Tag Archives: Dan Panosian

“Wetworks” Vol. 1 issues 9 – 11

This entry covers “Wetworks” volume one, issues 9 through 11 by Whilce Portacio, Francis Takenaga, Steven Grant, Dan Norton, Mark Pacella, Tom Raney, Mike S. Miller, Dan Panosian, Sal Regla, Scott Williams and Sandra Hope.

wetworks_v1_009Ugh. Just… I mean… sigh… these three issues… these three damn issues… Ok to be fair issues 9 and 11 are pretty good! I guess it’s just issue 10 that sticks in my craw a bit. To be fair, I’m not against fill-in issues at all… it’s just that this one seemed pointless. Also, it’s not even written by Portacio and/or Takenaga. I understand when Whilce can’t draw fast enough to keep up, that’s fair, but at least keep one of the writers on the book so that it all makes relative sense. As it is, we have such a large story with a lot of moving pieces, then to have issue 10 tossed in the middle of the mix makes everything even more disjointed than it needed to be.

Mr. Waering is having the Wetworks crew sneak into the big coronation of Drakken as the new head of the Vampires. It is such a big deal the other Night Tribes are in attendance. Even Waering himself! Basically, it’s a big ole party to show that the Blood Queen is out of power. Bonus for us, we get to meet some of the other Night Tribes, like those little hippopotamus looking fellows and some freakin’ dwarves! So what exactly are Dane and crew there to accomplish? You’d think it is to kill Drakken, but it seems in the end, unbeknownst to the Wetworks team, they were just there to run interference while other werewolves capture Drakken to take him to Waering, the Jaquar, for him to kill Drakken.

wetworks_v1_010Once the fighting starts Dane and Claymore manage to get pretty close to Drakken, then Drakken pulls out some kind of device and tosses it at Claymore. It flies right into his forehead, sticks there and then makes his symbiote go nuts and is also trying to kill Claymore. This effects Dane’s symbiote and his mind via some crazy psychic feedback. He’s starting to remember back to when Void was telling him that Jester was something other than he seemed. This then turns into a hallucination with Dane and Void merging and having an existential crisis. After freaking out for about a century about how big and empty the universe is, and how we’re all so small, Dane snaps out of it and gets back to the real world. Looks like it’s time to call in Mother-One to save their asses from Drakken and other vampires and have Dozer save the whole team from this entire debacle.

wetworks_v1_011So… um… OK. In the end I guess Wetworks did their job, they killed a lot of vampires, but they didn’t kill Drakken. Drakken killed a lot of everyone, included vampires from his faction, the ones that had saved him from getting killed by werewolves. Drakken’s thingy has left Claymore is hella wounded. A version of Pilgrim pops in and saves Dane’s bacon. The underground city of Dras’adin is starting to crumble. And finally, the Blood Queen is ready to party now that she has no more royal responsibilities and Persephone is all “Oh boy, here we go again” and rolls her deep red eyes.

Continuity Corner:

  • The events that Dane are remembering with Void are from “Wetworks” volume one issue 8. But the landscape looks a lot more lush this time around.
  • Issue 10 seems to happen between the last few pages of issue 9. I mean Dozer is called in to crash the party at the end of each issue.
  • Pilgrim is back for a hot second before she officially comes back in “Wetworks” volume one issue 19.

NEXT: “the Lone One : a Tale Every Vampire Knows” back-up stories from “Wetworks” volume one, issue 7, 9 – 11 by Tom Harrington, Jeff Rebner, Mark Pennington and John Lowe.

“Union” Vol. 2 issues 5 & 6

this entry covers issues 5 and 6 of “Union” volume two

union_v2_005Union, this dude can’t catch a break. He gets home from his big adventure, helping to save the world with his part-time job at StormWatch, and he gets into a fight with his kinda-sorta-girlfriend. He’s also still paying for his drunken escapades in Chicago with the Savage Dragon. Not that I blame Jill at all, Union is just up and leaving without any kind of explanations. He’s playing an “asking forgiveness is easier than asking permission” kind of game, and fellas, that never ends well. But, by the end of the argument, he lets Jill know that she quit her crummy waitressing job, which does make her feel a little bit better.

When Union goes to think over the happenings of “WildStorm Rising” and about finding his place with StormWatch as well as with Jill, he’s interrupted. No mind that he’s sitting atop the Statue of Liberty, when someone wants to find you, they’ll find you. The “they” in this case is the witch Rhiannon. She pretty much just straight out casts a spell that sends Union into a parallel universe.

Luckily, Union is dropped off in this new universe pretty much where he was in his universe. Also, this universe’s Rhiannon was there to greet him. I call this the Sideways Universe after the title of issue 5 because, why the hell not, you know. It’s better than nothing. So, Sideways Rhiannon catches Union (and the reader) up to speed on an evil bastard named Lord Necros who has pretty much taken over either much of the world or just New York and the rest of the world lives in fear of him. He’s done this through magic, which is a bit more powerful here in the Sideways Universe.

Union_v2_005-fairchild

Sideways Rhiannon leads Union to her team’s hideout. Only it looks to Union as if they’re getting hit by a subway car! Not so, it’s just Sideways Alex Fairchild using his telepathy to make you think a subway car is hurtling at you! Oh, those crazy Team 7 guys! Sideways Rhiannon gives some more background on Necros’ rise to power, and we see a bit more of Necros getting mad and wanting to crush Sideways Rhiannon’s new champion, but not much happens until the end issue 5 when Sideways Caitlin Fairchild shows up! And by “not much happens” I mean that the hidden rebel base is found by some of Necros’ minions and Sideways Caitlin Fairchild shows up, took them down and being all sassy.

union_v2_006A few days prep and now it is time for the main event. It’s time to take the fight right to Necros himself. Union, Sideways Rhiannon and the Sideways Fairchilds lead the cause. But when it comes to the big battle vs. Necros, Union starts to lose his nerve. Come on Union, don’t be a big baby! Suddenly Union is down there, mixing it up with Necros, but he isn’t doing too well. In fact, it looks like Union got killed by Necros in a huge purple blast! What? Is this the end of our hero? Wait, no, of course not, it was just Sideways Alex Fairchild and his wacky powers of perception!

Sideways Alex Fairchild’s death turns out not to be in vain. It gave Union the balls to jump into the fight. And bonus, because of everyone, even Necros, thought that Union was already in the fight, Necros used a ton of power when he shot the snot out of Sideways Alex Fairchild, leaving him fairly weakened. Before Necros can draw more power Union starts to share the energy from his justice stone/staff with Necros. It is more than Necros can take and he croaks, too.

Union_v2_006-shot
Sideways Alex Fairchild pretending to be Union ends up for realsies dead.

Ultimately, Union has saved the day. Sideways Rhiannon helps Union heal fast so that she can get him home. Before he goes away, Sideways Caitlin Fairchild tells him to leave normal Caitlin Fairchild alone, cuz he’s nothin’ but trouble! When Union is back to his normal reality he’s told by the regular Rhiannon that she’s left him a gift back at his home. The gift turns out to be Jill Monroe with a magically changed mind about how mad Union had made her. Messing with somebody’s mind like that? Not cool Rhiannon, not cool at all!

Continuity Corner:

  • Last we saw Rhiannon she was taking over the body of Rainmaker in the “Gen13: the Unreal World” one shot.
  • Sideways Rhiannon informs Union that his justice stone is a living creature as much as he is. This is kinda seems like new information to Union, but it also seems he’s suspected this. I mean, he’d flat out know it was living if he had been paying attention as a kid in “Union” Vol. 1 issue 0 where his people explain it to him in school.
  • I always wanted to know why there wasn’t another Union for the Sideways Universe. What happened to their Union? We know alternate Unions exist, or at least we will once we meet The Sword during “Fire from Heaven.”
  • Sideways Rhiannon mentions that the version of Necros in the regular WildStorm Universe never had a chance to get as powerful as hers. I was always wondering if we’d ever meet him. I suspected Cull from “Gen13: the Unreal World” due to it also featuring Rhiannon, but so much of it doesn’t quite feel right or add up for my liking.
  • Sideways Alex Fairchild mentions that he’d lost another of his children to Necros, which is another in a long list of hints that Caitlin has a sibling. We get it already WildStorm!
  • We’ll visit the Sideways Universe again sans Lord Necros at the end of “Savant Garde” issue 2 and several issues after that.
  • Speaking of alternate universes this is only the second for sure one that we know about. The other one is where that Alternate Pilgrim from “WetWorks” is from. I still have my suspicions about where exactly the Huntsman and pals came from in “WildC.A.T.s” Vol. 1 issue 10, but that could just be space. Next up we have the parallel universe that all the baddies from “Fire from Heaven” live and that’s about it… well until Ellis comes along and busts open the Bleed!

NEXT: “Backlash” issues 9 – 11 by Brett Booth, Jeff Mariotte, Sean Ruffner, Dan Norton, Melvin Rubi, J.J. Kirby, Sanda Hope & Edwin Rosell

“StormWatch” Vol. 1 issues 26 & 27

this entry covers issues 26 and 27 of “StormWatch” volume one including the epilogue in issue 27

stormwatch_v1_26Alright, time to find out who the mystery man that shot Despot in the back was! Woo hoo! Aw yeah! And… uh… what? Huh? So turns out that blast didn’t happen? What? We get a full page rerun of Despot yelling at Timespan, word for word, and then… no blast? We even get the same “You may’ve beating Battalion, but you don’t stand a chance against me old man” line but no blast from behind before it is delivered? HUH? REALLY! All the text is line for line replicated but none of the action is!? That’s B.S. man! Ok, now that I’ve said my peace it is time to move on.

Looks like the mystery shooter is Battalion! I mean NOT the mystery shooter because he DIDN’T SHOOT THIS TIME! Ugh! For realz! Yes, I’m still on this! AGH! So, so, so frustrating! Ok, deep breaths… yeah, it’s Jackson King, back from the dead to kick his dad’s ass again. He took what he learned in his past when he was brought to issue 25 and trained in exactly in how to beat Despot. We also learned that Jackson faked his own death so that he could devote all of his time to his new mental training. I’ll admit, it was nice to see Jackson back, but man, I wish it could’ve waited a bit more. Warning, fanboying out time: I wish it was Malcolm finally overcoming his father and being the one to put him down. In issue 25 we saw him break away from Despot for a few minutes when he saw Jackson. I would’ve had Malcolm take down Despot (much the way we see in the comics already) but he’s channeling some unknown source of power. At the end of issue 27 or even later we find out that it is Jackson supplying that power to Malcolm somehow. Special King brother power or something. Jackson knew that he can affect Malcolm to break Despot’s hold, so we have them team up to take him down, only we keep Jackson’s involvement a secret for a few issues because it is way anti-climactic the way it actually ran. Oh, I wonder who the badass that just took out Despot after Jackson left. Oh, it’s Jackson… sigh… OK.

The fight goes on, it’s Despot vs. the New Battalion (he actually calls himself that), and he’s pulling out all the old tricks, getting in his head, using StormWatch and the WarGuard as puppets to bash Jackson up. Standard Despot stuff. Jackson eventually uses his new increased powers in conjunction with the downed SkyWatch circuitry to wrest Despot’s control over everyone near by. Jackson then starts to do a real number on his dear old Pops, right before Henry Bendix teleports in to pop Despot in the back of the head with a standard gun.

stormwatch_v1_27A standard gun you say? That’s not going to work on Despot! You fool! But it buys StormWatch enough time to teleport all of their personnel out of there and back to the U.N. building. Not that this is going to stop Despot for long, he gets to NYC from Death Valley, CA pretty quickly for an old guy that just almost got his head blowed up. It’s then that it is decided that Jackson and Spartan, the two StormWatch members that Despot cannot control, are going to fight him to the death. And to the death it is, for Spartan and for Despot. So yeah, that’s it for those two!

Before we leave, Timespan just has to dick around with Jackson again. Jackson is pretty pissed about it all despite it working as well as possible, and better than if he didn’t see exactly how the threat of Despot would rear its head. Before Jackson can give Timespan “what-for,” Nadia, the Traveller, pops in to give Timespan chrono-spankings or whatever. Timespan gives her the slip, then takes Jackson several months into the future and then leaves. If you’re sitting there thinking “WTF?” well buddy, I’m right there with you!

Continuity Corner:

  • For all my pissy-pants-ness I’m glad to have Jackson back! I just think it could’ve been handled better/different. When we do get him back he is noticeably less buff than we’re used to, which is how he’ll pretty much look from now on. I wonder if this was intentional or not. Not that he’s not muscular anymore, but he looks more like a regular tough guy than a body builder now.
  • In issue 27 we see several people watching the fight between Jackson, Spartan, and Despot on television, which means, I have some reading order rearranging to do!
  • Union home with Jill and not fighting, so that has to come after “Union” vol. 2 issue 6.
  • We see Slayton and Jack Rhodes watching from one of their safe houses. Since we know that Marc and Jack were staying together when Jodi started to live with them we can assume this is after “Backlash” issue 11 and they just went back to that safe house, no reason not to. We can’t really wait until the end of the next “Backlash” story arc in issue 14 because Marc finds Cray in his kitchen and Jack is on his way to Gamorra. So yeah, this all tracks, go me!
  • Cole is just hanging out with the television off. That’s my boy, making it easy on me!
  • Gen13 hanging out watching TV, yeah, this works too. As long as they’re in La Jolla, this is a pretty regular sight. Seeing as how they’ll be leaving La Jolla soon to visit Coda Island in “Gen13” Vol. 2 issue 3, this slots right in.
  • What kills me is we see the new WildC.A.T.s watching, which means this has to happen after the Ladytron special, “WildC.A.T.s” vol. 1 issue 21, and if we’re going to be fair also issue 22. I hate to push that up only because I like to keep the mystery of the final fate of the original WildC.A.T.s team for as long as possible, but it looks like it can’t be done. Issues 23 – 27 of “StormWatch” vol. 1 take place over the course of a night, while these issues of “WildC.A.T.s” take place over weeks at best. Looks like I’m going to have to push those up, too.
  • Whoa, Bendix is ready to take out Despot with a gun to the back of the head! Looks more like the evil bastard we’ll all come to know and loathe in the Ellis run of “StormWatch!”
  • With Jackson landing in the future we’re going to have 2 months of… ehh, pretty dull “StormWatch” until he pops back up in issue 30. The best things we get out of them are Flint and Swift.
  • Because of the crash of SkyWatch and the fact that we only saw StormWatch members rescued, this leaves a whole lot of evil bastards on the loose that didn’t bite it in that battle. This is why Slayton eventually runs into Talos in “Backlash” issue 23. Did the U.N. just assume everyone they didn’t teleport out died?
  • At the end of “WildStorm Rising,” it seemed like StormWatch was taking Helsponts body because they could properly confine it. I guess now we know how he got free to go back in time when we later see him “WildC.A.T.s” vol. 1 issue 45.

NEXT: “Gen13: Ordinary Heroes” issues 1 – 2 by Adam Hughes and Mark Farmer

“StormWatch” Vol. 1 issues 23 – 24

this entry covers “StormWatch” Volume one issues 23, 23 1/2 and 24, as well as the short story “Defile & Strafe : Homecoming” from “Overstreet Fan” issue 2 which occurs between pages 10 and 11 in issue 24.

StormWatch_vol_1_023We kick off this storyline with Spartan joining the team. While a few have some misgivings about it, he eventually becomes an accepted member of the team. And what a time too, as the team is getting ready to head off to StormWatch’s moon base (MoonWatch? LunaWatch?) to find out where Despot and friends are doing over there. They have pretty much been killing… oh, everybody! Just because StormWatch has shown up these bastards aren’t about to stop that killing either! Look out StormWatch!

Speaking of killing, we all know that it’s coming, that is, of course, Diva biting it. We also see Despot hit Malcolm with the psychic whammy causing Malcolm to turn on StormWatch, probably faster than he would have. Let’s face it, Malcolm has always been bad at running with the right crowd, in and out of StormWatch. But yeah, Diva she is trying to sacrifice herself to give the team the time to get away from the moon base, but that doesn’t happen. With her down Despot threatens the entire team and who steps up to challenge him? Lil Mr. Spartan of course!

StormWatch_vol_1_023halfMeanwhile, back on Earth, the UN council begs Henry Bendix to come back to StormWatch. He relents before agreeing, but this time it’ll be on his terms. Those terms being that there is no more UN council telling him how to run his team! It’s a big ask, but due to the circumstances, they agree. He’ll answer to the UN but not a bunch of bureaucrats. He has a plan, but it’s a doozy!

With the team all back on board StormWatch, Bendix gives Christine a little ringy ring to tell her what’s up. It goes something like this, “You’re a good Weatherman. Hey, I’m your boss again! And oh yeah, I gotta plan to finish off Despot! Whee! Get everyone off of SkyWatch.” That’s right, the plan is to stick around on SkyWatch just long enough to lure Despot and the WarGaurd (with Doreen & Stricture featuring Malcolm King) and then crash the whole thing into Death Valley because Henry is nothing but poetic in his large scale murder.

StormWatch_vol_1_024It’s a crazy plan… but it works… it actually works! Hellstrike stays behind to be the one that goes down with the ship. Actually, he volunteers for the job remember that he’s survived out in space before and heck, this is already his second lease on life, might as well use it to take out the worst villain he’s ever known. And like I said, it works! Despot and his cronies board, notice Hellstrike is the only one around, they go to rough him up and he sets SkyWatch on its way down! They seemingly kill Hellstrike and then start to panic like little babies.

Meanwhile, back on Earth (hey I got to say that twice in this write-up, rad!) Battalion shows up with Timespan. Time for issue 25 of “StormWatch” volume one to happen… again…

Continuity Corner:

  • Spartan expected his consciousness to get uploaded to another body after his current one got destroyed during “WildStorm Rising.” We all know Marlowe has a back-up with him on board the Kheran spaceship and the only other reason I can think that Spartan didn’t upload to any others was that he was out of them. I mean he did burn off 3 back-up bodies during “Spartan : Warrior Spirit” so maybe he was in his last official body and didn’t know it at the time. Luckily Link had his back to fix him up!
  • I’d always had the “Homecoming” short story falling in between issues 23 1/2 and 24 until I noticed what Despot told Malcolm on page 7 of issue 24 to remove his StormWatch uniform and find some other attire as he sees the uniform as offensive. Later when the two of them show up again Malcolm is wearing a dark navy blue jump suit. When we look at “Homecoming” we see that’s exactly what Malcolm is wearing. So, while “Homecoming” can narrative fit earlier (like I thought) the art in questions means it has to occur after page 7 of issue 24 and before they reappear on page 16.
  • Why exactly should “Homecoming” be read between pages 10 and 11 of issue 24? Well, pages 7 through 10 are detailing Christine’s report to Henry about the team’s escape from the Moon base. Pages 11 – 16 are all part of a scene that narratively would be hard to break up. It’s pretty much the only place to squeeze it in at all!
  • Oh, what is “Despot & Strafe: Homecoming” about? It’s a little two-page story of Despot trying to bond a bit with his son, Malcolm. They fly to Earth and go back to Despot’s hometown. Despot monologues and then kills two kids. It’s not much, but it does bring up the question of why didn’t Despot fly off of SkyWatch once it was in crash mode.
  • While this all leads to “StormWatch” Vol. 1 issue 25, I’ve always found it best not to re-read it again. Or if you do, put plenty of time between it and reading issue 26. For real, the recap on page 1 of issue 26 makes you feel foolish for spending time re-reading 25.

NEXT: “StormWatch” Vol. 1 issues 26 & 27 by H.K. Proger, Jeff Mariotte, Renato Arlem, Ron Lim, Keith Champagne, Rich Faber, Robert Jones, Dan Panosian and John Tighe

“WildStorm!” issues 1 – 3

this entry covers issues 1 through 3 of “WildStorm!” an anthology of short stories, some which were longer stories divided up between issues 

I’m just gonna start off this entry by letting you all know that I’m just going to break it up into the individual stories. I’m not sure if there is very much to tell as some of these stories are rather short. When it comes to short story collections, they sometimes work better if you divide all the stories up so that they can occur better with their respective titles, but in this case, the first three issues work pretty great all together like this for their respective titles.

In the Gen13 story, “Now Departing from Gate 37” we have Roxy and Grunge shipping a package for Lynch at the San Diego airport. While on this chore they witness two shady individuals try to kidnap a child. Of course, they save the kid, by crashing a helicopter, and also find out that the would-be kidnappers are from I/O! They figure the boy must be gen-active and that’s why I/O was after him. Roxy and Grunge tell the family, due to no one seeing them cause the helicopter crash, a freaking helicopter crash, it would seem that anyone from I/O would assume that the boy died in the crash along with the agents. Since the family is going to Chile, Grunge just tells them to stay there and hide, no one knows the boy survived, so if you keep a low profile you shouldn’t be bothered again by any secret government kidnappers.

The “Deathblow” story isn’t so much a story of Michael Cray, so much as it is something that happens while Cray is around. This seriously could’ve happened to any of the WildStorm heroes, but it happens to befall Cray. So there Cray is, stuck in traffic and there’s a crazy guy yelling in a Celtic language who rode a stolen horse over Cray’s car and busted the windshield. I’m not being rude, the dude is legitimately crazy. Of course, Cray has no idea of this until after he’s done kicking this dude’s ass and the guy’s doctor fills him in. Not that Cray seems to care, he just wants to know who to bill for his car repair. To be honest, this doesn’t really feel much like Cray at all. It feels a lot more like Brock Sampson, to tell the truth.

In the “Spartan” story we find the titular Spartan scoping out a factory that’s producing Hunter-Killers. In fact, they’re new improved Hunter-Killers! Also, Spartan’s not the only one, Ben Santini and the Black Razors are there too. No one is really happy about this “team-up” to stop a bigger bad and spend more time bickering amongst themselves rather than investigate the factory. Worse comes to worse and Santini is knocked out and the Razors aren’t sure who to follow. First, they follow Fleming, until they all decide he’s a dink and they start taking orders from Spartan. During all of this Spartan is having a crisis of conscious as to why anyone would follow him, a robo-man. In the end, the Hunter-Killers are stopped, the factory is in ruins, Santini is fine and Spartan learns a valuable lesson about himself and teamwork. Gag.

In “Taboo” we finally learn how Amanda Reed ran afoul of the Cabal and ended up in Purgatory Max. I’ll admit I had my doubts about this tale, but the creative team pulled it off fine. See, the Cabal was trying to trick Amanda into killing the doctor that first bonded her symbiote suit to her. Amanda, didn’t want to, she fled, and Pike finished the job. Once the doctor was found dead, the authorities reviewed the security footage from the doctor’s office and found Amanda all over them. They hunted her down, captured her, had her stand trial. She was found guilty and then sentenced to Purgatory Max for life. Well at least up until Slayton came to break her out.

Finally, we get Union starring in “My Enemy, My Monkey” a short little yarn that is… well, it’s about the dumbest story in these books. Union sees a giant cyborg gorilla being ridden by some kind of samurai lizard man in the middle of New York City. Union dives in to stop this crazy occurrence, only to find out he’s on the set of a movie. How hilarious. For me, it doesn’t track, simply for how damn long the fight goes on before the director yells “Cut!” Also, throughout the whole story Union is still treating the man in the gorilla suit as if he is an actual gorilla, and Union has never seemed that dense or ignorant before. Hell, he just saw the lizard samurai take off his mask, he should’ve put two and two together like we’ve seen him do before! Also, there’s a crazy fan that wants revenge on the actor playing the lizard samurai, revenge by shooting, and Union stops him because, hell, he’s there. Man, this is dumb. I’d almost rather see this lizard samurai/cyborg gorilla movie!

Continuity Corner :

  • I’m basing the Gen13 story placement off of that fact that it was reprinted in the “Backlist” trade along with other early adventures of the team. In that book, it occurs between issue 0 and issue 1 of volume 2. From a storytelling perspective, you need something in between those issues to justify the time jump that occurs between issues, most noticeably seen with Rainmakers hair length. “Now Departing from Gate 37” is just another one of the things they did in the period. With us reading this as part of the WildStorm Universe, on the whole, we have other titles showing us time progression to account for that.  So, yeah, we’re keeping it in the early days where it is needed, but we are having a different placement than if we were reading it as just a perfect progression for “Gen13”
  • For the placement of “Deathblow,” I think this is the time that Cray spent in New York telling Rayna about the Los Angeles job, in “Deathblow” Vol. 1 issues 13 and 14. It also explains why he’s so close to Virgina before we see him in “Deathblow” Vol. 1 issue 16.
  • From the way that Spartan talking about Marlowe, it’s pretty clear that the little guy is still around, so it has to take place before “WildStorm Rising.” Also, Spartan isn’t wearing his StormWatch gear so it can’t have happened after “WildStorm Rising” at all. And because Marlowe basically disappears after he gets back to Earth during “Fire from Heaven” there’s no place for this story to take place at any other time.
  • I also like to think that this is what Spartan was up to when Warblade was off in “Warblade : Endangered Species”.
  • It is nice to see the Black Razors as depicted in WildC.A.T.s Vol. 1 issues 15 & 16… well pretty much. Coleman isn’t really the right skin color, but everything else is close enough.
  • There’s a member of the Black Razors being referred to as simply “Fleming.” No word on the first name being either Alex or Cyril.
  • While everyone wants to seem to place this Taboo story much earlier in the timeline, because it is her origin, both parts are clearly labeled “Five years earlier,” so it’s a flashback. Also, having this story take place right before she’s on the lam again in “Backlash” issue 7 adds a certain sense of tragedy to that storyline. She’s not good at running on her own. Also, “Backlash” issues 1 through 5 are so tightly strung together there wasn’t room to put it closer to her introduction.
  • When Slayton was breaking into Purgatory Max to get Taboo in the first place there was such a big deal made about him both breaking in and out, as if no one had ever done that before. Obviously, Pike had, or else how could he have been there to taunt Amanda? I just don’t see the authorities letting Pike just come and go as he pleases.
  • I think this is a good place for “My Enemy, My Monkey” as well, because Union is still in New York at the end of “Union” Vol. 2 issue 2. He goes to Chicago in “Union” Vol. 2 issue 3 and we don’t see him leave that city at the end of the issue. Also, there’s no real explanation as to how he got onsite to start fighting with Majestic by the time issue 4 rolls around, he’s just there. There’s not a lot of decent windows for this story to take place, honestly. I was surprised I found this one!

Where to find this story:

  • the Gen13 story is collected in “Gen13: Backlist” trade paperback

NEXT : “Union” Vol. 2 issue 3 by Mike Heisler, Ryan Benjamin, and Tom McWeeney

“Savage Dragon” Vol. 2 issue 13

this entry covers “Savage Dragon” Vol. 2 issue 13, the Image X-Month version written by Brandon Choi and penciled by Jim Lee.

savagedragonvol2_13Alright, right at the top, why am I doing an issue of “the Savage Dragon?” Well, listen up kids, here’s a story about the craziness of ’90s comics and it’s called “Image X-Month!” See, “Image X-Month” was a “clever” “marketing” “ploy” that was a lot more fun than was intended. In it, each of the 6 Image Comics founders, would take on an issue of another Image Comics founder’s main book. I mean, each book was pretty closely tied to each of the creators, so this would be a silly little shake up. I only picked up Eric Larsen doing “WildC.A.T.s” and Jim Lee doing “the Savage Dragon” as I was picking up “WildC.A.T.s” regardless, but I wanted to see the other side of the coin with Lee and Choi doing “the Savage Dragon.” Little did I know it was going to end up being a pretty important Grifter book!

Seriously though, and I’ll get into this in a few weeks, but Eric Larsen gave us a pretty fun little “WildC.A.T.s” book for Image X-Month. Sure, Savage Dragon and the Freak Force figure into the story, but it is mostly a “WildC.A.T.s” cross-over issue. In “the Savage Dragon” the Dragon is a mere bit player. If I was a “Savage Dragon” fan back then, I would’ve felt super short changed! Not sure how the other four books fared, but this always seemed a bit unbalanced to me, even though I was basically getting what I wanted, a Grifter solo book!

So we pick up with Cole and Alicia Turner living it up in Chicago. We find out that this is the old stomping grounds of Cole, he grew up in Chicago, not only that, but he used to do some work for the mob as well. The mob is alive and well in Image’s Chicago, as regular readers of “Savage Dragon” know. One booth over and there is some of that well-known mob action going down. Also, out on the street, the Savage Dragon and some of Chicago’s finest are monitoring the situation.

Of course, a fight breaks out. Mobsters never do mob stuff subtly anymore. Cole, seeing bullets flying gets in on the action too. Whether it’s to protect Alicia or just shoot some obviously bad dudes, it’s unclear, actually, it’s probably both. The main guys shooting up the joint are Spetsnaz and Max, and they are shooting on behalf of a new wanna-be boss named Demonseed. It’s at this point I wish I’d read “the Savage Dragon” because seeing Demonseed, who has a Darth Vader Mask on under the bubble dome on his bright red armor, that has bat wings, being taken as a credible mob boss type is nuts. But, as not a regular “Savage Dragon” reader, I guess I don’t know what Dragon nemesis Overlord looks like, so this could be keeping in line with the tone of the book. Cole recognizes Spetsnaz clearly, and Max a bit, before Max fires a bullet at Cole that causes him to pass out. Then the Savage Dragon and the police kick down a wall to join the fight. Some of the mob guys have goddamn “flash suits” and the Dragon’s partner gets shot up by Spetsnaz as he and Max get away. As sad as that all is, all I’m thinking is that “flash suits” are still hella-dumb.

Next thing we know Cole is waking up in a hospital and getting grilled by the Dragon. It doesn’t last long as Alicia soon turns up pulling US government rank on behalf of I/O to get Cole out of there. While Alicia wants to get Cole to safety, he knows that he has to go find this Max character.

What is so special about Max you ask? Turns out, he’s Cole’s little brother. Not only that, apparently he’s also an I/O secret agent, infiltrating the Chicago mob scene. While Cole is off talking to his bro filling the readers in on the former, Alicia is looking up I/O files figuring out the latter. Bad news for Alicia, this is when Spetsnaz breaks into her hotel and kidnaps her, leaving a note for Cole, written in lipstick on the mirror, like some horrible 1980’s urban legend. Of course during the kidnapping someone in a neighboring room called the cops, so when Cole shows up, so does the Dragon. This series of near-misses and misunderstandings is hitting a “Three’s Company” kind of level.

So Cole fills the Dragon in on what’s going down. There’s an arm’s shipment at the docks for Demonseed, so he and Spetsnaz will be there to collect. Also, they have Alicia. Also, Cole has a guy on the inside, Max. The team up happens, the Dragon and Cole burst in guns blazing, Max jumps in and as soon as Alicia is free she also picks up a gun. Demonseed and Spetsnaz are on the run, trying to get away in a small boat when Cole opens a crate to find a rocket launcher and blows the escape boat to hell.

And that’s it, team up over. The Dragon feels like he got what he wanted, the bad guys and their weapons off the streets, so he has no reason to detain or delay the Cash brothers or Alicia any longer. Max and Cole exchange hugs and catch up a bit, and now it’s time for Cole to Alicia to head back to New York.

Continuity Corner:

  • I’d always had this happening right before “WildC.A.T.s” Vol. 1 issue 14, the other Image X-Month book, but I realized, we have Cole here with Alicia and not in New York. It makes the most sense that this is post “the Kindred” series and before his return to New York in “WildC.A.T.s” Vol. 1 issue 12.
  • When Cole is in the hospital we’re introduced to nurse Ann Stevens. We’ll see much more of her in “WildC.A.Ts” Vol. 1 issue 14.
  • This is the first we see of Max Cash AKA Max Proffit, who will become a big player in the book in “WildC.A.T.s” Vol. 1 issue 21.
  • Real world moment, Cole and Max’s secret spot is up on top of this apartment building across the street from Wrigley Field where they would watch Cubs games together. I’m trying to figure out where this could be. I grew up in Illinois, I made it to a handful of Cubs games, and have hung around the general Clark & Addison area, can’t think of any logical place this could be. Then again, it’s been ten years since I’ve been around there, there could be gaps in my memory.

Where to find this story:

  • the “Savage Dragon : Team-Ups” trade paperback

NEXT: “WildC.A.T.s” Vol. 1 issues 10 – 13 by Chris Claremont, Jim Lee and Scott Williams (with H. K. Proger, Ryan Benjamin, Dan Norton, Richard Johnson, Al Vey, Tom McWeeny and Karl Story)