Tag Archives: Reno Bryce

“WildC.A.T.s” Vol 1 Issues 25 – 28

This entry cover “WildC.A.T.s” volume one issues 25 through 28 by Alan Moore, Travis Charest, Scott Clark, Aron Wiesenfeld, Kevin Nowlan, John Nyberg, Dave Johnson, Troy Hubbs, JD, Scott Williams, Dexter Vines and Bob Wiacek

wildcasts_v1_025When we last left “WildC.A.T.s” we had our original team on the planet Khera, home to team members Lord Emp and Lady Zannah, and the rest of the team just found out that the Kherubim/Daemonite War is over. Not only that but it’s been over for quite some time. The rest of the team are going to ask Emp and Zannah what is up with that, and what they, as a group, are going to do? Turns out neither Emp nor Zannah have any plans to leave. In fact, they are running against each other for a Kheran senate seat! After Emp blows them off and Zannah gets into a mini-smackdown with Pris, Pris pretty much calls the whole “WildC.A.T.s” thing bullshit and is already aiming to leave the team, and Khera, as soon as she can.

wildcasts_v1_026Since the team has been on Khera, the latest bootup of Spartan has been, well, little more than Emp’s lap dog. Turns out Spartan has just been biding his time and set a late-night alarm to wake himself up to be, well, himself! He immediately goes forth to find his teammates and find out why everything is spiraling out of control. While he’s no closer to any real answers while visiting any of them, when he goes to visit Zannah he finds her asleep and some of her Coda sisters scheming against her as well as Emp. They have a plan to disrupt the entire Kherubim Senate! Before Spartan can get a good idea of what they’re going on about, a few other Coda sisters find and trash him, eventually leaving him for dead in the Daemonite ghetto where Pris has been confined.

wildcasts_v1_027Once the team has Spartan up and running he lets them know the Coda is involved in the sabotage that not even Zannah knows about. All they know is that the Titanothropes will be blamed for whatever is going to happen. Once on site Void puts it together that the fancy sword that the Coda gave Zannah, that she has at her side, was made by the Titanothropes. Also, that sword has a bomb inside it. Uh-oh! Before any of our regular heroes can react, Jeremy’s alien gal-pal Glingo grows big, snatches the sword and keep growing to get the sword as far away from everyone as she can. The sword explodes and Glingo gives her life for the planet she loved so dearly.


Zannah is shocked that she was chosen for martyrdom rather than a true shot at the Senate seat. Emp, meanwhile, is becoming disgusted with how his fellow Parthenon members are ready to seize upon the horrors of the day to further their goals. The whole team is now in agreeance, it’s time to go home, time to get back to Earth.

Speaking of Earth, we see the All-New, Not Entirely Different WildC.A.Ts dealing with the aftermath of H.A.R.M.’s funeral. They’ve taken Attica, Slag, and Deathtrap into custody and have them hooked into the same virtual reality prison that they’d previously used to tame Maxine. While imprisoning them Savant starts mad crushing on Tao. They eventually start making out, only being interrupted by a drunken Irish superhero getting into a fight with Majestic.


“Wait? How’d that happen?” you ask. Well, I’m here to tell you. It’s kinda the point of this whole blog. Cole Cash is meeting up with his buddy Michael Cray, and Cray is already drinking with Hellstrike from StormWatch. They get to talking and Cole mentions that the new WildC.A.T.s have managed to capture Deathtrap. Due to the personal history between them, Deathtrap being a StormWatch target, and the fact that ole Hellstrike’s had a few too many pints, he decides to go after the new WildC.A.T.s and show them a thing or two about respect!

Hellstrike holds his own against Majestic and Maxine and isn’t really taken down until Max fires a concussive shell near his head, giving Hellstrike an instant headache. This gives Majestic the edge to thump him one and start getting an explanation. While explaining that StormWatch was going to after Deathtrap and the Mercs in a few weeks, Tao walks up and lets Hellstrike know that Deathtrap has escaped. Not only that, but Tao left a tracker on Deathtrap and gives Hellstrike the device to track the tracker. Cole and Cray take Hellstrike with them and wish the new team luck. This is when Tao reveals that the tracking device he gave Hellstrike can also be used by the team to spy on Hellstrike and StormWatch. While Majestic is pretty miffed about all this, the rest of the team thinks it’s pretty funny.



Well since it hasn’t been two weeks yet, this leaves Deathtrap plenty of time to be checking up on this new WildC.A.T.s team that trapped him and busted up a funeral. He happens upon a reality show called “Fuzz” and it features the team in action against the shapeshifting Mr. White. He takes a recording of this to New York City crime boss Tony Twist and shows him that this new WildC.A.T.s team is a proactive one, and if he means to continue to run the NYC underworld, he best take out this team before they come gunning for him.

wildcasts_v1_028Twist first sets his boys on taking out Max. Max manages to keep outsmarting and gunning down Twist’s men while wearing only his undies. Maxine shows up just in time to help, even though she thinks this is a date with her and Max. Max admits that he does like her and takes her to Clark’s later that night. While at Clark’s Max spots a familiar face, turns out it is Vic Lazaar, the goon from the presidential theme restaurant. Max thinks “Why the hell is a villain at Clark’s?” Turns out that Vic was dropping off a bomb, and Max runs to where Vic just came from to check it out/stop it, but that doesn’t matter, it blows up injuring Max pretty terribly.

While Cole, Cray, and Maxine rush Max to the hospital Majestic is wondering why the villains of today would bomb such an establishment as Clark’s. While this makes Majestic angry, Tao suggests that it could help them grow their ranks in the crime war, now that StormWatch and other super folks had been in the line of fire. Tao sets up a meeting with StormWatch and while said meeting is going on, the intruder alarms in the Halo building are going off. What or who could it be? Why it is the original WildC.A.T.s team back home and wondering what the hell is going on!


Continuity Corner:

  • When we catch up with Cray and Cash at Clark’s, Cray remarks about Cash just getting back in town. I guess after the raid on the towers the Team 7 boys split up for just a bit to deal with what just happened in their own ways.
  • We also see Grunge and Lynch hanging out at Clark’s. Grunge is once again having no luck with getting underage drinks, and Lynch, who knows who he’s hanging out with? Maybe it’s Dane, they always kinda got along, or maybe it’s Slayton showing why Cash didn’t go sit with them instead.
  • Never been sure if the Deathtrap that talks Tony Twist into the crime war was actually Deathtrap or if it was Mr. White. We know that Tao wanted the crime war to start and know later that Tao hypnotized Mr. White. Plus when we next see Deathtrap shooting at Cole during the crime war he only mentions H.A.R.M.’s funeral and not the takedown of Mr. White as his motivating factor joining the war in “WildC.A.T.s” volume one issue 32.
  • When Max and Maxine are headed to Clark’s he talks about how he and Cole used to hang out around Clark’s and check out the superheroes that patronized the place. Cute story, but the Cash boys grew up in Chicago, not NYC. Maybe their gangster step-dad had business out East and took the boys with him… that’s my best guess to make this work.
  • Savant tells Majestic not to act like her father! Ha!
  • While everyone else in the Halo building looks shocked to see Reno asking “What the hell is going on here?” Tao looks upset like his favorite video game just got taken away from him. If it wasn’t for the whole “Fire from Heaven” craziness I’m sure the old team would’ve cottoned on to Tao’s plan earlier and stopped it and he knew it. He looks like a kid who is fearing his looming bedtime.

NEXT: “Fire from Heaven” issue 1/2, “Sword of Damocles” issue 1, “Sigma” issue 1 and “Deathblow” volume one issue 26 by Johnathan Peterson, Warren Ellis, Brandon Choi, Tom Joyner, Randy Green, Tomm Coker, J.J. Kirby, Ryan Odagawa, Mel Rubi, Danny Bulanadi, Bob Wiacek, John Tighe, Mark Irwin, Richard Friend, Troy Hubbs and Trevor Scott,



“WildC.A.T.s” Vol. 1 issues 23 & 24

This entry covers “WildC.A.T.s” volume one issues 23 & 24 by Alan Moore, Ryan Benjamin, Jason Johnson, Art Thibert, Terry Austin, Tom McWeeney, Hakjoon Kang, Andy Owens and Harry Thuran.

27071_20060303155409_largeAt long last, we get back to the flagship title of this WildStorm Universe! Man, I love these characters. I’m not just talking about the main team that’s stranded on Khera, I’m also talking about the makeshift team back on Earth. Bless Alan Moore, or whoever at WildStorm gave him the idea to assemble that team. Ladytron and Tao are the only characters that were created for the new series, so somebody is a genius for the (obvious) team-up of Savant and Majestic but also pulling in Cole’s little brother, Max. I could literally read another 20 issues of the teams being separate and their adventures on Earth and in space. I’ve always been happy with what we got, but this run looms large in my head, and I’ve always wanted more.

To the matter at hand. I’m going to split this recap up, I’ll do the Earth team’s issues first, then the Khera team’s issues. It just keeps this easier to recap, still best to read them as they are presented.

On Earth, the team is breaking into the home of H.A.R.M. of the Troika. Seems as if Slag and Attica are out of town so the new WildC.A.T.s team decides to take on one of the old team’s enemies. I believe the team is meaning to apprehend H.A.R.M. and then put him into stasis like they did with Ladytron when they first got her. I guess by that I mean that is the rest of the team’s idea, I’m pretty sure that Tao meant for the big lug to end up dead the whole time. If H.A.R.M. didn’t die then there’s no raid on his funeral later, leading to no apprehending of Slag and Attica, thus no distraction during their break out for Tao to make his escape when his plan falls apart later on. The best part of the “Capture/Kill H.A.R.M. Plan” is when Majestic drops Ladytron through the roof of H.A.R.M.s place as an ambush. She wasn’t sure she was going to survive the drop, and she’d only just found out dropping her was the plan during her fall. In true Maxine Manchester fashion, she hilariously stuck the landing.


Because we’re in the future we all know what an evil git that Tao is, so it is kind of fun seeing him take advantage of Maxine’s bloodlust knowing that if she landed on H.A.R.M.s head she’d try to rip off his noggin, exposing his brain. Then knowing Majestic would take enough action to scare H.A.R.M. towards the back entrance where Max and Savant had already snuck in. Either move H.A.R.M. made, be it threatening Max or Savant once he found them, would always result in Tao taunting Max about his brother’s shooting abilities and mentioning H.A.R.M.s exposed brain. Kind of brilliant in a sadistic way. That’s our Tao!

On the topic of sadistic, the team decides that they might as well crash H.A.R.M.’s funeral and see what other baddies they can nab. This is all going down at the Church of Gort, a religion created by and for cyborgs. The team does damage to the floor as they bust up through the catacombs and they manage to take down Attica pretty swiftly. Slag proves more complicated until that uncouth bastard Tao decides to subdue Slag with some liquid metal. Why is this so extra heinous? Because the super-hot liquid metal was the melted down remains of H.A.R.M. that were going to be used to cast his grave. Ew. For good measure, the team also take in Deathtrap as a bonus, even though he was just there paying his respects to a fallen comrade.

27072_20060303155425_largeOk, let’s get to space where… well… things aren’t looking so keen on Khera and Void is the only one that seems to notice or care. In her looking for where the heck Pris is she checks in with each member of her old team. Jeremy is looking to go see the sights of Khera. Reno is learning more about his powers from a Kherubim Lord at the Shaper’s Guild. Zannah is back with her Coda where she is being treated like the high queen she is. Zannah is becoming kind of a jerk, she’s not alone, Emp is too but we won’t see that just yet. The power of local politics amplifing the worst of people and all that. When Void meets up with Spartan she sees him playing with other Spartan guards. He fills her in on the Kherubim Senate seat that Zannah and Emp are each after and compares Emp’s side to Republicans and Zannah’s to the Ku Klux Klan.

It takes some time for Void to find Pris, but once she does she’s in for a surprise. Turns out that Pris wasn’t out all night dancing in a nightclub like literally, everyone thought. Seriously, how shallow are they all and how shallow do they all think Pris is? Pris reveals that she’s been staying in a Daemonite ghetto since they landed on Khera. Why there? Because she has Daemonite blood. Why is there a Daemonite ghetto? Oh, for all the refugees of the Kherubim/Daemonite war. Refugees? Why yes, see, the war, well that’s been done 300 some years. Uh…. what?


Jeremy’s sightseeing takes him to an area underground called “Down-Town” where everyone looks like him. We’ve always seen other Kherubims and they’ve looked human, only Jeremy ever turned another color, now we know why. Technically, he’s Titanothrope, not Kherubim. Well. Kind of. Turns out that the Titanothropes are native to Khera, the Kherubim just took over their planet and made second-class citizens of the native population. Jeremy is finding all this out from a young woman he meets name Glingo, who he starts to develop a crush on. It isn’t long before Jeremy finds himself challenged by a local boy named Baxa. Baxa is Glingo’s brother and he doesn’t like Jeremy hitting on his lil sis. Of course, the challenge is a fight, and Jeremy uses his brains and beats Baxa, what does he win? Surprise, it’s Glingo! Oh Jeremy, what a pickle you’ve found yourself in now. Just looking for a little fun in what seems like paradise and you end up with an alien fiance. Jeremey’s excited confusion is replaced by frustrated confusion as soon as he gets back to his hotel room and finds Void, Pris and Reno looking pretty damn dour. Yikes! Odd day out for all the non-elite WildC.A.T. team members.

Continuity Corner:

  • The Earth events of “WildC.A.T.s” volume one issue #24 occur the day before issue #25 based on Majestic’s naration in issue #25, which means that most of “Deathblow” volume one issue #24 and “Gen13” volume two issues #8 & #9 are all happening at the same time.
  • Intentional or not, seeing Deathtrap without the other Mercs at the funeral is showing us the man’s softer side, leading to his eventual doubts about the mercenary lifestyle that he starts to have.
  • Arresting Deathtrap must’ve been a real wildcard for Tao. He goes with it, despite not knowing where it will lead. He thinks he makes the most of it when he tricks Hellstrike in “WildC.A.T.s” volume one issue #25 into taking some spy-tech on to SkyWatch II, but he’s mistaken. Ultimately it is Deathtrap questioning how the whole crime war got started and then putting it together for Cole that Tao is behind it all. If Deathtrap wasn’t at the funeral he would’ve never mentioned that while taunting Cole and then have all the other info spill out. One of the few things Tao couldn’t account for that lead to his undoing.
  • I’m going to have to guess that the Daemonites that were coming to join Helspont on “Reunification Day” in “WildC.A.T.s” volume one issue #4 were all either hardline supporters of a war centuries over or just homeless Daemonites that didn’t have anything better to do.
  • I’ve always been bothered that Jeremy stays in his Maul form this whole run. Not once does he go back to normal nerdy Jeremy Stone self. What’s wrong with looking like that guy on an alien planet, huh?

NEXT: “Deathblow” volume one issue #24 pages 1 through 17 by Brandon Choi, Tom Joyner, Jeff Mariotte, Geof Isherwood, Scott Kolins and Rick Bryant.

“WildC.A.T.s” vol. 1 issues 21 & 22

This entry covers “WildC.A.T.s” volume one issues 21 & 22 by Alan Moore, Travis Charest and Kevin Maguire.

Wildcats_vol_1_21First, I want to point this out, there’ve been a lot of story arcs in the WildStorm Universe up to now that have been pretty damn good. And when they’re not good, they’re fun. And when they’re not fun, they’re interesting. And if they’re not any of those, at least they add to the tapestry that is the WSU. What we have here, with Alan Moore taking on the writing duties of “WildC.A.T.s” is what I see as the first truly GREAT story arc in WildStorm history! I, personally, am very hot and cold on the work of Mr. Moore, but these comics knock it out of the park for me, so let’s get started.

Savant and Mr. Majestic set out to pick up where the original WildC.A.T.s left off, because there’s Daemonites still about, and someone has to stop them, right? Savant manages to get Max Cash to defect from I/O and the mob that he’s working undercover in. If you can’t get Grifter, get Grifter Jr. I guess. Savant also has the smart idea to get a super-powered being from the Optigen lab. Optigen has several options, but only one is catching Savant’s attention, and that is TAO, the tactically augmented organism. Optigen refuses to let him go, but TAO himself uses some trickery to get himself released in order to join the new team. TAO is a sneaky one for sure!

Speaking of TAO being sneaky, he tricks Majestic into helping get a known mass murder onto the team. We’re talking about Maxine Manchester, the one, and only Ladytron. Majestic was aware of the pattern she’s been taking since breaking out of prison, and it is leading to Chicago. He also knows of a major drug deal going down at an American presidential theme restaurant there too. Diamonds to donuts, Maxine will be there for the new WildC.A.T.s to nab. And nab her they do, with the help of several pounds of cocaine, enough to incapacitate a three-ton cyborg.

OMG, final page reveal of issue 21 is that the OG WildC.A.T.s are still alive! Their spaceship didn’t blow up after all! It just made the jump to hyperspace and left what seemed like an explosion in its wake. It’s quickly on its way back home, Khera, A.K.A. Lord Emp and Lady Zannah’s home as well. Neat! After spending time with all these alien’s it is going to be fun seeing their home planet… right?

Hurrah they live! And they have snazzy jumpsuits for this panel… and ONLY this panel.

Wildcats_vol_1_22When the team lands on Khera, things do seem kinda of awesome. I mean Marlowe and Zannah get separated from the rest by their old homies, so that kind of sucks. Jeremy finds out that there are other big purple folks like him, and Pris also gets separated due to being part Daemonite. The worst part is, nobody notices that Pris is gone! No, wait, the real worst part is, she’s stuck in an area that is crawling with Daemonites? This can’t be a good start to their space vacation.

Back on Earth, we find the new WildC.A.T.s team trying to pacify Maxine into being a working member of the team. It doesn’t go well. She electrifies Majestic, shoots up Max and cracks Savant so hard on the head that it possibly kills her. Maxine eventually walks in on TAO watching cartoons and shoots him up as well. TAO, unphased by his body full of bullets, tells her she’ll have to start again. Maxine is confused for a second before getting a hint of deja vu. That’s right, TAO has her in a virtual reality stasis rig, trying to pacify her enough to work with the team. If you can’t beat ’em, get mentally beat into submission to join ’em.

Maxine is just starting to get it…

Continuity Corner:

  • Return of the Max! That’s right, Max Proffit AKA Max Cash, Cole’s little brother is back for the first time since his introduction in “Savage Dragon” volume two issue 13.
  • mytwodadsLater in the pages of “Sleeper: Season Two” issue 5 we find out that Optigen was partially funded by I/O. TAO considers John Lynch his father of sorts because he signed the authorization papers for his creation. But because Halo is a major investor in Optigen, doesn’t this also make Jacob Marlowe his other father? Can someone commission a piece of TAO, Lynch, and Marlowe posing like the first season DVD cover of “My Two Dads?” I see Lynch as the B.J. McKay dad and Marlowe as the Paul Buchman dad. This is either the best or worst idea I’ve ever had.
  • Majestic mentions that he’s followed Maxine’s trek across the country since she’s broken out of prison. While we never see the jail break, I guess what we’re seeing in “Wildcats : Ladytron” is just after her latest prison escape. It must be her recent crime wave with Stanley that made Majestic aware of her.
  • We see Marlowe relive the events, from his perspective, of “WildStorm Rising” issue 2, only in nightmare form! Harsh!
  • wildcats_hardrian_whaMarlowe has a back-up of Spartan on his person. Fair enough, seems like the kind of forward planning Marlowe would be up to. They get to Khera… and there are Hadrian bodies? And they spoke of them as the upgraded model? Huh? I thought the Hadrian 7 body was bought from Gammora and had the memories of Yohn Kohl uploaded to it and had its body design reminiscent of Kohl. I’m trying to straighten this out in my head, sure Khera had robots, did they always kind of dress like Yohn Kohl? They may have. That could’ve been some kind of standard Kheran uniform. But if Marlowe got the Hadrian 7 body on Earth in the ’90s, why does Kheran have a similar technology? Is it something they always had on Khera and Marlowe had the techies in Gamorra build something similar to what he remembered from when he was there? I dunno, it doesn’t take anything away from the books, but it’s always kind of bugged me.
  • For all intents and purposes, the events on Khera take place over a much shorter time that what is happening on Earth. When you account for all the unseen space travel time it probably works out to about the same, and it would be pretty pedantic of me to chop all the Moore “WildC.A.T.s” books in half for timeline reasons when, in the end, it doesn’t matter, and to tell the truth, narrative cohesion actually does matter to me a bit more than strict adherence to the timeline.
  • Honestly, I don’t like having the final page reveal for issue 21 before issue 23 of “StormWatch” volume one. I like the readers to be along for the ride with Spartan not knowing that his former teammates are still alive. But “StormWatch” volume one issues 23 – 27 starts during the evening of one day and ending during the morning of the next. When Spartan, Despot, and Jackson are battling it out around the UN building in New York in issue 27 of “StormWatch” we see a panel of the New WildC.A.T.s watching the action. In this panel we see Maxine just chilling with the rest, meaning that her VR experience is over, and she’s fully part of the team, meaning it has to happen after “WildC.A.T.s” volume one issue 22.
  • At one point I was all “Hey, could these issues slot in between issues 24 and 26 of “StormWatch?”” and no, no they can’t. Mainly because “WildC.A.T.s” volume one issue 21 takes place over the course of several days in September, so that really breaks the narrative in ways that are more confusing than anything.

NEXT: “StormWatch” Vol. 1 issues 23, 23.5, 24 and the short “Despot and Strafe : Homecoming” by Ron Marz, H.K. Proger, Renato Arlem, Darryl Banks, Robert Jones, John Lowe, Art Thibert and Dan Panosian

“WildC.A.T.s” Vol. 1 issue 19

this entry covers “WildC.A.T.s : Covert Action Teams” volume 1 issue 19 and the backup story “Savant: Wings and a Prayer”

wildcats_v2_19To tell the truth, I thought there would be a lot more going on in this issue. I realize that I always get parts of issue 19 and issue 20 merged together in my mind. So, when I open the book, ready to be reminded of everything that’s going on in it to relay it to you, the fine reader of this blog and comic, I come up with… not much. That my friends makes me sad.

So, alright, we pick up from where Grifter mistakenly thinks that Hightower is the guy behind everything. Why? Bad intel from stupid informants. Or maybe, because Hightower is such a small fry all the remnants of the Cabal are willing to sell Hightower out to the WildC.A.T.s and keep their affiliations with Defile secret. Why not sell out S’yrn? Well, he might end up being Hellspont’s successor in the Cabal, so best not piss him off either. No, send the Kheribum do-gooders after that jackass Hightower. A jackass so jackass-like in his jackassery that even Defile is all “I need a shape-shifting Daemonite to do my bidding, and I’ll find and even resurrect that milquetoast hipster, Mr. White than even try to work with that jackass Hightower. What a jackass he is!”

Where is Hightower? Well, he seems to be the only Daemonite that remembers that keys to the Daemonite ship are also badges of rank, and he means to take part of one that’s recently been found and will be on display at a nearby museum. To do this he figures he should have some protection, so he goes to the best mercenaries in the WildStrom Universe, the Coda. Lucky for him, the Coda run a restaurant in Washington D.C., right where his key/badge bit is! He thinks he needs protection from Defile or other Daemonites, but he’d be wrong.

As Hightower is trying to convince the Coda to work for him, the WildC.A.T.s bust in and start wrecking the place. There goes the Zagats rating. Because the Coda are so bug-fuck crazy, they decide the best course of action is just to blow the whole building to hell. I mean, our heroes have already gotten all the actual patrons out of the place via Void, so there’s nothing to lose. Void has a crazy vision of the upcoming crossover and the bistro goes boom, with only the WildC.A.T.s left to survive. As the team is emerging from the rubble they are confronted with a StormWatch team, ready to kick them while they’re down.

In the backup story, we catch back up with Savant and her friend Mabel, while a gremlin sits on the wing of their plane. This gremlin means to tear up the wing and ruin Savant’s day. It’s just what gremlins do! After the ladies manage to shake the little bugger they land at, I’m figuring near where at least Mabel lives, and they pick up their piling mail. Savant has a letter from her dear friend Charles Russell and his new exhibit. It just so happens that it features the Daemonite key/badge and Savant knows she needs to get back to D.C. as soon as she possibly can!

Continuity Corner :

  • It’s nice to get reintroduced to Hightower as a player in the “WildC.A.T.s” books. We haven’t really seen him since “WildC.A.T.s Trilogy” but I had my suspicions he was behind the opening fight of “Spartan : Warrior Spirit” for what it’s worth.
  • Having both the Savant backups read after their issues proper may not be the more narrative and linear way to go about things. They may be better served to both be read right after “WildC.A.T.s” Vol. 1 issue 18. Either way works though, so I’m going to leave it as is.
  • Last we saw Mr. Russell he was hitting on Savant back in “WildC.A.T.s” Vol. 1 issue11. She should’ve taken him up on that offer, then she’d be too busy with her new man than to start getting cozy with TAO.

NEXT : “WildStorm Rising” Chapters 1 through 4 (Which consists of “WildStorm Rising” issue 1, “WildC.A.T.s” volume 1 issue 20, “Union” volume 2 issue 4 and “Gen13” volume 2 issue 2) by James Robinson, Brandon Choi, Barry Windsor-Smith, Travis Charest, Ryan Benjamin, J. Scott Campbell, Alex Bialy, John Floyd, Troy Hubbs, Chuck Gibson, Tom McWeeney and Alex Garner.

“Warblade : Endangered Species”

this entry covers the “Warblade : Endangered Species” mini-series, which was composed of issues 1 through 4.

Ugh. This mini-series. Where do I begin? I… don’t like it much. Unlike “Spartan : Warrior Spirit” which I eventually came around to, I just can’t see that happening here. Which, in the end, is rather odd, as I’m a fan of the other work that Steven T. Seagle and Scott Clark were doing for WildStorm. This book, though… this effing book…

Here we have Reno going to Japan to hang out with his old friend Master Kenkichi. OK, they’re not friends, and Reno is just there to give some hot shot student of Kenkichi’s some humility by beating him in a kendo match. Something like that. Really, it isn’t important, what’s important is that Reno sees an old friend named Pillar. Turns out he used to know Pillar, way back in the day. Like back in the time he was a slave to CyberData with Ripclaw and Misery. Turns out he and Ripclaw had a third bestie before Misery came between them, and that was Pillar. Turns out, that on a mission the three of them faced a Daemonite, and that Daemonite took over Pillar’s body and mind. Reno never forgave himself for letting that Daemonite get away in Pillar’s body, and is once again ready to take him down once he sees Pillar in Japan.

Pillar has been a busy boy since he was overtaken. Lately, it seems as if he’s working against a, say it with me, Daemonite splinter group, that want to take over the world in their own fashion. Also, this group has a name, they are The Faction. Actually, he seems to want to take down this group from the inside. It really seems like the old Pillar is in charge when he’s talking to Reno about it. This is also after Pillar killed a whole mess of folks to steal some technology from them. The Faction’s ultimate tech’s name is the Trident, and it is made up of three components, that they call the three Spears. Pillar convinces Reno to team up with him to make sure the Faction can never succeed.

Meanwhile, Ripclaw is messing around with a jaguar in the North American desert and ends up getting kidnapped by the Faction. Dummy.

Pillar and Reno meet up with other Faction members, and Reno convinces Faction member Rodriguez that he’s one of the Daemonites that Pillar killed in Japan, just in a new body. Rodriguez doubts this lie and tells Reno that in order to prove himself, he needs to kill this rando they just caught. Said rando is Ripclaw, duh. While fighting each other Reno and Ripclaw hatch a plan to only make it look like Ripclaw is dead. It doesn’t matter, and Ripclaw’s fake death is overturned in a matter of seconds. While Reno and Ripclaw take out the Faction lackeys, Pillar takes down Rodriguez.

So… what’s the big plan? Pillar has part one of the Trident, there are two other parts, and then a meeting location for the Faction to assemble them. While en route to one of the three locations, Pillar’s plan was to drop Reno and Ripclaw each off at two of the three locations, go to the third and then come get them. Reno calls bullshit, and wants to work as a team, and Ripclaw states that he and Reno will keep the jet and then come back to meet Pillar. Seems like Pillar was doing some straight up TAO shit, because this is exactly what he wants as he parachutes out into the rain forest below.

As Pillar lands he meets up with three other members of the Faction. Here Pillar just messes with the Faction more. He tells the Faction that he shook Reno and Ripclaw and sent them to other enemies of the Faction, thinking that if he’ll have cut the potential Faction enemies list in half. He also tells the Faction that he lied to Reno and Ripclaw because there is no Trident to be gathered since he picked up the tech in Japan, they’re good to go. Pillar takes down the creator of the blaster tech and the Faction is ready to take down the world!

Now, on to where Reno and Ripclaw went on their wild goose chase for vaporware. Ripclaw is dropped off near a big game hunter named Skinner. He, uh, kills and skins Daemonites. Gross hobby, but it doesn’t take long for he and Ripclaw to catch on that they are not each other’s enemy. Reno finds himself in the house of the Daemonites that burned down the orphanage he was living in, in Japan. Reno makes short work of them, picks up Ripclaw and hightails it back to the rain forest to have some stern words with Pillar. Kidding, they plan on slaying him.

Once they arrive they see Pillar taking down the members of the Faction. Due to Reno being a real jerkface, he reminds Pillar that after the Faction are dealt with he’s coming after Pillar. True to his word, after the Faction are dealt with, he comes after Pillar, but he just can’t kill him. Pillar the Daemonite is still so close to Pillar the human and Reno just can’t perform the killing stroke and lets him walk. As Pillar leaves and Ripclaw wonders why he turned on the Faction, Pillar reminds him that the human Pillar believed in honor, and that carried through after the merge. Pillar believes the Daemonites will win over mankind, but the tech that the Faction had gotten their hands on would make the battle too unfair.

Yup, that it. I mean, there’s a whole lot more stuff with the jaguar and craziness on Ripclaw’s reservation, but it feels more tacked on than all the gratuitous fight scenes in the book. Maybe it’s the length of the book that I find fault with. Maybe a 3, or even 2 issues would’ve worked better for me, there just seems to be a lot of padding on this story. Also, it’s hard to know who to root for, I mean we’re with Reno and Ripclaw all the way, but Pillar keeps us guessing… but not in a good way. His double, triple and quadruple crosses just get tiresome for after awhile.

Continuity Corner:

  • Why the hell do all the Daemonites in this story go by their human names? That’s never been a thing before! Pillar, Rodriguez, Pamola… come on!
  • Two of the three Daemonite women that Reno takes down are carrying clef blades. That’s a Coda weapon. Are those more trinkets for their trophy room, are did someone forget that Daemonites and Kherubim don’t mix?
  • Why place this story here? Well, in “WildC.A.T.s” vol. 1 issue 13 we have Marlowe mentioning that Reno wants some time to himself soon, and with Maul back in “WildC.A.T.s” vol. 1 issue 17, the immediate threat to the team is over and some personal time can be allotted. For me, it just seems like too early of a story to be placed after he gets back from outer space and Ripclaw still seems to be dealing with the emotional baggage from “Killer Instinct” so I don’t want it to be years since that incident.

NEXT : “Gen13” Vol. 2 issue 1 by Brandon Choi, J. Scott Campbell, Jim Lee and Alex Garner

“WildStorm : Chamber of Horrors”

this entry covers the short story “Portrait” from “Overstreet Fan Magazine” issue 4 and the “WildStorm : Chamber of Horrors” one shot.

“Portrait” is a two-page story that opens with Zealot stealing something from the Coda. While Zealot is fighting we get a narration from Savant about how different they each are and why. The story ends with Zealot delivering what she took from the Coda to Savant. It’s the head of an ancient Greek statue, a statue of Zealot herself. The story ends in Savant’s office in the Smithsonian, coincidently, that’s exactly where our next story takes place!

wildstormchamberofhorrosOk, so what we have here is WildStorm’s attempt at their very own “Treehouse of Horror.” Remember when those started, there was a framing story of the Simpson kids telling scary stories to each other, and we have that here. The team, sitting around in the Smithsonian telling spooky stories. Some are stories from their past, a history of Tapestry that Zealot knows, or in Reno’s case, a horrible dream!

There’s not too much here. Reno keeps having a nightmare of visiting his parents’ graves, them rising as zombies, turning into Daemonites, trying to kill him and succeeding. We’ll find out more about Reno’s background later, but it’s that as a kid some Daemonites burned down his folks’ house and he carries the guilt of not being there to save them. Him telling this story to Savant gets the whole ball of wax going.

Jacob chimes in with his story from back in his Saul Baxter days. Seems he got set up with a woman whose whole body had been taken over by spiders who were then controlling her, much like 3 kids in a coat and fedora pretending to be a grown man. Also, there was a crazed axe murderer, who flummoxed the cops who shot him due to his not having a hook for a hand. Basically, a bunch of old urban legends tossed together. I don’t know if we can trust Jacob on this one.

Zealot tells a story of Tapestry being the witch that set off the Salem Witch Trials. And Savant gives a story of being careful what you wish for, but back in pirate times! While all of the stories are kinda meh, these last two don’t do much storywise other than showing us a bit of WSU history. I mean, that’s what I assume because Savant saw a pirate getting hanged by the name of Henry Fletcher/the Bloody Hawk, and I can’t find any reference to him being a real person or pirate. We shoulda got some sweet WildStorm pirate stories outta that guy!

Continuity Corner:

  • In this issue, Zealot has short hair. The editor must’ve been asleep at the wheel because there’s just no way for this to’ve happened. Unless Zealot grows her hair very quickly. Is that a known Kherubim trait? Rapid hair growth? I know this kind of puts it at odds with having “Portrait” right before it, but this is something that’s best overlooked.
  • Maybe rapid hair growth is a Kherubim trait, Savant grew quite a coiffe in a few pages!
  • I did the research, the beehive hairdo was created in 1960, so Jacob’s story (if he’s not pulling our leg, as it’s the only story that seems like it could be false) would have to be happening shortly before the “Team One” books.
  • So, Tapestry was active in 1692. And this was still years before Zealot had her 100 years of indentured servitude with her? I always thought “the Price” from “WildC.A.T.s” Vol. 1 issue 13 had taken place centuries earlier!
  • Savant still seems fine just 12 years later in 1704, so I guess she hadn’t been poisoned quite yet. Man, when does Zealot submit to Tapestry for all that time? I guess there’s still time, I mean, as long as it happens before 1860, I guess we’re still looking at a workable timeline.
  • Also, yes, I do find it odd that Deathblow is on the cover of this issue and it only concerns the members of the “WildC.A.T.s” book.

NEXT: “WetWorks” Vol. 1 issues 4 – 7 by Whilce Portacio, Francis Takenaga & Scott Williams