Tag Archives: Art Thibert

“WildC.A.T.s” Vol. 1 issues 23 & 24

This entry covers “WildC.A.T.s” volume one issues 23 & 24 by Alan Moore, Ryan Benjamin, Jason Johnson, Art Thibert, Terry Austin, Tom McWeeney, Hakjoon Kang, Andy Owens and Harry Thuran.

27071_20060303155409_largeAt long last, we get back to the flagship title of this WildStorm Universe! Man, I love these characters. I’m not just talking about the main team that’s stranded on Khera, I’m also talking about the makeshift team back on Earth. Bless Alan Moore, or whoever at WildStorm gave him the idea to assemble that team. Ladytron and Tao are the only characters that were created for the new series, so somebody is a genius for the (obvious) team-up of Savant and Majestic but also pulling in Cole’s little brother, Max. I could literally read another 20 issues of the teams being separate and their adventures on Earth and in space. I’ve always been happy with what we got, but this run looms large in my head, and I’ve always wanted more.

To the matter at hand. I’m going to split this recap up, I’ll do the Earth team’s issues first, then the Khera team’s issues. It just keeps this easier to recap, still best to read them as they are presented.

On Earth, the team is breaking into the home of H.A.R.M. of the Troika. Seems as if Slag and Attica are out of town so the new WildC.A.T.s team decides to take on one of the old team’s enemies. I believe the team is meaning to apprehend H.A.R.M. and then put him into stasis like they did with Ladytron when they first got her. I guess by that I mean that is the rest of the team’s idea, I’m pretty sure that Tao meant for the big lug to end up dead the whole time. If H.A.R.M. didn’t die then there’s no raid on his funeral later, leading to no apprehending of Slag and Attica, thus no distraction during their break out for Tao to make his escape when his plan falls apart later on. The best part of the “Capture/Kill H.A.R.M. Plan” is when Majestic drops Ladytron through the roof of H.A.R.M.s place as an ambush. She wasn’t sure she was going to survive the drop, and she’d only just found out dropping her was the plan during her fall. In true Maxine Manchester fashion, she hilariously stuck the landing.


Because we’re in the future we all know what an evil git that Tao is, so it is kind of fun seeing him take advantage of Maxine’s bloodlust knowing that if she landed on H.A.R.M.s head she’d try to rip off his noggin, exposing his brain. Then knowing Majestic would take enough action to scare H.A.R.M. towards the back entrance where Max and Savant had already snuck in. Either move H.A.R.M. made, be it threatening Max or Savant once he found them, would always result in Tao taunting Max about his brother’s shooting abilities and mentioning H.A.R.M.s exposed brain. Kind of brilliant in a sadistic way. That’s our Tao!

On the topic of sadistic, the team decides that they might as well crash H.A.R.M.’s funeral and see what other baddies they can nab. This is all going down at the Church of Gort, a religion created by and for cyborgs. The team does damage to the floor as they bust up through the catacombs and they manage to take down Attica pretty swiftly. Slag proves more complicated until that uncouth bastard Tao decides to subdue Slag with some liquid metal. Why is this so extra heinous? Because the super-hot liquid metal was the melted down remains of H.A.R.M. that were going to be used to cast his grave. Ew. For good measure, the team also take in Deathtrap as a bonus, even though he was just there paying his respects to a fallen comrade.

27072_20060303155425_largeOk, let’s get to space where… well… things aren’t looking so keen on Khera and Void is the only one that seems to notice or care. In her looking for where the heck Pris is she checks in with each member of her old team. Jeremy is looking to go see the sights of Khera. Reno is learning more about his powers from a Kherubim Lord at the Shaper’s Guild. Zannah is back with her Coda where she is being treated like the high queen she is. Zannah is becoming kind of a jerk, she’s not alone, Emp is too but we won’t see that just yet. The power of local politics amplifing the worst of people and all that. When Void meets up with Spartan she sees him playing with other Spartan guards. He fills her in on the Kherubim Senate seat that Zannah and Emp are each after and compares Emp’s side to Republicans and Zannah’s to the Ku Klux Klan.

It takes some time for Void to find Pris, but once she does she’s in for a surprise. Turns out that Pris wasn’t out all night dancing in a nightclub like literally, everyone thought. Seriously, how shallow are they all and how shallow do they all think Pris is? Pris reveals that she’s been staying in a Daemonite ghetto since they landed on Khera. Why there? Because she has Daemonite blood. Why is there a Daemonite ghetto? Oh, for all the refugees of the Kherubim/Daemonite war. Refugees? Why yes, see, the war, well that’s been done 300 some years. Uh…. what?


Jeremy’s sightseeing takes him to an area underground called “Down-Town” where everyone looks like him. We’ve always seen other Kherubims and they’ve looked human, only Jeremy ever turned another color, now we know why. Technically, he’s Titanothrope, not Kherubim. Well. Kind of. Turns out that the Titanothropes are native to Khera, the Kherubim just took over their planet and made second-class citizens of the native population. Jeremy is finding all this out from a young woman he meets name Glingo, who he starts to develop a crush on. It isn’t long before Jeremy finds himself challenged by a local boy named Baxa. Baxa is Glingo’s brother and he doesn’t like Jeremy hitting on his lil sis. Of course, the challenge is a fight, and Jeremy uses his brains and beats Baxa, what does he win? Surprise, it’s Glingo! Oh Jeremy, what a pickle you’ve found yourself in now. Just looking for a little fun in what seems like paradise and you end up with an alien fiance. Jeremey’s excited confusion is replaced by frustrated confusion as soon as he gets back to his hotel room and finds Void, Pris and Reno looking pretty damn dour. Yikes! Odd day out for all the non-elite WildC.A.T. team members.

Continuity Corner:

  • The Earth events of “WildC.A.T.s” volume one issue #24 occur the day before issue #25 based on Majestic’s naration in issue #25, which means that most of “Deathblow” volume one issue #24 and “Gen13” volume two issues #8 & #9 are all happening at the same time.
  • Intentional or not, seeing Deathtrap without the other Mercs at the funeral is showing us the man’s softer side, leading to his eventual doubts about the mercenary lifestyle that he starts to have.
  • Arresting Deathtrap must’ve been a real wildcard for Tao. He goes with it, despite not knowing where it will lead. He thinks he makes the most of it when he tricks Hellstrike in “WildC.A.T.s” volume one issue #25 into taking some spy-tech on to SkyWatch II, but he’s mistaken. Ultimately it is Deathtrap questioning how the whole crime war got started and then putting it together for Cole that Tao is behind it all. If Deathtrap wasn’t at the funeral he would’ve never mentioned that while taunting Cole and then have all the other info spill out. One of the few things Tao couldn’t account for that lead to his undoing.
  • I’m going to have to guess that the Daemonites that were coming to join Helspont on “Reunification Day” in “WildC.A.T.s” volume one issue #4 were all either hardline supporters of a war centuries over or just homeless Daemonites that didn’t have anything better to do.
  • I’ve always been bothered that Jeremy stays in his Maul form this whole run. Not once does he go back to normal nerdy Jeremy Stone self. What’s wrong with looking like that guy on an alien planet, huh?

NEXT: “Deathblow” volume one issue #24 pages 1 through 17 by Brandon Choi, Tom Joyner, Jeff Mariotte, Geof Isherwood, Scott Kolins and Rick Bryant.


“StormWatch” Vol. 1 issues 23 – 24

this entry covers “StormWatch” Volume one issues 23, 23 1/2 and 24, as well as the short story “Defile & Strafe : Homecoming” from “Overstreet Fan” issue 2 which occurs between pages 10 and 11 in issue 24.

StormWatch_vol_1_023We kick off this storyline with Spartan joining the team. While a few have some misgivings about it, he eventually becomes an accepted member of the team. And what a time too, as the team is getting ready to head off to StormWatch’s moon base (MoonWatch? LunaWatch?) to find out where Despot and friends are doing over there. They have pretty much been killing… oh, everybody! Just because StormWatch has shown up these bastards aren’t about to stop that killing either! Look out StormWatch!

Speaking of killing, we all know that it’s coming, that is, of course, Diva biting it. We also see Despot hit Malcolm with the psychic whammy causing Malcolm to turn on StormWatch, probably faster than he would have. Let’s face it, Malcolm has always been bad at running with the right crowd, in and out of StormWatch. But yeah, Diva she is trying to sacrifice herself to give the team the time to get away from the moon base, but that doesn’t happen. With her down Despot threatens the entire team and who steps up to challenge him? Lil Mr. Spartan of course!

StormWatch_vol_1_023halfMeanwhile, back on Earth, the UN council begs Henry Bendix to come back to StormWatch. He relents before agreeing, but this time it’ll be on his terms. Those terms being that there is no more UN council telling him how to run his team! It’s a big ask, but due to the circumstances, they agree. He’ll answer to the UN but not a bunch of bureaucrats. He has a plan, but it’s a doozy!

With the team all back on board StormWatch, Bendix gives Christine a little ringy ring to tell her what’s up. It goes something like this, “You’re a good Weatherman. Hey, I’m your boss again! And oh yeah, I gotta plan to finish off Despot! Whee! Get everyone off of SkyWatch.” That’s right, the plan is to stick around on SkyWatch just long enough to lure Despot and the WarGaurd (with Doreen & Stricture featuring Malcolm King) and then crash the whole thing into Death Valley because Henry is nothing but poetic in his large scale murder.

StormWatch_vol_1_024It’s a crazy plan… but it works… it actually works! Hellstrike stays behind to be the one that goes down with the ship. Actually, he volunteers for the job remember that he’s survived out in space before and heck, this is already his second lease on life, might as well use it to take out the worst villain he’s ever known. And like I said, it works! Despot and his cronies board, notice Hellstrike is the only one around, they go to rough him up and he sets SkyWatch on its way down! They seemingly kill Hellstrike and then start to panic like little babies.

Meanwhile, back on Earth (hey I got to say that twice in this write-up, rad!) Battalion shows up with Timespan. Time for issue 25 of “StormWatch” volume one to happen… again…

Continuity Corner:

  • Spartan expected his consciousness to get uploaded to another body after his current one got destroyed during “WildStorm Rising.” We all know Marlowe has a back-up with him on board the Kheran spaceship and the only other reason I can think that Spartan didn’t upload to any others was that he was out of them. I mean he did burn off 3 back-up bodies during “Spartan : Warrior Spirit” so maybe he was in his last official body and didn’t know it at the time. Luckily Link had his back to fix him up!
  • I’d always had the “Homecoming” short story falling in between issues 23 1/2 and 24 until I noticed what Despot told Malcolm on page 7 of issue 24 to remove his StormWatch uniform and find some other attire as he sees the uniform as offensive. Later when the two of them show up again Malcolm is wearing a dark navy blue jump suit. When we look at “Homecoming” we see that’s exactly what Malcolm is wearing. So, while “Homecoming” can narrative fit earlier (like I thought) the art in questions means it has to occur after page 7 of issue 24 and before they reappear on page 16.
  • Why exactly should “Homecoming” be read between pages 10 and 11 of issue 24? Well, pages 7 through 10 are detailing Christine’s report to Henry about the team’s escape from the Moon base. Pages 11 – 16 are all part of a scene that narratively would be hard to break up. It’s pretty much the only place to squeeze it in at all!
  • Oh, what is “Despot & Strafe: Homecoming” about? It’s a little two-page story of Despot trying to bond a bit with his son, Malcolm. They fly to Earth and go back to Despot’s hometown. Despot monologues and then kills two kids. It’s not much, but it does bring up the question of why didn’t Despot fly off of SkyWatch once it was in crash mode.
  • While this all leads to “StormWatch” Vol. 1 issue 25, I’ve always found it best not to re-read it again. Or if you do, put plenty of time between it and reading issue 26. For real, the recap on page 1 of issue 26 makes you feel foolish for spending time re-reading 25.

NEXT: “StormWatch” Vol. 1 issues 26 & 27 by H.K. Proger, Jeff Mariotte, Renato Arlem, Ron Lim, Keith Champagne, Rich Faber, Robert Jones, Dan Panosian and John Tighe