Tag Archives: Alex Garner

“Fire from Heaven” Chapters 9 – 11

This entry covers “Fire from Heaven” Chapters 9 through 11, which include “Gen13” volume two issue 11, “Backlash” issue 20 and “Wetworks” volume one issue 17 by J. Scott Campbell, Brandon Choi, Jim Lee, Brett Booth, Sean Ruffner, Jonathan Peterson, Terry Shoemaker, Melvin Rubi, Cedric Nocon, Saleem Crawford, Richard Friend, Alex Garner, Tom McWeeney, Tom Raney, Luke Rizzo, John Tighe, Mark Pennington, Art Thibert and Chuck Gibson.

gen13_v2_011Well, here we are again, covering the massive “Fire from Heaven” crossover! Here’s some good news, these three issues are pretty much told in real time, chapter by chapter. No more rewinding to find out how who got where just straightforward storytelling. But I have some bad news… it lasts for a few more issues after this. Then it gets back to the whole “all these issues are happening at once” tactic. Enjoy this streamlined ride while you can!

When we last left Team 7 and Gen13 they were in a big fight against Damocles and his pals, being backed up by Kaizen with the Minotaur and his cronies, and we just saw Ethan, Dr. Tsung, and Michael Cray teleport away with Qeelocke.  It’s a bit too much for our heroes and they all get captured by Kaizen and detained. Before Kaizen can take them for himself, StormForce shows up to help and monitor the prisoners. Jackson King gets into an argument with Kaisen stating that because they were called to help, StormWatch is gonna help, and that means they take the prisoners.

In the detention center, things get a little more… well personal. Jodi is excited to see Amanda again, and Team 7 is happy to see Dane holding up. Alex Fairchild puts two and two together and realizes that Caitlyn is his daughter. They have a nice little moment until Grunge asks about his dad and Alex starts to tell him about how they smuggled the kids out of the country. This is when Lynch gets crazy mad because he just realized that it was Alex who kidnapped his son and sent him off, lost forever. Well, not entirely forever, as Alex tells Lynch that Bobby is his son. Whoa! Too much information and Lynch passes out.

ImNotCryingYoureCrying

Meanwhile, Damocles starts to put a few things together about this universe. While his motivations remain a mystery to the reader and those around him, Damocles kidnaps Victoria and Celia Tsung. Once the Tsung women are on the moon with him he calls for his doomsday device to be activated, just for a test run. It’s basically a huge rocket engine on the moon, and his plan is to smash the moon into the Earth and use the released energy to teleport him to another universe. Again. He seems to do something like this a lot from what we can gather. Anyway, like I said it was a test, so you know, the stars of these books still have plenty of time to get to the moon and stop him before he is for realzies about this moon missile plan.

Oh, and these three things happen. All of the WildCATs except for Spartan are immediately caught and thrown in the same prison as the rest. DV8 are wandering the woods of Gamorra and manage to secretly escape the island. Jackson King is starting to think that something is up, and is not comfortable holding so many good men and women hostage.

backlash_020Back in the main narrative, we see Slayton and the Cybernary starting to check out the prison compound where the rest of our story antagonists are located. They are quickly joined by Spartan. Suddenly they are under attack by Aries and a bunch of Hunter-Killers, and they unleash their most terrifying weapon of all: Evil Mind-Controlled Pimped Out CyberJack. Slayton can’t believe his eyes, or his ears as Jack isn’t talking with anything but his fists. Luckily Union shows up to even the odds out a bit.

The fight between Slayton and CyberJack is massive and eventually leads us right into the prison. All this destruction and distraction turns out to be a good thing as is leaves massive holes in the walls and dead HK guards making for an easier exit for all the captives. At one point Flashpoint tries to stop them all, but he’s met with a knock-out mind ray from Jackson King. Seriously, Jackson is really getting sick of his shit. Slayton manages a few good blows to CyberJack that momentarily give old Rhodes back his mind. Jack tells them all to clear out, he knows what Kaizen is going to do and wants them all safe. What is Kaizen going to do? Well, detonate a bomb in CyberJack’s cortex. Yeah… devastating. All our heroes manage to get free as they take a quick minute to mourn the loss of a friend and ally.

PourOneOutForJack

wetworks_v1_017Alright, everyone, it’s time for the team up of the WildStorm decade! Pretty much all their characters are together (save StormWatch) on the way to punish Kaizen Gamorra as a group! Seeing them in such a big mass together, sneaking around Gamorra, interacting with each other is a trip! This is the kinda thing that makes comics so fun. Well fun for me, the reader, not so much the characters. This trek isn’t so easy. In fact, at one point they all get surrounded by some new high-tech attack drones. While the fight seems all but lost, there’s a sudden save from a massive (and I do mean massive) Dozer from Wetworks being dropped like a machine gun blazin’ bomb. He saves the day and everyone soldiers on.

HeyaDozer

Back on the moon, Damocles readies his weapon for reals. That’s right, it’s time to shoot the moon right into the Earth. It’s go time! And of course, that means things going haywire on Earth again. We have more earthquakes! We have volcanos erupting! And we have an even bigger big ass wave headed towards the island of Gamorra! Could all our heroes be wiped out by the wave before they get to Kaizen? If the wave takes them out but also Kaizen is that a good thing? Wait, why am I worried about this huge wave THE FRIKKIN’ MOON IS ON A COLLISION COURSE WITH EARTH!

Continuity Corner:

  • The first few pages of “Gen13” volume two issue 11 here is the only real retread we get of what we’ve seen before. It gives us a nice J. Scott Campbell 2 page spread of the end of the fight, this time branching off to see what is going on in Gamorra instead of following Ethan, Dr. Tsung and Cray to California.
  • We currently don’t know much about the Gen-Active child smuggling that Alex was involved in just yet, but we’ll find out all about it in the “Gen12” series.
  • Too bad The Bleed had yet to be officially “found” in the WildStorm Universe, could’ve saved Damocles a lot of time and effort.
  • While we don’t see an official meet up the Wetworks team being imprisoned with the rest. Those characters are suddenly there, in jail. I think a page or two could’ve been spared to address this… maybe even a single panel.

NEXT: “Fire from Heaven” chapters 12 through 14, which include “StormWatch” volume one issue 36, “WildC.A.T.s” volume one issue 30 and “Sigma” issue 3 by Drew Bittner, Alan Moore, Brandon Choi, Renato Arnem, Ryan Benjamin, Travis Charest, Kevin Lau, Jose Pimentel, Richard Friend, Sandra Hope, Mark Irwin, Sal Regla, Luke Rizzo, and John Tighe.

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“Fire from Heaven” Chapters 1 – 3

This entry covers “Fire from Heaven” chapters 1 through 3 which include “Fire from Heaven” issue 1, “Backlash” issue 19 and “Gen13” volume two issue 10 by Alan Moore, Sean Ruffner, Brett Booth, Brandon Choi, J. Scott Campbell, Jim Lee, Ryan Benjamin, Ryan Odagawa, Chuck Gibson, Richard Friend, Mark Irwin, Mark Pennington, Alex Garner, JD, Tom McWeeney and Scott Williams

firefromheaven_001Ok, now it is time for us to properly get this crossover started! We see StormWatch making their presence known on the island nation of Gamorra. The leader of this island is Kaizen Gamorra, and he’s mixed up in researching the Gen-Factor. While this is usually enough to get Team 7 involved, they have more reason after finding out he’s been working with their former boss Miles Craven, the man who recently had the Gen-Factor extracted from many former Team 7 members. Kaizen knows that Team 7 will be coming for him, so he’s requested StormWatch to come and protect him from the rebels that threaten him. Little does StormWatch know that the rebels aren’t actually all that bad once you consider Kaizen, and that Team 7 and the Gen13 kids aren’t really part of the Gamorra rebel group, they’re just concerned citizens trying to find their friends and family that have been captured by Kaizen and the Bountyhunters. Yeah, the Bountyhunters and Kaizen have struck up a shaky alliance. Hey, it’s a cross-over, pretty much every major player in the WildStorm Universe is tied-in somehow, that’s the whole point!

While Team 7 and Gen13, along with Ethan and Secret Agent Maggie, are on their way to Gamorra, their jet gets shot. While the jet is going down Slayton, Bobby and Dane get into an escape pod and safely land far from the rest of the team. Yeah, even though their flight plan was changed due to a frickin’ laser from space, Cole, Caitlin, Grunge, Sarah, Lynch, Cray, Ethan and Secret Agent Maggie manage to survive the landing. While getting their bearings on the beach they are attacked by Flashpoint, Cannon, and Fahrenheit of StormWatch. Depending on which book you read (“Fire from Heaven” issue 1 or “Gen13” volume two issue 10) shows you a different outcome to the fight. Either way, the fight is resolved and StormWatch moves on.

BeachFight

Before we check in with the trio in the escape pod, we first need to catch up with a few other characters. To this end we see Jodi and Amanda looking for leads on where CyberJack might be. While lurking they see and are squicked out by, Ivana and the DV8 kids, who are on Gamorra because Ivana found out about the clone of Ethan, and she wants it. Eventually, Jodi and Amanda end up in a bar where they overhear from Kaizen’s right-hand man Aries, that Team 7 is on the island. They take off, hoping to find Slayton, before Aries, the Minotaur or his goons see them.

backlash_019Now back to Marc, Bobby, and Dane, who get separated from the rest of their crew when their plane was shot down by a frikkin’ space laser! The boys argue a bit while the girls are catching up to them. Just as suddenly as Jodi and Amanda get to Bobby, Dane, and Marc they are joined by Aries, the Minotaur, Borgia and a number of hunter-killers.

Our heroes seem to make short work of the bad guys before an earthquake occurs. Turns out this earthquake is over a volcano and magma starts pushing itself up to the surface. At this point, Bobby grabs Jodi and Aries and flies off, Marc tosses Amanda to Dane and a font of magma flies up between Marc and the rest knocking him over. Fearing him for dead Amanda and Dane mournfully move on. But come on, nothing like that could kill ole Backlash! Truth be told, he his holding on for dear life on the edge of a cliff hoping not to drop when Cybernary comes to save the day! She’d been watching the brawl, and anyone who’s against Kaizen and his crew are friends to her.

SlaytonGetsAllTheLadies

Back in New York, we are seeing the WildC.A.T.s team start to splinter. Zannah leaving the team to follow Cole to Gamorra and we have Pris and Jacob straight up leaving everything. The new team wants the old team to stay behind and help out with the crime war, but Zannah isn’t hearing it.

We get one quick page of seeing what Kaizen has done to CyberJack after all his time on this island. He’s more Cyber than Jack now and has seemed to have lost his personality. Kaizen’s plan is to turn Jack on his old friends… uh oh!

Up on SkyWatch II, Henry Bendix is sensing some crazy shit going on behind the moon. It looks like the Bountyhunters are using some crazy tech to open a portal for Damocles to come through. All this power so close to the moon is also starting to affect the tides on Earth.

gen13_v2_010Back down on Gamorra Alex Fairchild and Lucius Morgan are combing this island for info about what’s going on. They eventually find out pretty much everything on their first try! That Team 7 killed Craven, that Team 7 is on the island, and that Kaizen is keeping a hostage, that of a Team 7 child. The duo surmises that Team 7 is on Gamorra to kill Kaizen and they head off to join their old friends.

Ivana wants that Gen-Omega so her and the DV8 kids are breaking into Kaizen’s compound through the front gates. While a slight annoyance to Kaizen, he isn’t too worried. He just decides it is time to awaken the Gen-Omega a little ahead of schedule. What could it hurt, it’s probably what they’re after anyway. As Dr. Tsung and Roxy talk about how they each ended up on Kaizen’s floor in chains, their friends in Team 7 and Gen13 are sneaking in the back door.

Meanwhile, Jodi and Bobby get to know Aries. Well not really. All they know is that he’s their key to getting to Kaizen and that his and Jodi’s powers go all wonky when they get too close to each other. Aries reluctantly agrees to take them to Kaizen.

BadAssBobby

Back to Berkley for a quick page to see Colby and Alicia leave the Tsung ladies to go back to work at I/O. Mrs. Tsung and Celia are devastated by what they’re seeing on the news about Gamorra but know that Colby and Alicia could do more good back at the newly Craven-free I/O.

In Gamorra there’s less good news. Team 7 and Gen13 reach Dr. Tsung and Roxy and before anyone can celebrate too much Ivana and the DV8 kids burst into the same room. Predictably a fight is on! It doesn’t go too well for the DV8 kids, and it seems that Ethan is the secret weapon, as he even took down Threshold! During the fight, Ethan starts to feel woozy, and Dr. Tsung thinks it might have something to do with the Gen-Omega coming online. Ethan, Dr. Tsung and Secret Agent Maggie head down the same corridor that Kaizen disappeared into earlier. They arrive at the Gen-Omega pod just in time to meet it… the reborn Miles Craven! In a fresh new body, complete with the Gen-Factor stolen from Team 7. This… this is gonna be trouble!

RebornCraven

Continuity Corner:

  • Jesus, is Hellstrike miscolored here! I mean they even allude to his “jade glow” later and still managed to miscolor him for pages! Which colorist and editor were asleep at the wheel for this one?
  • Speaking of, seeing Frostbite and Evo in DV8 colored as pale white guys gives me the heeby-jeebies! It just looks so very very wrong!
  • We’ll see an expanded version of the WildCATs scene from “Fire from Heaven” issue 1 in “WildC.A.T.s” volume one issue 29.
  • At the end of “Fire from Heaven” issue 1 we see Hunter-Killers move in on the Team 7/Gen13 crew after StormWatch has subdued them and leaves. When we get to “Gen13” volume two issue 10 we never see that scene. We have Team 7 and Gen13 kicking the StormWatch boy’s asses and then moving to Kaizen’s place after Fahrenheit takes Flashpoint and Cannon away.
  • One of the reasons I always forget that Minotaur has a horse-body is because sometimes he doesn’t! Like in the bar in “Backlash” issue 19. I figure that Minotaur must be mostly cybernetic and any of his organic parts left are must be in his upper body so that he can just mount himself on either robot-horse legs or robot-human legs, his choice on how centaur-like he feels in the morning. This would also explain how easily he can replace his left arm after Slayton lops it off.
  • Cray mentions the sneaky way into Kaizen’s place cost a friend of his their life, I assume he means Mai-Li T’Sung from “Deathblow” volume one issue 19.
  • An odd bit of continuity here with the Bountyhunters in chapters 2 and 3. In “Backlash” issue 19 (Chapter 2) we see them already on the moon getting the portal ready for Damocles. In “Gen13” volume two issue 10 (Chapter 3) we see the Bountyhunters with Kaizen, then they leave to go to the moon. I have to figure these events are happening at the same time, because later on in the “Gen13” issue we see Bobby with Jodi and Aries. If we wanted to get super picky I’d say that “Backlash” issue 19 should be read after the first 10 pages of “Gen13” volume two issue 10, right after the Bountyhunters attack the StormWatch members on the moon. But man… that’d be super convoluted, even for me!

NEXT: “Fire from Heaven” chapters 3 through 5, which include “Wetworks” volume one issue 16, “StormWatch” volume one issue 35 and “Sigma” issue 2 by Jonathan Peterson, Drew Bitner, Brandon Choi, Cedric Nocon, Renato Arlem, Randy Green, Chuck Gibson, Danny Bulanadi, Jose Pimentel and Sal Regla

“Gen13” Vol. 2 issues 8 & 9

This entry covers “Gen13” volume two issues 8 and 9 by Brandon Choi, Jim Lee, J. Scott Campbell, Humberto Ramos, Alex Garner, Al Gordon and Wayne Faucher.

gen13_v1_008Our boys and girls in Gen13 are still hiding out in San Francisco where they were last seen after their adventure with Michael Cray.  Lynch is resting up as good as he can without the Gen-Factor. Roxy has been having nightmares starring the mysterious Trance, much to the concern of bother Caitlin and Anna. So, how long have the team been hanging out in San Francisco? Well, long enough for Grunge to get a haircut. A haircut, while it undermine’s his nickname/codename a bit, it’s a much better look for him. Wait, what is this site? “Styling the Storm : One Fanboy’s Fashionable Take on the Clothing of the WildStorm Universe”? No! Let’s get back to the recap!

SJW
How the hell did these damn SJWs get into my comic from Feb 1996? That can’t be right!

Some of the kids decide that they are going to go dancing, while Bobby and Sarah decide to stay in their safe house along with Lynch and Anna. While on the way to the club Roxy sees Trance out of the corner of her eye, but he disappears quickly enough to make the rest of the kids question her freak out. Later at the club, Roxy, Grunge, and Caitlin run into Trance again. Instead of big-time freaking out, Roxy just lets Caitlin start dancing with him. I mean, she has a bad feeling about it all, but she must be playing it cool. Once Trance puts Caitlin in, well, a trance and they walk out of the club together does Roxy get the nerve up to put a stop to it. It’s too little too late for her and Grunge just encounter a creepy little girl who hands them the address of the old amusement park. The girl tells them if they ever want to see Caitlin again, that’s where she’ll be.

Turns out this was all an elaborate ruse for Trance’s minions to get the jump on the rest of the Gen13 kids, as well as Lynch. For the most part, it works. Every Gen13 member is teamed up with someone who can easily thwart their superpowers. I’m of the mind that Trance specifically sought this team to deal with Gen13. It was a stroke of genius to turn Caitlin bad to take down Lynch too! But for all his planning he didn’t count on two things. The first being Queelocke opening a portal to bring in Anna, an android he cannot mind control and is hella tough. And second, that once his team isn’t matched up against their ideal Gen13 opponent that they are easy to defeat.

gen13_ v1_009The reason Trance wants to add the Gen13 kids too his army is because wants revenge on Damocles. We never find out how they’re tied together, so it is kind of a letdown. Of course, Trance knowing Damocles does explain why he was first around when the Bounty Hunters showed up at the Soil Machine. He was watching for them, it was just a bonus that he met with Roxy leading him to more members for his revenge society. Trance also knows that The Sword is after Qeelocke. Trance, for all his faults, is really out to stop Damocles, which is something the whole WSU can get behind during “Fire from Heaven.” Too bad he doesn’t show up to help.

With Trance and his crew on the run, the kids want to follow and continue the fight. Right at this moment, Lynch gets a call. It’s his Team 7 pals! They’re taking the fight to Craven and they’re going to need his help. Hell, bring the kids, let’s make this a party!

TakingItToTheStreets

While all this has been going on we’ve been seeing Threshold and Ivana get their team of Gen-Active teens ready to fight the Gen13 team. They’ll soon be called the Deviants or, yah know, DV8 for short. They are ready to stop wasting virtual versions of Gen13 and get their hands on the real deal.

Also, we see Capt. Lucius Morgan and his daughter Daphne from the Coda Island story. Turns out Lucius is looking up an old friend, one Alex Fairchild! He lets Alex know he’s met Caitlin as well as that he’s heard Kaizen is messing with some Gen-Factor stuff. They agree to head to Gamorra and see what they can find out, on the Gen-Factor projects as well as on the current whereabouts of Caitlin.

If that’s not enough, there are two more threads woven throughout these two issues! The first is a nightmare experienced by a teenage boy named Ethan McCain. A character who will become a big player during “Fire from Heaven.” The other character we meet is a young Gen-Active man who goes by the name Absolom who seemingly has control over ground next to him. Currently, all we know is that he’s on Gamorra and is from a different clan that calls Gamorra home.

Continuity Corner:

  • The last we saw Trance was in “Deathblow” volume one issue 17 trading information with Miles Craven. We know he was asking for information on Kaizen Gamorra, yet we haven’t seen him confront Kaizen or know what he’s doing with that information.
  • The next we’ll see Trance and friends is a long way off in a few issues of “Gen13 Bootleg” then he’ll bother some of the DV8 kids in “Gen-Active.” None of it has anything to do with his relationship or knowledge of Damocles.
  • At one point Trance almost gets to say that Caitlin and Roxy are sisters before Qeelocke summons Anna to come kick his ass. I cannot believe how long and how often they teased this!
  • What an introduction for Absolom. Too bad we’ll never see him again! He’s supposed to be a brother of Grunge’s but the only way to know any of this is from the “WildStorm Universe Source Book.” So it is acceptable that we don’t know any of this. I wonder how he and his story line got dropped? Note: his father didn’t fare much better in this department either.
  • Not sure if it has already been mentioned, but Capt. Lucius Morgan was a member of Team 7. We’ve never seen him in any flashbacks, so I figure he was like Bloodmoon and quit the team early and didn’t get super-powers. But later we’ll see him with some… so… yeah, I dunno… he must also have the power of half-assed retcons.
  • When Lynch gets the call it seems like the whole gang is already there with Cray. We don’t really see them all coming together, but it’s interesting to note that they were all together when they called. Considering how much some of them hate each other, that’s a pretty tall order.

NEXT: “Brass” volume one issues 1 through 3 by Richard Bennett and Aron Wiesenfeld

“Gen13” Vol. 2 issues 3 – 5

This entry covers “Gen13” volume two issues 3 through 5 by J. Scott Campbell, Brandon Choi, Jim Lee, Alex Garner and Scott Williams.

gen13_v2-003Caitlin doesn’t trust Lynch. He says he’s going to help the Gen13 kids to find their parents, but so far it hasn’t happened. She decides to take matters into her own hands and she starts snooping on Lynch’s computer. She even manages to find info about her father Alex Fairchild that Lynch has not made her privy to. Lynch catches her red-handed and tells her that that lead on Alex is a dead end. Caitlin doesn’t agree and leaves in a huff. She will not be told what to do.

Caitlin takes what little information she knows and convinces the other Gen13 kids to come with her on an investigation. This leads the team to Beverley Hills to meet with Mrs. McArthur, head of the philanthropic McArthur foundation. Turns out she knows Lynch from way back when and is willing to help the kids. Mrs. McArthur lets Caitlin know that the information about her father came from the Isle du Mystere, not only that but she’s recently lost an expedition in that area. An expedition led by her son James. Caitlin promises Mrs. McArthur that the team will follow in the footsteps of that expedition and hopefully find what they’re looking for, as well as find James for her. With that, the team is off to cross the United States, the Atlantic Ocean, and Africa to get to the Mozambique Channel, home of the Isle du Mystere.

gen13_v2_04_p18Lynch catches up with Mrs. McArthur and she tells them where she sent the kids. Lynch gets hella mad, leaves, making the poor old bird weep. While trying to get to the kids Lynch starts to beat himself up for the way he handled Mrs. McArthur, just then gets captured by Black Hammers. Sucky day for Lynch.

The team is on a boat getting as quickly as they can to the Isle du Mystere, when suddenly, out of the fog they’re hit by a big ass boat! In fact, it’s a pirate ship and sends the kids flying and mostly separated. Caitlin finds find James McArthur alone in a crashed out plane on the Isle du Mystere. Roxy and Bobby manage to get saved by the pirates that knocked them into the drink in the first place. Sarah and Grunge wake up on the island too and discover the “mystere” of Isle du Mystere is that it is Coda Island!gen13_v2_03_p19

 

gen13_v2-004You’d think the life of a pirate is fun a one, looting booty, swashling some bucks, sharing torrents online, but it isn’t if your name is Roxanne Spaulding. The pirates have put her to work as the head cook aboard the boat, but she isn’t good at it. All the pirates give her a hard time about it, just making it even worse for her. Not only that, but Bobby is being treated like royalty while she slaves away. It’s really tough for Roxy right now.

You know who else is having a tough time? Sarah. She’s been captured by the Coda and locked up in a dungeon. While locked up she makes friends with a young girl named Daphne. Now, Daphne, she ain’t like the other women ’round these parts. Modest dress (comparatively) and not even a lick of face paint! Meanwhile, Grunge sexes up a lot of Coda ladies. That dirty dog. Little does he know that he’s going to be sacrificed the next day at the Coda blood ceremony.

So, you may be asking yourself, how is this all connected? Well, turns out the head of the pirates, one Capt. Lucius Morgan had a relationship with a Coda warrior from the Isle du Mystere. That union resulted in a pregnancy, and because there was love involved Lucius was kept away from the island, and his love was chained up until the birth of their child, and then she was put to death. That little girl grew up to be, you guessed it, Daphne. The Captain wants to storm the island and get his baby back!

gen13_v2-005Here’s where it all comes together. Caitlin and James head further into the island to find her friends. Sarah manages to get free of her restraints with the help of Daphne and is going to escape any way she can. The pirates are attacking the island with Roxy and Bobby and Grunge is brought center stage for his impending doom. As Caitlin and James watch the first part of the blood ceremony they see the Coda Majestrix cutting flesh wounds on her self for the other Coda to drink. It’s a freaky scene to be sure, and then the pirates bust in!

As the pirates are cutting down the Coda one manages to get the jump on the Majestrix. Sarah ends up saving the Majestrix’s life and trades in the life debt for Daphne’s freedom from Coda Island. Caitlin frees Grunge from where he’s tied up and Roxy and Bobby get to center stage after the show is nearly over. The team leaves Coda Island and James manages to get them on a plane the heck outta dodge.

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Continuity Corner:

  • In the Coda blood ceremony, they speak to the fact that Zannah’s blood is what gives them long life. Who knew that a blood transfusion from a Kheran was all you needed to secure a near-immortality?
  • While the main Coda base is in Greece on Mt. Themiscrya, they also apparently have this island in the Mozambique Channel. Them Codas is everywheres!
  • Lynch will remain in I/O custody and be tortured by LeGauche until the Gen13 kids team up with Alicia Turner and Cray in “Deathblow” volume one issues 20 and 21 to save him.
  • Lucius mentions that he knows Alex and he was part of that damn mission on Gamorra back in the day that everyone is talking about!
  • Lucius also talks about how he and Alex accidentally ended up on Coda Island and the Coda tolerated and kind enjoyed having them around. This was all up until Lucius and Daphne’s mom fell in love. I believe this is the event mentioned in “Gen12” that results in Alex no longer being able to hide the young Caitlin, Grunge, and Bobby on Coda Island.
  • These 3 issues feature back-up stories in the form of “Robot Ruckus” which, while both hilarious and fun, is way too meta and “out-there” to be considered for a real place in the continuity. Do not skip them as you read, there’s some good humor in there.

NEXT: “Lynch” issue 1 by Shon Bury, Trevor Scott, John Tighe and Luke Rizzo

“WildStorm Rising” Chapters 8 – 10

this entry covers “WildStorm Rising” Chapters 8 through 10, which includes “Backlash” issue 8, “StormWatch” Vol. 1 issue 22 and “WildStorm Rising” issue 2

Alright, let’s wrap this crossover up! Slayton gets a call from Diva at StormWatch. He gets into his Backlash gear and meets up with her at Jackson King’s grave. She catches him up on the plot of “WildStorm Rising” and states that someone needs to take down Helspont. So off Slayton goes, solo even, without even thinking much about it. Turns out, it’s trick! A tricky trick! That was actually Mr. White posing as Diva and it’s all part of a plan from Defile to keep Helspont too busy to be nosing around for that Daemonite ship in Nicaragua.

So Slayton is fighting Helspont. Turns out, he’s not as easy to beat the hell out of, like every other weak ass Daemonite that Slayton’s fought. Slayton’s no slouch either, but despite surprising Helspont a few times, Slayton basically gets his ass kicked on Helspont’s submarine and gets left in the drink. Lucky for Slayton he gets saved by StormWatch, who is consisting of StormWatch teams 1 and 2 as well as members of StormWatch Prime. StormWatch just got permission from the U.N. council to try and stop Helspont so they’re going after that jerk as well. Even though Diva is confused at first when Slayton tells her that she asked him to fight Helspont the first time, she takes him along to go and kick Helspont’s booty as part of a team. StormWatch loses that fight. Helspont’s tough, yo!

In the midst of the ill-fated fight against Helspont, Christine is trying to justify going after him to the StormWatch UN Council. None of Council think that the team can take down a mean bastard like Helspont. I mean, they’re not wrong… The Council, in their infinite wisdom, decide to release WarGuard and Despot to deal with Helspont. Because having the WarGuard run free has always worked so well in the past. Despot and the WarGuard immediately fuck right off of SkyWatch saying “Ain’t my fight, bro, laters. Hey, formally frosted fiendish friends, let’s go hang out on the dark side of the moon for a bit. From there we will plot the future demise of StormWatch!”

The StormWatch team isn’t done licking their wounds before they decide they still need to pursue Helspont. Helspont’s in his submarine headed toward Nicaragua, as soon as he gets out to get the lay of the land StormWatch is getting ready to pounce. But what’s that? On the horizon? Is it? Could it be? Yes, it is! The WildC.A.T.s and WetWorks teams along with Cole and Cray! And in the middle of them all, is Savant, Majestic, and Union unearthing the spacecraft. Only, uh-oh, it’s not the Daemonite ship, it’s the Kherubim ship! Whomp whomp.

So now, everybody fights. Well, to be fair, the good guys aren’t fighting each other this time. They’re just taking on the Daemonites. Hightower’s goal is just to get on board the ship and peace out, but he’ll kill anyone to get on it. Defile and Helspont still want the ship to use it to dominate Earth. Spartan is having those same thoughts and boards ship to use its weaponry to help in the fight. Defile shows up to stop Spartan and orders the brainwashed StormWatch Prime members to kill Spartan, then each other. They’re successful in taking down Spartan, but Sunburst starts to kick Defile’s control and Nautika breaks his spine before she comes out of the fog. Meanwhile, Cole kills Hightower, rushes to the ship and lands a hit on Defile. Defile has had enough of this noise and messes with ship’s core and takes off. Whatever he did to that ship has made it so that it’s gonna blow-up. Big time. Right in the middle of our heroes.

Jacob is not having this blood on his hands. He’s going to board that ship to get far enough off planet to save everyone on the ground. Jacob is no dummy, he knows it’ll take a Kherubim Lord’s authority to launch the ship, but he needs some help because he’s lost the rest of his Kherubim technical know how to street livin’ and booze. Zealot is the first to volunteer as she remembers a lot and is the only one who knows how to pilot the ship. After that, all the rest of the WildC.A.T.s opt to get on the ship. The ship takes off, Void promises to teleport everyone off if something goes wrong and they can’t keep the ship from exploding. Then the ship explodes. No WildC.A.T.s members are found teleporting out. Everyone leaves upset except Cole, he’s just upset.

Continuity Corner :

  • Spoilers, but the Kherubim ship didn’t explode, it made the jump to hyperspace or whatever. As far as anyone on Earth knows, they’re dead, luckily for us readers, they’re about to go on a pretty rad adventure.
  • Helspont has a damn submarine? What is he? Some kind of G.I.Joe villain?
  • There’s this moment when Helspont is fighting over the Kherubim ship and he’s all like “Oh, great, here come the half-breeds!” and he’s shown facing Maul, Warblade and Winter. We’ve seen that Helspont can recognize Kherubim ancestry on sight from his battle with Slayton in “Backlash” issue 8. Him recognizing Winter as part Kherubim is a fun easter egg, and one I’m glad didn’t get fully retconned with his intended lineage in the planned and canceled “WildC.A.T.s : Ground Zero” book.
  • This is the last we’ll see of Defile, Helspont and Hightower for quite some time. Most immediately some of the WildC.A.T.s will go time traveling and run into the three of them, but seeing as how Hightower’s dead, that’s it for him. Defile pops up here and there not doing too much, but comes back in a big way years down the road in “StormWatch PHD” and then keeps up appearances from then on out in the WSU. I’m pretty sure the next time we see Helspont is when he’s acting like a goofy perv towards Caitlin Fairchild and getting his ass beat by Tao in “Gen13” Vol. 2 issue 50. Then he goes back underground until the ill-fated Lee/Morrison team up in “WildCats” Vol. 4 issue 1.
  • StormWatch took the remains of Spartan, which explains why he’s on that team during “StormWatch” Vol. 1 issue 25.
  • Majestic wonders if StormWatch got anything of value from Spartan’s remains, as usually by now Spartan would’ve downloaded into a new body. The only reason I can think he doesn’t is that Jacob has the Spartan backup copy on his person, so it’s out in space with the rest of the original team. Sure, this means there’s two Spartans in the universe now, and it won’t be the last time either.
  • StormWatch also took Helspont saying they had the means to imprison him. Majestic doubts this, but we’ll never know because it isn’t long before SkyWatch comes crashing down and I have to assume Helspont escapes.
  • Cole stays stuck in Nicaragua, which kicks off his solo title that’ll have him ending up in all sorts of places before getting back to New York pretty much in time for “Fire from Heaven” to start.
  • We do get a two-page epilogue to the whole thing, with Savant and Majestic at the Halo Building talking about the end of an era. I have to admit, it is a pretty nice ending, and it doesn’t lead you to think what must come next. I had no idea at the time that “WildC.A.T.s” would even keep going, or that there would be a new team on Earth, or that the original team was alive at all! I appreciate that. It was a pat ending. A rarity! It seems like these big events just chain themselves together and go on and on with fuzzy endings at best these days. I know this makes financial sense, but a true ending like this feels pretty damn great as well as earned!

NEXT : “Grifter” Vol. 1 issues 2 through 6 by Steven T. Seagle, Ryan Benjamin, Randy Green, Cedric Nocon, Tom McWeeney, Sal Regla, John Lowe and Norm Rapmund

“WildStorm Rising” Chapters 1 – 4

this entry covers “WildStorm Rising” Chapters 1 through 4, which consists of “WildStorm Rising” issue 1, “WildC.A.T.s : Covert Action Teams” volume 1 issue 20, “Union” volume 2 issue 4 and “Gen13” volume 2 issue 2 as well as the “Grifter : Sneak Peak” story from “Overstreet’s Fan” issue 1, which is best read after “WildC.A.T.s” issue 20

Okay, here we go, let’s get started, here’s what many of the WildStorm titles have been leading to for so long! WildC.A.T.s meet StormWatch. StormWatch meet WildC.A.T.s. Now by the law of comics you must fight! Even if said fight is in a parking lot in downtown Washington D.C. I have to say it’s an interesting choice. It feels more real that an abandoned warehouse. More immediate than an empty section of the city. There are even cops telling the rubberneckers to get back. Maybe it’s me, but stuff like this really brings a lot of reality into the comics.

During the brawl, we have Hightower watching and smiling. He’s glad to see the WildC.A.T.s so preoccupied with fighting StormWatch that they’ve forgotten about him. Now it’s time to for him to slip off to the Smithsonian to take the part of the key/badge that Charles Russell will have on display at his new exhibit. Hightower gets into the museum to talk to Dr. Russell disguised as a guard. After pumping the good doctor about where the key/badge was found he cold-cocks the doc and absconds with the key/badge.

Void shows up all big and badass and basically rescues all of the WildC.A.T.s and gets the hell out of that trashed D.C. parking lot. Before she ports everyone to safety, she creates an image in the sky of the Daemonite key/badge. This gets the attention of one Daemonite High Lord named Defile. He decides that his scheme of pitting the WildC.A.T.s against StormWatch must be suspended, he needs that key/badge! Meanwhile, the WildC.A.Ts arrive back at the Halo building to find Hightower just chillin’ with the key/badge wanting to talk to the team.

It is too bad for Hightower that no one wants to hear him out. The WildC.A.T.s just start wailing on the guy. After he finally gets the team to calm down, by holding Jacob at claw-point, he tells them all about Defile and how he’s the guy they’re after. He also tells the team all about the key/badges and how it is his goal to complete the part of the one he has, snag the other two, find the Daemonite warship and go back to Daemon. He’s got no love for Earth or continuing the war here. He reminds them all of the awesome firepower on the Daemonite ship and persuades them that his are the best hands it could be in, and he’ll just leave, while Defile would just use that kind of power enslave Earth.

Jacob gives Hightower’s words some thought and decides that Hightower is right, it is best that they team up with him. Cole isn’t cool with this. Mostly on account of what Hightower did to him and his pal Lonely back in “WildC.A.T.s Trilogy.” Jacob threatens Cole with being fired and Cole over reacts, backhands Jacob and walks away. Wait, did I say he just walks away? Nah, he was also purposely hateful and a little bit racist towards the rest of the team on his way out. While it’s tough to read, this is completely in character when what we know of Cole. Try to make them hate you on your way out, so they never ask you to come back. Classic tough-guy bravado.

Meanwhile, Savant and Charles have been trying to call the WildC.A.T.s but the team can’t hear the damn phone ring due to all the fighting and yelling. She’s already called in Majestic to help (he’s on his way), but the WildC.A.T.s would provide more of the back-up they may need. Because she can’t get a hold of her sister and pals, she does the next best thing, calling her old pal Christine at StormWatch for help. Christine decides that the best operative to answer Savant’s call for help is Union. Before either of Majestic or Union can get Savant’s location at Charles’s house, Mr. White and a handful of the Mercs bust in a wall and start to interrogate Charles. Before the Mercs and Mr. White can do too much damage on behalf of Defile, Majestic swoops in to save the day. He’s doing a bang-up job of it too before Union shows up and thinks that Majestic is the bad guy and start beating on him.

Fresh from a nap and some booze, Cole gets to thinking about quitin’ the ‘C.A.T.s. He’s still sure he made the right choice, but something is bugging him. He knows he’s seen that missing bit of the key/badge before. It dawns on him that it is back in his Team 7 days, and he remembers Cray taking it when they found it in the jungles of Nicaragua. Cole knows he needs to find Cray, but needs some coffee first. Presumably, after that coffee, Cole takes a short job to make some cash protecting some diamonds. While in a warehouse he’s attacked by a woman named Prayer who’s “holier-than-thou” act isn’t so much of an act, but a way of life. Cole’s employers are less than clean, and Prayer means to steal the diamonds and get them to their rightful owner. Cole’s no slouch. He sees when he can play a grift, you might say. In the end, Cole still has the diamonds and all Prayer got away with was half a sandwich in a fancy case.

Back to the action. The action being Union and Majestic beating on each other. These two just won’t listen, and in their brawl, Mr. White and the Mercs manage to escape. They also cause more property destruction on Charles’ house before knocking out the power to a quarter of D.C. Once they stop to think for a few seconds Savant calls them out on their douchebaggery and lets each of them know they’re all on the same side. Seem he’s got a plan. While everyone is scrambling back and forth looking for the rest of the key/badges they’re going to Nicaragua to find the lost Daemonite ship. Savant has sketchy ideas about the location from Charles, but Savant can find anything, especially with the help of Majestic and sure, I guess Union can tag along too.

Defile is starting to get pissed. There are two halves of one key/badge out there, and another whole key as well. He’s gotten enough information to know that one of the members of Team 7 has the half that Hightower doesn’t have. The problem is, he’s not sure which on holds that key/badge part and sends his minions off to snag it for him. One of his minions is Helmut, an old enemy of John Lynch, who’s ready for revenge, but where is Lynch?

After Defile has discharged all his minions, except his zombie rude boy, a young man comes to him with exactly what he wants, the location of Lynch. It’s Trance, the creepy guy from the nightclub that tried to charm Roxy. He obviously knows the location of Lynch and will trade it to Defile for the secrets of Miles Craven. That’s the deal of the century! Go Trance you skinny slick bastard! That’s kind of badass, especially for you.

Defile contacts Helmut and he’s on his way to ruin the Gen13 girls’ day by the pool. Well, Grunge wasn’t helping make it much better, but Helmut made it so much worse. Everyone is doing their best to hold their own against Helmut, but he’s a tough S.O.B. in his armor. Suddenly Lynch yells to Bobby to set up his guitar and amps. See, Lynch remembers from the first time he encountered Helmut that Helmut is susceptible to sonic vibrations. Bobby gets his gear all set up and starts striking a chord in his Soundgarden t-shirt (R.I.P. Chris Cornell.) This act stuns Helmut enough for Grunge to pop in and hit the release button on Helmut’s armor. Once again Lynch strings Helmut up in a net and takes a photo, this time with his young wards.

That’s where I leave you for now. Cole is on the hunt for Cray. Defile’s thugs are on the hunt for Cole, Cray, Jackson and Slayton. Savant, Majestic and Union are on the hunt for the lost Daemonite ship. And the WildC.A.T.s are on the hunt for… well… we don’t really know right now, but we have a double page spread of them kicking some ass, so we know they’re on the hunt for something!

Continuity Corner :

  • When the WildC.A.T.s and StormWatch are fighting each other, Zealot and Winter keep getting matched up against each other. When this was happening did anyone know they were supposed to be mother and son? We know that Winter is Zealot’s son because of “Voodoo / Zealot : Skin Trade” but that was published after “WildStorm Rising”, but there’s no place chronologically for it to take place after “WildStorm Rising.” (Pris is on the team, still training to be a Coda, she gets along with Zealot.) Also, according to an interview in “Wild Times : An Oral History of WildStorm Studios” (go get your copy today!) it’s revealed that Winter was also supposed to not just be the son of Zealot but also of Yon Kohl! Winter was intended to be a full-fledged Kheribum! This was to be revealed in the never released “WildC.A.T.s : Ground Zero.” In the end, going by the comics, we never find out who is Winter’s actual father, and as far as we know, it could’ve ended up being rewritten to have been just a random human. Either way, unknowingly fighting your own Mom, pretty messed up.
  • So, Hightower can shape-shift. Is this just a rarity for Daemonites? We have Mr. White, Hightower and Olympia with this talent. One of the things that I always assumed was that Daemonites cannot live on Earth without a host. Maybe the shape-shifty ones can. Or maybe I was wrong about Daemonites needing hosts to live, maybe it’s just been that we’ve seen Daemonites in very bad situations where they need a new host because they’re so hurt like in “WildC.A.T.s” Vol. 1 Special issue 1 and “Backlash” issue 6. Oh, also Pris has a bit of shape-shifting going on with her “were-form” ability.
  • Hey, why is Void huge and golden when she comes back to D.C. to stop the big battle? Well, according to the writer James Robinson in “Wild Times : An Oral History of WildStorm Studios” (have you seriously not gotten a copy yet?) it is because when the pages got back from Barry Windsor-Smith, Void was just drawn huge. It wasn’t something Robinson asked Barry to draw, Barry just did. Not sure who decided she should be golden, but hey, if she’s going to be so much bigger, why not literally go for the gold as well.
  • We get a lot of background on Hightower in “WildC.A.T.s” Vol. 1 issue 20. We find out that he was both Genghis Khan and John, King of England. This conflicts as their lifespans overlap each other by quite a bit. Khan is only four years older than John but ended up outliving him by a shade over a decade. Since Hightower can shape-shift, and reading the text literally, we only need Hightower to be acting as John, King of England long enough to get the Magna Carta created, and then have him only pose as Khan to lead Khan’s horde for a time. He needn’t have been either for their full lives. It’s possible he worked with Khan to lead the horde on two fronts, and usurped John late in life for his own ends. Yes, this blog has gotten me to do far more historical research than I ever thought was possible.
  • Had Hightower’s goal of getting the ship and getting back Daemon worked, man, he would’ve been in for a rude awakening finding the war over and Daemon lost. Whoops, spoilers…
  • We never get the back story on how Christine Trelane and Savant are friends, but they’re apparently old friends. We’ll see Savant encounter StormWatch again in “Savant Garde” issue 6.
  • Why put this 2 page “Grifter : Sneak Peak” story in after issue 20 of “WildC.A.T.s?” Well, first off Cole is still on his way to get some coffee and I’d assume he needs some cash as well to track down Cray, so why not just take a small easy job to do just that. Also, the name of this story is “Sneak Peak” and that implies it comes before “Grifter” Vol. 1 issue 1. Also, after “Wild.C.A.T.s” Vol. 1 issue 20, we see Cole in a bar drinking in “Union” Vol. 2 issue 4. Drinking booze, just after he was just looking coffee. Maybe he had something to soak up all that booze, say, that half a sandwich he ate during “Sneak Peak?”
  • The next time we’ll see Prayer is in “Grifter” Vol. 1 issue 7. There’s she’s on the West Coast and seems to have been there for a time. To be fair, there’s plenty of time for her to have crossed the continent and ended up in Los Angeles before Cole runs into her again.
  • Eventually we’ll see Lynch face off with Helmut for the first time in “Lynch” issue 1. Also Helmut will be back to terrorize the team in “Gen13” Vol. 2 issue issue 16.
  • And that’s the first four chapters of “WildStorm Rising!” I decided to group them by writer, with the first three being by James Robinson. The “Gen13” issue is the oddball that is written by it’s normal team. perhaps leading to it being the least connected to the over all story. Well, neither was “Team 7 : Operation : Hell” issue 1, but that book is even more disconnected. Oh, and that “Grifter : Sneak Peak” that was probably by Steven T. Seagle. But look, there isn’t a single cut away in “Gen13” to any of the other WSU characters like there is in “Union” and “WildC.A.T.s”. Every page of “Gen13” is serving that book and only that book. Even the Defile pages feature Trance!
  • For now I’m back to a weekly (Tuesday) schedule due to how much there is to cover each entry, hopefully I can get back to twice a week after the crossover!

NEXT : “WildStorm Rising” Chapters 5 – 7 (Which consists of “Grifter” Vol. 1 issue 1, “Deathblow” Vol. 1 issue 16 and “WetWorks” Vol. 1 issue 8) by Steven T. Seagle, Ryan Benjamin, Trevor Scott, Mel Rubi, Tom Raney, Whilce Portacio, Tom McWeeny, Rick Mayar and Scott Williams.

“Gen13” Vol. 2 issue 1

this entry covers the first issue of the second volume of “Gen13”

Oh yeah, I finally get to talk about “Gen13” one of my favorite books! For a long time, “Gen13” was the only mainstream comic on my pull list. I’d pick up “WildC.A.T.s” when I could, and mostly would wait and scoop up other assorted WildStorm books from quarter bins, but I never wanted to miss “Gen13” even when I was reading a lot more small press black and white comics. I guess mostly because it was a fun book, and even at its darkest, it made some kind of weird connection to me. It helped that I was a teenage boy and there were lots of sexy ladies, but if that’s all it had going for it, I woulda dropped it quick. “Gen13” was more than just for ogling, it had a well-rounded cast of likable characters, and I liked visiting these crazy kids in SoCal while I felt trapped in the MidWest.

So, anyway, yeah, “Gen13” and their latest issue 1. Grunge pisses off Roxy because he can’t handle that he sucks at video games. Fairchild worries about the team. Sarah prances around naked. Roxy gets in trouble at a dance club with a host of no-good-niks. The rest of the Gen13 kids save her. Roxy comes home with a new pet. Only “Gen13” can take such a simple plot and make it a fun read. It’s hard for me to do any kind of review here because the book is really all about hanging out with these characters.

Plot summaries won’t do too terribly much for this issue, and several of the early issues because there’s not much to go on. Every time I start typing I feel like it’s the kind of story that ends with me laughing and saying “well, I guess you had to be there!” I think that speaks to the power of the relatability of these characters. Choi and Campbell had something really special going here, and it was great to see that catch on with other comic readers.

Coming into this issue you didn’t need to know much about the greater WildStorm Universe. It was refreshing in the ’90s not to see a book not be part of a multi-part crossover. Before you say “Hey, wasn’t the next issue part of “WildStorm Rising”?” I’ll point out, that, eh, it could pretty much drop right out of that story, and you wouldn’t miss it, as well as being a pretty stand-alone story on its own. So, yeah, that’s the first issue of “Gen13” volume 2!

Continuity Corner :

  • When looking around the house in La Jolla, Fairchild comes across an old photo of Lynch, with a captured creature in a net. We’ll meet this creature, Helmut, in the next issue, and we’ll get the full story in later on in the “Lynch” one shot.
  • This issue is the first time we’ll meet both Trance and the four bounty hunters. Trance will pop back up in the next issue and then become a real threat it “Gen13” issue #8. We’ll see the bounty hunters, as well as find out where they came from much later in “Sword of Damacles” issue #1 and the whole “Fire from Heaven” cross over.
  • Oh yeah, we also are introduced to the newest teammate/mascot, Qeelocke, the little green kinda-cat like creature, who takes a real shine to Roxy. I’ll admit, it took me until my re-read a few years ago to get that too-on-the-nose name. Qeelocke. Key lock. It opens dimensional rifts… duh!
  • When this book was originally published it had 13 different covers. Read all about it in this edition of “Gimmicks of Yesteryear.” I picked up the standard one, the “Pulp Fiction” parody and the blank one. I’m sure those comics are all still someplace at my parent’s house, I just wish I lived close enough to go snag them now!

NEXT : “Deathblow” issues 13 & 14 by Brandon Choi, Trevor Scott, and Tim Sale