Tag Archives: Rose Grady

“Black Ops” issues 3 – 5

This entry cover “Black Ops” issues 3 – 5 by Shon Bury, Dan Norton, and Sandra Hope.

Why do I keep getting confused reading this series? It all seems straight forward on review, but when reading closely I just lose the thread constantly. Basically, it’s a deep undercover I/O team (our heroes, the Black Ops) that even I/O doesn’t know are I/O vs. an evil Russian named Markov and his company Spectrum, who were funded by I/O, so before he died, Craven sent out I/O’s Black Hammer’s to hunt down and kill the Black Ops. I’m not going to sit here and lie, I’m not the brightest guy, but I’m not that dim, so I constantly wonder why this book keeps confounding me. Have I experienced this on other books written by Shon Bury? Nope! Have I ever experienced confusion over the art of Dan Norton? Hell no! Do I experience any of that with the follow up “DV8 vs. Black Ops” by the same creative team? Of course not! It’s just this book, so bear with me as I try to gather my thoughts for all of you.

BlackOps-003So as we’re picking the book back up we need to recall that the Black Ops team was in Montanna, training with Col. Crane, who is now joining up with the Black Ops team to lead them. Col. Crane lost his significant other Rachel while on a previous mission in Gamorra at the hands of one Gennady Markov. While he and one of his other crew members, Lee Gardener, made it out alive, he just didn’t have it in him to continue. However, with I/O closing in on the Black Ops team at his house, he takes up the burden of leadership to help the team make short work of them.

Wait, Black Razors and Black Hammers are closing in? Yup, and a mole in I/O sent that message along to the Black Ops team! If John Lynch is the only person from I/O to know that the Black Ops team are I/O, and if Lynch is too busy hanging out with a bunch of teenagers at the beach to know I/O is after them… then who is our mole? Either way, as soon as the I/O teams are getting close Col. Crane sends the Black Ops team off to a safe house while he keeps the Razors and Hammers distracted.

Crane is successful in distracting the I/O groups, and hey, check that out, we know those Black Razors! It’s Cyril Fleming and Rose Grady! And their failure is not appreciated when they call up Santini to let him know how it went. Guess who else it upsets that “the terrorists” got away? Newly minted I/O director Alejandro Rios, that’s who. Though a few of his reports at I/O are starting to find out that “the terrorists” aren’t so bad after all and in fact, they may be I/O, and despite what the I/O records show, they’re not dead. News to Director Rios, but not news to some nerdy guy spying on this information download from Marisa. Nerdy dude is very worried about I/O figuring this all out too soon, and that Catherine Kwan will not be happy about it.

Getting back to the Black Ops team, we see the safe house they were sent to belongs to Lee Gardner, Col. Crane’s old friend, who fills the team in on Crane’s past. Once Crane catches up (by pick up truck from Montana to West Virginia?) the team takes off to Estonia to find Markov and put an end to his plan. Markov’s plan? To make a more advanced form of Black Hammer type weaponry. He’s planning to use that to take down any and all comers who challenge him at anything. Maybe it’s for the glory of Russia, but you never can tell with this chap, and I’m sure as hell Craven wasn’t bankrolling him to develop anything other than I/O.

Once the Black Ops team touches down in Estonia they fight a bunch of robots guarding Markov’s research facility. Once that’s done, the Black Razors are back with Cyril Fleming heading them up. This puts Col. Crane even more on edge, as he thought he’d shaken those bastards. And then it all hits the fan, there’s a new heavily armored person present, they go by the name Cricket and they’re working for Markov. With this obviously being no good, the Black Ops team decides to launch an EMP grenade to shut down all electronics. This includes some of their equipment, the Black Razor’s suits, and supposedly the new player on the field. But no, somehow the Markov’s agent has enough power to get back to the facility, and with the Razors taken care of, all the Black Ops team has to do is follow the leaking coolant that Cricket is leaving behind.

BlackOps-004Once inside the facility Crane and Shire head one way, and GQ and Redbird head another. There are lots of things to disable to keep Markov from interfacing any more humans with tech to make more creatures like Cricket. I mean, they’re a little late on that, there’s already two more finished, and they’re calling themselves the H.E.A.T.E.R.S and they are hunting down the Black Ops team as they sneak around trying to prevent a fourth H.E.A.T.E.R. from coming online. Of course, right about now is when Shire notices Markov’s head scientist, and old friend of her’s named Misha, who is naturally the bio-matrix engineer that the Soviet Union ever had.

Now things in the narrative are coming together a bit. The three H.E.A.T.E.R. units online are all Americans. So that sorts out what Craven was up to, he was having Markov get the units created and ready for him. We also now find out that the H.E.A.T.E.R.s are still reporting to Kwan at I/O and she and her little weasel are trying to get away from I/O quickly. We also now know that Markov was “skimming off the top” a bit by creating some of this advanced technology for himself to use as needed. He’s currently trying to interface with said tech inside a bio-bath chamber at Misha’s misgivings. Sweet, straightened out… time to get back to the action? Sure!

BlackOps-005So we have GQ and Redbird fighting Cricket, Crane and Shire fighting the H.E.A.T.E.R known as Pinpoint, and Geek and H.E.R.B. fighting the giant red unnamed H.E.A.T.E.R. (I say unnamed because I cannot remember it, and flipping through the book a few times I couldn’t find it… yet someone in the comments will probably correct me, and I look forward to that.) Despite being at a slight disadvantage, the Black Ops team manages to hold their own against the H.E.A.T.E.R.s, but it isn’t easy. A stroke of luck occurs when Kwan decides the best course of action for her is an immediate disavowal of everything that Markov was up to. This means zeroing out Markov’s slush fund, erasing all information on having anything to do with his organization, asking Cricket and Pinpoint to immediately destroy the building and all inside and leave.

Things don’t go exactly according to plan for anyone. Geek and H.E.R.B. take out the big red robot while H.E.R.B. is pulling the same media quoting schtick as Jeff the Monster from “Scud the Disposable Assassin.” Cricket and Pinpoint were told to leave their fights, so our Black Ops team is safe for now, and even when they all have the same agenda, to destroy Markov’s work, they still won’t get along. In fact, a bit of a pissing match between Crane and Pinpoint on who gets to kill Markov ultimately leads to H.E.R.B. becoming destroyed. Either way, neither one of them could’ve done the job from outside the bio-bath and Misha ends up sabotaging it to kill Markov and set the self-destruct countdown for good measure.

The Black Ops manage to get out of there, with Geek carrying H.E.R.B.’s head, in the nick of time. While flying over the Atlantic back to who-knows-where (Montana?) they are discussing something that didn’t feel right, and how ultimately their mission isn’t quite over yet. There are things they’ll need to get into once the heat is off but until then Col. Crane still has a few friends in high places. Oh, and that mole at I/O who was in communication occasionally with the Black Ops crew? Oh, that was Marisa Chambers. Also of note, not only did she trace everything back to John Lynch, but also went to find him and ask that he contact I/O so that Director Rios can officially “bring them back home.” But clever-clever Lynch is all “Nah, we need folks like Crane out there fucking shit up old skool. Besides, I’d like to point the Black Ops at my old enemy Ivana, because mark my words, that bad-ass so-n-so is up to something… she always is…”

Continuity Corner:

  • At the end of “Black Ops” issue 2, the team was being trained by Crane to be able to rely less on their Razor suits to get their jobs done. I figure this could account for the days that “Fire from Heaven” took place over.
  • I consider “Black Ops” issues 3 through 5 and “Hazard” issues 1 through 4″ happening at pretty much the same time. Pretty much a few days after “Fire from Heaven” and lasting a week or so.
  • We have the flashback to the Gamorra mission that went wrong for Crane, I figured it might’ve been tied to the one that we’ve been reading references to in various books, but I didn’t see Cray, Waering or Alex Fairchild anywhere near it.
  • It’s nice that when we’re dealing with the Black Razors, we’re seeing a familiar face in Cyril Fleming, but also, if you keep your eyes peeled, there’s a cameo by Rose Grady too. I really thought WildStorm was building to a full-on Black Razors title.
  • From the battle we saw, the H.E.A.T.E.R. named Cricket survives, but I don’t think we ever see her again.
  • We see Shire start to mention that at the initial CEO meeting that the Black Ops team broke up, there was one person that wasn’t there that should’ve been, one of Craven’s best puppet directors, and all she says is “Arm-” before getting cut off. Who the hell is she talking about? Armand Waering? He worked with/for Craven? Am I not remembering something right? Who else could it have been?
  • At the end, we also have Crane saying that he’ll be contacting his friend Giovanni, who we’ve seen a bit of in the pages of “Backlash” at this point, but don’t know too much about. He’s the director of P.S.I. and when we see the Black Ops crew again in “DV8 vs. Black Ops” they will indeed be working at P.S.I.
  • On the last page, we see a set up for the upcoming conflict between the Black Ops team and the DV8 team, and the DV8 team is clearly on Caballito Island. This is where they had been previous to “Fire from Heaven” once we get to their full-on book they’ll be based out of New York. I don’t take this to literally mean Ivana and the DV8 kids stopped there after “Fire from Heaven” before continuing on to New York (they didn’t, Frostbite even says as much in the first issue of “DV8”) it’s just a rad and relevant establishing page.

NEXT: “Grifter” volume two issues 2 through 4 by Steven Grant, Mel Rubi, Richard Friend, Luke Rizzo, Mark Irwin, Danna Stewart, and Peter Guzman

 

“Gen12” issues 1 & 2

This entry covers “Gen12” issues 1 and 2 by Brandon Choi, Michael Ryan, Sal Regla, Luke Rizzo, Armando Durruthy, John Tighe and Peter Guzman.

Gen12-01coverIt’s Miles Craven’s funeral and everyone is celebrating the life of a well-loved public servant. Come on, the American people don’t know any better and don’t know what a right bastard he was! One man is tasked with getting to the bottom of what was really going on with Craven and I/O and that’s Commander Thomas Morgan and he’s working for Senator Kilroy and his group of cronies that want to fill the intelligence power vacuum that Craven left behind. They’re called the Intelligence Oversight Committee, and they mean business! So where to go first, why not I/O’s Black Razor director, Ben Santini.

Meeting Santini is no easy task, well I mean meeting him is easy, but he immediately has Morgan suit up with the Black Razors and go take on a crazy militia group. They do the job, Morgan performing perfectly, pretty much for Santini to tell him “You got the goods kid, hell you coulda been Team 7 material. By the by, I purposly kept myself outta all that mess, go find Alicia Turner.” With that, Morgan is on his way to the next part of his fetch quest.

Alicia Turner also doesn’t tell Morgan much. In fact, all she does is show off some fancy remote viewing technology and reveal that the Iraquis are “at it again.” I know kinda thin stuff that builds to nothing later in the WSU. Morgan asks her about the Gen-Actives and the picture of Cole she has behind her desk. All she does is kick him the name Joseph Brockmeyer and tells him to scram.

Gen12-02coverMorgan sets up a meeting with Brockmeyer to meet in Chicago and get whatever information on Cole there is to have. Morgan was a bit puzzled as to why Brockmeyer is so much older than Cole but lets it go the hear some intel. We hear a bit about Cole’s home life and him leaving it behind and trying to join a life of crime. Even though he was a driver for some small-time thieves, he drew the line at taking hostages and killing. This put him in the good graces of the FBI agent that was busting Cole’s new friends. This man was Brockmeyer, and he got Cole into the military where he impressed everyone enough to get into Team 7.

We then have Brockmeyer filling in a lot of life/story details about Cole. Like leaving and returning to Team 7 over the years, finding out his mother had passed and becoming a soldier of fortune. We even get a glimpse of what I suppose is the first time he meets Zannah. We then see Cole and his involvement from the first issue of “Gen13” vol. one, and the aftermath when he’s tracked down by Colby. Colby says some ominous words and then leaves, giving an opportunity for the rest of the patrons at the Hot Spot that night to reveal they are Daemonites. Soon into the fight, when all hope is lost, Zannah shows up and saves Cole. After that, Brockmeyer lets us know, Cole was never seen again. Morgan takes this information in stride and bids Brockmeyer ado. We then find out that Brockmeyer was Cole in disguise all along, and wondering how much of what he told Morgan was even true in the first place. (But, uh, it seems like much of it is true…)

Continuity Corner:

  • The Team 7 story we see in issue 1 is based on a real event, commonly called “Operation Opera” when the Israeli Air Force bombed the first active nuclear reactor in Iraq. The Nuclear reactor was started in 1979 and while there was a bombing that year of components meant for the reactor by Israeli actors, this is when that equipment was still in France. A full-scale bombing of the Iraqi site by the Israeli Air Force, as depicted in Gen12 #1 did not occur until 1981 and would be at odds w/ the WSU timeline re: Team 7 and their defection from I/O to protect the Gen13 children in 1979 in “Gen13” volume one issue #1, it must be assumed this incident occurred slightly sooner in the WSU than in ours.
  • The main reason it must happen sooner is due to Fairchild, Cole, and Chang being on that mission. If the Team 7 mission took place in 1981, Fairchild and Chang would still be with the Gen13 tots on Coda Island (as we’ll see in “Gen12” issue 4) after the opening events of “Gen13” volume one issue #1. Also, right after the 1979 event, Cole headed straight to the Hot Spot and encountered Colby, followed by some Daemonites, which lead straight into teaming back up with Zannah, whom he sticks with this time (so it seems) until they join up w/ the WildC.A.T.s in 1992 (in “WildC.A.T.s” volume one issue 1)
  • We see a lot of the Team 7 members that we currently know the whereabouts of at the small Arlington cemetery burial of Craven. I figure most were still in the area after Cray’s funeral, except for Cole who went up to NYC, only to come back. It’s a little messy, but there’s no decent reason to put this before the WildC.A.T.s issues due to the flow of that story also following hot on the heels of “Fire from Heaven.” I suppose we could put the first issue before “WildC.A.T.s” vol. 1 issue 31, but the second issue is only a 48hrs after the first so while that may be enough time for the ‘Cats defeat of TAO, I’m not sure if it is enough time to account for the third funeral that Cole goes to that week. Also, the double dose of getting to know Morgan with both issues at once is good for the readability.
  • When finding out about Cole’s backstory we also see his two step-siblings, which will come up in the pages of “Grifter” volume two issue 2
  • Speaking of “Grifter” volume two issue 2, we also meet the real Joseph Brockmeyer!
  • Because we now have Cole in Chicago for this meeting in the Sears Tower (it’ll always be the Sears Tower to me, take that Willis Tower nonsense somewhere else,) we have him right in place for “Grifter” volume two issues 2 and 3 which also take place in Chicago which we’ll cover soon.
  • Getting a LOT of Cole and Zannah backstory here… but still not the full story of their initial meeting! Goddamn it WildStorm!
    colezannah1colezannah2

NEXT: “Hazard” issues 1 – 4 by Jeff Mariotte, Roy Allan Martinez, Gerry Alanguilan, and Edgar Tadeo w/ some help from Whilce Portacio

“WildStorm!” issues 1 – 3

this entry covers issues 1 through 3 of “WildStorm!” an anthology of short stories, some which were longer stories divided up between issues 

I’m just gonna start off this entry by letting you all know that I’m just going to break it up into the individual stories. I’m not sure if there is very much to tell as some of these stories are rather short. When it comes to short story collections, they sometimes work better if you divide all the stories up so that they can occur better with their respective titles, but in this case, the first three issues work pretty great all together like this for their respective titles.

In the Gen13 story, “Now Departing from Gate 37” we have Roxy and Grunge shipping a package for Lynch at the San Diego airport. While on this chore they witness two shady individuals try to kidnap a child. Of course, they save the kid, by crashing a helicopter, and also find out that the would-be kidnappers are from I/O! They figure the boy must be gen-active and that’s why I/O was after him. Roxy and Grunge tell the family, due to no one seeing them cause the helicopter crash, a freaking helicopter crash, it would seem that anyone from I/O would assume that the boy died in the crash along with the agents. Since the family is going to Chile, Grunge just tells them to stay there and hide, no one knows the boy survived, so if you keep a low profile you shouldn’t be bothered again by any secret government kidnappers.

The “Deathblow” story isn’t so much a story of Michael Cray, so much as it is something that happens while Cray is around. This seriously could’ve happened to any of the WildStorm heroes, but it happens to befall Cray. So there Cray is, stuck in traffic and there’s a crazy guy yelling in a Celtic language who rode a stolen horse over Cray’s car and busted the windshield. I’m not being rude, the dude is legitimately crazy. Of course, Cray has no idea of this until after he’s done kicking this dude’s ass and the guy’s doctor fills him in. Not that Cray seems to care, he just wants to know who to bill for his car repair. To be honest, this doesn’t really feel much like Cray at all. It feels a lot more like Brock Sampson, to tell the truth.

In the “Spartan” story we find the titular Spartan scoping out a factory that’s producing Hunter-Killers. In fact, they’re new improved Hunter-Killers! Also, Spartan’s not the only one, Ben Santini and the Black Razors are there too. No one is really happy about this “team-up” to stop a bigger bad and spend more time bickering amongst themselves rather than investigate the factory. Worse comes to worse and Santini is knocked out and the Razors aren’t sure who to follow. First, they follow Fleming, until they all decide he’s a dink and they start taking orders from Spartan. During all of this Spartan is having a crisis of conscious as to why anyone would follow him, a robo-man. In the end, the Hunter-Killers are stopped, the factory is in ruins, Santini is fine and Spartan learns a valuable lesson about himself and teamwork. Gag.

In “Taboo” we finally learn how Amanda Reed ran afoul of the Cabal and ended up in Purgatory Max. I’ll admit I had my doubts about this tale, but the creative team pulled it off fine. See, the Cabal was trying to trick Amanda into killing the doctor that first bonded her symbiote suit to her. Amanda, didn’t want to, she fled, and Pike finished the job. Once the doctor was found dead, the authorities reviewed the security footage from the doctor’s office and found Amanda all over them. They hunted her down, captured her, had her stand trial. She was found guilty and then sentenced to Purgatory Max for life. Well at least up until Slayton came to break her out.

Finally, we get Union starring in “My Enemy, My Monkey” a short little yarn that is… well, it’s about the dumbest story in these books. Union sees a giant cyborg gorilla being ridden by some kind of samurai lizard man in the middle of New York City. Union dives in to stop this crazy occurrence, only to find out he’s on the set of a movie. How hilarious. For me, it doesn’t track, simply for how damn long the fight goes on before the director yells “Cut!” Also, throughout the whole story Union is still treating the man in the gorilla suit as if he is an actual gorilla, and Union has never seemed that dense or ignorant before. Hell, he just saw the lizard samurai take off his mask, he should’ve put two and two together like we’ve seen him do before! Also, there’s a crazy fan that wants revenge on the actor playing the lizard samurai, revenge by shooting, and Union stops him because, hell, he’s there. Man, this is dumb. I’d almost rather see this lizard samurai/cyborg gorilla movie!

Continuity Corner :

  • I’m basing the Gen13 story placement off of that fact that it was reprinted in the “Backlist” trade along with other early adventures of the team. In that book, it occurs between issue 0 and issue 1 of volume 2. From a storytelling perspective, you need something in between those issues to justify the time jump that occurs between issues, most noticeably seen with Rainmakers hair length. “Now Departing from Gate 37” is just another one of the things they did in the period. With us reading this as part of the WildStorm Universe, on the whole, we have other titles showing us time progression to account for that.  So, yeah, we’re keeping it in the early days where it is needed, but we are having a different placement than if we were reading it as just a perfect progression for “Gen13”
  • For the placement of “Deathblow,” I think this is the time that Cray spent in New York telling Rayna about the Los Angeles job, in “Deathblow” Vol. 1 issues 13 and 14. It also explains why he’s so close to Virgina before we see him in “Deathblow” Vol. 1 issue 16.
  • From the way that Spartan talking about Marlowe, it’s pretty clear that the little guy is still around, so it has to take place before “WildStorm Rising.” Also, Spartan isn’t wearing his StormWatch gear so it can’t have happened after “WildStorm Rising” at all. And because Marlowe basically disappears after he gets back to Earth during “Fire from Heaven” there’s no place for this story to take place at any other time.
  • I also like to think that this is what Spartan was up to when Warblade was off in “Warblade : Endangered Species”.
  • It is nice to see the Black Razors as depicted in WildC.A.T.s Vol. 1 issues 15 & 16… well pretty much. Coleman isn’t really the right skin color, but everything else is close enough.
  • There’s a member of the Black Razors being referred to as simply “Fleming.” No word on the first name being either Alex or Cyril.
  • While everyone wants to seem to place this Taboo story much earlier in the timeline, because it is her origin, both parts are clearly labeled “Five years earlier,” so it’s a flashback. Also, having this story take place right before she’s on the lam again in “Backlash” issue 7 adds a certain sense of tragedy to that storyline. She’s not good at running on her own. Also, “Backlash” issues 1 through 5 are so tightly strung together there wasn’t room to put it closer to her introduction.
  • When Slayton was breaking into Purgatory Max to get Taboo in the first place there was such a big deal made about him both breaking in and out, as if no one had ever done that before. Obviously, Pike had, or else how could he have been there to taunt Amanda? I just don’t see the authorities letting Pike just come and go as he pleases.
  • I think this is a good place for “My Enemy, My Monkey” as well, because Union is still in New York at the end of “Union” Vol. 2 issue 2. He goes to Chicago in “Union” Vol. 2 issue 3 and we don’t see him leave that city at the end of the issue. Also, there’s no real explanation as to how he got onsite to start fighting with Majestic by the time issue 4 rolls around, he’s just there. There’s not a lot of decent windows for this story to take place, honestly. I was surprised I found this one!

Where to find this story:

  • the Gen13 story is collected in “Gen13: Backlist” trade paperback

NEXT : “Union” Vol. 2 issue 3 by Mike Heisler, Ryan Benjamin, and Tom McWeeney

“WildC.A.T.s” Vol. 1 issues 15 – 16

this entry covers “WildC.A.T.s” Vol. 1 issues 15 through 16

WildCATsVol1_15-16There’s not too terribly much I can say about these two issues. We have Travis Charest on art and James Robinson on script. It’s like a perfect comic book! Even better it is starring some of my favorite comic characters, the WildC.A.T.s! So yeah, I love it, but it isn’t an overly complex story.

One of the biggest differences of this comic, is that it doesn’t really seem to star the WildC.A.T.s at all! In fact, if this was an episode of a television show, it’d come off more like a backdoor pilot for a spin-off series. It stars I/O’s Black Razor team as lead by Ben Santini. The Black Razor’s are dispatched help keep certain government officials from getting assassinated. Jacob Marlowe has been appointed to an energy commission by the government, who will be meeting up with all kinds of very important, and high ranking people. While on a mission saving one official they start to find out information on the next hit, and that’s where the WildC.A.T.s come in.

As it turns out, I/O have done their homework and figured out that it is a Daemonite plot to take out these government officials. They also find out that one of the ways these hits have been being carried out is with a Daemonite shapeshifter. On the one assassination attempt they manage to foil, they find out that the shapeshifter they were after was already placed for the next assassination. Next on the hit list is an oil baron, who’s meeting with Jacob Marlowe, and just who is this shapeshifter posing as? Oh, a WildC.A.T…. duh! See how it all comes together?

It doesn’t go smoothly and the Black Razors are basically fighting the WildC.A.T.s as they try to establish which one of them is fighting in an unusual style. Listen, I know the WildC.A.T.s haven’t been around long, but I can’t figure out how I/O already has a handbook of their fighting styles created. I mean, geez so much for being a covert action team, everybody knows a little too much about these guys! Anyway, Santini figures it out, turns out it was Maul, and takes him out in the middle of the battle. He smarts off to Jacob and takes off. Now the only mystery left is, where the hell is Maul?

Like I said, not too much to it really. A simple story told and drawn incredibly well!

Continuity Corner:

  • Santini has hated Jacob ever since he shot out his left knee in “WildC.A.T.s” Vol. 1 issue 2, just to get attention, that little creep.
  • While he’ll pop in here and there over the years, Santini will get a starring role in the WSU as the leader of “StormWatch : Team Achilles”
  • Though by reading through the letters pages, it seems that there was supposed to be a series starring Santini and this group of Black Razors that never materialized.
  • Speaking of this group of Black Razors, I’m not sure we see them again, except for the Spartan short stories in the first 3 issues of “WildStorm!”
  • Speaking of a particular Black Razor seems as if Adam Fleming changed his name to Cyril between issues. Either that or I didn’t notice if there were twins on the team.
  • On the first few pages of issue 15 we see Jacob noticing that Warblade wants to go on a Daemonite hunt, which means “Warblade : Endangered Species” can’t be too far behind.
  • If you hadn’t already figured it out, the Daemonite that was posing as Maul was the shapeshifting one we saw on the last few pages of “StormWatch” Vol. 1 issue 14. We saw him showing off his skill to Defile, who is all mixed up in this.
  • One of Jacob’s main jobs on the energy commission he’s been assigned to is undo all the messed up stuff that B’Lail put in place while he was possessing Dan Quayle.

Where to find these stories:

  • the “James Robinson’s Complete WildC.A.T.s” trade paperback

NEXT: “StormWatch” Vol. 1 issues 15 – 17 by Ron Marz, Mat Broome and Trevor Scott with Ryan Benjamin, Dan Norton, Alex Garner, Sandra Hope, Tom McWeeney, Chuck Gibson and Jim Lee.