medical staff and tech than a crazy sci-fi satellite is beyond me, but I’m just reading these comics, not writing them. Backlash visits the hospital and while there the Daemonite that had possessed LaSalle is there in it’s new host, along with Pike. So Backlash has found the Daemonite that he needs to save LaSalle, but the Daemonite kicks his ass, and seems to be in league with a newly forming version of the Cabal.

So now Backlash has another problem. He has no real knowledge of the Cabal, and he just got his butt handed to him by only two members of the group. Time for “Operation: Hire a Tough Sidekick with Insider Knowledge!” To this end he finds out about a former member of the Cabal named Taboo, AKA Amanda Reed, who claims the Cabal framed her for murder when she was threatened to quit their little tea party. Upon being found guilty of murder… Sorry, aside; murder? A Cabal member getting found guilty of murder? Really? The first time we meet these jerks they are murdering people. They are murderers! That’s what they do on their way to enslave the planet! How does a member of the Cabal get captured in the first place, and then how does the rest of the Cabal co-ordinated with each other and the local judicial system to get Taboo both arrested and framed and they don’t get in trouble themselves? It is a stretch too far. Anyway, after being found guilty (smh) Taboo is locked up in the Edward H. Levi Federal Penitentiary, better known as Purgatory Max, a huge prison for super powered criminals. It’s also located in the far far North of Alaska, inside the Arctic Circle.

Thing about Purgatory Max, is that no one has ever broken out, but Backlash is planning to break in! That’s new and different, he might pull that off! Then he’ll get Taboo and break out! Woah! Doing the one thing that’s never been done! Backlash, you have your work cut out for you! Wouldn’t you know it, he pulls it off, his name is on the book after all, but in the process of the escape he does have to remove Taboo’s power inhibitor to beat some the guards back as they run. Taboo has a symbiotic suit that gives her strength, claws and green eyes (for now, later wings). It’s kinda like a WetWorks suit in that it can come out of nowhere and is related to vampires and aliens, but it is different, because no one thought all of this through or talked to each other while writing it. Just when you think Backlash and Taboo are cornered, they sink into the ice and are suddenly on a sub with CyberJack! Ah, Jack Rhodes, you’re the best bud Backlash will ever have!

Cut to a super secret Cabal club meeting! We find that the Cabal has been running under the rules that Hellspont had put in place by a Daemonite (I assume) named H’Tar. Not all is well in Cabal-land as a challenger approaches. It’s K’Rul, but he’s not there to step into that role, no, he states that not just any Daemonite should run the Cabal, but a Lord Daemonite should run, and it just so turns out that he is a representative of Lord Defile, and hey he’d make a good leader. This may be the earliest reference we get to Defile in the WildStorm Universe, and I was surprised to find it on my re-read! While the other Cabal members talk about what a terrible idea it is to rope in Defile, Pike and S’Ryn (the Daemonite that put LaSalle in her coma) show up and says “put me in charge guys, I’ll get those pesky Kherubim!” Even gets K’Rul to renounce Defile in favor of him! Woah! Now, let’s drink some blood and get this party started!

Meanwhile, back in Chicago, Backlash, Taboo and CyberJack and chilling out in one of Backlash’s many safe houses. Through a convoluted story that doesn’t bear repeating, the trio find out that S’Ryn is going to be at a charity bash, so they’re going to get him. At one point Taboo does something to Backlash’s face with her symbiote. At first I thought she was just giving him a shave, but he remarks “Doesn’t look at all like me.” and she responds “Yeah, quite an improvement, isn’t it?” and I’m left thinking “Is he supposed to look a lot different? Are they joking? He just got a shave, right? Or is Booth’s art here so samey that I can’t tell a difference that was intended?”

This little shindig is going down in Chicago, so you know what that means, right? Yup, Savage Dragon time! In my mind there is a Savage Dragon in most universes of the multi-verse, and this is the WildStorm U version of that character. He’s slightly different than the one appearing regularly in “Savage Dragon,” the one that teamed up with Madman in “the Atomics” and the one that we find in “Invincible” a few times. It’s just a co-incidence that he just seems like the same guy in most universes. Hell, the most different version I’ve ever seen is named “Dino Cop” as part of a DCU multiverse, but that was due to several factors, including being unlicensed, but I mean, come on, we all know what Grant Morrison was pulling with that. Oh, uh, yeah, back on point, if you’re a comic character and you find yourself in Chicago, you may just meet up with a Savage Dragon, and that likelihood increases if you are a creator owned or an Image Comics character. This is getting out of hand, look, what I’m getting at is that the Savage Dragon will be working security at the charity ball. Also, he mainly took the job because he saw that Jacob Marlowe was going to be there.

So at the party Taboo is getting flirty with Backlash, he’s all “I tells ya woman, Imma taken!” and we see Marlowe getting drunk, living it up since he quit his superteam. S’Ryn notices Marlowe and wants to get in close, as the new leader of the Cabal (stop trying to make the Cabal happen, it’s not going to happen!) he needs to take out this problem Kherubim Lord. S’Ryn is in human form without the goofy ass, middle school tossed together outfit he had on earlier, and has Pike by his side. Pike is a large guy, and I don’t think I’ve ever noticed that before. A note on what Pike looks like out of outfit: I like that Pike is depicted as no particular ethnicity. I’m not sure if that is necessarily intended or is another case of Booth’s artistic flair. I know I’m coming down hard on Booth and his art, but he is crazy hit or miss, and when he hits (look at any drawing of Zealot that he does) he’s amazing, and then there’s times like this…  come on Brett, we know you can do better! Eventually a fight breaks out and S’Ryn flashes into his dumbass suit, Taboo and Backlash notice this and suit up as well, and then the Savage Dragon busts in to try and break up the fight. Marlowe runs off and tries to call the WildC.A.T.s, but he’s followed by Pike who puts a stop to that, and Pike’s followed by Taboo who puts a stop to his attempted murder of Marlowe. In the main ballroom the Savage Dragon takes out S’Ryn and tells both he and Backlash that they are both officially under arrest.

Backlash is at a loss because he can’t afford to take the time to go to jail, or to lose S’Ryn to the feds before getting the information he needs to save LaSalle. Meanwhile Pike has suited up in his bootleg Deadpool cos-play and takes out Taboo as Marlowe finally reaches the WildC.A.T.s and Void and Zealot teleport in. Lots a fighting goes on, Zealot accidentally stabs Taboo and Pike gets away. CyberJack threatens to shoot Void if she doesn’t step away from Taboo until she let’s him know “Nah, Rhodes, the silver chick is with me.” Rhodes gathers the troops enough to go save Backlash and the Savage Dragon from being taken out by S’Ryn because they’re too damn busy fighting each other. This is where the bad guys make a play to blow up the good guys, but they each get away, ultimately leaving Dragon alone in the rubble.

Marlowe and Backlash talk a bit, Marlowe offers Backlash a job, which Backlash turns down due to his past trouble with Grifter. Fair enough, besides Zealot and Backlash will get to be teammates later and they butt heads constantly too. As he, Taboo and CyberJack are ‘ported off to CyberJack’s place Void makes comment that Backlash will have to face his destiny soon. Ooooo, ominous!

Back at CyberJack’s crash pad we see Jack walk! Wha! Turns out the special cybersuit he has on gives him limited mobility… which if we or any of the characters had been paying attention the past 2 issues we would’ve noticed his walking while saving the day! If you noticed it you’re a swifter person than me, Backlash or Taboo. But walking takes a lot out the man so he starts to crash on the couch while Backlash and Taboo go out for a drink. Drinking and superheroics lead to them hooking up when they get back home. Oops! Oh, and CyberJack totally spies on them with his motion sensors! Whatta perv.

The next day CyberJack mentions that there’s some technology that if he got, would help him track down S’Ryn’s base of operations, so they can take the fight right to him. Turns out that this kind of Virtual Reality tech is in a building owned by Waering Enterprises, the same Waering that that helps run a little outfit we all know as WetWorks. Turns out that Waering is having Jackson Dane upgrade the security on that building, the same night as his old pal is trying to break in. Backlash leaves Taboo behind while he breaks in, Dane finds Backlash, they start to tussle, a mysterious stranger sneaks up on Taboo and takes her down, Dane and Backlash recognize each other just in time for the same mysterious stranger to take them both out, while he drags in the body of a nearly unconscious Taboo.

The mysterious stranger turns out to be a loser named Virtual Bob, and he’s working for an entity known as Mindscape. Mindscape was a man whose body was destroyed while he was in his virtual reality machine, the machine saved his soul. Virtual Bob eventually discovered him while doing some hacking. The two of them build Mindscape a new body out of computer parts. Mindscape is now building robots and wants the soul of a top fighter to use a template so he can have an army of robots to take down the company that he was working for when his body blew up. So when he comes along Backlash and Dane he pits them against each other in the VR realm to see who is strongest and the winner will be the template for his murder-bots. He says he doesn’t intend to harm them in the long run… but he already seems like the kind of guy who totally would.

Mindscape eventually enters the VR realm itself and gets wailed on by Dane. Backlash is starting to figure out how everything works and finds a way to hi-jack Virtual Bob’s mind and tell Taboo how to help them get out of the VR world. The boys are freed, Taboo literally unplugs Mindscape to “erase his ass” and it is a happy ending for all! Dane even lets Backlash and Taboo borrow the bit of VR equipment that they went to the Waering building to steal, as long as they promise to return it! A pretty happy ending for all… well, everyone except for LaSalle who’s still in a coma, being sent to Detroit, no closer to having the Daemonite information she needs to live, and her boyfriend just cheated on her with a criminal. Dammit, Slayton!

Continuity Corner!

  • I’m trying to figure out why Marlowe doesn’t recognise Backlash. I know it had been several decades since their time with Team One, but I expected something. Further proof that the Team One books should be pushed back in the reading order, as Marlowe gotten all his memories back yet!
  • It makes sense that Zealot doesn’t say much to Backlash, she didn’t seem to be too fond of him during Team One and she’s probably heard stories from Grifter about him.
  • Speaking of remembering who they were, is there any real reason that Backlash only seems to remember as far back as the ‘70s? Is there anything anywhere that says what happened? Not a one off line someplace about trauma he experienced during the failed Team One mission?
  • When the crew gets back to CyberJack’s place Taboo makes fun of how run down it is. He blames it all on Backlash on the I/O goons that trashed it in “the Kindred” Vol. 1 issue 1.
  • When Mr. Waering asking Dane what he’s doing while WetWorks has some R&R, he remarks he’s going to New York for personal reasons. I’d always assumed these reasons to be joining up with Deathblow.
  • Also, when Dane is talking to Waering he mentions that this is going on during “WetWorks” Vol. 1 issue 5. While that might be, it doesn’t really invalidate any of the overall narrative going on in the WSU and keeps the arcs in both “WetWorks” and “Backlash” pretty much intact.
  • I don’t know if it was intended, but seeing how Purgatory Max is both one of the highlights in Backlash’s life (meeting Taboo) and the worst moments in his life (the final mission of WildCore) is a pretty decent narrative call-back/mirror when we get to it.
  • Also, unmentioned above, but there’s some super powered bounty hunters hired by the government following Backlash around and trying to catch him for freeing Taboo. They don’t do much now, but are become important later.

Next: “StormWatch” Vol. 1 issues 25 and 9 by Steven T. Seagle, H. K. Proger, Scott Clark, Ryan Benjamin, Sandra Hope, Trevor Scott, Troy Hubbs, Tom McWeeney and Frank Percy