Tag Archives: Sal Regla

“WildStorm Rising” Chapters 8 – 10

this entry covers “WildStorm Rising” Chapters 8 through 10, which includes “Backlash” issue 8, “StormWatch” Vol. 1 issue 22 and “WildStorm Rising” issue 2

Alright, let’s wrap this crossover up! Slayton gets a call from Diva at StormWatch. He gets into his Backlash gear and meets up with her at Jackson King’s grave. She catches him up on the plot of “WildStorm Rising” and states that someone needs to take down Helspont. So off Slayton goes, solo even, without even thinking much about it. Turns out, it’s trick! A tricky trick! That was actually Mr. White posing as Diva and it’s all part of a plan from Defile to keep Helspont too busy to be nosing around for that Daemonite ship in Nicaragua.

So Slayton is fighting Helspont. Turns out, he’s not as easy to beat the hell out of, like every other weak ass Daemonite that Slayton’s fought. Slayton’s no slouch either, but despite surprising Helspont a few times, Slayton basically gets his ass kicked on Helspont’s submarine and gets left in the drink. Lucky for Slayton he gets saved by StormWatch, who is consisting of StormWatch teams 1 and 2 as well as members of StormWatch Prime. StormWatch just got permission from the U.N. council to try and stop Helspont so they’re going after that jerk as well. Even though Diva is confused at first when Slayton tells her that she asked him to fight Helspont the first time, she takes him along to go and kick Helspont’s booty as part of a team. StormWatch loses that fight. Helspont’s tough, yo!

In the midst of the ill-fated fight against Helspont, Christine is trying to justify going after him to the StormWatch UN Council. None of Council think that the team can take down a mean bastard like Helspont. I mean, they’re not wrong… The Council, in their infinite wisdom, decide to release WarGuard and Despot to deal with Helspont. Because having the WarGuard run free has always worked so well in the past. Despot and the WarGuard immediately fuck right off of SkyWatch saying “Ain’t my fight, bro, laters. Hey, formally frosted fiendish friends, let’s go hang out on the dark side of the moon for a bit. From there we will plot the future demise of StormWatch!”

The StormWatch team isn’t done licking their wounds before they decide they still need to pursue Helspont. Helspont’s in his submarine headed toward Nicaragua, as soon as he gets out to get the lay of the land StormWatch is getting ready to pounce. But what’s that? On the horizon? Is it? Could it be? Yes, it is! The WildC.A.T.s and WetWorks teams along with Cole and Cray! And in the middle of them all, is Savant, Majestic, and Union unearthing the spacecraft. Only, uh-oh, it’s not the Daemonite ship, it’s the Kherubim ship! Whomp whomp.

So now, everybody fights. Well, to be fair, the good guys aren’t fighting each other this time. They’re just taking on the Daemonites. Hightower’s goal is just to get on board the ship and peace out, but he’ll kill anyone to get on it. Defile and Helspont still want the ship to use it to dominate Earth. Spartan is having those same thoughts and boards ship to use its weaponry to help in the fight. Defile shows up to stop Spartan and orders the brainwashed StormWatch Prime members to kill Spartan, then each other. They’re successful in taking down Spartan, but Sunburst starts to kick Defile’s control and Nautika breaks his spine before she comes out of the fog. Meanwhile, Cole kills Hightower, rushes to the ship and lands a hit on Defile. Defile has had enough of this noise and messes with ship’s core and takes off. Whatever he did to that ship has made it so that it’s gonna blow-up. Big time. Right in the middle of our heroes.

Jacob is not having this blood on his hands. He’s going to board that ship to get far enough off planet to save everyone on the ground. Jacob is no dummy, he knows it’ll take a Kherubim Lord’s authority to launch the ship, but he needs some help because he’s lost the rest of his Kherubim technical know how to street livin’ and booze. Zealot is the first to volunteer as she remembers a lot and is the only one who knows how to pilot the ship. After that, all the rest of the WildC.A.T.s opt to get on the ship. The ship takes off, Void promises to teleport everyone off if something goes wrong and they can’t keep the ship from exploding. Then the ship explodes. No WildC.A.T.s members are found teleporting out. Everyone leaves upset except Cole, he’s just upset.

Continuity Corner :

  • Spoilers, but the Kherubim ship didn’t explode, it made the jump to hyperspace or whatever. As far as anyone on Earth knows, they’re dead, luckily for us readers, they’re about to go on a pretty rad adventure.
  • Helspont has a damn submarine? What is he? Some kind of G.I.Joe villain?
  • There’s this moment when Helspont is fighting over the Kherubim ship and he’s all like “Oh, great, here come the half-breeds!” and he’s shown facing Maul, Warblade and Winter. We’ve seen that Helspont can recognize Kherubim ancestry on sight from his battle with Slayton in “Backlash” issue 8. Him recognizing Winter as part Kherubim is a fun easter egg, and one I’m glad didn’t get fully retconned with his intended lineage in the planned and canceled “WildC.A.T.s : Ground Zero” book.
  • This is the last we’ll see of Defile, Helspont and Hightower for quite some time. Most immediately some of the WildC.A.T.s will go time traveling and run into the three of them, but seeing as how Hightower’s dead, that’s it for him. Defile pops up here and there not doing too much, but comes back in a big way years down the road in “StormWatch PHD” and then keeps up appearances from then on out in the WSU. I’m pretty sure the next time we see Helspont is when he’s acting like a goofy perv towards Caitlin Fairchild and getting his ass beat by Tao in “Gen13” Vol. 2 issue 50. Then he goes back underground until the ill-fated Lee/Morrison team up in “WildCats” Vol. 4 issue 1.
  • StormWatch took the remains of Spartan, which explains why he’s on that team during “StormWatch” Vol. 1 issue 25.
  • Majestic wonders if StormWatch got anything of value from Spartan’s remains, as usually by now Spartan would’ve downloaded into a new body. The only reason I can think he doesn’t is that Jacob has the Spartan backup copy on his person, so it’s out in space with the rest of the original team. Sure, this means there’s two Spartans in the universe now, and it won’t be the last time either.
  • StormWatch also took Helspont saying they had the means to imprison him. Majestic doubts this, but we’ll never know because it isn’t long before SkyWatch comes crashing down and I have to assume Helspont escapes.
  • Cole stays stuck in Nicaragua, which kicks off his solo title that’ll have him ending up in all sorts of places before getting back to New York pretty much in time for “Fire from Heaven” to start.
  • We do get a two-page epilogue to the whole thing, with Savant and Majestic at the Halo Building talking about the end of an era. I have to admit, it is a pretty nice ending, and it doesn’t lead you to think what must come next. I had no idea at the time that “WildC.A.T.s” would even keep going, or that there would be a new team on Earth, or that the original team was alive at all! I appreciate that. It was a pat ending. A rarity! It seems like these big events just chain themselves together and go on and on with fuzzy endings at best these days. I know this makes financial sense, but a true ending like this feels pretty damn great as well as earned!

NEXT : “Grifter” Vol. 1 issues 2 through 6 by Steven T. Seagle, Ryan Benjamin, Randy Green, Cedric Nocon, Tom McWeeney, Sal Regla, John Lowe and Norm Rapmund

“StormWatch” Vol. 1 issues 0, 4 & 5

this entry covers “StormWatch” Vol. 1 issue 0 as well as issues 4 & 5.
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“StormWatch” is a book that never seemed to give a damn about any marketing gimmick that it was supposed to participate in. Take the concept of a 0 issue. Image comics came up with this strategy, their first comics published would be a number 1 issue, but it wouldn’t burden you with backstory, instead it would get right to the action. The backstory would come at a later date via the 0 issue, and they would also be set before the events of the number 1 issue. But no, not “StormWatch,” “StormWatch” is too good for all of that! While the 0 issue of “StormWatch” would have a boat load of backstory in it, it also couldn’t be read prior to the events of the first two issues (and due to the writing, issue 3 as well) lest you spoil the death of Mr. Windsor.

This book opens with Jackson and Fuji fighting in a Danger Room-Holodeck kinda thing. “StormWatch” at its worst is just a mash-up of “X-Men” and “Star Trek : the Next Generation.” Which is another reason I probably liked it so much as a kid, because both those things are super rad! I say “worst” because it is taking a lot of those elements and not doing anything really interesting with them. Also, Danger Room’s for anyone but the X-Men are super lame. Hell, I even think the one the X-Men have is lame, and makes for lame story openers. I can only suspend my disbelief so far before I feel insulted, and the Danger Room/Holodeck in “StormWatch” is one of them. Just let the X-Men be the X-Men and have their Danger Room, and even though you’re super sci-fi “StormWatch” leave the Holodeck to ST:TNG. Smack each other around in a gym or something, I dunno, just always comes off as super lame.

While this lameness is going on there’s a group of terrorists on a small space ship approaching SkyWatch. They have a cloaking device; they attach their ship to the side of SkyWatch and then literally break in. The main dude, Tony, of this group, has a grudge against Jackson for messing up his brother during a StormWatch mission years ago. We cut back to the ’70s where we see StormWatch in its younger days, presumably not long after John Stone left when the organization was known simply as S.T.O.R.M.

We meet Jackson on a treadmill talking smack with another early StormWatch member known as Flashpoint. This is all being egged on by Windsor. Jackson mentioned how great Windsor was, and we know he died a hero, but he comes off very douchey here. We also learn that Flashpoint has the same bad attitude as Canon, there’s always one on every team. We go to a wider shot and see another member of StormWatch Prime, Nautika, not just the team girl, but also the team member without a nose.

We see the mission in which Jackson, Flashpoint and Nautika are being lead by Backlash against a group known as the Third World Liberation Front. Of course this is the group that Tony was in at the time with his brother Pedro. They were breaking into a government facility to steal information for Ivana Baiul, who is trying to get her “Project Genesis” started at I/O, for now looking at “seedlings” before switching to “gen-actives.” Jackson freaks out at Pedro and pretty much mind wipes him. This was the reason why Tony was out for revenge. This issue was the first that let us meet other older StormWatch members other than Jackson and Backlash. One more will get squeezed in soon, so be prepared to add one more member to the family tree.

When we get back to the present in issue 4 we see a StormWatch scout ship checking the perimeter of SkyWatch as we wouldn’t want any more space jock terrorists breaking in! The scout ship finds a piece of a Daemonite ship that got partially through to Earth’s atmosphere due to the events of “Reunification Day” AKA “WildC.A.T.s” Vol. 1 issues 0 – 4. It should be noted, these Daemonites are tough, they’ve been floating in space from April ’92 – Sept. ’93. Of course the Daemonites take over the SkyWatch workers and infiltrate SkyWatch.

Meanwhile we see Backlash trying to work up the nerve to propose to his girlfriend Diane LaSalle. He wusses out, way to go Slayton! Wouldn’t you know it, the Daemonites run into LaSalle and one of them takes her over but not before she sounds the shipping alarms. While “riding” LaSalle the Daemonites find out about the WarGuard. The WarGuard was a group of scientists that were on a satellite when the magic comet passed by the Earth. Being so close to the comet they got stronger powers and went crazier than seedlings on Earth. The WarGuard were locked up on SkyWatch for the safety of humanity. With the Warguard now on the loose, hosting Daemonites, we know StormWatch is in some serious trouble.

While StormWatch goes up against the WarGuard, Backlash is trying to figure out what had gotten into LaSalle. Hint: it’s an alien (I mean besides… wait… I’m too mature to make this joke.) He electrifies her with one of his little whippy things which separates LaSalle and the Daemonite. The blunt separation sends LaSalle into a coma. The WarGuard tumbles out of a SkyWatch window and for some reason everyone just assumes they’re going to burn up on re-entry. Not sure why, but we have to get to seeing a super sad Backlash with LaSalle in the medical lab of SkyWatch, so no time for worrying about possible future plot lines.

It’s important to note that the public at large has no knowledge of the Kheribum and Daemonite war, or even their existence. This is all a shock to StormWatch, who usually deal with human and super-human problems on Earth, not aliens in their space home. We know a bit more about what’s going on with LaSalle than the team, and that’s cool. Tight continuity and world building is front and center as well as seamlessly integrated for both of WildStorm’s lead titles.

Next : “StormWatch” Vol. 1 Special issue 1 by Ron Marz, Dwayne Turner, Richard Johnson and Kevin Nowlan.