Tag Archives: DV8

“DV8” vol. 1 issues 1/2 and 5

This entry covers the “DV8” issues 1/2 and 5  by Warren Ellis, JJ Kirby, Humberto Ramos, Randy Elliot, Dexter Vines, Saleem Crawford, Sal Reglas, and Wendy Fouts.

DV8_v01_halfOur first story concerns the DV8 kids sitting around telling the grossest things they’ve ever experienced. Whoever has the least gross story has to drink an unholy concoction of various liquids from about the penthouse. This “half” issue is more a less an excuse from some gross out humor from Frostbite, Sublime, Evo, Powerhaus, and Copycat. Each story escalates until we get to Copycat, and before she can think of one Sideways Bob pops in to see what the game is about. And if it is gross stories you want, Bob has them for days. He tells so many the kids eventually beg him to stop. To that Bob declares that he is the winner, and that the winner makes a new rule. His rule is that all 5 of the kids have to split the bowl full of gross liquid at the center of the table as Sideways Bob hands out straws to the DV8 kids.

start drinking

DV8_v01_005In issue 5 we have all the kids, including Threshold and Bliss on a mission to steal some teleportation device from some Japanese inventors. The Japanese firm was supposed to create new this “teleplate” for StormWatch, but their new invention also created what amounted to “free energy” which is why they probably won’t hand it over to StormWatch. It’s also why Ivanna wants it.

The kids break in and Threshold is going… well, kill-crazy, but that’s pretty normal for him. As the rest of the DV8 kids are defending themselves and getting a few shots in Copycat vanishes. Turns out that Copycat stepped on a teleplate and no one is sure where she went. That fact doesn’t matter to Threshold, he’s found a teleplate, that’s the mission, time to go home. This, of course, does not wash with the rest of the kids.

deadWhere is Copycat? She’s seeing herself in an endless white void. In case you forgot, Copycat has several different personalities that rattle around in her head. They are all conversing amongst each other trying to find their escape.

Outside the void tensions are rising w/ everyone against Threshold’s idea for leaving Copycat behind. A fight breaks out, and ultimately Powerhaus kicks Threshold’s ass! He then reaches out using his power to absorb emotion, looking for a direction that Copycat may be in.

Powerhaus locates Copycats body hooked up to a bunch of machines in a small room. Turns out the white void is nothing more than a type of virtual reality, acting as a sort of prison for trespassers. As she comes to she is not as thankful as Powerhaus would’ve thought. Turns out, all that time in the void was getting her multiple personalities to integrate! She surmises that it wouldn’t’ve been much longer for full integration and now that’s something that Powerhaus and rest have stolen from her. She really starts to go crazy beating on Powerhaus until Sublime wacks her in the back of the head knocking Copycat out. Sublime is sick of it, she says if Ivana wants the teleplate she can come back for it herself, and as for the rest of the team, you’re all on your own, we won’t look after each other any longer.

not so happy ending

Continuity Corner

  • The “Half” issue fit perfect here, because the kids were all “let’s be friends” after issue 4, and then by 5 they were all “screw that friends nonsense” by issue’s end. So it’s the best logical placement. (It’s also when it was published, but that’s never been too reliable as far as these kinds of things go)

NEXT: “Backlash” issues 21 – 23 by Sean Ruffner, Brett Booth, JJ Kirby, John Tighe, Saleem Crawford, Mark Irwin, Martin Jimenez, Tad Ehrlich,  and George Davis

Where to Find These Stories

  • the “DV8: Neighborhood Threat” trade paper back contains both stories
  • Comixology: “DV8” issue 5
  • Comixology: “DV8: Neighborhood Threat” collection

“DV8” Vol. 1 issue 3 & 4

This entry covers “DV8” volume one issues 3 and 4 by Warren Ellis, Michael Lopez, Humberto Ramos, Troy Hubbs, Sal Regla, and Wendy Fouts

DV8_3_c01It’s a “Boy’s Night Out” for Evo and Frostbite. Both were pretty bored staying in the penthouse, not to mention kinda creeped out by Sideways Bob making out with Lucille that they leave and see what the neighborhood has to offer.  Turns out it’s a lot, but none of it good! There’s street justice, rampant drug use, and a drive-by shooting. Not only that but there’s a girl named Memorie.

Memorie is leading Evo and Frostbite around, shortly after the boys are shot at. She keeps talking, doing drugs, and leading the boys from one messed up situation to the next, but something just not right about her. Evo is even having trouble getting a scent from her. After getting into a scrap with the local toughs an old woman calls for help and Evo and Frostbite oblige. Turns out the woman’s daughter has passed out due to an OD. Evo and Frostbite break into her room and revive her, because, as Frostbite says, “I am sick of people dying!” Yep, that girl is Memorie, who said she dreamed she was talking to Evo and Frostbite.

DV8_4_c01Meeting strange girls doesn’t always turn out so well. Take Powerhaus in our next story. Boy meets girl. Boy is convinced to go home with girl. Girl works for the CIA and this was all a set up to capture boy. Tale as old as time. Luckily Sideways Bob has a tracker that can read pain on each of the kids and sees that Powerhaus’s is going off and he’s nearing death. Evo, Frostbite, and Sublime decide, against Ivana’s objections, that they need to go save him, mostly in the spirit of friendship and team solidarity, but possibly to piss off Ivana. Bliss opts out because she realizes that she isn’t quite like the rest of the team and their connection, while Copycat joins the other kids, she feels much the same way as Bliss.

Speaking of girl trouble, the reason Threshold isn’t with the group is that he’s recovering from the Gen-Factor booster shot Ivana gave him. He’s currently drugged up out of his mind. Threshold is both deeply in love with and fearful of Ivana. With good reason, while in his drugged up fugue state it seems to be implied that Ivana was the person who killed his mother!

woman in black

Back at the CIA compound, Sublime, Frostbite, and Evo bust through the doors, walls, and roof to free Powerhaus. They quickly realize that they are up against the CIA, and that the CIA are pissed off and are seeking retaliations for when the kids stole that little alien back in issue 1. While punching out the men in suits, the gal that lured Powerhaus in the first place makes a bolt for the exit, too busy none of the others can help. But here’s where Copycat steps up, because seeing how the other three went to the mat for Powerhaus, she can see herself trusting the others and becoming friends.

friens

With all members of the CIA team knocked out, the others are like “Duh Copycat! We’re pals!” because ultimately if those 5 don’t have each other’s backs, who can they rely on? Bliss? Threshold? Sideways Bob? Ivanna? Fat chance!

CONTINUITY CORNER

  • We’re seeing Evo watch a TV report about the plane crash that we just saw StormWatch Prime deal with in “StormWatch” volume one issue 40, showing that “DV8” issue 3 is happening at roughly the same time, or shortly thereafter.
  • Here we start seeing Frostbite doubt working for Ivanna, he’s not totally cool with all the killing they’ve been doing lately. It’s going to be a long slow road before he gets free.
  • Memorie being able to interact in the real world while ODing seems like a very odd thing, especially when we don’t know her to have any powers. In the next issue we have the CIA chick seducing Powerhaus with a the promise of trying a new Gamorrian drug. Is this what Memorie took? The side-effects seem like something that could come out of a lab in Gamorra. Then again, lil miss CIA could’ve been bull-shitting about the drug…
  • The art in Threshold’s hallucination appears to depict Ivana, or at least a woman, killing Stephan Callahan, but we know from “Gen13” volume one issue 1 that Frank Colby was the triggerman. Chalk it up to drugged out and messed up visions. 

NEXT: “Gen13 : Interactive” issues 1 – 3 by Mike Heisler, Jason Johnson, Edwin Rosell, and JD.

Where to Find These Stories

“Gen12” issues 1 & 2

This entry covers “Gen12” issues 1 and 2 by Brandon Choi, Michael Ryan, Sal Regla, Luke Rizzo, Armando Durruthy, John Tighe and Peter Guzman.

Gen12-01coverIt’s Miles Craven’s funeral and everyone is celebrating the life of a well-loved public servant. Come on, the American people don’t know any better and don’t know what a right bastard he was! One man is tasked with getting to the bottom of what was really going on with Craven and I/O and that’s Commander Thomas Morgan and he’s working for Senator Kilroy and his group of cronies that want to fill the intelligence power vacuum that Craven left behind. They’re called the Intelligence Oversight Committee, and they mean business! So where to go first, why not I/O’s Black Razor director, Ben Santini.

Meeting Santini is no easy task, well I mean meeting him is easy, but he immediately has Morgan suit up with the Black Razors and go take on a crazy militia group. They do the job, Morgan performing perfectly, pretty much for Santini to tell him “You got the goods kid, hell you coulda been Team 7 material. By the by, I purposly kept myself outta all that mess, go find Alicia Turner.” With that, Morgan is on his way to the next part of his fetch quest.

Alicia Turner also doesn’t tell Morgan much. In fact, all she does is show off some fancy remote viewing technology and reveal that the Iraquis are “at it again.” I know kinda thin stuff that builds to nothing later in the WSU. Morgan asks her about the Gen-Actives and the picture of Cole she has behind her desk. All she does is kick him the name Joseph Brockmeyer and tells him to scram.

Gen12-02coverMorgan sets up a meeting with Brockmeyer to meet in Chicago and get whatever information on Cole there is to have. Morgan was a bit puzzled as to why Brockmeyer is so much older than Cole but lets it go the hear some intel. We hear a bit about Cole’s home life and him leaving it behind and trying to join a life of crime. Even though he was a driver for some small-time thieves, he drew the line at taking hostages and killing. This put him in the good graces of the FBI agent that was busting Cole’s new friends. This man was Brockmeyer, and he got Cole into the military where he impressed everyone enough to get into Team 7.

We then have Brockmeyer filling in a lot of life/story details about Cole. Like leaving and returning to Team 7 over the years, finding out his mother had passed and becoming a soldier of fortune. We even get a glimpse of what I suppose is the first time he meets Zannah. We then see Cole and his involvement from the first issue of “Gen13” vol. one, and the aftermath when he’s tracked down by Colby. Colby says some ominous words and then leaves, giving an opportunity for the rest of the patrons at the Hot Spot that night to reveal they are Daemonites. Soon into the fight, when all hope is lost, Zannah shows up and saves Cole. After that, Brockmeyer lets us know, Cole was never seen again. Morgan takes this information in stride and bids Brockmeyer ado. We then find out that Brockmeyer was Cole in disguise all along, and wondering how much of what he told Morgan was even true in the first place. (But, uh, it seems like much of it is true…)

Continuity Corner:

  • The Team 7 story we see in issue 1 is based on a real event, commonly called “Operation Opera” when the Israeli Air Force bombed the first active nuclear reactor in Iraq. The Nuclear reactor was started in 1979 and while there was a bombing that year of components meant for the reactor by Israeli actors, this is when that equipment was still in France. A full-scale bombing of the Iraqi site by the Israeli Air Force, as depicted in Gen12 #1 did not occur until 1981 and would be at odds w/ the WSU timeline re: Team 7 and their defection from I/O to protect the Gen13 children in 1979 in “Gen13” volume one issue #1, it must be assumed this incident occurred slightly sooner in the WSU than in ours.
  • The main reason it must happen sooner is due to Fairchild, Cole, and Chang being on that mission. If the Team 7 mission took place in 1981, Fairchild and Chang would still be with the Gen13 tots on Coda Island (as we’ll see in “Gen12” issue 4) after the opening events of “Gen13” volume one issue #1. Also, right after the 1979 event, Cole headed straight to the Hot Spot and encountered Colby, followed by some Daemonites, which lead straight into teaming back up with Zannah, whom he sticks with this time (so it seems) until they join up w/ the WildC.A.T.s in 1992 (in “WildC.A.T.s” volume one issue 1)
  • We see a lot of the Team 7 members that we currently know the whereabouts of at the small Arlington cemetery burial of Craven. I figure most were still in the area after Cray’s funeral, except for Cole who went up to NYC, only to come back. It’s a little messy, but there’s no decent reason to put this before the WildC.A.T.s issues due to the flow of that story also following hot on the heels of “Fire from Heaven.” I suppose we could put the first issue before “WildC.A.T.s” vol. 1 issue 31, but the second issue is only a 48hrs after the first so while that may be enough time for the ‘Cats defeat of TAO, I’m not sure if it is enough time to account for the third funeral that Cole goes to that week. Also, the double dose of getting to know Morgan with both issues at once is good for the readability.
  • When finding out about Cole’s backstory we also see his two step-siblings, which will come up in the pages of “Grifter” volume two issue 2
  • Speaking of “Grifter” volume two issue 2, we also meet the real Joseph Brockmeyer!
  • Because we now have Cole in Chicago for this meeting in the Sears Tower (it’ll always be the Sears Tower to me, take that Willis Tower nonsense somewhere else,) we have him right in place for “Grifter” volume two issues 2 and 3 which also take place in Chicago which we’ll cover soon.
  • Getting a LOT of Cole and Zannah backstory here… but still not the full story of their initial meeting! Goddamn it WildStorm!
    colezannah1colezannah2

NEXT: “Hazard” issues 1 – 4 by Jeff Mariotte, Roy Allan Martinez, Gerry Alanguilan, and Edgar Tadeo w/ some help from Whilce Portacio