Tag Archives: Pike

“Fire from Heaven” Chapters 7 & 8

This entry covers “Fire from Heaven” chapters 7 and 8, which include “WildC.A.T.s” volume one issue 29 and “Deathblow” volume one issue 27 by Alan Moore, Brandon Choi, Tom Joyner, Travis Charest, Ryan Benjamin, Trevor Scott, JD, Richard Friend, Mark Irwin and Luke Rizzo.  

wildcats_v1_029Here we are once again to talk about “Fire from Heaven” the biggest damn WildStorm crossover there ever was! Once again we’re hitting a bit of a rewind button as we see how the WildC.A.T.s team makes their way to Gamorra. We also start to finally see a lot more of that fight with Team 7 and the Gen13 kids vs. Ivana and the DV8 kids while Ethan is starting to rumble with Damocles!

The story starts out the night before everyone is arriving on Gamorra, the night that the original WildC.A.T.s team gets back from their space trip. Cray and Cole are hanging outside the Halo building talking about the old team being back and they see Marlowe walking out. Cole offers his condolences about what went on on Khera and even apologizes for his past behavior. None of this does much to stop Marlowe, the little guy just keeps on walking, away from the team, away from his fortune and away from this volume of “WildC.A.T.s.”

EmpExits

Marlowe isn’t the only one out the door either. Pris says goodbye to Jeremy and Reno and finally to Spartan. It’s an uneasy farewell, but hey, she’ll be back later after her mini-series. All other leaves of absence are short, like Cole taking off with Team 7 on the way to Gamorra to join the big crossover, or Max ditching the team after he wakes up in hospital. Don’t worry, both Cash brothers will officially be back on the team when all the time traveling starts.

As the members of each of the WildC.A.T.s teams (that actually stuck around) catch up with each other, Majestic finds out, and cannot comprehend the Daemonite/Kherubim war being over. Much in the same way that the old team cannot fathom why the new team is involved in this crazy crime war. Eventually, after a few insults from Zannah, what’s left of the old team heads to Gamorra to help their buddy Cole. As Reno says “We all need some sort of direction after getting back from Khera. I guess this is as good as any.”

The new team thankfully has some StormWatch rookies and Fuji to help them out even if the old team isn’t still around. Fighting in the streets isn’t easy, so it is still best to have some backup. Not that the old team is doing that well on their mission. In fact, their jet gets shot by the same space laser that’s been bringing down everyone else. Luckily Void teleports what’s left of the team safely to the island. Now that they’re on Gamorra, where are they going to start looking to help their friend?

deathblow_v1_027Meanwhile the big Team 7/Gen13/DV8 fight rages on! Only being momentarily interrupted when Damocles tosses Ethan into the middle of it from the other room. Ethan calls all the members of the fight, despite the side, to focus all their energy on Damocles instead of each other. Before they all join in Damocles gets a good look at Dr. Tsung and cannot believe what he sees! Obviously, more on that later. Before he can do anything all the Gen-Actives start to pour it on. Despite some early progress in beating him down, Ivana wants all the DV8 kids to leave with her immediately. Threshold, but more importantly the rest of the kids disagree with Ivana and refuse to leave the fight.

Alright, let’s take a break from this never-ending battle to find out what is going on in the rest of Gamorra. We have The Sword out taking a stroll in Gamorra City and starting to feel very paranoid. It’s an unusual feeling for him. We find Slayton and Cybernary tricking their way into a Gamorrian listening station/data gathering location and shutting it down. But, most importantly, we see Cray finally, once and for all, take out Raymond LeGauche! It’s about damn time!

LeGaucheMoreLikeLeDead

Back to the main battle and we see Kaizen brazenly stroll in and interrupt the whole damn thing. The kind of thing you expect from a conceited douche who literally owns the place. He pledges his allegiance to Damocles, excuses Ivana and the DV8 kids and then sics the Minotaur, Borgia, and Gila onto his remaining enemies. Ethan is drawing from all the Gen-Factor in the room and delivers a pretty big pop to Damocles! But wouldn’t you know it, as soon as that happens The Sword and the rest of the Bountyhunters show up to the fight.

One may think that having the Bountyhunters join the fight would be a bad thing, but not exactly. See, Hardball is still carrying Qeelocke, and Qeelocke escapes, and Qeelocke has a sudden interest in Ethan. About this time Damocles is starting to put the hurt on Ethan. While Ethan may be more powerful, Damocles has experience, and experience is winning at this moment. But there is something that can help knock Damocles down a peg or two.

Earlier, when confronted with all the Gen-Omega clones where the reborn Miles Craven was found, Cray set up a virus to shut down on the containment chambers of the Gen-Omegas, thereby killing them. This causes a psychic backlash that incapacitates Damocles. This is the moment that Qeeklocke uses to get Ethan and Dr. Tsung back home to Berkley, CA. Oh yeah, and why not take along Cray as well. The Tsung/McCain family are back together, and now Cray, Ethan, and Dr. Tsung can better plot a way to defeat Damocles before they face him again, willing that their sudden absence doesn’t cost the lives of any of their friends.

TheQeelockeToBerkley

Continuity Corner:

  • Other than Pagan, I was never able to figure out exactly who the other “StormWatch Rookies” were. Of the StormWatch team members, we only see Fuji, Pagan and then 3 nondescript rookies. Ok, one of them kinda looks like Blademaster, but not enough for me to swear by it, mainly because he isn’t holding any sort of blades. In “WildC.A.T.s” volume one issue 32 we officially have Pagan named checked for confirmation. We also get a name check from Prism too, but we never actually see him. Also, by the time we get there we also see Fahrenheit helping the WildC.A.T.s in the crime war, so you know, they may’ve deployed more help than just Fuji and the rookies after the main team gets back from Gamorra.
  • The reason The Sword is paranoid is that he feels like he’s being followed. Later we’ll find out that this was Union stalking him. It’s possible that he felt Union’s eyes on him more than any others because [SPOILER I JUST DON’T WANNA SPOIL YET, JUST ‘CUZ]
  • Part of me really wishes that these two issues were flipped in the chapter order. Mainly because the “Deathblow” issue picks up with the big fight that we’ve been having in Kaizen’s lab. Also, that issue ends with Kaizen either kicking everyone out or capturing them, while Qeelocke transports a handful of heroes away. Near the end of the “WildC.A.T.s” issue, we see an android report on the fact that several Team 7 and Gen13 members have been captured. To me, it would read just a tiny bit better if they were switched.

NEXT: “Fire from Heaven” Chapters 9 through 11, which include “Gen13” volume two issue 11, “Backlash” issue 20 and “Wetworks” volume one issue 17 by J. Scott Campbell, Brandon Choi, Jim Lee, Brett Booth, Sean Ruffner, Jonathan Peterson, Terry Shoemaker, Melvin Rubi, Cedric Nocon, Saleem Crawford, Richard Friend, Alex Garner, Tom McWeeney, Tom Raney, Luke Rizzo, John Tighe, Mark Pennington, Art Thibert and Chuck Gibson.

“WildC.A.T.s” Vol 1 Issues 25 – 28

This entry cover “WildC.A.T.s” volume one issues 25 through 28 by Alan Moore, Travis Charest, Scott Clark, Aron Wiesenfeld, Kevin Nowlan, John Nyberg, Dave Johnson, Troy Hubbs, JD, Scott Williams, Dexter Vines and Bob Wiacek

wildcasts_v1_025When we last left “WildC.A.T.s” we had our original team on the planet Khera, home to team members Lord Emp and Lady Zannah, and the rest of the team just found out that the Kherubim/Daemonite War is over. Not only that but it’s been over for quite some time. The rest of the team are going to ask Emp and Zannah what is up with that, and what they, as a group, are going to do? Turns out neither Emp nor Zannah have any plans to leave. In fact, they are running against each other for a Kheran senate seat! After Emp blows them off and Zannah gets into a mini-smackdown with Pris, Pris pretty much calls the whole “WildC.A.T.s” thing bullshit and is already aiming to leave the team, and Khera, as soon as she can.

wildcasts_v1_026Since the team has been on Khera, the latest bootup of Spartan has been, well, little more than Emp’s lap dog. Turns out Spartan has just been biding his time and set a late-night alarm to wake himself up to be, well, himself! He immediately goes forth to find his teammates and find out why everything is spiraling out of control. While he’s no closer to any real answers while visiting any of them, when he goes to visit Zannah he finds her asleep and some of her Coda sisters scheming against her as well as Emp. They have a plan to disrupt the entire Kherubim Senate! Before Spartan can get a good idea of what they’re going on about, a few other Coda sisters find and trash him, eventually leaving him for dead in the Daemonite ghetto where Pris has been confined.

wildcasts_v1_027Once the team has Spartan up and running he lets them know the Coda is involved in the sabotage that not even Zannah knows about. All they know is that the Titanothropes will be blamed for whatever is going to happen. Once on site Void puts it together that the fancy sword that the Coda gave Zannah, that she has at her side, was made by the Titanothropes. Also, that sword has a bomb inside it. Uh-oh! Before any of our regular heroes can react, Jeremy’s alien gal-pal Glingo grows big, snatches the sword and keep growing to get the sword as far away from everyone as she can. The sword explodes and Glingo gives her life for the planet she loved so dearly.

 

Zannah is shocked that she was chosen for martyrdom rather than a true shot at the Senate seat. Emp, meanwhile, is becoming disgusted with how his fellow Parthenon members are ready to seize upon the horrors of the day to further their goals. The whole team is now in agreeance, it’s time to go home, time to get back to Earth.

Speaking of Earth, we see the All-New, Not Entirely Different WildC.A.Ts dealing with the aftermath of H.A.R.M.’s funeral. They’ve taken Attica, Slag, and Deathtrap into custody and have them hooked into the same virtual reality prison that they’d previously used to tame Maxine. While imprisoning them Savant starts mad crushing on Tao. They eventually start making out, only being interrupted by a drunken Irish superhero getting into a fight with Majestic.

takethatyalousydrunk

“Wait? How’d that happen?” you ask. Well, I’m here to tell you. It’s kinda the point of this whole blog. Cole Cash is meeting up with his buddy Michael Cray, and Cray is already drinking with Hellstrike from StormWatch. They get to talking and Cole mentions that the new WildC.A.T.s have managed to capture Deathtrap. Due to the personal history between them, Deathtrap being a StormWatch target, and the fact that ole Hellstrike’s had a few too many pints, he decides to go after the new WildC.A.T.s and show them a thing or two about respect!

Hellstrike holds his own against Majestic and Maxine and isn’t really taken down until Max fires a concussive shell near his head, giving Hellstrike an instant headache. This gives Majestic the edge to thump him one and start getting an explanation. While explaining that StormWatch was going to after Deathtrap and the Mercs in a few weeks, Tao walks up and lets Hellstrike know that Deathtrap has escaped. Not only that, but Tao left a tracker on Deathtrap and gives Hellstrike the device to track the tracker. Cole and Cray take Hellstrike with them and wish the new team luck. This is when Tao reveals that the tracking device he gave Hellstrike can also be used by the team to spy on Hellstrike and StormWatch. While Majestic is pretty miffed about all this, the rest of the team thinks it’s pretty funny.

hahahasulkproud

 

Well since it hasn’t been two weeks yet, this leaves Deathtrap plenty of time to be checking up on this new WildC.A.T.s team that trapped him and busted up a funeral. He happens upon a reality show called “Fuzz” and it features the team in action against the shapeshifting Mr. White. He takes a recording of this to New York City crime boss Tony Twist and shows him that this new WildC.A.T.s team is a proactive one, and if he means to continue to run the NYC underworld, he best take out this team before they come gunning for him.

wildcasts_v1_028Twist first sets his boys on taking out Max. Max manages to keep outsmarting and gunning down Twist’s men while wearing only his undies. Maxine shows up just in time to help, even though she thinks this is a date with her and Max. Max admits that he does like her and takes her to Clark’s later that night. While at Clark’s Max spots a familiar face, turns out it is Vic Lazaar, the goon from the presidential theme restaurant. Max thinks “Why the hell is a villain at Clark’s?” Turns out that Vic was dropping off a bomb, and Max runs to where Vic just came from to check it out/stop it, but that doesn’t matter, it blows up injuring Max pretty terribly.

While Cole, Cray, and Maxine rush Max to the hospital Majestic is wondering why the villains of today would bomb such an establishment as Clark’s. While this makes Majestic angry, Tao suggests that it could help them grow their ranks in the crime war, now that StormWatch and other super folks had been in the line of fire. Tao sets up a meeting with StormWatch and while said meeting is going on, the intruder alarms in the Halo building are going off. What or who could it be? Why it is the original WildC.A.T.s team back home and wondering what the hell is going on!

whatthehell

Continuity Corner:

  • When we catch up with Cray and Cash at Clark’s, Cray remarks about Cash just getting back in town. I guess after the raid on the towers the Team 7 boys split up for just a bit to deal with what just happened in their own ways.
  • We also see Grunge and Lynch hanging out at Clark’s. Grunge is once again having no luck with getting underage drinks, and Lynch, who knows who he’s hanging out with? Maybe it’s Dane, they always kinda got along, or maybe it’s Slayton showing why Cash didn’t go sit with them instead.
  • Never been sure if the Deathtrap that talks Tony Twist into the crime war was actually Deathtrap or if it was Mr. White. We know that Tao wanted the crime war to start and know later that Tao hypnotized Mr. White. Plus when we next see Deathtrap shooting at Cole during the crime war he only mentions H.A.R.M.’s funeral and not the takedown of Mr. White as his motivating factor joining the war in “WildC.A.T.s” volume one issue 32.
  • When Max and Maxine are headed to Clark’s he talks about how he and Cole used to hang out around Clark’s and check out the superheroes that patronized the place. Cute story, but the Cash boys grew up in Chicago, not NYC. Maybe their gangster step-dad had business out East and took the boys with him… that’s my best guess to make this work.
  • Savant tells Majestic not to act like her father! Ha!
  • While everyone else in the Halo building looks shocked to see Reno asking “What the hell is going on here?” Tao looks upset like his favorite video game just got taken away from him. If it wasn’t for the whole “Fire from Heaven” craziness I’m sure the old team would’ve cottoned on to Tao’s plan earlier and stopped it and he knew it. He looks like a kid who is fearing his looming bedtime.

NEXT: “Fire from Heaven” issue 1/2, “Sword of Damocles” issue 1, “Sigma” issue 1 and “Deathblow” volume one issue 26 by Johnathan Peterson, Warren Ellis, Brandon Choi, Tom Joyner, Randy Green, Tomm Coker, J.J. Kirby, Ryan Odagawa, Mel Rubi, Danny Bulanadi, Bob Wiacek, John Tighe, Mark Irwin, Richard Friend, Troy Hubbs and Trevor Scott,

 

“Backlash” issues 6 & 7

this entry covers “Backlash” issues 6 and 7

So after Slayton had gotten Dane to go on one adventure with him, he decides that his extended cast isn’t big enough and calls Dane back and tell him to bring a friend for his next mission. This new mission is to two fold. Part the first, Cyberjack and Taboo go and kidnap Dianne LaSalle from a bunch of StormWatch ground crew scrubs. Part the second, Slayton, Dane and Grail go to the lair of the Daemonite Lord S’ryn and nab him from right in front of Pike and pals.

Why do all this now? Well, good question. I mean, in the end, we see him calling in his favor with Jacob and the rest of the WildC.A.T.s and since they have Voodoo, a better understanding of Daemonites, and crazy sci-fi equipment they can get LaSalle back into her right mind. But do we know all this going in? How does it get set up? Ugh, I’m going to have to go reread this again aren’t I? Ok, just did, and nope, no elucidation. When Slayton shows up at the Halo building, via Void’s transport, he says to Jacob that he’s “calling in his favor” which doesn’t make much sense, as he must’ve called in that favor earlier because Jack and Taboo are already there with LaSalle and Void is the one who got him there, this was all set up already. Either Slayton is kind of dense or he’s super socially awkward.

Pris is able to extract the mind of LaSalle from the Daemonite, but is having trouble extracting the Daemonite from the body of the man it was possessing. S’ryn isn’t going down with out a fight. S’ryn pops out of the dude’s body, but as we’ve seen, that’ll probably leave the host brain dead. S’ryn is looking for a new host, but that’s not the best plan as there isn’t a lot of options for him in a room full of Kherubims and such. Taboo pops him one and then Slayton goes all smoke-form and gets into S’ryn mouth then reconstitutes and tears S’ryn apart from the inside out. As he’s dying, S’ryn makes fun of Slayton for not knowing himself. S’ryn is taunting Slayton’s Kherubimness with his final breath. This is confusing to Slayton as he doesn’t even understand the term. Jacob explains it to him, as he’s saying “welcome to the family!” This doesn’t last too long as LaSalle is back and she wants to spend some time with Slayton after all he’s done.

The next issue is split into three stories. The first of which concerns Slayton trying to connect back with LaSalle. It isn’t going so well. She’s having trouble coming to terms with all the people that he’s killed along the way to save her. Also, she’s not too keen on him hooking up with Taboo. Slayton goes for a walk to clear his head. When he’s out Taboo calls, saying that there’s some sketchy folks following her, and that message goes straight to the answering machine. Which LaSalle hears. After that call she phones StormWatch asking to be put back on active duty and where to go to catch the next shuttle to SkyWatch.

In Taboo’s story, we see her making the call that broke up Slayton and LaSalle, and we meet the crew that’s been following her. We saw a bit of these guys a few issues earlier, but they were yet to make their move. Now, without Slayton and Jack around, it is time to strike and capture that scofflaw Taboo. For all her powers, Taboo is really crap when she’s in a fight alone. You could say “but it’s 4 against one, the odds aren’t in her favor!” and I’d counter that saying that when she’s part of a group of as little as her and Slayton, she can take out at least 20 goons. You can’t tell me Slayton is carrying her the whole fight! Besides, these jokers are going at her one at a time anyway! But yeah, in the end, she done got captured.

Our final story introduces a new character. An Aussie dog-man named Dingo. Yes, yes, Dingo is a Kindred, but a member of the Kindred that was brought to Australia from Cabillito Island at a young age. We see his past as a young dog-boy who is adopted by an Australian military man and raised to be a respectful member of society, as apposed to being raised as the weapon he was brought to the country for. After the passing of his adopted father, he goes out into the world to see what it is like. Of course he ends up running into and working for Bloodmoon and other members of the Kindred. As soon as we saw his “such-a-good-puppy” face, we knew this was going to be a Kindred thing? Right? Was it just me?

Continuity Corner :

  • After Slayton takes off with S’ryn, Pike mentions to Hestia, the Cabal’s pet Coda, that this is the second Daemonite Lord they’ve lost in their service. This is what you get for selling out your people Pike!
  • At one point S’ryn calls himself a High Lord of the Daemonites. Is that because he took Hellspont’s place in the Cabal? We know that both Hellspont and Defile are High Lords, and then there’s the dead one that had his hand sticking out of the ground, but that’s it, right? Isn’t there only three High Daemonite Lords that came to Earth, and each one holds a key? And isn’t that why Hightower is trying to get a key? To up his level? Without actually having Hellspont’s key why does S’ryn think he’s automatically granted High Lord status?
  • Good thing Slayton visited the WildC.A.T.s when he did with Cole out on assignment in DC. I’d hate to have to sit through another few panels of them being bitter towards each other.
  • I’m not entirely sure that issue 7 was originally drawn to be issue 7. Excepting a few exposition panels, you can swap it with issue 8 and be kinda fine. Maybe there was some reason why the “WildStorm Rising” crossover had to be issue number 8. My main reason for thinking of there is something up, is that Slayton says that it had been 2 weeks since the WildC.A.T.s helped with LaSalle in issue 7. There may be something do this, as according to comicbookdb.com issues 4 and 5 each had a cover date of February, meaning they may’ve gotten ahead, thus the slight wrinkle in continuity. Was there a last minute rewrite on the first page of  issues 8 and 9 to address this? Who knows.
  • More at odds is the fact that in issue 8 Slayton says he stepped out on LeSalle to help Taboo… but we saw him leave in a huff not knowing about Taboo’s trouble, LeSalle doing what she could to get out of there and rejoin StormWatch and then the message being left on the machine by Taboo. Did Slayton come back, not see LeSalle, heard the message, and bolted, figuring she’d be back soon, not knowing that LeSalle had already taken off? Again, who knows. I’m probably overthinking this one!
  • Slayton has spent a handful of issues of “StormWatch” volume 1, four issues of “the Kindred” volume 1 and six issues of his own series trying to save his lady, and LaSalle just ditches him? Because he killed? Really? What did she think he occasionally had to do in Team 7 or for StormWatch? Oh, I see LaSalle, it’s alright to kill for your government but not for love.
  • To be honest, I’m of the mind that the WildC.A.T.s did take a little bit of time from the end of issue 18 to the start of issue 19 of “WildC.A.T.s” volume 1 to properly mount an attack on Hightower and the Coda in DC, (more of that in the next entry) but 2 weeks seems a bit long for them to wait.

Where to find these stories:

NEXT : “Grifter : One Shot” by Steven T. Seagle, Dan Norton, Chuck Gibson, Troy Hubbs and Edwin Rosel.

“WildStorm!” issues 1 – 3

this entry covers issues 1 through 3 of “WildStorm!” an anthology of short stories, some which were longer stories divided up between issues 

I’m just gonna start off this entry by letting you all know that I’m just going to break it up into the individual stories. I’m not sure if there is very much to tell as some of these stories are rather short. When it comes to short story collections, they sometimes work better if you divide all the stories up so that they can occur better with their respective titles, but in this case, the first three issues work pretty great all together like this for their respective titles.

In the Gen13 story, “Now Departing from Gate 37” we have Roxy and Grunge shipping a package for Lynch at the San Diego airport. While on this chore they witness two shady individuals try to kidnap a child. Of course, they save the kid, by crashing a helicopter, and also find out that the would-be kidnappers are from I/O! They figure the boy must be gen-active and that’s why I/O was after him. Roxy and Grunge tell the family, due to no one seeing them cause the helicopter crash, a freaking helicopter crash, it would seem that anyone from I/O would assume that the boy died in the crash along with the agents. Since the family is going to Chile, Grunge just tells them to stay there and hide, no one knows the boy survived, so if you keep a low profile you shouldn’t be bothered again by any secret government kidnappers.

The “Deathblow” story isn’t so much a story of Michael Cray, so much as it is something that happens while Cray is around. This seriously could’ve happened to any of the WildStorm heroes, but it happens to befall Cray. So there Cray is, stuck in traffic and there’s a crazy guy yelling in a Celtic language who rode a stolen horse over Cray’s car and busted the windshield. I’m not being rude, the dude is legitimately crazy. Of course, Cray has no idea of this until after he’s done kicking this dude’s ass and the guy’s doctor fills him in. Not that Cray seems to care, he just wants to know who to bill for his car repair. To be honest, this doesn’t really feel much like Cray at all. It feels a lot more like Brock Sampson, to tell the truth.

In the “Spartan” story we find the titular Spartan scoping out a factory that’s producing Hunter-Killers. In fact, they’re new improved Hunter-Killers! Also, Spartan’s not the only one, Ben Santini and the Black Razors are there too. No one is really happy about this “team-up” to stop a bigger bad and spend more time bickering amongst themselves rather than investigate the factory. Worse comes to worse and Santini is knocked out and the Razors aren’t sure who to follow. First, they follow Fleming, until they all decide he’s a dink and they start taking orders from Spartan. During all of this Spartan is having a crisis of conscious as to why anyone would follow him, a robo-man. In the end, the Hunter-Killers are stopped, the factory is in ruins, Santini is fine and Spartan learns a valuable lesson about himself and teamwork. Gag.

In “Taboo” we finally learn how Amanda Reed ran afoul of the Cabal and ended up in Purgatory Max. I’ll admit I had my doubts about this tale, but the creative team pulled it off fine. See, the Cabal was trying to trick Amanda into killing the doctor that first bonded her symbiote suit to her. Amanda, didn’t want to, she fled, and Pike finished the job. Once the doctor was found dead, the authorities reviewed the security footage from the doctor’s office and found Amanda all over them. They hunted her down, captured her, had her stand trial. She was found guilty and then sentenced to Purgatory Max for life. Well at least up until Slayton came to break her out.

Finally, we get Union starring in “My Enemy, My Monkey” a short little yarn that is… well, it’s about the dumbest story in these books. Union sees a giant cyborg gorilla being ridden by some kind of samurai lizard man in the middle of New York City. Union dives in to stop this crazy occurrence, only to find out he’s on the set of a movie. How hilarious. For me, it doesn’t track, simply for how damn long the fight goes on before the director yells “Cut!” Also, throughout the whole story Union is still treating the man in the gorilla suit as if he is an actual gorilla, and Union has never seemed that dense or ignorant before. Hell, he just saw the lizard samurai take off his mask, he should’ve put two and two together like we’ve seen him do before! Also, there’s a crazy fan that wants revenge on the actor playing the lizard samurai, revenge by shooting, and Union stops him because, hell, he’s there. Man, this is dumb. I’d almost rather see this lizard samurai/cyborg gorilla movie!

Continuity Corner :

  • I’m basing the Gen13 story placement off of that fact that it was reprinted in the “Backlist” trade along with other early adventures of the team. In that book, it occurs between issue 0 and issue 1 of volume 2. From a storytelling perspective, you need something in between those issues to justify the time jump that occurs between issues, most noticeably seen with Rainmakers hair length. “Now Departing from Gate 37” is just another one of the things they did in the period. With us reading this as part of the WildStorm Universe, on the whole, we have other titles showing us time progression to account for that.  So, yeah, we’re keeping it in the early days where it is needed, but we are having a different placement than if we were reading it as just a perfect progression for “Gen13”
  • For the placement of “Deathblow,” I think this is the time that Cray spent in New York telling Rayna about the Los Angeles job, in “Deathblow” Vol. 1 issues 13 and 14. It also explains why he’s so close to Virgina before we see him in “Deathblow” Vol. 1 issue 16.
  • From the way that Spartan talking about Marlowe, it’s pretty clear that the little guy is still around, so it has to take place before “WildStorm Rising.” Also, Spartan isn’t wearing his StormWatch gear so it can’t have happened after “WildStorm Rising” at all. And because Marlowe basically disappears after he gets back to Earth during “Fire from Heaven” there’s no place for this story to take place at any other time.
  • I also like to think that this is what Spartan was up to when Warblade was off in “Warblade : Endangered Species”.
  • It is nice to see the Black Razors as depicted in WildC.A.T.s Vol. 1 issues 15 & 16… well pretty much. Coleman isn’t really the right skin color, but everything else is close enough.
  • There’s a member of the Black Razors being referred to as simply “Fleming.” No word on the first name being either Alex or Cyril.
  • While everyone wants to seem to place this Taboo story much earlier in the timeline, because it is her origin, both parts are clearly labeled “Five years earlier,” so it’s a flashback. Also, having this story take place right before she’s on the lam again in “Backlash” issue 7 adds a certain sense of tragedy to that storyline. She’s not good at running on her own. Also, “Backlash” issues 1 through 5 are so tightly strung together there wasn’t room to put it closer to her introduction.
  • When Slayton was breaking into Purgatory Max to get Taboo in the first place there was such a big deal made about him both breaking in and out, as if no one had ever done that before. Obviously, Pike had, or else how could he have been there to taunt Amanda? I just don’t see the authorities letting Pike just come and go as he pleases.
  • I think this is a good place for “My Enemy, My Monkey” as well, because Union is still in New York at the end of “Union” Vol. 2 issue 2. He goes to Chicago in “Union” Vol. 2 issue 3 and we don’t see him leave that city at the end of the issue. Also, there’s no real explanation as to how he got onsite to start fighting with Majestic by the time issue 4 rolls around, he’s just there. There’s not a lot of decent windows for this story to take place, honestly. I was surprised I found this one!

Where to find this story:

  • the Gen13 story is collected in “Gen13: Backlist” trade paperback

NEXT : “Union” Vol. 2 issue 3 by Mike Heisler, Ryan Benjamin, and Tom McWeeney

“WildC.A.T.s” Vol. 1 issue 17

this entry covers issue 17 of “WildC.A.T.s Covert Action Teams” volume 1

wildcats_vol1_17The WildC.A.T.s are all looking for Maul. They cannot find him in Morroco, New York City or the Florida Keys. Jacob is sending them out against the remaining members of the Cabal, to pump them for leads or full of holes, whichever gets the job done. Void finally gets a bit of information, collects the other members of the team, then she goes solo to SkyWatch and nabs Maul. Story over for the heroes of this book.

When we take a look at the villains of this issue we get some cool bits of story and characterization. We see a Cabal member almost spill his guts about Defile to Zealot, right before Void teleports her back to NYC. We also find out that Pike once had a drug-fueled vision that he’d kill a WildC.A.T. member. While he isn’t sure which one, he is always seeming to fight Warblade whenever possible, so he’s at least picked a favorite. Finally, we have Defile, breaking into the morgue where I/O had the shapeshifter’s body stashed, and reanimating, and naming, Mr. White.

Continuity Corner:

  • Uh yeah, this is like the fifth time I’ve put this note in the continuity corner, but in case you missed it, Defile turned Maul into a monster, who in turn lead to Battalion “dying” and that’s why he’s all passed out on SkyWatch.
  • The lead that Void gets on Maul’s location is unknown. I would think that it would be Defile, to make sure the two teams totally hate each other, but we see him clearly telling his henchman that StormWatch can do with “the creature” as they wish in “StormWatch” Vol. 1 issue 17.
  • We have a page of Savant where it says she’s been to Atlantis. Of course, she has, it was ruled by a Kherabim Lord, as we’ll find out in “Backlash” issue 28.

Where to find these stories:

  • the “James Robinson’s Complete WildC.A.T.s” trade paperback
  • Excerpts from “WildC.A.T.s” volume one issue 17 are in the “WildStorm Rising” trade paper back.

NEXT: “StormWatch” Vol. 1 issues 18 & 19 by Ron Mars, Mat Broome, Jeff Rebner, Salvador Larroca, Pop Mhan and pretty much every damn inker on the WildStorm Studios payroll at the time.

“Backlash” issues 1 through 5

this entry covers the first five issues of the title “Backlash”.

BacklashVol1_01-05

Alright, Backlash is still on the hunt to find more out about Daemonites so that he can help out his girlfriend before she dies of terminal coma! Heck yeah, he’s totally going to do it! He got some info from I/O, he may’ve picked up a thing or two from Grifter while they were on Caballito Island, and you know, it’s about time to save her. So he’s totally going to get that done in these first few issues, right? RIGHT? Nope, even with her life on the line Backlash decides to find a new chick, go to a party with the WildC.A.T.s, almost get arrested by the Savage Dragon and plays video games with his old pal from Team 7. Way to dick around and not save your lady Slayton!

Well, let’s give him some credit, he started with the best of intentions. He meets up with Diva from StormWatch to get some more info on what is going on with his beloved LaSalle. Turns out that she’s in worse condition, and she’s being moved from SkyWatch to a hospital in Detroit for closer inspection. Why Detroit would have better medical staff and tech than a crazy sci-fi satellite is beyond me, but I’m just reading these comics, not writing them. Backlash visits the hospital and while there the Daemonite that had possessed LaSalle is there in it’s new host, along with Pike. So Backlash has found the Daemonite that he needs to save LaSalle, but the Daemonite kicks his ass, and seems to be in league with a newly forming version of the Cabal.

So now Backlash has another problem. He has no real knowledge of the Cabal, and he just got his butt handed to him by only two members of the group. Time for “Operation: Hire a Tough Sidekick with Insider Knowledge!” To this end he finds out about a former member of the Cabal named Taboo, AKA Amanda Reed, who claims the Cabal framed her for murder when she was threatened to quit their little tea party. Upon being found guilty of murder… Sorry, aside; murder? A Cabal member getting found guilty of murder? Really? The first time we meet these jerks they are murdering people. They are murderers! That’s what they do on their way to enslave the planet! How does a member of the Cabal get captured in the first place, and then how does the rest of the Cabal co-ordinated with each other and the local judicial system to get Taboo both arrested and framed and they don’t get in trouble themselves? It is a stretch too far. Anyway, after being found guilty (smh) Taboo is locked up in the Edward H. Levi Federal Penitentiary, better known as Purgatory Max, a huge prison for super powered criminals. It’s also located in the far far North of Alaska, inside the Arctic Circle.

Thing about Purgatory Max, is that no one has ever broken out, but Backlash is planning to break in! That’s new and different, he might pull that off! Then he’ll get Taboo and break out! Woah! Doing the one thing that’s never been done! Backlash, you have your work cut out for you! Wouldn’t you know it, he pulls it off, his name is on the book after all, but in the process of the escape he does have to remove Taboo’s power inhibitor to beat some the guards back as they run. Taboo has a symbiotic suit that gives her strength, claws and green eyes (for now, later wings). It’s kinda like a WetWorks suit in that it can come out of nowhere and is related to vampires and aliens, but it is different, because no one thought all of this through or talked to each other while writing it. Just when you think Backlash and Taboo are cornered, they sink into the ice and are suddenly on a sub with CyberJack! Ah, Jack Rhodes, you’re the best bud Backlash will ever have!

Cut to a super secret Cabal club meeting! We find that the Cabal has been running under the rules that Hellspont had put in place by a Daemonite (I assume) named H’Tar. Not all is well in Cabal-land as a challenger approaches. It’s K’Rul, but he’s not there to step into that role, no, he states that not just any Daemonite should run the Cabal, but a Lord Daemonite should run, and it just so turns out that he is a representative of Lord Defile, and hey he’d make a good leader. This may be the earliest reference we get to Defile in the WildStorm Universe, and I was surprised to find it on my re-read! While the other Cabal members talk about what a terrible idea it is to rope in Defile, Pike and S’Ryn (the Daemonite that put LaSalle in her coma) show up and says “put me in charge guys, I’ll get those pesky Kherubim!” Even gets K’Rul to renounce Defile in favor of him! Woah! Now, let’s drink some blood and get this party started!

Meanwhile, back in Chicago, Backlash, Taboo and CyberJack and chilling out in one of Backlash’s many safe houses. Through a convoluted story that doesn’t bear repeating, the trio find out that S’Ryn is going to be at a charity bash, so they’re going to get him. At one point Taboo does something to Backlash’s face with her symbiote. At first I thought she was just giving him a shave, but he remarks “Doesn’t look at all like me.” and she responds “Yeah, quite an improvement, isn’t it?” and I’m left thinking “Is he supposed to look a lot different? Are they joking? He just got a shave, right? Or is Booth’s art here so samey that I can’t tell a difference that was intended?”

This little shindig is going down in Chicago, so you know what that means, right? Yup, Savage Dragon time! In my mind there is a Savage Dragon in most universes of the multi-verse, and this is the WildStorm U version of that character. He’s slightly different than the one appearing regularly in “Savage Dragon,” the one that teamed up with Madman in “the Atomics” and the one that we find in “Invincible” a few times. It’s just a co-incidence that he just seems like the same guy in most universes. Hell, the most different version I’ve ever seen is named “Dino Cop” as part of a DCU multiverse, but that was due to several factors, including being unlicensed, but I mean, come on, we all know what Grant Morrison was pulling with that. Oh, uh, yeah, back on point, if you’re a comic character and you find yourself in Chicago, you may just meet up with a Savage Dragon, and that likelihood increases if you are a creator owned or an Image Comics character. This is getting out of hand, look, what I’m getting at is that the Savage Dragon will be working security at the charity ball. Also, he mainly took the job because he saw that Jacob Marlowe was going to be there.

So at the party Taboo is getting flirty with Backlash, he’s all “I tells ya woman, Imma taken!” and we see Marlowe getting drunk, living it up since he quit his superteam. S’Ryn notices Marlowe and wants to get in close, as the new leader of the Cabal (stop trying to make the Cabal happen, it’s not going to happen!) he needs to take out this problem Kherubim Lord. S’Ryn is in human form without the goofy ass, middle school tossed together outfit he had on earlier, and has Pike by his side. Pike is a large guy, and I don’t think I’ve ever noticed that before. A note on what Pike looks like out of outfit: I like that Pike is depicted as no particular ethnicity. I’m not sure if that is necessarily intended or is another case of Booth’s artistic flair. I know I’m coming down hard on Booth and his art, but he is crazy hit or miss, and when he hits (look at any drawing of Zealot that he does) he’s amazing, and then there’s times like this…  come on Brett, we know you can do better! Eventually a fight breaks out and S’Ryn flashes into his dumbass suit, Taboo and Backlash notice this and suit up as well, and then the Savage Dragon busts in to try and break up the fight. Marlowe runs off and tries to call the WildC.A.T.s, but he’s followed by Pike who puts a stop to that, and Pike’s followed by Taboo who puts a stop to his attempted murder of Marlowe. In the main ballroom the Savage Dragon takes out S’Ryn and tells both he and Backlash that they are both officially under arrest.

Backlash is at a loss because he can’t afford to take the time to go to jail, or to lose S’Ryn to the feds before getting the information he needs to save LaSalle. Meanwhile Pike has suited up in his bootleg Deadpool cos-play and takes out Taboo as Marlowe finally reaches the WildC.A.T.s and Void and Zealot teleport in. Lots a fighting goes on, Zealot accidentally stabs Taboo and Pike gets away. CyberJack threatens to shoot Void if she doesn’t step away from Taboo until she let’s him know “Nah, Rhodes, the silver chick is with me.” Rhodes gathers the troops enough to go save Backlash and the Savage Dragon from being taken out by S’Ryn because they’re too damn busy fighting each other. This is where the bad guys make a play to blow up the good guys, but they each get away, ultimately leaving Dragon alone in the rubble.

Marlowe and Backlash talk a bit, Marlowe offers Backlash a job, which Backlash turns down due to his past trouble with Grifter. Fair enough, besides Zealot and Backlash will get to be teammates later and they butt heads constantly too. As he, Taboo and CyberJack are ‘ported off to CyberJack’s place Void makes comment that Backlash will have to face his destiny soon. Ooooo, ominous!

Back at CyberJack’s crash pad we see Jack walk! Wha! Turns out the special cybersuit he has on gives him limited mobility… which if we or any of the characters had been paying attention the past 2 issues we would’ve noticed his walking while saving the day! If you noticed it you’re a swifter person than me, Backlash or Taboo. But walking takes a lot out the man so he starts to crash on the couch while Backlash and Taboo go out for a drink. Drinking and superheroics lead to them hooking up when they get back home. Oops! Oh, and CyberJack totally spies on them with his motion sensors! Whatta perv.

The next day CyberJack mentions that there’s some technology that if he got, would help him track down S’Ryn’s base of operations, so they can take the fight right to him. Turns out that this kind of Virtual Reality tech is in a building owned by Waering Enterprises, the same Waering that that helps run a little outfit we all know as WetWorks. Turns out that Waering is having Jackson Dane upgrade the security on that building, the same night as his old pal is trying to break in. Backlash leaves Taboo behind while he breaks in, Dane finds Backlash, they start to tussle, a mysterious stranger sneaks up on Taboo and takes her down, Dane and Backlash recognize each other just in time for the same mysterious stranger to take them both out, while he drags in the body of a nearly unconscious Taboo.

The mysterious stranger turns out to be a loser named Virtual Bob, and he’s working for an entity known as Mindscape. Mindscape was a man whose body was destroyed while he was in his virtual reality machine, the machine saved his soul. Virtual Bob eventually discovered him while doing some hacking. The two of them build Mindscape a new body out of computer parts. Mindscape is now building robots and wants the soul of a top fighter to use a template so he can have an army of robots to take down the company that he was working for when his body blew up. So when he comes along Backlash and Dane he pits them against each other in the VR realm to see who is strongest and the winner will be the template for his murder-bots. He says he doesn’t intend to harm them in the long run… but he already seems like the kind of guy who totally would.

Mindscape eventually enters the VR realm itself and gets wailed on by Dane. Backlash is starting to figure out how everything works and finds a way to hi-jack Virtual Bob’s mind and tell Taboo how to help them get out of the VR world. The boys are freed, Taboo literally unplugs Mindscape to “erase his ass” and it is a happy ending for all! Dane even lets Backlash and Taboo borrow the bit of VR equipment that they went to the Waering building to steal, as long as they promise to return it! A pretty happy ending for all… well, everyone except for LaSalle who’s still in a coma, being sent to Detroit, no closer to having the Daemonite information she needs to live, and her boyfriend just cheated on her with a criminal. Dammit, Slayton!

Continuity Corner!

  • I’m trying to figure out why Marlowe doesn’t recognise Backlash. I know it had been several decades since their time with Team One, but I expected something. Further proof that the Team One books should be pushed back in the reading order, as Marlowe gotten all his memories back yet!
  • It makes sense that Zealot doesn’t say much to Backlash, she didn’t seem to be too fond of him during Team One and she’s probably heard stories from Grifter about him.
  • Speaking of remembering who they were, is there any real reason that Backlash only seems to remember as far back as the ‘70s? Is there anything anywhere that says what happened? Not a one off line someplace about trauma he experienced during the failed Team One mission?
  • When the crew gets back to CyberJack’s place Taboo makes fun of how run down it is. He blames it all on Backlash on the I/O goons that trashed it in “the Kindred” Vol. 1 issue 1.
  • When Mr. Waering asking Dane what he’s doing while WetWorks has some R&R, he remarks he’s going to New York for personal reasons. I’d always assumed these reasons to be joining up with Deathblow.
  • Also, when Dane is talking to Waering he mentions that this is going on during “WetWorks” Vol. 1 issue 5. While that might be, it doesn’t really invalidate any of the overall narrative going on in the WSU and keeps the arcs in both “WetWorks” and “Backlash” pretty much intact.
  • I don’t know if it was intended, but seeing how Purgatory Max is both one of the highlights in Backlash’s life (meeting Taboo) and the worst moments in his life (the final mission of WildCore) is a pretty decent narrative call-back/mirror when we get to it.
  • Also, unmentioned above, but there’s some super powered bounty hunters hired by the government following Backlash around and trying to catch him for freeing Taboo. They don’t do much now, but are become important later.

Where to find these stories:

Next: “StormWatch” Vol. 1 issues 25 and 9 by Steven T. Seagle, H. K. Proger, Scott Clark, Ryan Benjamin, Sandra Hope, Trevor Scott, Troy Hubbs, Tom McWeeney and Frank Percy

“Team One”

this entry covers “Team One : StormWatch” issues 1 & 2 and “Team One : WildC.A.T.s” issues 1 & 2.

TeamOneAlright, let’s kick this off with an explanation to a question that’s been posed, “Why does this come in your reading order after “WildC.A.T.s” and “StormWatch” have started? All the events take place before.” It’s a fair question, so I always refer to first page of “Team One : WildC.A.T.s” which is captioned “the Present” and features a contemporary Jacob Marlowe and Void speaking, as he says he’s thinking of his past. Then we get a caption that reads “the Past” and we flashback to a young Marlowe going by the name Saul Baxter. The use of the “the Past” captions continue through all four books showing that this is a story being told about the past from the present. Why not put it closer to when it was published? Well that is right around the lead up to “WildStorm Rising” and interrupting that storytelling inertia just seems sadistic. So basically I put it after a few issues of “WildC.A.T.s” and “StormWatch” each, so you’d know some of the main players and where their paths will take them.

If I ever got another question about the “Team One” books it might be “What order should I read these in?” The answer is, that’s up to you. I’m fond of reading “Team One : WildC.A.T.s” issue 1 first, followed by both “Team One : StormWatch” books and then concluding with “Team One : WildC.A.T.s” issue 2. There might be a better way to do this, but that’s going to include tearing the pages out of the books, mixing together and arranging them from there. It is more work than necessary (but I’d be willing to give it a go on a rainy Sunday.)

So yeah, this is the past. How far past? I’m never exactly sure, but I always think it’s 1962. Why? In “WildC.A.T.s” it’s been mentioned that there was an event that occurred that gave the Daemonites an upper hand 30 years prior to that series. I figure that since it’s set in 1992, you subtract 30 from that, and you get 1962. Also the letter pages say it’s the ’60s, I guess it could be any year in that decade, but 1962 feels good narratively.

So who is on Team One? We have a few folks we know, Henry Bendix as Think Tank, Mark Slayton as Slay, Miles Craven from I/O and Jacob Marlowe as Saul Baxter, a different side of the man that even he possibly doesn’t remember. We also meet Mr. Majestic one of the few “out” as well as traditional superheroes in the WildStorm Universe, having been a powerhouse of the Allies in WWII. Somewhat familiar to us is Lucy Blaize, because as it turns out, she’s Zealot, there is telepath Isaiah King, father to Jackson and Malcolm King, and John Colt who is [Redacted due to “Fire from Heaven” spoilers]. We do get two all new “good guys” with Regiment (musclebound guy-with-a-gun and an attitude to kick all the asses) and Mason (beat generation rebel who has a few tricks up his sleeve). There’s also Khasm, who we see for a single panel before Craven arbitrarily says she’s no good for the team. The enemies we meet are also a mix of known, new and kind of familiar. Helspont is back, looking suave in a trench coat over his armor. Slaughterhouse Smith is a mobster that can fly and shoot lasers from his eyes. Then there’s Pike, who may or may not be related to the half-breed traitor of the same name that we all love to hate!

Team 1 is put together because there’s been 2 different alien sightings right close together, but the aliens are being called U.L.F.s, unidentified life forms. One involved Baxter/Marlowe and a Daemonite attacking a submarine a military base. The second involved Slayton and a Daemonite trying to sabotage the Icarus 5 launch at Cape Canaveral. (Another tip that this story is at least likely early ‘60s, as Cape Canaveral is named Cape Kennedy in 1963, and remains so for the next 10 years.) So Baxter/Marlowe and Lucy/Zealot, both working for the American government decide that since the government is getting all hung up on U.L.F.s that they should get a task force together, not so much to stop the Daemonites but to also help cover up the fact that their are any aliens on Earth and especially the Kheribum involvement in its history.They know that I/O and Craven are going to be involved and that’s just a problem they’re going to have to deal with. Even down to his unimaginative name of “Team One.”

Throughout the short series we learn a few things about the participants. Zealot has some sort of romantic past with John Colt, and another kind of past with Slayton of the non-romantic type. We meet both a young eager Henry Bendix, but also his ex-wife for some reason, and she’s supposedly a weak telepath. Regiment is supposed to be a bit secret to everyone but Craven so he is shocked to see Regiment tapped for Team 1. Regiment needs regular shots of an experimental drug to stay as strong as he is. In fact, of the other “test subjects” that have taken the drug, all but Regiment have succumbed to psychosis. Regiment just might have be the first successful stab that Craven had at created a super soldier. Not sure what is exactly up with Mason, he seems to have a very dark side to him, and is delighted to find out he’s fighting aliens and that he gets to kill them. And I’m pretty sure that he erects a force field for himself at one point. I used to suspect that he’s the half Kheribum/half Daemonite that is Voodoo’s father, but I don’t think that history bears that out.Isaiah King goes from being distrustful participant to pants-wetting newbie once the mission starts. Hell, he just wants to get back to his wife and unborn first son, I get that, but they went overboard on how far he went from badass to baby on that mission.

To get to the mission we first need to see the bad dudes hook up. We have Slaughterhouse Smith zipping around, blasting folks and we find that he rose to the top of the mob using these powers. Helspont approaches him after this attack and offers Smith whatever he wants if they can work together to meet Helspont’s goals. Those goals, take over the Earth. After a few short words with Pike, Smith agrees and a plan is hatched. The plan, take over a missile silo, point the missiles at Washington DC and hold all of America at ransom. After breaking into the missile silo, taking it over and getting Team 1 called on them, the plan changes. The new plan is the take out NYC with the missiles and show America they’re not fucking around, so meet our demands faster to save other cities this same fate. Smith hates this new plan, but too late, all of his mob underlings have turned on him and now only serve Helspont. Do’h!

Team One shows up and starts kicking ass, but things don’t go their way. They barely manage to stop the missile aimed at NYC, and that’s the only real victory they get. John Colt sacrifices himself to give Isaiah the time he needs to redirect the missiles. In fact he has Mr. Majestic blast him and all the Daemonites and mobsters that surround him. So the missile’s navigation system is destroyed, with Regiment riding on top of the missile to redirect it, I guess. And… and… and… that’s all we really know, because the lights go out in the missile silo and the story ends there.

Knowing the WSU future, we know a few things about the fate of Team 1’s members, but what we know also gives us more questions:

  • In the last few pages we find that Lucy/Zealot is pregnant. Is she pregnant with John Colt’s baby, or some different baby? Did that baby end up becoming a member of StormWatch?
  • Is this when Isaiah King started to go crazy? How long before he is full blown nuts? We know he had to stay at least normal enough to have Malcolm and then raise both King boys enough that they know and have some respect for the man he was.
  • How did Baxter/Marlowe fall so far down from where he was, to living on the streets in 1990?
  • John Colt got a super eye blast from Mr. Majestic that was enough to kill the Daemonites, so he’s a assumed dead, but why does he look so damn much like Spartan?
  • Is this the incident that made Mr. Majestic go into hiding, or at least start working very secretly, out of the public eye?
  • Regiment survives his missile ride, but how did he get the experimental drugs that he needs to stay normal and kick-ass before we see him in the ‘90s in the pages of “Grifter?”
  • Who really was Mason, and what is his backstory?

As far as the characters we have full knowledge of, Bendix goes on to create his own superpowered team between Team 1 and his appointment to StormWatch, while Slayton stays on with I/O and joins Team 7. Craven continues to run I/O and gets much more into trying to create superhumans to fight under his command as he grows him super spy empire. Things we find out about the WSU in general is that the Russians are several years ahead of America in telepathic research in 1962, which is a possible explanation for the three powerful telepaths that battled Team 7 during the ‘70s in “Team 7 : Objective : Hell.” So here we are, a bit more of the tapestry that is the WildStorm Universe. I’m glad that this was produced later down the line when it was, I’m afraid that there’d be some Extreme Studios or more likely some Top Cow characters in here if it had been produced any earlier. In my opinion the WSU has enough compelling characters and ideas that it can fill any need and stand on its own without any help.

Where to find these stories:

NEXT : “the Kindred” Vol. 1 issues 1 – 4 by Jim Lee, Brandon Choi, Brett Booth and Sean Ruffner

“WildC.A.T.s : Covert Action Teams” Vol. 1 issues 0 – 4

this entry covers issues 0 through 4 of “WildC.A.T.s”

WildCATsVol1_00-04Here we are at the true beginning of the WildStorm Universe, ground zero if you will! Set in 1992 and released in 1992, we are finally in “real time” with the books as they are released. Not that this will always continue, but more or less the rest of the WSU titles will occur in the years they are released, of course there’s odd compression, sure a year or two will pass and only be reflected as a month or two and will be referred to as either in text, depending on the situation, but that is just standard comics nonsense. It is nonsense that we all accept due to suspension of disbelief, because if we’re already onboard with super strong meta-humans and aliens running around, why can’t we accept chronological oddities as well?

Let’s get issue zero out of the way first. It adds up to very little. It mostly takes place in the time between pages 6 and 7 of the first issue of “WildC.A.T.s.” In fact, all that ends up being something more than filler is the few pages depicting Void’s origin and the one page that establishes second string villains Gnome (as well as Alberto Cassini’s relationship with him) and the Triad. It also tries to top how each of the individual WildC.A.T.s members are introduced, but it cannot top the first issue of “WildC.A.T.s” as Jim Lee was on top of his game when he drew that and while being awesome in his own right, Brett Booth just can’t match up with that kind of awesome.

So, the first four issues of “WildC.A.T.s” are… uh, kind of a mess. I really hate saying that too. I hate that I will say it again as well in regards to WildStorm stories, especially WildC.A.T.s stories. There is so much going on here, yet, at the same time it seems like such a small story. Oddly compacted in a way. All the main players in this story are after either the Orb, “the gifted one” or both.

The main players you ask? Well, there’s Jacob Marlowe a wealthy man who’s past is a mystery to himself, but is told he’ll do great things (turns out, he’s an alien lord), leading a team consisting of Void (silver coated teleporter), Spartan (super tough android), Warblade (shapes limbs into sharp objects) and Maul (obligatory big strong guy). This team is looking for “the gifted one” as well as being interested in finding out more about the Orb. Our next team is a small one consisting of Zealot (alien Coda warrior) and Grifter (our old buddy Cash from Team 7) who are looking for “the gifted one” as well, but don’t give a fuck about the Orb. Next up is our main bad guy, an alien named Hellspont and his crew of evil doers which consists of Pike (mercenary), a nameless Coda assassin, Alberto Cassini (done in by Pike in half a page), M’Koi (alien scientist), B’Lial (alien posing as Dan Quayle), Providence (think a younger Void in a flowing robe), two suits, and a dude that sports both a monocle and an eye patch! We don’t see much of those last three unfortunately (which sucks, I want to know a lot more about monocle/eye patch dude!) but we also know that Hellspont has multiple Coda and various other aliens working for him too, these guys are after both the Orb and “the gifted one.” Finally we have Gnome, who we don’t know too much about and his band of a Coda warrior and the Triad, consisting of Slag (lava monster), Attica (cyborg) and H.A.R.M. (robot). Gnome knows all about “the gifted one” but he doesn’t care, in fact he’s selling that information so that he can get closer to his true desire, the Orb. Not only do we have these 4 groups running around, but we also have the I/O Psi-Ops department getting involved, so we get to see Lynch (yay!) in his current role in international espionage but also we meet Youngblood for a bout of inter-company crossover synergy for Image! Yeah, that’s a lot to keep track of, it’s easier reading the issues of the comic than hearing the explanation, then again knowing that it all makes some kind of sense in the end does make it a little easier to read.

Ok, above I used the generic term “alien” more than a few times, and for the WSU “alien” really is a generic term as there are so many different kinds of races of alien here, I’m going to help sort this out a bit. The main aliens in the WSU are the Kherubim and the Daemonites. Lucky for the artists Kherubim look mostly like humans! Jacob and Zealot are full-fledged Kherubium. On the other hand Daemonites look monstrous, with huge heads and an extra set of tiny little T-Rex arms. Daemonites usually possess other creatures such as humans, or in the case of Hellspont who has possessed an alien from the Acuran race. Mostly Daemonites can’t survive outside of their hosts while on Earth, but this rule goes back and forth so it isn’t always true. Daemonites sometimes kill their host when they are separated, sometimes not, depends on what is more dramatic in the situation it seems. Daemonites can also shape shift when needed, this remains pretty consistent through-out the run of the WSU. Our Daemonites with hosts are Hellspont, M’Koi and B’Lial. We also have Maul who is half-alien and half human with his alien half being Titanthrope, which is a Kherubim race in name but not genetics. Warblade is usually referred to a half-breed as well, with half being Kherubim and being part of the Shapers Guild, but at least once his parents are both referred to being of Kherubim heritage. Pike is called a “half-breed traitor” by one of the Coda, so one can suspect that he is half Kherubim as well, but this is never expanded on beyond that off the cuff remark in “WildC.A.T.s #3.” All these half human half aliens are also referred to as “gifted ones” so who is the main “gifted one” that so many folks are after? That would be an exotic dancer known as Voodoo.

Voodoo is more than just half Kherubim and half human. In fact, halves would be a misnomer, thirds would be more accurate. She’s part Kherubim, human and Daemonite. It’s true! This is elaborated more in a future “WildC.A.T.s” annual that I can’t seem to find a good place for in continuity! Seriously, the 1998 annual just can’t have happened in any time line I construct! None the less, it deals with Voodoo’s heritage, and that heritage bears out in the rest of the comics, so it’s cannon whether or not the book itself is at odds with the reality of the WSU timeline. So what is so special about Voodoo being a tri-breed? What powers does that imbue her with? Why the power of “sight” for starters. That is to say, she can tell Daemonites are Daemonites while they are in possession of other hosts or are shape shifting. Also this power can affect people looking at her in some way that makes her seem super amazing. She can also develop Daemonite clawed hands while in hand to hand combat too.

As you can tell, a lot of cool comicy sci-fi fun is getting all set up with these first few issues, but so much so that it feels overstuffed, as this is a story of Jacob Marlowe’s team meeting up with Zealot and Grifter and adding Voodoo to their crew. All while keeping Hellspont and his minions from activating a space bridge that would link Earth to the Daemonite home world so they could invade. Oh yeah, the Kherubim and Daemonites have been in a war since forever and a handful of each race have spent the last several thousand years duking out on Earth. Sometime in the ‘60s the Daemonite’s gained the upper hand in the war and getting their hands on the Orb would give them the power to finally end the conflict by overwhelming the limited Kherubim forces on Earth with limitless Daemonites. Sounds like a good plan, except for, duh, the good guys are going to win and also (future spoiler), no one on Earth knows that the war has been over for a long long time and nobody bothered to tell the forces on Earth, as Earth is in the backwoods of the universe. All the other aliens laugh at it and call it Earthtucky. But yeah, this is a “how the team got together and defeated their first bad guy” story which is good, but with everything else going on, it is a bit overly complicated.

Everything with I/O seems a bit tacked on. Don’t get me wrong, I love that Lee and Choi started world building this early on! I mean, we’re seeing Lynch and Turner (and even Santini, kinda) as well as establishing I/O a central interest in the WildStorm Universe titles. And while it feels a bit tacked on, it doesn’t feel as out of place as the involvement of Youngblood. I get that Youngblood works for the U.S. government and I’m pretty sure that both Stormwatch and I/O were created to deal with the rest of the world, and not the U.S. specifically because the WSU didn’t want to create conflict with in the greater Image Universe, but man, the look of those characters sticks out like a sore thumb. Yes, the WildC.A.T.s team looks oh so ‘90s, but in that “classic cool ‘90s” way, while Youngblood comes across as ‘90s in the “good lord, that is so ‘90s!” You get what I’m saying? Also, Youngblood just doesn’t seem to jive as well with what the WSU is setting up for me; oddly the “Cyberforce” and “Savage Dragon” crossovers that are to come have always worked fairly well in my eyes and feel much more organic than any of the others. Maybe I’m on my high horse and being an elitist about it, but Lee and Silvestri’s early Image work equals good, while Liefeld’s equals laughable. The Image Universe will fracture more and more as time goes on, and it is kind of cool to see what they were wanting to do before tossing in the towel on that front. After this we don’t get more than a few name checks toward the Extreme Studios side of Image comics in WSU books.

Another thing I might as well mention here is the use of super hero aliases in the WildStorm Universe. Sure, everyone has them, but in most cases they are hardly used. Many of the meta-humans go by their given name in most cases. There are always a few exceptions, but first names are pretty much the status quo here. Some of their code names stick longer than others, but it feels odd for me to type Maul when most characters start to just call him Jeremy on a regular basis as time goes on. I think Void and Warblade are the only two that are regularly called by their code names after a while. Even Zealot starts to be called Zannah more and more in the later issues, granted it never becomes as common as calling Grifter by either Cole or Cash, or Voodoo going by Priss, but it is none the less done fairly often. Then there’s Spartan, the robot with too many damn names! Spartan, Hadrian, Jon Colt, Yohn Cohl, Jack Marlowe, Metavac, and I’m sure there’s more I’m not remembering right now! These ended up being comics produced in the “post-ironic” age, so super hero names seemed both necessary, but also silly and needless. Not to mention that a team like the WildC.A.T.s are, by name, covert. Code names would only really be needed on missions and not so much the rest of the time that team is together, you know, hanging out or whatever.

The newly formed WildC.A.T.s saved the day with Youngblood by… well, let’s see… the day was saved… hrmmm, how do I put this… they all did heroic things, they saved Voodoo from being killed &/or drafted to Hellspont’s side, and… they exposed B’Lail as a mole in the U.S. government… and they kept the Orb away from Hellspont and Gnome. Now, they didn’t exactly stop Hellspont, Gnome blasted him with the Orb. Also, Gnome only “lost” the Orb after Jacob shot off his arm off his body causing him to drop it, then Gnome dives down a deep shaft after it. Not knowing anything about Gnome we don’t know if that would hurt him or not. For all we know and Jacob know, Gnome could survive that fall, and still have the Orb and a new hook hand. What is sad is that neither Hellspont nor Gnome come back in a real meaningful way after this. They were both seemingly set up as major villians here and then next to nothing. We do see Gnome later as part of a DV8/Gen13 cross over where he and the Orb play a small roll. With Hellspont we get a few glimpses of his rise to power in the pages of “Team One” as well as later “WildC.A.T.s” stories before we finally see his return in “Gen13.” Ugh, the less said about that return the better (really Lobdell, Hellspont channeling Deadpool?) The best use of Hellspont was in “Majestic” Vol. 2, but unfortunately that story came with a big reset button. Finally, Hellspont on an asteroid w/ Kaizen Gamorra in “Wildcats” Vol. 4 could’ve been rad as hell, but nothing really became of that as far as we ever saw. That might’ve been the problem, Hellspont should’ve been the big bad of the entire WSU but they always wanted to bring him back in a truly badass way and never quite got to where they wanted to be to prove that badass-ness! In a lot of ways I think that Tao overtook the roll of ultimate villain, because evil scheming smarts is more fun to write and read than badass alien overlord. But such is serialized media with a host of different creators working to build it bit by bit over the years, a few characters get left on the sidelines.

At the end of the day this was a very over-reaching story that was trying not only establish a team of very different characters, but also it’s own sub-universe and tone. It succeeds in the end due to it’s fresh feeling and refusal to stop. Sure, the books always shipped late from early Image, but we kept picking them up anyway. Well for me, I picked these up out of back issue bins, all story, no waiting, as next week I’ll cover the first WildStorm book I ever got my hands on, that started my love for the whole crazy mess!

Where to find this story:

  • The “WildC.A.T.s: Cover Action Teams Compendium” collection (the trade paperback was originally packaged with the 0 issue, the hardback version includes issue 0 as part of the book)
  • The “Absolute WildC.A.T.s by Jim Lee” hard back
  • “WildStorm: A Celebration of 25 Years” contains a black and white version of first issue
  • Comixology: “WildC.A.T.s” vol. 1 issues 0, 1, 2, 3 & 4

Next Week : “WildC.A.T.s” Special issue 1 (by Steve Gerber, Travis Charest and Scott Williams)