Tag Archives: Mr. White

“WildC.A.T.s” Vol. 1 issues 31 – 34

This entry covers “WildC.A.T.s : Covert Action Teams” volume one issues 31 through 34 by Alan Moore, Jim Lee, Travis Charest, Josh Wiesenfeld, Mat Broome, Pat Lee, Rob Stotz, Richard Bennett, Trevor Scott, Jason Gorder, Troy Hubbs, Scott Taylor, JD, and Sandra Hope.

wildcats_v1_031Back to the blog! Back to old school WildStorm Universe continuity! Back to the WildC.A.T.s! Back to the Crime War! That’s right, even during the “Fire from Heaven” crossover, the new team of WildC.A.T.s were involved in a war against various mob bosses in New York City. The war was getting bigger and the rookies from StormWatch, along with Fuji, were being enlisted to help TAO and company fight those mobsters.

Leading us through what is going on is our old buddy Cole Cash, who’s just woken up from a crazy psychedelic dream he had about his old friend Michael Cray. We see the now awake Cole checking in with TAO and Savant as they direct the teams, we see Maxine and Zannah fighting about, well fighting, we even see Spartan become more and more like John Colt and how he would like to rekindle the romance that he once had with Zannah. This last one is a gut punch to Cole.

wildcats_v1_032Meanwhile, we see that the Mercs have been hired by the mob. They’ve taken a handful of hostages, one who swears he shouldn’t be there. Yep, it’s the surprising return of Vic Lazarr! Remember him from all the way back at the President’s Restaurant job and the bombing of Clark’s Bar? Sure you did! You know who else remembers? That’s right, Maxine! And she’s pretty confused as to why he’s a hostage, shouldn’t he be working again the WildC.A.T.s instead of being detained by the Mercs? Not that she gets too much time to think it through quickly, as it is time for her to meet the ace up the Mercs’ sleeve, Overtkill! A giant cyborg, that as much as Maxine wants to kill, she also wants to date. She kind of fangirls out on him, and he takes it in stride. Rather a nice guy for a homicidal mercenary robot son-of-a-bitch.

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While trading shots, Cole and Deathtrap get to talking. There’s no real reason why they’re fighting as the Mercs didn’t even bomb Clark’s Bar. The boys call a truce to talk it out. At this same time, Maxine manages to rip out Overtkill’s gyroscope, therefore putting him out of the picture, and then zeroing in on Lazarr. She gets him to spill the dirt on TAO, and Cole is there to hear it. The Mercs back off, as this is now a family problem for the WildC.A.T.s and the Crime War is pretty much done.

wildcats_v1_033As the remaining team (plus Fuji) talk it over, they decide that TAO is too dangerous to let live, and he needs to be taken out quickly. In the ambush on TAO, Savant ends up getting shot as she used her Seven League boots to enter the room too quickly for Cole to see her coming. While Zannah is attending to Savant’s injuries, the rest split up to better take out TAO. This proves to be a bit dangerous to those who didn’t follow the buddy system.

Fuji is the first to find TAO, but TAO evades capture from Fuji by tricking him mentally, putting his mind into a loop. When Maxine finds TAO he manages to get close enough to her to unhook the cooling system of the nuclear reactor that powers her body. So yeah, she’s going into meltdown. The only one that can save her is Majestic.

wildcats_v1_034After Mr. Majestic saves Maxine, by disconnecting her body and flying it out into space before the explosion, he vaporizes TAO. Why did it have to be Majestic? Well, no one else could pull the trigger on TAO. Seriously, the guy has the cure to all the problems in the world in his head. Even if he’s a world class dick if he’s the man that has the answers no right-thinking person would kill him. Despite Majestic being a “right-thinking person” like the rest of the WildC.A.T.s, he’s also the only one for whom TAO actions are personal, who in any state to do a thing about it. Majestic feels responsible for the new team, with Max missing and Maxine and Savant incapacitated, it is up to him to clean up the team’s final mess, TAO. Majestic fires up his laser eyes, baby, and blows TAO to atoms.

Later, for whatever reason, the team holds a funeral for TAO. It is a ceremonial funeral and burial due to TAO having been blowed-up real good. He’s technically the first team member to die, so there’s a bit of a somber “I guess we should do this” feel about it. Savant and Majestic hobble out to the service and quite fittingly dance on the grave of TAO as well as their version of the WildC.A.T.s.

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Continuity Corner

  • By this count, the WildStorm Universe has lost 4 of the major villains that would define the entire line. First Helspont bites it at the end of “WildC.A.T.s” volume one issue #4, then the man we all knew as Kaizen Gamorra and Miles Craven end up dead by the end of “Fire from Heaven” and now TAO is gone. Of course, Helspont comes back in fits and spurts, and the real Kaizen Gamorra reveals himself, but TAO stays “dead” or at least underground for a long long time. Only Craven gets the short end of the stick on this front.
  • So yeah, TAO isn’t dead, as we’ll come to find out in “WildC.A.T.s” volume one issue 50. Turns out that it was actually Mr. White posing as TAO by the time that Mr. Majestic encountered him.
  • We’ll also see in “Sleeper : Season Two” issue 5 that Lynch tried to warn them about TAO and his cleverness, to the point where he called Cole to tell him it was very possible that TAO survived them eye-beams.
  • We see TAO at Clark’s in issue #38 of “StormWatch” volume one, which I assume was probably being published during this arc without knowing of the final outcome and TAO’s villainy. I guess it could be a bit of a continuity error that we see him alive and out and about because he is supposedly dead, even if we will know he’s been alive the whole time. We can’t really push this “WildC.A.T.s” arc after this issue of “StormWatch” because most of the StormWatch members fighting in the Crime War are fired in “StormWatch” volume one issue #37. So yeah… tiny looking error, that’s not really an error, but takes years to reveal in-universe why it’s not an error.
  • Speaking of StormWatch, we never really see Fuji out of commision for too terribly long as it was speculated he would be. I guess his non-traditional physiology worked in his favor and he was a quicker mental healer than expected.
  • Mr. Majestic saving Maxine, and her calling him “a dad” sets up one of my favorite relationships in the WildStorm Universe. The only real follow up was in “Mr. Majestic” issue #3, but it was awesome enough.
  • Not to mention that Majestic is literally the dad of someone on the new WildC.A.T.s team as well.
  • I figure the only reason why Cole, who quit the team in “WildC.A.T.s” volume one issue #20, is back with the team, is that he has decided to repay the favor to the ‘C.A.T.s helping out him and his Team 7 buddies on Gamorra by helping them end this war on crime.
  • MysteryMercHey, who was this new woman with the Mercs? The one in the mech suit. Did they say her name? I seriously couldn’t find it. I double checked and everything. She seems badass and we never see her again! Half the time it seemed like she was a Razor redesign based on the accent and relationship to Deathtrap, that is until we see the actual Razor a page later. So who in the hell was she? A character from before that I’ve forgotten all about? She doesn’t seem to appear again after this. Even Hellslayer manages to keep making cameos for years after the Mercs’ heyday, so why not this woman? Seriously… who the heck is she?

NEXT: “Gen12” issues 1 and 2 by Brandon Choi, Michael Ryan, Sal Regla, Luke Rizzo, Armando Durruthy, John Tighe and Peter Guzman

“WildC.A.T.s” Vol 1 Issues 25 – 28

This entry cover “WildC.A.T.s” volume one issues 25 through 28 by Alan Moore, Travis Charest, Scott Clark, Aron Wiesenfeld, Kevin Nowlan, John Nyberg, Dave Johnson, Troy Hubbs, JD, Scott Williams, Dexter Vines and Bob Wiacek

wildcasts_v1_025When we last left “WildC.A.T.s” we had our original team on the planet Khera, home to team members Lord Emp and Lady Zannah, and the rest of the team just found out that the Kherubim/Daemonite War is over. Not only that but it’s been over for quite some time. The rest of the team are going to ask Emp and Zannah what is up with that, and what they, as a group, are going to do? Turns out neither Emp nor Zannah have any plans to leave. In fact, they are running against each other for a Kheran senate seat! After Emp blows them off and Zannah gets into a mini-smackdown with Pris, Pris pretty much calls the whole “WildC.A.T.s” thing bullshit and is already aiming to leave the team, and Khera, as soon as she can.

wildcasts_v1_026Since the team has been on Khera, the latest bootup of Spartan has been, well, little more than Emp’s lap dog. Turns out Spartan has just been biding his time and set a late-night alarm to wake himself up to be, well, himself! He immediately goes forth to find his teammates and find out why everything is spiraling out of control. While he’s no closer to any real answers while visiting any of them, when he goes to visit Zannah he finds her asleep and some of her Coda sisters scheming against her as well as Emp. They have a plan to disrupt the entire Kherubim Senate! Before Spartan can get a good idea of what they’re going on about, a few other Coda sisters find and trash him, eventually leaving him for dead in the Daemonite ghetto where Pris has been confined.

wildcasts_v1_027Once the team has Spartan up and running he lets them know the Coda is involved in the sabotage that not even Zannah knows about. All they know is that the Titanothropes will be blamed for whatever is going to happen. Once on site Void puts it together that the fancy sword that the Coda gave Zannah, that she has at her side, was made by the Titanothropes. Also, that sword has a bomb inside it. Uh-oh! Before any of our regular heroes can react, Jeremy’s alien gal-pal Glingo grows big, snatches the sword and keep growing to get the sword as far away from everyone as she can. The sword explodes and Glingo gives her life for the planet she loved so dearly.

 

Zannah is shocked that she was chosen for martyrdom rather than a true shot at the Senate seat. Emp, meanwhile, is becoming disgusted with how his fellow Parthenon members are ready to seize upon the horrors of the day to further their goals. The whole team is now in agreeance, it’s time to go home, time to get back to Earth.

Speaking of Earth, we see the All-New, Not Entirely Different WildC.A.Ts dealing with the aftermath of H.A.R.M.’s funeral. They’ve taken Attica, Slag, and Deathtrap into custody and have them hooked into the same virtual reality prison that they’d previously used to tame Maxine. While imprisoning them Savant starts mad crushing on Tao. They eventually start making out, only being interrupted by a drunken Irish superhero getting into a fight with Majestic.

takethatyalousydrunk

“Wait? How’d that happen?” you ask. Well, I’m here to tell you. It’s kinda the point of this whole blog. Cole Cash is meeting up with his buddy Michael Cray, and Cray is already drinking with Hellstrike from StormWatch. They get to talking and Cole mentions that the new WildC.A.T.s have managed to capture Deathtrap. Due to the personal history between them, Deathtrap being a StormWatch target, and the fact that ole Hellstrike’s had a few too many pints, he decides to go after the new WildC.A.T.s and show them a thing or two about respect!

Hellstrike holds his own against Majestic and Maxine and isn’t really taken down until Max fires a concussive shell near his head, giving Hellstrike an instant headache. This gives Majestic the edge to thump him one and start getting an explanation. While explaining that StormWatch was going to after Deathtrap and the Mercs in a few weeks, Tao walks up and lets Hellstrike know that Deathtrap has escaped. Not only that, but Tao left a tracker on Deathtrap and gives Hellstrike the device to track the tracker. Cole and Cray take Hellstrike with them and wish the new team luck. This is when Tao reveals that the tracking device he gave Hellstrike can also be used by the team to spy on Hellstrike and StormWatch. While Majestic is pretty miffed about all this, the rest of the team thinks it’s pretty funny.

hahahasulkproud

 

Well since it hasn’t been two weeks yet, this leaves Deathtrap plenty of time to be checking up on this new WildC.A.T.s team that trapped him and busted up a funeral. He happens upon a reality show called “Fuzz” and it features the team in action against the shapeshifting Mr. White. He takes a recording of this to New York City crime boss Tony Twist and shows him that this new WildC.A.T.s team is a proactive one, and if he means to continue to run the NYC underworld, he best take out this team before they come gunning for him.

wildcasts_v1_028Twist first sets his boys on taking out Max. Max manages to keep outsmarting and gunning down Twist’s men while wearing only his undies. Maxine shows up just in time to help, even though she thinks this is a date with her and Max. Max admits that he does like her and takes her to Clark’s later that night. While at Clark’s Max spots a familiar face, turns out it is Vic Lazaar, the goon from the presidential theme restaurant. Max thinks “Why the hell is a villain at Clark’s?” Turns out that Vic was dropping off a bomb, and Max runs to where Vic just came from to check it out/stop it, but that doesn’t matter, it blows up injuring Max pretty terribly.

While Cole, Cray, and Maxine rush Max to the hospital Majestic is wondering why the villains of today would bomb such an establishment as Clark’s. While this makes Majestic angry, Tao suggests that it could help them grow their ranks in the crime war, now that StormWatch and other super folks had been in the line of fire. Tao sets up a meeting with StormWatch and while said meeting is going on, the intruder alarms in the Halo building are going off. What or who could it be? Why it is the original WildC.A.T.s team back home and wondering what the hell is going on!

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Continuity Corner:

  • When we catch up with Cray and Cash at Clark’s, Cray remarks about Cash just getting back in town. I guess after the raid on the towers the Team 7 boys split up for just a bit to deal with what just happened in their own ways.
  • We also see Grunge and Lynch hanging out at Clark’s. Grunge is once again having no luck with getting underage drinks, and Lynch, who knows who he’s hanging out with? Maybe it’s Dane, they always kinda got along, or maybe it’s Slayton showing why Cash didn’t go sit with them instead.
  • Never been sure if the Deathtrap that talks Tony Twist into the crime war was actually Deathtrap or if it was Mr. White. We know that Tao wanted the crime war to start and know later that Tao hypnotized Mr. White. Plus when we next see Deathtrap shooting at Cole during the crime war he only mentions H.A.R.M.’s funeral and not the takedown of Mr. White as his motivating factor joining the war in “WildC.A.T.s” volume one issue 32.
  • When Max and Maxine are headed to Clark’s he talks about how he and Cole used to hang out around Clark’s and check out the superheroes that patronized the place. Cute story, but the Cash boys grew up in Chicago, not NYC. Maybe their gangster step-dad had business out East and took the boys with him… that’s my best guess to make this work.
  • Savant tells Majestic not to act like her father! Ha!
  • While everyone else in the Halo building looks shocked to see Reno asking “What the hell is going on here?” Tao looks upset like his favorite video game just got taken away from him. If it wasn’t for the whole “Fire from Heaven” craziness I’m sure the old team would’ve cottoned on to Tao’s plan earlier and stopped it and he knew it. He looks like a kid who is fearing his looming bedtime.

NEXT: “Fire from Heaven” issue 1/2, “Sword of Damocles” issue 1, “Sigma” issue 1 and “Deathblow” volume one issue 26 by Johnathan Peterson, Warren Ellis, Brandon Choi, Tom Joyner, Randy Green, Tomm Coker, J.J. Kirby, Ryan Odagawa, Mel Rubi, Danny Bulanadi, Bob Wiacek, John Tighe, Mark Irwin, Richard Friend, Troy Hubbs and Trevor Scott,

 

“WildStorm Rising” Chapters 8 – 10

this entry covers “WildStorm Rising” Chapters 8 through 10, which includes “Backlash” issue 8, “StormWatch” Vol. 1 issue 22 and “WildStorm Rising” issue 2

Alright, let’s wrap this crossover up! Slayton gets a call from Diva at StormWatch. He gets into his Backlash gear and meets up with her at Jackson King’s grave. She catches him up on the plot of “WildStorm Rising” and states that someone needs to take down Helspont. So off Slayton goes, solo even, without even thinking much about it. Turns out, it’s trick! A tricky trick! That was actually Mr. White posing as Diva and it’s all part of a plan from Defile to keep Helspont too busy to be nosing around for that Daemonite ship in Nicaragua.

So Slayton is fighting Helspont. Turns out, he’s not as easy to beat the hell out of, like every other weak ass Daemonite that Slayton’s fought. Slayton’s no slouch either, but despite surprising Helspont a few times, Slayton basically gets his ass kicked on Helspont’s submarine and gets left in the drink. Lucky for Slayton he gets saved by StormWatch, who is consisting of StormWatch teams 1 and 2 as well as members of StormWatch Prime. StormWatch just got permission from the U.N. council to try and stop Helspont so they’re going after that jerk as well. Even though Diva is confused at first when Slayton tells her that she asked him to fight Helspont the first time, she takes him along to go and kick Helspont’s booty as part of a team. StormWatch loses that fight. Helspont’s tough, yo!

In the midst of the ill-fated fight against Helspont, Christine is trying to justify going after him to the StormWatch UN Council. None of Council think that the team can take down a mean bastard like Helspont. I mean, they’re not wrong… The Council, in their infinite wisdom, decide to release WarGuard and Despot to deal with Helspont. Because having the WarGuard run free has always worked so well in the past. Despot and the WarGuard immediately fuck right off of SkyWatch saying “Ain’t my fight, bro, laters. Hey, formally frosted fiendish friends, let’s go hang out on the dark side of the moon for a bit. From there we will plot the future demise of StormWatch!”

The StormWatch team isn’t done licking their wounds before they decide they still need to pursue Helspont. Helspont’s in his submarine headed toward Nicaragua, as soon as he gets out to get the lay of the land StormWatch is getting ready to pounce. But what’s that? On the horizon? Is it? Could it be? Yes, it is! The WildC.A.T.s and WetWorks teams along with Cole and Cray! And in the middle of them all, is Savant, Majestic, and Union unearthing the spacecraft. Only, uh-oh, it’s not the Daemonite ship, it’s the Kherubim ship! Whomp whomp.

So now, everybody fights. Well, to be fair, the good guys aren’t fighting each other this time. They’re just taking on the Daemonites. Hightower’s goal is just to get on board the ship and peace out, but he’ll kill anyone to get on it. Defile and Helspont still want the ship to use it to dominate Earth. Spartan is having those same thoughts and boards ship to use its weaponry to help in the fight. Defile shows up to stop Spartan and orders the brainwashed StormWatch Prime members to kill Spartan, then each other. They’re successful in taking down Spartan, but Sunburst starts to kick Defile’s control and Nautika breaks his spine before she comes out of the fog. Meanwhile, Cole kills Hightower, rushes to the ship and lands a hit on Defile. Defile has had enough of this noise and messes with ship’s core and takes off. Whatever he did to that ship has made it so that it’s gonna blow-up. Big time. Right in the middle of our heroes.

Jacob is not having this blood on his hands. He’s going to board that ship to get far enough off planet to save everyone on the ground. Jacob is no dummy, he knows it’ll take a Kherubim Lord’s authority to launch the ship, but he needs some help because he’s lost the rest of his Kherubim technical know how to street livin’ and booze. Zealot is the first to volunteer as she remembers a lot and is the only one who knows how to pilot the ship. After that, all the rest of the WildC.A.T.s opt to get on the ship. The ship takes off, Void promises to teleport everyone off if something goes wrong and they can’t keep the ship from exploding. Then the ship explodes. No WildC.A.T.s members are found teleporting out. Everyone leaves upset except Cole, he’s just upset.

Continuity Corner :

  • Spoilers, but the Kherubim ship didn’t explode, it made the jump to hyperspace or whatever. As far as anyone on Earth knows, they’re dead, luckily for us readers, they’re about to go on a pretty rad adventure.
  • Helspont has a damn submarine? What is he? Some kind of G.I.Joe villain?
  • There’s this moment when Helspont is fighting over the Kherubim ship and he’s all like “Oh, great, here come the half-breeds!” and he’s shown facing Maul, Warblade and Winter. We’ve seen that Helspont can recognize Kherubim ancestry on sight from his battle with Slayton in “Backlash” issue 8. Him recognizing Winter as part Kherubim is a fun easter egg, and one I’m glad didn’t get fully retconned with his intended lineage in the planned and canceled “WildC.A.T.s : Ground Zero” book.
  • This is the last we’ll see of Defile, Helspont and Hightower for quite some time. Most immediately some of the WildC.A.T.s will go time traveling and run into the three of them, but seeing as how Hightower’s dead, that’s it for him. Defile pops up here and there not doing too much, but comes back in a big way years down the road in “StormWatch PHD” and then keeps up appearances from then on out in the WSU. I’m pretty sure the next time we see Helspont is when he’s acting like a goofy perv towards Caitlin Fairchild and getting his ass beat by Tao in “Gen13” Vol. 2 issue 50. Then he goes back underground until the ill-fated Lee/Morrison team up in “WildCats” Vol. 4 issue 1.
  • StormWatch took the remains of Spartan, which explains why he’s on that team during “StormWatch” Vol. 1 issue 25.
  • Majestic wonders if StormWatch got anything of value from Spartan’s remains, as usually by now Spartan would’ve downloaded into a new body. The only reason I can think he doesn’t is that Jacob has the Spartan backup copy on his person, so it’s out in space with the rest of the original team. Sure, this means there’s two Spartans in the universe now, and it won’t be the last time either.
  • StormWatch also took Helspont saying they had the means to imprison him. Majestic doubts this, but we’ll never know because it isn’t long before SkyWatch comes crashing down and I have to assume Helspont escapes.
  • Cole stays stuck in Nicaragua, which kicks off his solo title that’ll have him ending up in all sorts of places before getting back to New York pretty much in time for “Fire from Heaven” to start.
  • We do get a two-page epilogue to the whole thing, with Savant and Majestic at the Halo Building talking about the end of an era. I have to admit, it is a pretty nice ending, and it doesn’t lead you to think what must come next. I had no idea at the time that “WildC.A.T.s” would even keep going, or that there would be a new team on Earth, or that the original team was alive at all! I appreciate that. It was a pat ending. A rarity! It seems like these big events just chain themselves together and go on and on with fuzzy endings at best these days. I know this makes financial sense, but a true ending like this feels pretty damn great as well as earned!

Where to find these stories:

  • the “WildStorm Rising” trade paperback
  • Comixology: “Backlash” issue 8

NEXT : “Grifter” Vol. 1 issues 2 through 6 by Steven T. Seagle, Ryan Benjamin, Randy Green, Cedric Nocon, Tom McWeeney, Sal Regla, John Lowe and Norm Rapmund

“WildStorm Rising” Chapters 5 – 7

this entry covers “WildStorm Rising” Chapters 5 – 7, which consists of “Grifter” Vol. 1 issue 1, “Deathblow” Vol. 1 issue 16 and “WetWorks” Vol. 1 issue 8

Good old Cole Cash is on a personal mission to find his old buddy Micheal Cray, who he is pretty sure has half of the MacGuffin Daemonite spaceship key/leadership badge, that all the bad guys are looking for. In fact, Defile and his minions are spying on Cole seeing what information he has. Hell, for all they know Cole has the key/badge piece as they only know a Team 7 member has it, but they’re also following Cole to see if he has any idea where Cray is, as they can’t seem to locate Cray at all. Not that Cole was having much luck either until he suddenly remembered Cray’s old shack of a house out in the wilds of Virginia.

After talking to Cray at a payphone (hey kids, remember payphones?) Cole decides it is best to start heading for Virginia. He hardly gets out of the phone booth when he starts getting pelted with lasers by some of the goofiest looking villains that WildStorm has ever coughed up. Seriously, two-tone (red and blue) tights under super boxy gold armor, with a small helmet that has tiny horns. It’s not a good look. But they, they have laser guns and flying sled thingies, so who am I to judge.

Cole manages to take a hit during this battle and keeps passing out. Each time he’s down he has a hallucination about his past. We learn all kinds of things about Cole’s life. Such as him running away from home, getting the nickname “Grifter” from Slayton, and leaving Zealot for the first time. Ultimately he gets it together enough to fight off the goons and steal a rocket sled/chariot dealy to get on his way to Cray.

What’s up with Cray? Well, he’s getting his Virginian shack all set up to be Daemonite proof. More booby traps set up around the property and more firepower contained inside the domicile itself. Of course, the Daemonite goons show up to hunt down Cray, but he’s pretty much got them licked. All except for Mr. White who is predicatively too cool for school about this kind of thing. All the other goons are using brute force and losing terribly to Cray. Eventually with most of the goons wiped out Cole shows up, talks to Cray and gets the bit of the key/badge Cray took so many years ago. Cray was using it as a door handle, ha ha! Cole takes it and takes off. Minutes later Cole is back… wait a minute, Cole is back? Oh no! That first Cole was actually Mr. White! Dammit! Now they gotta find their pal Jackson to bail them out of trouble, you guys!

Why Jackson and not any of the other living Team 7 members? Well, Cray and Cole beat some information out of one of Defile’s men named Harka that was still alive after trying to break into Cray’s place. Harka let him know about the plan and that Defile is sending a man named Bastion after Jackson.

Bastion finds Jackson at the grave of Crossbones. While pouring his heart and regrets out Mother-One butts in and warns him of Bastion’s approach. Jackson makes pretty short work of Bastion, but Bastion ends up teleporting out of there, by means unknown. Jackson then notices two other figures on his tail and scrambles the rest of the WetWorks team to his location. It ends up just being Cole and Cray, so it’s time for a team-up!

Because they now know that Defile has 1 1/2 key/badges Cole leads the WetWorks crew (plus he and Cray) to where Helspont was last seen. You know, the astrological research facility from the first major “WildC.A.T.s” story arc? Yep, that place! There they hope to find Helspont’s dead body and key/badge to make sure there’s no way Defile or Hightower can get to it. Well, they’re not the only team to have this idea and see that the WildC.A.T.s are already there. And since there hasn’t been a team vs. team fight in a while, it’s time for the WetWorks crew to get into it with the WildC.A.T.s. Yawn.

Once again we have superteam fighting superteam, that can only mean that Hightower is sneaking off again to grab a key/badge, just like he did in D.C. when the ‘C.A.T.s fought StormWatch. Hightower comes across what appears to be Helsponts nearly dead body, half buried in rubble, with his key/badge in his hand held aloft. Hightower says “Don’t mind if I do” and reaches in to snag it. Not so fast, Helspont was merely resting, you fool! Yeah, so with Helspont awake he taunts the fighting superheroes and this teleports away, with two henchmen that appeared out of nowhere.

Helspont being back is pissing everyone off. First, Hightower, who got a good neck ringing for trying to get Helspont’s key/badge. Second, the WildC.A.T.s who really don’t want to have to deal with that asshole again, especially now that knows the Daemonite ship has been found. And third, Defile, who doesn’t seem to even want to tolerate Helspont’s foolishness and wants to know if the Daemonite ship has been found yet. Much to his dismay, it hasn’t. Not just for Defile either, Savant hasn’t had any luck either, but she’s going to press on.

Continuity Corner :

  • Remember, Cray found that hand sticking out of the ground on that Nicaragua mission holding the key/badge that he broke off part of for himself back in “Team 7 : Objective : Hell” issue 1. I guess all this time that Cray was held the half rank of Daemonite Lord, who knew!
  • After “Deathblow” Vol. 1 issue 15 I figure Cray makes his way back to New York to check back in with Rayna about the Los Angeles job. After that we see him in traffic in “WildStorm!” issues 1 and 2, which seems to be like NYC, putting him pretty close to Virginia when Cole calls.
  • Jackson knows Defile becasue Defile is trying to sell the symbiotes of Crossbones and Flattop? What? Is this a plot point I forgot about?
  • Void drops the first hint that Jester has bonded with his symbiote in a way that isn’t immediately obvious and has yet to be made clear to the reader.
  • Look… Helspont is still alive… Yay… Really, Helspont… he’s just such a crap villain. He’s supposed to be the “Big Bad” of the WSU and he just never ever is. Does he even make top five? Let’s see, starting at the top, the five biggest bastards in the WildStorm Universe are 1) Miles Craven 2) TAO 3) Defile 4) Henry Bendix 5) Kaizen Gamorra (both of them). I mean Helspont looked cool, but he was such a crap villain. I’ll give him this though, he was better than the Drahn.

Where to find these stories:

NEXT : “WildStorm Rising” Chapters 8 through 10 (which includes “Backlash” issue 8, “StormWatch” Vol. 1 issue 22 and “WildStorm Rising” issue 2) by Ron Marz, Brett Booth, Renato Arlem, Kevin Maguire, Sandra Hope, Alex Garner, Chuck Gibson, Sal Regla, Robert Jones, Terry Austin and Al Vey.

“WildStorm Rising” Chapters 1 – 4

this entry covers “WildStorm Rising” Chapters 1 through 4, which consists of “WildStorm Rising” issue 1, “WildC.A.T.s : Covert Action Teams” volume 1 issue 20, “Union” volume 2 issue 4 and “Gen13” volume 2 issue 2 as well as the “Grifter : Sneak Peak” story from “Overstreet’s Fan” issue 1, which is best read after “WildC.A.T.s” issue 20

Okay, here we go, let’s get started, here’s what many of the WildStorm titles have been leading to for so long! WildC.A.T.s meet StormWatch. StormWatch meet WildC.A.T.s. Now by the law of comics you must fight! Even if said fight is in a parking lot in downtown Washington D.C. I have to say it’s an interesting choice. It feels more real that an abandoned warehouse. More immediate than an empty section of the city. There are even cops telling the rubberneckers to get back. Maybe it’s me, but stuff like this really brings a lot of reality into the comics.

During the brawl, we have Hightower watching and smiling. He’s glad to see the WildC.A.T.s so preoccupied with fighting StormWatch that they’ve forgotten about him. Now it’s time to for him to slip off to the Smithsonian to take the part of the key/badge that Charles Russell will have on display at his new exhibit. Hightower gets into the museum to talk to Dr. Russell disguised as a guard. After pumping the good doctor about where the key/badge was found he cold-cocks the doc and absconds with the key/badge.

Void shows up all big and badass and basically rescues all of the WildC.A.T.s and gets the hell out of that trashed D.C. parking lot. Before she ports everyone to safety, she creates an image in the sky of the Daemonite key/badge. This gets the attention of one Daemonite High Lord named Defile. He decides that his scheme of pitting the WildC.A.T.s against StormWatch must be suspended, he needs that key/badge! Meanwhile, the WildC.A.Ts arrive back at the Halo building to find Hightower just chillin’ with the key/badge wanting to talk to the team.

It is too bad for Hightower that no one wants to hear him out. The WildC.A.T.s just start wailing on the guy. After he finally gets the team to calm down, by holding Jacob at claw-point, he tells them all about Defile and how he’s the guy they’re after. He also tells the team all about the key/badges and how it is his goal to complete the part of the one he has, snag the other two, find the Daemonite warship and go back to Daemon. He’s got no love for Earth or continuing the war here. He reminds them all of the awesome firepower on the Daemonite ship and persuades them that his are the best hands it could be in, and he’ll just leave, while Defile would just use that kind of power enslave Earth.

Jacob gives Hightower’s words some thought and decides that Hightower is right, it is best that they team up with him. Cole isn’t cool with this. Mostly on account of what Hightower did to him and his pal Lonely back in “WildC.A.T.s Trilogy.” Jacob threatens Cole with being fired and Cole over reacts, backhands Jacob and walks away. Wait, did I say he just walks away? Nah, he was also purposely hateful and a little bit racist towards the rest of the team on his way out. While it’s tough to read, this is completely in character when what we know of Cole. Try to make them hate you on your way out, so they never ask you to come back. Classic tough-guy bravado.

Meanwhile, Savant and Charles have been trying to call the WildC.A.T.s but the team can’t hear the damn phone ring due to all the fighting and yelling. She’s already called in Majestic to help (he’s on his way), but the WildC.A.T.s would provide more of the back-up they may need. Because she can’t get a hold of her sister and pals, she does the next best thing, calling her old pal Christine at StormWatch for help. Christine decides that the best operative to answer Savant’s call for help is Union. Before either of Majestic or Union can get Savant’s location at Charles’s house, Mr. White and a handful of the Mercs bust in a wall and start to interrogate Charles. Before the Mercs and Mr. White can do too much damage on behalf of Defile, Majestic swoops in to save the day. He’s doing a bang-up job of it too before Union shows up and thinks that Majestic is the bad guy and start beating on him.

Fresh from a nap and some booze, Cole gets to thinking about quitin’ the ‘C.A.T.s. He’s still sure he made the right choice, but something is bugging him. He knows he’s seen that missing bit of the key/badge before. It dawns on him that it is back in his Team 7 days, and he remembers Cray taking it when they found it in the jungles of Nicaragua. Cole knows he needs to find Cray, but needs some coffee first. Presumably, after that coffee, Cole takes a short job to make some cash protecting some diamonds. While in a warehouse he’s attacked by a woman named Prayer who’s “holier-than-thou” act isn’t so much of an act, but a way of life. Cole’s employers are less than clean, and Prayer means to steal the diamonds and get them to their rightful owner. Cole’s no slouch. He sees when he can play a grift, you might say. In the end, Cole still has the diamonds and all Prayer got away with was half a sandwich in a fancy case.

Back to the action. The action being Union and Majestic beating on each other. These two just won’t listen, and in their brawl, Mr. White and the Mercs manage to escape. They also cause more property destruction on Charles’ house before knocking out the power to a quarter of D.C. Once they stop to think for a few seconds Savant calls them out on their douchebaggery and lets each of them know they’re all on the same side. Seem he’s got a plan. While everyone is scrambling back and forth looking for the rest of the key/badges they’re going to Nicaragua to find the lost Daemonite ship. Savant has sketchy ideas about the location from Charles, but Savant can find anything, especially with the help of Majestic and sure, I guess Union can tag along too.

Defile is starting to get pissed. There are two halves of one key/badge out there, and another whole key as well. He’s gotten enough information to know that one of the members of Team 7 has the half that Hightower doesn’t have. The problem is, he’s not sure which on holds that key/badge part and sends his minions off to snag it for him. One of his minions is Helmut, an old enemy of John Lynch, who’s ready for revenge, but where is Lynch?

After Defile has discharged all his minions, except his zombie rude boy, a young man comes to him with exactly what he wants, the location of Lynch. It’s Trance, the creepy guy from the nightclub that tried to charm Roxy. He obviously knows the location of Lynch and will trade it to Defile for the secrets of Miles Craven. That’s the deal of the century! Go Trance you skinny slick bastard! That’s kind of badass, especially for you.

Defile contacts Helmut and he’s on his way to ruin the Gen13 girls’ day by the pool. Well, Grunge wasn’t helping make it much better, but Helmut made it so much worse. Everyone is doing their best to hold their own against Helmut, but he’s a tough S.O.B. in his armor. Suddenly Lynch yells to Bobby to set up his guitar and amps. See, Lynch remembers from the first time he encountered Helmut that Helmut is susceptible to sonic vibrations. Bobby gets his gear all set up and starts striking a chord in his Soundgarden t-shirt (R.I.P. Chris Cornell.) This act stuns Helmut enough for Grunge to pop in and hit the release button on Helmut’s armor. Once again Lynch strings Helmut up in a net and takes a photo, this time with his young wards.

That’s where I leave you for now. Cole is on the hunt for Cray. Defile’s thugs are on the hunt for Cole, Cray, Jackson and Slayton. Savant, Majestic and Union are on the hunt for the lost Daemonite ship. And the WildC.A.T.s are on the hunt for… well… we don’t really know right now, but we have a double page spread of them kicking some ass, so we know they’re on the hunt for something!

Continuity Corner :

  • When the WildC.A.T.s and StormWatch are fighting each other, Zealot and Winter keep getting matched up against each other. When this was happening did anyone know they were supposed to be mother and son? We know that Winter is Zealot’s son because of “Voodoo / Zealot : Skin Trade” but that was published after “WildStorm Rising”, but there’s no place chronologically for it to take place after “WildStorm Rising.” (Pris is on the team, still training to be a Coda, she gets along with Zealot.) Also, according to an interview in “Wild Times : An Oral History of WildStorm Studios” (go get your copy today!) it’s revealed that Winter was also supposed to not just be the son of Zealot but also of Yon Kohl! Winter was intended to be a full-fledged Kheribum! This was to be revealed in the never released “WildC.A.T.s : Ground Zero.” In the end, going by the comics, we never find out who is Winter’s actual father, and as far as we know, it could’ve ended up being rewritten to have been just a random human. Either way, unknowingly fighting your own Mom, pretty messed up.
  • So, Hightower can shape-shift. Is this just a rarity for Daemonites? We have Mr. White, Hightower and Olympia with this talent. One of the things that I always assumed was that Daemonites cannot live on Earth without a host. Maybe the shape-shifty ones can. Or maybe I was wrong about Daemonites needing hosts to live, maybe it’s just been that we’ve seen Daemonites in very bad situations where they need a new host because they’re so hurt like in “WildC.A.T.s” Vol. 1 Special issue 1 and “Backlash” issue 6. Oh, also Pris has a bit of shape-shifting going on with her “were-form” ability.
  • Hey, why is Void huge and golden when she comes back to D.C. to stop the big battle? Well, according to the writer James Robinson in “Wild Times : An Oral History of WildStorm Studios” (have you seriously not gotten a copy yet?) it is because when the pages got back from Barry Windsor-Smith, Void was just drawn huge. It wasn’t something Robinson asked Barry to draw, Barry just did. Not sure who decided she should be golden, but hey, if she’s going to be so much bigger, why not literally go for the gold as well.
  • We get a lot of background on Hightower in “WildC.A.T.s” Vol. 1 issue 20. We find out that he was both Genghis Khan and John, King of England. This conflicts as their lifespans overlap each other by quite a bit. Khan is only four years older than John but ended up outliving him by a shade over a decade. Since Hightower can shape-shift, and reading the text literally, we only need Hightower to be acting as John, King of England long enough to get the Magna Carta created, and then have him only pose as Khan to lead Khan’s horde for a time. He needn’t have been either for their full lives. It’s possible he worked with Khan to lead the horde on two fronts, and usurped John late in life for his own ends. Yes, this blog has gotten me to do far more historical research than I ever thought was possible.
  • Had Hightower’s goal of getting the ship and getting back Daemon worked, man, he would’ve been in for a rude awakening finding the war over and Daemon lost. Whoops, spoilers…
  • We never get the back story on how Christine Trelane and Savant are friends, but they’re apparently old friends. We’ll see Savant encounter StormWatch again in “Savant Garde” issue 6.
  • Why put this 2 page “Grifter : Sneak Peak” story in after issue 20 of “WildC.A.T.s?” Well, first off Cole is still on his way to get some coffee and I’d assume he needs some cash as well to track down Cray, so why not just take a small easy job to do just that. Also, the name of this story is “Sneak Peak” and that implies it comes before “Grifter” Vol. 1 issue 1. Also, after “Wild.C.A.T.s” Vol. 1 issue 20, we see Cole in a bar drinking in “Union” Vol. 2 issue 4. Drinking booze, just after he was just looking coffee. Maybe he had something to soak up all that booze, say, that half a sandwich he ate during “Sneak Peak?”
  • The next time we’ll see Prayer is in “Grifter” Vol. 1 issue 7. There’s she’s on the West Coast and seems to have been there for a time. To be fair, there’s plenty of time for her to have crossed the continent and ended up in Los Angeles before Cole runs into her again.
  • Eventually we’ll see Lynch face off with Helmut for the first time in “Lynch” issue 1. Also Helmut will be back to terrorize the team in “Gen13” Vol. 2 issue issue 16.
  • And that’s the first four chapters of “WildStorm Rising!” I decided to group them by writer, with the first three being by James Robinson. The “Gen13” issue is the oddball that is written by it’s normal team. perhaps leading to it being the least connected to the over all story. Well, neither was “Team 7 : Operation : Hell” issue 1, but that book is even more disconnected. Oh, and that “Grifter : Sneak Peak” that was probably by Steven T. Seagle. But look, there isn’t a single cut away in “Gen13” to any of the other WSU characters like there is in “Union” and “WildC.A.T.s”. Every page of “Gen13” is serving that book and only that book. Even the Defile pages feature Trance!
  • For now I’m back to a weekly (Tuesday) schedule due to how much there is to cover each entry, hopefully I can get back to twice a week after the crossover!

Where to find these stories:

  • the “WildStorm Rising” trade paperback
  • the “James Robinson’s Complete WildC.A.T.s” trade paperback contains both “WildC.A.T.s” volume one issue 20 and “WildStorm Rising” issue 1

NEXT : “WildStorm Rising” Chapters 5 – 7 (Which consists of “Grifter” Vol. 1 issue 1, “Deathblow” Vol. 1 issue 16 and “WetWorks” Vol. 1 issue 8) by Steven T. Seagle, Ryan Benjamin, Trevor Scott, Mel Rubi, Tom Raney, Whilce Portacio, Tom McWeeny, Rick Mayar and Scott Williams.

“WildC.A.T.s” Vol. 1 issue 17

this entry covers issue 17 of “WildC.A.T.s Covert Action Teams” volume 1

wildcats_vol1_17The WildC.A.T.s are all looking for Maul. They cannot find him in Morroco, New York City or the Florida Keys. Jacob is sending them out against the remaining members of the Cabal, to pump them for leads or full of holes, whichever gets the job done. Void finally gets a bit of information, collects the other members of the team, then she goes solo to SkyWatch and nabs Maul. Story over for the heroes of this book.

When we take a look at the villains of this issue we get some cool bits of story and characterization. We see a Cabal member almost spill his guts about Defile to Zealot, right before Void teleports her back to NYC. We also find out that Pike once had a drug-fueled vision that he’d kill a WildC.A.T. member. While he isn’t sure which one, he is always seeming to fight Warblade whenever possible, so he’s at least picked a favorite. Finally, we have Defile, breaking into the morgue where I/O had the shapeshifter’s body stashed, and reanimating, and naming, Mr. White.

Continuity Corner:

  • Uh yeah, this is like the fifth time I’ve put this note in the continuity corner, but in case you missed it, Defile turned Maul into a monster, who in turn lead to Battalion “dying” and that’s why he’s all passed out on SkyWatch.
  • The lead that Void gets on Maul’s location is unknown. I would think that it would be Defile, to make sure the two teams totally hate each other, but we see him clearly telling his henchman that StormWatch can do with “the creature” as they wish in “StormWatch” Vol. 1 issue 17.
  • We have a page of Savant where it says she’s been to Atlantis. Of course, she has, it was ruled by a Kherabim Lord, as we’ll find out in “Backlash” issue 28.

Where to find these stories:

  • the “James Robinson’s Complete WildC.A.T.s” trade paperback
  • Excerpts from “WildC.A.T.s” volume one issue 17 are in the “WildStorm Rising” trade paper back.

NEXT: “StormWatch” Vol. 1 issues 18 & 19 by Ron Mars, Mat Broome, Jeff Rebner, Salvador Larroca, Pop Mhan and pretty much every damn inker on the WildStorm Studios payroll at the time.

“WildC.A.T.s” Vol. 1 issues 15 – 16

this entry covers “WildC.A.T.s” Vol. 1 issues 15 through 16

WildCATsVol1_15-16There’s not too terribly much I can say about these two issues. We have Travis Charest on art and James Robinson on script. It’s like a perfect comic book! Even better it is starring some of my favorite comic characters, the WildC.A.T.s! So yeah, I love it, but it isn’t an overly complex story.

One of the biggest differences of this comic, is that it doesn’t really seem to star the WildC.A.T.s at all! In fact, if this was an episode of a television show, it’d come off more like a backdoor pilot for a spin-off series. It stars I/O’s Black Razor team as lead by Ben Santini. The Black Razor’s are dispatched help keep certain government officials from getting assassinated. Jacob Marlowe has been appointed to an energy commission by the government, who will be meeting up with all kinds of very important, and high ranking people. While on a mission saving one official they start to find out information on the next hit, and that’s where the WildC.A.T.s come in.

As it turns out, I/O have done their homework and figured out that it is a Daemonite plot to take out these government officials. They also find out that one of the ways these hits have been being carried out is with a Daemonite shapeshifter. On the one assassination attempt they manage to foil, they find out that the shapeshifter they were after was already placed for the next assassination. Next on the hit list is an oil baron, who’s meeting with Jacob Marlowe, and just who is this shapeshifter posing as? Oh, a WildC.A.T…. duh! See how it all comes together?

It doesn’t go smoothly and the Black Razors are basically fighting the WildC.A.T.s as they try to establish which one of them is fighting in an unusual style. Listen, I know the WildC.A.T.s haven’t been around long, but I can’t figure out how I/O already has a handbook of their fighting styles created. I mean, geez so much for being a covert action team, everybody knows a little too much about these guys! Anyway, Santini figures it out, turns out it was Maul, and takes him out in the middle of the battle. He smarts off to Jacob and takes off. Now the only mystery left is, where the hell is Maul?

Like I said, not too much to it really. A simple story told and drawn incredibly well!

Continuity Corner:

  • Santini has hated Jacob ever since he shot out his left knee in “WildC.A.T.s” Vol. 1 issue 2, just to get attention, that little creep.
  • While he’ll pop in here and there over the years, Santini will get a starring role in the WSU as the leader of “StormWatch : Team Achilles”
  • Though by reading through the letters pages, it seems that there was supposed to be a series starring Santini and this group of Black Razors that never materialized.
  • Speaking of this group of Black Razors, I’m not sure we see them again, except for the Spartan short stories in the first 3 issues of “WildStorm!”
  • Speaking of a particular Black Razor seems as if Adam Fleming changed his name to Cyril between issues. Either that or I didn’t notice if there were twins on the team.
  • On the first few pages of issue 15 we see Jacob noticing that Warblade wants to go on a Daemonite hunt, which means “Warblade : Endangered Species” can’t be too far behind.
  • If you hadn’t already figured it out, the Daemonite that was posing as Maul was the shapeshifting one we saw on the last few pages of “StormWatch” Vol. 1 issue 14. We saw him showing off his skill to Defile, who is all mixed up in this.
  • One of Jacob’s main jobs on the energy commission he’s been assigned to is undo all the messed up stuff that B’Lail put in place while he was possessing Dan Quayle.

Where to find these stories:

  • the “James Robinson’s Complete WildC.A.T.s” trade paperback

NEXT: “StormWatch” Vol. 1 issues 15 – 17 by Ron Marz, Mat Broome and Trevor Scott with Ryan Benjamin, Dan Norton, Alex Garner, Sandra Hope, Tom McWeeney, Chuck Gibson and Jim Lee.

“StormWatch” Vol. 1 issues 11 – 14

this entry covers “StormWatch” Vol. 1 issues 11 through 14.

StormWatchVol1_10-14Alright, right back into “StormWatch!” We have a couple arcs going on. We have Henry Bendix in trouble with his bosses, Winter facing an old foe, Cannon and Flashpoint becoming bigger and bigger assholes, Hellstrike starting to feel better and Defile laying more groundwork for his master plan. There’s kind of a lot going on, and it is all pushing towards issue 25 and the upcoming “WildStorm Rising” cross over.

We start off this batch of issues with StormWatch kicking some ass in Siberia, helping the Russians against a rebel insurgent group. Jackson asks permission to evacuate the base where everything is going down and then blow it up. Bendix is all “no can do buckaroo, get your ass back to space.” What the rebels were after, and what an issue later they activate is M.A.D. 1, an old USSR super-cyborg, who has a past with Winter.

Before we get to that, we need to address why StormWatch got pulled out of the mission early. Turns out it took this long for StormWatch’s bosses at the U.N. to get pissed over what went down in Gamorra, oh so long ago. The U.N. council wants to get rid of Jackson altogether, but Bendix takes one for the team and gets fired over it.

Meanwhile, we have Mr. Coma Pants Hellstrike starting to actually do something for the first time in six issues. The problem is, said “thing” is the uncontrollable explosion of SkyWatch. In a nice use of flashback, we get to know a bit of Fuji’s backstory, and how he manages his superpower. Fuji discovers that it has a lot in common with what Hellstrike is going through, and he finds a way to save him. It’s nice to give these two characters something to bond over. We still don’t have a good personality for Hellstrike yet, he’s still a bit one-note, but his look is getting a little less generic.

Speaking of underdeveloped characters, I need to bring up Cannon and Flashpoint. These guys are just dicks, acting like dicks. With Cannon, you can kind of see why, as when things don’t go his way he acts like a dick, acting like a dick gets him in trouble, getting in trouble makes more things not go his way, when things don’t go his way he acts like a dick and the cycle continues. Flashpoint, on the other hand, is just a jackass who hates Jackson. Later on, we’ll get to know a bit more about these guys and I’ll personally soften on Cannon, but Flashpoint will forever be a jerkface to me. Oh, yeah, they both take Malcolm out to a strip joint and he figures out real quick to leave these two losers behind.

Ok, back to work! The team is back in Siberia and this time they actually encounter M.A.D. 1. Bad news for StormWatch, M.A.D. 1 is really good and beating them the hell up! He wants to go and blow up Moscow, and the U.N. just can’t allow that. Winter, for the love of his homeland, really goes to town on M.A.D. 1! Winter’s power is to absorb energy, contain it, then expel it. You know, kinda like Sunbursts… but.. uh… cold based. Anyway, I’m just letting you know all this because after Winter gets done with his initial fight with M.A.D. 1, M.A.D. 1 sets several nuclear rockets to fly off and blow stuff up and Winter absorbs them all. He’s one badass Russian!

That basically takes care of issues 11 through 13. Issue 14 is kind of a “one shot” dealing with Christine growing into her new role as Weather Man-One. We see Jackson take a day off, then sneak back onto SkyWatch and attempt to kill his father Despot in the freezer lock-up. We also see Cannon and Diva still in love, despite them getting in a huge fight on a mission in Rwanda. The biggest revelation is on the last 2 pages of this issue with the reveal of Mr. White, a shapeshifting Daemonite, under the employee of Defile. What’s he doing? Oh, just taking on the forms of various WildC.A.T.s members!

Continuity Corner:

  • Henry Bendix takes the blame for the actions of Jackson in “StormWatch” Vol. 1 issues 6 & 7 and their adventures on Gamorra. With him out of the way, Christine gets the promotion to Weather Man-One as we knew she would by issue 25.
  • At one point we see Sunburst accessing some files from the StormWatch database. The files are sent to Defile and are of the WildC.A.T.s whom StormWatch started watching after the events of issues 6 & 7 of Vol. 1 of “StormWatch”
  • Even though he takes a hell of a beating, M.A.D. 1 will be back in a few issues and we’ll find out his actual motivation, besides just wanting to kick the snot out of Winter and his new pals.
  • Mr. White isn’t named at all in his first appearance in issue 14. Defile mentions that he has the shapeshifting talent, but that’s about it. I’ll have to keep an eye out for when he’s finally named.
  • After stating in the write up for “StormWatch” Vol. 1 issue 25 that I don’t think we ever see Doreen again, I’m proven wrong when she appears and is name-checked in the cold storage prison on SkyWatch in issue 14.
  • If there was anything pertinent to place between issues 13 and 14 I would, but due to other factors, I really can’t. Maybe a couple issues of “Deathblow” could fit in but “WildC.A.T.s, ” “Backlash” and “Union” depend on how things are playing out right now in “StormWatch.”
  • Defile sure does talk about how much he wants to take down the WildC.A.T.s an awful lot for a guy who is mainly appearing in “StormWatch” and getting referenced in “Backlash” most of the time.

Where to read these stories:

NEXT: “WildC.A.T.s” Vol. 1 issues 15 – 16 by James Robinson, Travis Charest and Troy Hubbs.