Tag Archives: Scott Clark

“WildC.A.T.s” Vol 1 Issues 25 – 28

This entry cover “WildC.A.T.s” volume one issues 25 through 28 by Alan Moore, Travis Charest, Scott Clark, Aron Wiesenfeld, Kevin Nowlan, John Nyberg, Dave Johnson, Troy Hubbs, JD, Scott Williams, Dexter Vines and Bob Wiacek

wildcasts_v1_025When we last left “WildC.A.T.s” we had our original team on the planet Khera, home to team members Lord Emp and Lady Zannah, and the rest of the team just found out that the Kherubim/Daemonite War is over. Not only that but it’s been over for quite some time. The rest of the team are going to ask Emp and Zannah what is up with that, and what they, as a group, are going to do? Turns out neither Emp nor Zannah have any plans to leave. In fact, they are running against each other for a Kheran senate seat! After Emp blows them off and Zannah gets into a mini-smackdown with Pris, Pris pretty much calls the whole “WildC.A.T.s” thing bullshit and is already aiming to leave the team, and Khera, as soon as she can.

wildcasts_v1_026Since the team has been on Khera, the latest bootup of Spartan has been, well, little more than Emp’s lap dog. Turns out Spartan has just been biding his time and set a late-night alarm to wake himself up to be, well, himself! He immediately goes forth to find his teammates and find out why everything is spiraling out of control. While he’s no closer to any real answers while visiting any of them, when he goes to visit Zannah he finds her asleep and some of her Coda sisters scheming against her as well as Emp. They have a plan to disrupt the entire Kherubim Senate! Before Spartan can get a good idea of what they’re going on about, a few other Coda sisters find and trash him, eventually leaving him for dead in the Daemonite ghetto where Pris has been confined.

wildcasts_v1_027Once the team has Spartan up and running he lets them know the Coda is involved in the sabotage that not even Zannah knows about. All they know is that the Titanothropes will be blamed for whatever is going to happen. Once on site Void puts it together that the fancy sword that the Coda gave Zannah, that she has at her side, was made by the Titanothropes. Also, that sword has a bomb inside it. Uh-oh! Before any of our regular heroes can react, Jeremy’s alien gal-pal Glingo grows big, snatches the sword and keep growing to get the sword as far away from everyone as she can. The sword explodes and Glingo gives her life for the planet she loved so dearly.

 

Zannah is shocked that she was chosen for martyrdom rather than a true shot at the Senate seat. Emp, meanwhile, is becoming disgusted with how his fellow Parthenon members are ready to seize upon the horrors of the day to further their goals. The whole team is now in agreeance, it’s time to go home, time to get back to Earth.

Speaking of Earth, we see the All-New, Not Entirely Different WildC.A.Ts dealing with the aftermath of H.A.R.M.’s funeral. They’ve taken Attica, Slag, and Deathtrap into custody and have them hooked into the same virtual reality prison that they’d previously used to tame Maxine. While imprisoning them Savant starts mad crushing on Tao. They eventually start making out, only being interrupted by a drunken Irish superhero getting into a fight with Majestic.

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“Wait? How’d that happen?” you ask. Well, I’m here to tell you. It’s kinda the point of this whole blog. Cole Cash is meeting up with his buddy Michael Cray, and Cray is already drinking with Hellstrike from StormWatch. They get to talking and Cole mentions that the new WildC.A.T.s have managed to capture Deathtrap. Due to the personal history between them, Deathtrap being a StormWatch target, and the fact that ole Hellstrike’s had a few too many pints, he decides to go after the new WildC.A.T.s and show them a thing or two about respect!

Hellstrike holds his own against Majestic and Maxine and isn’t really taken down until Max fires a concussive shell near his head, giving Hellstrike an instant headache. This gives Majestic the edge to thump him one and start getting an explanation. While explaining that StormWatch was going to after Deathtrap and the Mercs in a few weeks, Tao walks up and lets Hellstrike know that Deathtrap has escaped. Not only that, but Tao left a tracker on Deathtrap and gives Hellstrike the device to track the tracker. Cole and Cray take Hellstrike with them and wish the new team luck. This is when Tao reveals that the tracking device he gave Hellstrike can also be used by the team to spy on Hellstrike and StormWatch. While Majestic is pretty miffed about all this, the rest of the team thinks it’s pretty funny.

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Well since it hasn’t been two weeks yet, this leaves Deathtrap plenty of time to be checking up on this new WildC.A.T.s team that trapped him and busted up a funeral. He happens upon a reality show called “Fuzz” and it features the team in action against the shapeshifting Mr. White. He takes a recording of this to New York City crime boss Tony Twist and shows him that this new WildC.A.T.s team is a proactive one, and if he means to continue to run the NYC underworld, he best take out this team before they come gunning for him.

wildcasts_v1_028Twist first sets his boys on taking out Max. Max manages to keep outsmarting and gunning down Twist’s men while wearing only his undies. Maxine shows up just in time to help, even though she thinks this is a date with her and Max. Max admits that he does like her and takes her to Clark’s later that night. While at Clark’s Max spots a familiar face, turns out it is Vic Lazaar, the goon from the presidential theme restaurant. Max thinks “Why the hell is a villain at Clark’s?” Turns out that Vic was dropping off a bomb, and Max runs to where Vic just came from to check it out/stop it, but that doesn’t matter, it blows up injuring Max pretty terribly.

While Cole, Cray, and Maxine rush Max to the hospital Majestic is wondering why the villains of today would bomb such an establishment as Clark’s. While this makes Majestic angry, Tao suggests that it could help them grow their ranks in the crime war, now that StormWatch and other super folks had been in the line of fire. Tao sets up a meeting with StormWatch and while said meeting is going on, the intruder alarms in the Halo building are going off. What or who could it be? Why it is the original WildC.A.T.s team back home and wondering what the hell is going on!

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Continuity Corner:

  • When we catch up with Cray and Cash at Clark’s, Cray remarks about Cash just getting back in town. I guess after the raid on the towers the Team 7 boys split up for just a bit to deal with what just happened in their own ways.
  • We also see Grunge and Lynch hanging out at Clark’s. Grunge is once again having no luck with getting underage drinks, and Lynch, who knows who he’s hanging out with? Maybe it’s Dane, they always kinda got along, or maybe it’s Slayton showing why Cash didn’t go sit with them instead.
  • Never been sure if the Deathtrap that talks Tony Twist into the crime war was actually Deathtrap or if it was Mr. White. We know that Tao wanted the crime war to start and know later that Tao hypnotized Mr. White. Plus when we next see Deathtrap shooting at Cole during the crime war he only mentions H.A.R.M.’s funeral and not the takedown of Mr. White as his motivating factor joining the war in “WildC.A.T.s” volume one issue 32.
  • When Max and Maxine are headed to Clark’s he talks about how he and Cole used to hang out around Clark’s and check out the superheroes that patronized the place. Cute story, but the Cash boys grew up in Chicago, not NYC. Maybe their gangster step-dad had business out East and took the boys with him… that’s my best guess to make this work.
  • Savant tells Majestic not to act like her father! Ha!
  • While everyone else in the Halo building looks shocked to see Reno asking “What the hell is going on here?” Tao looks upset like his favorite video game just got taken away from him. If it wasn’t for the whole “Fire from Heaven” craziness I’m sure the old team would’ve cottoned on to Tao’s plan earlier and stopped it and he knew it. He looks like a kid who is fearing his looming bedtime.

NEXT: “Fire from Heaven” issue 1/2, “Sword of Damocles” issue 1, “Sigma” issue 1 and “Deathblow” volume one issue 26 by Johnathan Peterson, Warren Ellis, Brandon Choi, Tom Joyner, Randy Green, Tomm Coker, J.J. Kirby, Ryan Odagawa, Mel Rubi, Danny Bulanadi, Bob Wiacek, John Tighe, Mark Irwin, Richard Friend, Troy Hubbs and Trevor Scott,

 

“Union” Vol. 2 issues 7 – 9 and “Union : Final Vengeance”

This entry covers “Union” volume two issues 7 – 9 and “Union : Final Vengeance” issue 1 by Mike Heisler, Pop Mahn, Allen Im, Carlos Mota, Jim Lee, Travis Charest, Whilce Portacio, Scott Clark, Chuck Gibson, John Lowe, Gary Martin, Mark Pennington, John Tighe, Mark Irwin, Rene Micheletti and Sal Regla.

union_v1_007Jill is unhappy with Union. Union keeps ignoring Jill to fight crime. Jill gets more fed up and leaves his ass for a stranger she met in an alley one day. That stranger saved her from some thugs. This stranger? Oh, he’s just Regent, the bad guy from Aegena, where he and Union grew up. Yup, that Regent! Turns out Mr. Douchebag engineered the whole alley attack on Jill thing just to steal her and then beat Union’s ass. Really, when you do that, you know you’re the bad guy, right Regent? There’s no possible way you thought you were doing something positive right? But to be fair, Regent seems pretty a-ok with his evilness. Dude is owning it!

And by owning it, I mean really mean owning it! You see, Regent has killed Union’s best friend Maikone! Then he kicked Union’s booty and paraded it around NYC for a few hours before taking Union’s unconscious body and tossing it into the sea. Sounds like a real bastard, no? Not only that but like every good villain Regent monologues like a real sonuvabitch, revealing that Union really didn’t kill all those Directorate soldiers back in Chichester. That was just a failsafe that went off when Regent’s pop died. A failsafe that Regent put into his own dad’s justice stone! Union only survived because he was in the eye of the storm, so to speak.

While Union is chilling at the bottom of the ocean, we find out that Regent has not only kidnapped Jill, but he’s also kidnapped Union’s former main squeeze from back home, Eliya. He’s holding both of them captive on his secret hidden base, in outer freakin’ space! Eventually, Union’s justice stone wakes him and leads him to said space base. That’s when all hell breaks loose!

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Union goes in hot, and after a rocky start is holding his own against Regent. Meanwhile, Eliya and Jill get loose from the cages Regent was holding them in. Regent decides he’s not going to stand for a lowly Protectorate beating him up, so he tries to implant a second justice stone on this body! This just gives him more than he knows what to do with and Regent just starts blasting everything, resulting in ripping his satellite of loserdom apart. In the middle of this Regent tries to teleport away, but due to the doubled up justice stones he becomes some kind of portal/gate/black hole and sucks up everything, including Eliya, right in front of Union and Jill, who remain unharmed and unsucked up.

Union and Jill return to Earth and decide to live off the fake rich playboy life that Regent had constructed for himself. It’s not much, but it’s all they have except each other. And with these two, it’s a guess on how long that’s going to last.

Continuity Corner:

  • Not only was Union not paying attention to Jill when he should have, but he’s also been blowing off StormWatch and he got a real dressing down from Bendix for not being around when he’s needed.
  • The first few pages of issue 9 we are introduced to Data Assimilation Bureau of I/O consisting of Agents Kroger and Hanley and they both report to Director Sterling. I’m not sure we ever see these characters again. But if I’m wrong, let me know! They also refer to Director Rios and we’ll see him again in a lot of upcoming books. First in “Black Ops” but soon after that in pretty much any book that deals with I/O because he becomes the new director (until Ivana manages to steal that position from him.)
  • Union makes a big comeback in “Fire from Heaven” which in all actuality was published well before “Union : Final Vengeance.” “Final Vengeance” had several delays but indeed was set before “Fire from Heaven” according to the final letter collum.
  • Jill, however, we’re not going to see again. Maybe she finally left Union’s ass for good and that’s the reason for the despondency that leads to his suicide in “the Authority” volume one issue 21.
  • Also, I don’t recall that we ever see the final fate of Eliya and Regent. Which is a shame as I liked Eliya a lot and would have loved to see the proposed “Union” relaunch with her at the center.
  • During his fight with Regent, Union loses his staff. Don’t worry, he’ll steal one off of his alternate universe doppelganger The Sword in “Fire from Heaven.” Hrm… having an evil dude’s staff in your justice stone… maybe this is also something that leads to Union’s horrible last moments.

NEXT: “Cybernary” volume one issues 2 through 5 and “Cybernary : the Price” by Steve Gerber, Jeff Mariotte, Jeff Rebner, Richard Friend and John Tighe

“Warblade : Endangered Species”

this entry covers the “Warblade : Endangered Species” mini-series, which was composed of issues 1 through 4.

Ugh. This mini-series. Where do I begin? I… don’t like it much. Unlike “Spartan : Warrior Spirit” which I eventually came around to, I just can’t see that happening here. Which, in the end, is rather odd, as I’m a fan of the other work that Steven T. Seagle and Scott Clark were doing for WildStorm. This book, though… this effing book…

Here we have Reno going to Japan to hang out with his old friend Master Kenkichi. OK, they’re not friends, and Reno is just there to give some hot shot student of Kenkichi’s some humility by beating him in a kendo match. Something like that. Really, it isn’t important, what’s important is that Reno sees an old friend named Pillar. Turns out he used to know Pillar, way back in the day. Like back in the time he was a slave to CyberData with Ripclaw and Misery. Turns out he and Ripclaw had a third bestie before Misery came between them, and that was Pillar. Turns out, that on a mission the three of them faced a Daemonite, and that Daemonite took over Pillar’s body and mind. Reno never forgave himself for letting that Daemonite get away in Pillar’s body, and is once again ready to take him down once he sees Pillar in Japan.

Pillar has been a busy boy since he was overtaken. Lately, it seems as if he’s working against a, say it with me, Daemonite splinter group, that want to take over the world in their own fashion. Also, this group has a name, they are The Faction. Actually, he seems to want to take down this group from the inside. It really seems like the old Pillar is in charge when he’s talking to Reno about it. This is also after Pillar killed a whole mess of folks to steal some technology from them. The Faction’s ultimate tech’s name is the Trident, and it is made up of three components, that they call the three Spears. Pillar convinces Reno to team up with him to make sure the Faction can never succeed.

Meanwhile, Ripclaw is messing around with a jaguar in the North American desert and ends up getting kidnapped by the Faction. Dummy.

Pillar and Reno meet up with other Faction members, and Reno convinces Faction member Rodriguez that he’s one of the Daemonites that Pillar killed in Japan, just in a new body. Rodriguez doubts this lie and tells Reno that in order to prove himself, he needs to kill this rando they just caught. Said rando is Ripclaw, duh. While fighting each other Reno and Ripclaw hatch a plan to only make it look like Ripclaw is dead. It doesn’t matter, and Ripclaw’s fake death is overturned in a matter of seconds. While Reno and Ripclaw take out the Faction lackeys, Pillar takes down Rodriguez.

So… what’s the big plan? Pillar has part one of the Trident, there are two other parts, and then a meeting location for the Faction to assemble them. While en route to one of the three locations, Pillar’s plan was to drop Reno and Ripclaw each off at two of the three locations, go to the third and then come get them. Reno calls bullshit, and wants to work as a team, and Ripclaw states that he and Reno will keep the jet and then come back to meet Pillar. Seems like Pillar was doing some straight up TAO shit, because this is exactly what he wants as he parachutes out into the rain forest below.

As Pillar lands he meets up with three other members of the Faction. Here Pillar just messes with the Faction more. He tells the Faction that he shook Reno and Ripclaw and sent them to other enemies of the Faction, thinking that if he’ll have cut the potential Faction enemies list in half. He also tells the Faction that he lied to Reno and Ripclaw because there is no Trident to be gathered since he picked up the tech in Japan, they’re good to go. Pillar takes down the creator of the blaster tech and the Faction is ready to take down the world!

Now, on to where Reno and Ripclaw went on their wild goose chase for vaporware. Ripclaw is dropped off near a big game hunter named Skinner. He, uh, kills and skins Daemonites. Gross hobby, but it doesn’t take long for he and Ripclaw to catch on that they are not each other’s enemy. Reno finds himself in the house of the Daemonites that burned down the orphanage he was living in, in Japan. Reno makes short work of them, picks up Ripclaw and hightails it back to the rain forest to have some stern words with Pillar. Kidding, they plan on slaying him.

Once they arrive they see Pillar taking down the members of the Faction. Due to Reno being a real jerkface, he reminds Pillar that after the Faction are dealt with he’s coming after Pillar. True to his word, after the Faction are dealt with, he comes after Pillar, but he just can’t kill him. Pillar the Daemonite is still so close to Pillar the human and Reno just can’t perform the killing stroke and lets him walk. As Pillar leaves and Ripclaw wonders why he turned on the Faction, Pillar reminds him that the human Pillar believed in honor, and that carried through after the merge. Pillar believes the Daemonites will win over mankind, but the tech that the Faction had gotten their hands on would make the battle too unfair.

Yup, that it. I mean, there’s a whole lot more stuff with the jaguar and craziness on Ripclaw’s reservation, but it feels more tacked on than all the gratuitous fight scenes in the book. Maybe it’s the length of the book that I find fault with. Maybe a 3, or even 2 issues would’ve worked better for me, there just seems to be a lot of padding on this story. Also, it’s hard to know who to root for, I mean we’re with Reno and Ripclaw all the way, but Pillar keeps us guessing… but not in a good way. His double, triple and quadruple crosses just get tiresome for after awhile.

Continuity Corner:

  • Why the hell do all the Daemonites in this story go by their human names? That’s never been a thing before! Pillar, Rodriguez, Pamola… come on!
  • Two of the three Daemonite women that Reno takes down are carrying clef blades. That’s a Coda weapon. Are those more trinkets for their trophy room, are did someone forget that Daemonites and Kherubim don’t mix?
  • Why place this story here? Well, in “WildC.A.T.s” vol. 1 issue 13 we have Marlowe mentioning that Reno wants some time to himself soon, and with Maul back in “WildC.A.T.s” vol. 1 issue 17, the immediate threat to the team is over and some personal time can be allotted. For me, it just seems like too early of a story to be placed after he gets back from outer space and Ripclaw still seems to be dealing with the emotional baggage from “Killer Instinct” so I don’t want it to be years since that incident.

NEXT : “Gen13” Vol. 2 issue 1 by Brandon Choi, J. Scott Campbell, Jim Lee and Alex Garner

“StormWatch” Vol. 1 issues 9 and 25

this entry cover “StormWatch” Vol. 1 issue 9 and issue 25
StormWatchVol1_08-09_25

I originally had these much later in the timeline… then, when reading “Deathblow” I realized my mistake, so these two move up! Originally I was trying to preserve the narrative of Timespan on the run from Nadia, but, uh, they go around in time, so that was kind of silly of me. Stories involving time traveling characters work differently. So instead of reading this after “Gen13” Vol. 2 issue ½, and meeting Nadia as she curses losing Timespan, I know, complicated, but it makes more sense this way (the correct way) for the main storyline for the WildStorm Universe that what I had previously posted/though. Thankfully not too much actual time travel goes on in the WSU, just Timespan, Nadia and the WildC.A.T.s that one time… all of which impact very little as far as contradictions go, so good going WSU! Doing time travel stories pretty much right! Alright, got that? This issue opens with us seeing Timespan just after he used a “triple shift” landing in the present day. He seems to be pretty pleased with himself for out “running” Nadia.

Suddenly we are joining a StormWatch mission already in progress and things are going wrong. StormWatch Prime is there, and it seems StormWatch One has turned traitor on them. Wait… it’s all just a dream from StormWatch Prime member Sunburst. Dream? More like crazy nightmare! StormWatch Prime hasn’t done much since being rescued from Deathtrap on Gammora. They’ve just been resting up on SkyWatch One while WeatherMan One and Synergy watch and wait to see if they’re ready to be active again. Well, wouldn’t you know it, a big enough problem comes along, with multiple terrorists hitting multiple locations, threatening to blow up places of international importance, and StormWatch doesn’t have enough members to go around and just HAS to activate StormWatch Prime to help out in Rome.

The mission goes on pretty normally, but these terrorists are really giving Rome a beating. Suddenly a bomb is brought out, and it is the same as the bomb in Sunburst’s dream! Oh no! He’s even more freaked out when Battalion shows up, having completed his mission early, and wants Sunburst to turn over that bomb. Sunburst, still spooked from his dream, doesn’t trust Battalion and flies up into the air to let the bomb explode all around him. He absorbs the energy of the explosion and then channels it straight up and away from the city. He feels better about himself that he took care of the issue on his own, and gets some self-confidence back. Not so fast Burster Brown, turns out all of this, the nightmare, the terrorist attacks, the coincidental bomb, it was all a plot by Lord Defile! Turns out when StormWatch Prime was captured, it was Defile who was paying Deathtrap to keep them hostage and break down their will. I guess so that they could serve Defile, but Sunburst was bending while in captivity, so Defile invaded his dreams… why didn’t he go with Plan B in the first place? He then set up the terrorist attacks to get StormWatch to put his puppets StormWatch Prime back in action.

After the mission Battalion is just looking for some rest by himself when Timespan pops up and kidnaps him into the future. The future is in Death Valley, California, and it is a problem. Within minutes of being there, Battalion sees SkyWatch One crashing to the ground. Battalion, ever the hero, dashes forward to see what he can do to help in this situation before he’s even done yelling at Timespan for ambushing him. What he sees he cannot believe. It’s a slightly different StormWatch team, and they’re just as confused about him being there are he is.

The biggest change is that we see two new members to the team, Fiend and Undertow. We also see that Synergy has become the new WeatherMan. While it takes the team a few beats to realize that yes, somehow, this is the Battalion you know, love and miss, now is not a time for celebration. Mainly because they’re on the run from the WarGuard, Despot and they can’t find their leader. And who is this leader? None other than Spartan of the WildC.A.T.s! “What the huh? Frickin’ awesome!” Well, that’s what my reaction as a teenager, and it’s pretty much the same here. My mind filled up with so many questions, just as the book’s creative team had intended, it worked on me, big time! This was the coolest idea ever, and man, they were throwing out some big crazy changes just a few pages in! WOAH! “StormWatch” certainly is going to be a heck of a ride to get to this point!

But the big reveals just keep coming! Despot is Battalion’s father, whom we saw as a member of Team One. He went totally nuts and is bent on taking down StormWatch. Malcolm sides with his father on the issue, but during the fight, he turns to Battalion and stutters out “D-D-D-Don’t join h-h-him!” and Timespan was all “I don’t remember this happening.” Now, I’m not sure what to make of this. Has Timespan been there before observing? Is Timespan present in another way, as in, is he hiding in the shadows or a future version of one of the team? I’m not sure this is ever answered, I guess I’ll keep this on my mind as I keep reading. After the warning, Malcolm has a personality shift and starts beating on Battalion.

Turns out Malcolm was being controlled by Despot. This is a thing he likes to do. He even likes to do the puppeting with the corpse of Diva. It’s gross. Then he rips Diva apart. It’s grosser. Then Battalion goes all Care Bears and tries to defeat his crazy dad with the power of love. Before he can fail, Timespan sends Battalion back to his own time while Despot screams in his face. With the rest of StormWatch still in battle with the WarGuard, Despot pulls a Thanos and starts to kill everyone in the universe, and we see people starting to fall over dead on city sidewalks. Ok, not really pulling a Thanos, he isn’t trying to impress a chick, he just finds it easier to puppet dead folks, that’s all. Suddenly Despot is struck from behind by an unknown attacker and is told: “You may have beaten Battalion, but you don’t stand a chance against me, old man!” And we are told that the issue #26 won’t be out until over a year from now!

 

Continuity Corner:

    • The semi-destroyed Rome will be mentioned in “Deathblow” Vol. 1 issue 6 which officially puts it after “StormWatch” Vol. 1 issue 9.
    • Why did StormWatch Prime have to go to Rome in the first place, did someone give the Centurions, Protectors of Rome the day off? (See “Gen13” Vol. 2 issue 6 for more details)
    • Hey, this is the first time we actually see Defile and his be-suited zombie side-kick, neat!
    • When we get to “WildStorm Rising” we’ll see Defile’s plan for StormWatch Prime pay off. Hell, “WildStorm Rising” is the explanation for many of the new developments that we see in “StormWatch” Vol. 1 #25.
    • Also, the WarGuard are joined by Stricture (the snake monster) who we’ll see a few more times, but won’t learn much more about, and a girl named Doreen. I don’t think we see any more about Doreen at all outside of this issue. I mean, with a name like Doreen it’s hard to see how she fell through the cracks.
    • Never will another artist draw Fiend as we see him here, he’ll never look like that at all. In fact, it is off-putting to see this version of the character if you read issue 25 after reading the issues leading up to it. Also, other than this issue, Fiend is known as Pagan. 
    • Speaking of when to read this book, you totally need to read it after “StormWatch” Vol. 1 issue 9, because it is really anticlimactic to read it right before “StormWatch” Vol. 1 issue 26. Trust me, I did that once… not a good idea.
    • Frankly, I don’t mind leaving you hanging before we pick up with the “StormWatch” book again because the book itself just left you with a long ass cliffhanger with the “Who shot Despot?” mystery.
    • If I remember correctly, “StormWatch” was the only title, out of the 4 comics that participated in the “Images of Tomorrow” gimmick that actually reached their 25th issue when they were supposed to, or at all. In case you didn’t know, different Image titles skipped to the future to see what their 25th issue would be as part of “Images of Tomorrow.” “Bloodstrike” petered out at issue 22, although when the series got rebooted they started at issue 26, so that’s kinda funny. “Brigade” also only made it to issue 22. While “Supreme” officially made it to issue 25, to do that they started doing two issues a month, so just in case they fell behind a bit they’d still hit it on time, they over did it, and wound up having what was to be an issue for July 1995, coming out in February of that year. Not to say that “StormWatch” didn’t employ a bit of padding to make sure to hit issue 25 on time and make sure the story was in the right place, I mean, that’s where “StormWatch” Special issue 2 and “StormWatch” Vol. 1 issue 23 ½ come from! Also, the more I think about it, the more I’m curious why “StormWatch” was a part of this event, all the others are Extreme Studios books, and we didn’t see any books from McFarlane, Highbrow, ShadowLine or Top Cow join in, so why the lone WildStorm book?

Where to find these stories:

Next: “Deathblow” Vol. 1 issues 5 through 12 by Brandon Choi, Jim Lee and Tim Sale

“StormWatch” Vol. 1 issue 8 and “the Kindred : Prologue”

this entry covers issue 8 of “StormWatch” Vol.1 and the 2 part prologue for “the Kindred,” originally printed in two issues of “Previews” and later reprinted in “WildStorm Rarities.”
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OK, here we go, diving deeper into the interconnectivity of the WildStorm Universe. Also, bonus Ripclaw! Shorty after Ripclaw got back from Gamorra he got a call from the Apache Nation that one of their own had gone missing. Ripclaw takes on the mission to hunt down this child, a girl by the name of Sarah Rainmaker, a character we haven’t seen since she was a baby in “Team 7 : Dead Reckoning.” As Sarah is telling Ripclaw why she left (government goons) they are set upon by the Keepers (more government goons.)

Meanwhile back on SkyWatch we see Jackson and Slayton talking about the mission in Gamorra and how WeatherMan One pulled Jackson’s fat out of the fryer. They both know that repercussions are on their way for that. Also Slayton let’s Jackson know that he’s quitting StormWatch. He needs to learn more about the Daemonites and the UN will only hold him back.

Then comes the call, StormWatch is called by the Apache Nation to come help with all the craziness going on there. WeatherMan One sends in the team, minus Hellstrike due to being messed up, and with Malcolm instead. Jackson is told to suck it up, this could help them out due to Sarah and Malcolm being similar in age.

The mission mostly works! The StormWatch team fends off I/O’s Keepers with the help of Ripclaw and Sarah is staying on the reservation with her family. Here’s the catch, those repercussions that were due from WeatherMan One’s actions on Gamorra strike. One of the conditions turns out to be that Sarah be turned over to I/O’s Project Genesis. So in tears Sarah enters a limo with Ivana Baiul.

OK, some questions are raised. At this time StormWatch the team and “StormWatch” the book are made up of seedlings, meaning they got their powers from that magic comet. (Except Backlash, but he’s supposed to be a mole for Craven, so he most likely lied to the UN about where his powers came from.) So if StormWatch is headed to the Apache Nation under the idea that there is a seedling, and it turns out the seedling is not a seedling but a human with the Gen-Factor what do they do? Take her in anyway? Tell her to wait for enough other Gen-Factored types to show up and start a team book with them? While seedlings still play a part as “StormWatch” continues, it stops being the common factor for why and how the team members received their respective powers.

Now, on to the prologue for “the Kindred!” You may ask yourself, why isn’t this right before “the Kindred?” Why is there two issues of “WildC.A.T.s” between the prologue and series proper? Well, we need to get Grifter into place, and we need it to make a little sense with what’s going on in both “WildC.A.T.s” and “the Kindred.”

After the events of “StormWatch” Vol. 1 issue 8, Backlash is looking to find out all about aliens. First he calls I/O and gets a bunch of static from Lynch. Craven must’ve never told Lynch about Backlash being a plant in the StormWatch organization. Classic Craven. After that, for some odd reason, Backlash tracks down Grifter for help. Not sure why, they kinda sorta hate each other! In fact Backlash ruined Grifter getting ready for a night out on the town, that jerk! So they fight and it’s dumb and they part ways. Backlash off to Cyberjack’s and Grifter to meet Zealot at a bar for some pool.

Where to find these stories:

Next : “WildC.A.T.s” Vol. 1 issues 8 & 9 by Jim Lee, Brandon Choi with Jeff Mariotte and Travis Charest

“StormWatch” Vol. 1 issues 6 & 7 and “StormWatch : Deadly Tidings”

this entry covers “StormWatch : Deadly Tidings” originally from “Image 0” and reprinted in “WildStorm Rarities” as well as “StormWatch” Vol. 1 issues 6 & 7. For best reading order, read “Deadly Tidings” first then issues 6 and 7.

StormWatchVol1_04-07Here we go, we’re finally getting to things I really want to discuss that happen with in the WildStorm Universe! I’m excited! Ok, these 2 issues and short story call back to “StormWatch” Vol. 1 issue 0. We finally see the true fate of the StormWatch Prime team. Basically they were thought dead by the hands of Deathtrap, but in reality they were captured by him and held hostage in secret after a battle in Kuwait. Also, Sunburst is added to the roster of StormWatch Prime, along side Flashpoint, Nautika, Battalion and their leader Backlash. I’m not going to lie, it is a very basic story, but a few rad as hell in universe things are happening.

First we’re getting to know a bit more about the island nation of Gamorra, it’s leader Kaizen Gamorra, and the why it rose to power. Basically there are no concerns for human safety, black market arms deals are made there, and there is a national embrace of bleeding edge technology. The latter two are the reason for the former and it means all kinds of crazy cybernetic experiments are going on in the WSU as a result. We’ll see more direct results of of this in “Cybernary,” “Allegra” and “Hazard.”

Second we see a mountaintop research facility explode. I know, not some huge deal… right? Mountaintop research facilities are always exploding around Gamorra! Actually, this explosion is the result of what is currently going on in “WildC.A.T.s” at that very moment, and I have to say, it is an event that sticks out very clearly in the minds of comic readers from the time. It was a first moment of seeing the two books come so close together that the characters could’ve met. At the point we had not idea if the heroes of the WSU had met before (other than Union and StormWatch) and we really don’t know how many other characters know of the WildC.A.T.s, I mean staying covert is in their very name. We know that the Mercs knew Helspont and the Cabal, but that’s about all we know as far as current relationships among the teams. Even the members of Team 7 don’t know the whereabouts of each other and have no idea how much their lives will start to intertwine again.

The last few issues of “StormWatch” set up the Daemonite menace as something affecting the WSU on the whole, and not just the WildC.A.T.s battle. This issue is showing us an island where more and more action in the WSU will be centered as well as introducing us to a major player in the WSU.

StormWatch battles the Mercs, saves the captured members of StormWatch Prime, WeatherMan-One blackmails Kaizen Gamorra to keep things quiet, as well as royally piss him off. Like I said, the story isn’t too much, but the action was decent and the strands are starting to come together on this universe. I’m a continuity nut, so seeing these things gets me pretty damn excited! I need to mention that Deathtrap did something to seriously mess up Hellstrike, but we’ll see more of that later. Also, we see Diva and Jackson King flirt a little bit before getting cock-blocked by Fuji. Christine Trelane thanks you Fuji.

OK, sure, we’ll still have to see a bit of the WSU’s cousin universe, Top Cow, but Lee and Choi are serious about the connectivity of their side. Speaking of Top Cow, they figure pretty big in our next entry, for better or for worse (I still say worse).

Where to find these stories:

Next : “Killer Instinct” by Jim Lee, Brandon Choi, Marc Silvestri and Eric Silvestri

“StormWatch” Vol. 1 issues 1 – 3

this entry cover “StormWatch” Vol. 1 issues 1 through 3
Comixology Links: “StormWatch” vol. 1 issues 1, 2 & 3

StormWatchVol1_01-03I have a long and troubled history with “StormWatch.” In a lot of ways I always wanted to like it more than “WildC.A.T.s,” I’m not sure why. Point of the matter is, “WildC.A.T.s” can get fun when it the storytelling gets messy, and boy, does it gets messy, but “StormWatch” just gets boring later in its run. Until Warren Ellis start writing for it, “StormWatch” is the underdog of the WildStorm Universe, at least of the Lee/Choi books I Guess that “Wetworks” is the true underdog of the WSU. See, I usually root for the underdog, so maybe that’s why I was attracted to it, and kept reading it far longer than I should have, because after a bit, I really wasn’t enjoying it. However, the start was pretty strong and that carried me through quite a bit!

First page is a splash page and we meet Jackson King, AKA Battalion, shooting some big ass guns even though he has super crazy mind powers. Kick ass! Turn the page and we get another splash page featuring the rest of the team! The team is a product of the United Nations, so the idea is that there is several heroes, representing several different UN member countries will work together as a team to help with global issues, as they arise. We meet Fuji (the Big Guy from Japan), Winter (energy blaster from Russia), Diva (sonic screamer from Italy) and Hellstrike (another energy blaster, this time from Scotland). The team is on a mission to stop a group of mercenaries from finding a seedling to give to Helspont’s group. Oh, and just a reminder, a seedling is someone who was granted powers by a magical comet that passed close to earth, or is the child of someone who received powers from said magicomet. This is what the merc’s were after, a potential super powered being that Helspont had paid them to track down. I’m starting to get the idea that this story takes place before the events of “WildC.A.T.s” issues 0 – 4, as we all saw Helspont bite it at the end of that story arc, and the second part of this issue takes place at a funeral. No way are they gonna keep that guy on ice for more than a few days. Okay, maybe this could take dream/memory/flashback takes place before the start of “WildC.A.T.s” as that plays out over a day or two, and then since the funeral is in America it took a few days for the body to get there from Sarajevo… I’m stretching here. I guess it should be either before “WildC.A.T.s” 0 -4 or RIGHT after it but before getting to the “WildC.A.T.s” Special.

The Mercenaries are introduced to us too, but there’s only one that is really worth remembering, and that is Deathtrap. I mean, maybe Razor is worth remembering, but I don’t think they ever expound on her former connection with StormWatch, so she’s mostly just there. I think that Slayer may be a Coda or former Coda, but she doesn’t have a clef blade, just crazy face paint, and she pops up from time to time in the background of various WildStorm titles. When it comes to Kilgore and Brutus, there’s nothing much to be said. In fact when we meet the mercs, not only is Brutus not pictured as part of their group until a few pages later, he isn’t even named until the next issue. Poor Brutus. No love for the poor evil mercenary.

On the ground helping with saving the seedling is Windsor, a simple human on the ground who is an old pal of Jackson’s. I’ve already mentioned the funeral earlier, well it’s Windsor’s. He gets blown up but good by Deathtrap, but his sacrifice isn’t in vain as the seedling is saved! Before we move on to the funeral we meet a few more of the players in StormWatch, Jackson’s little Malcolm and Synergy, or more commonly known as Christine Trelane. Malcolm got mixed up with some hooligans and Synergy got the Chicago PD to bring him Jackson’s and drop the charges. Working for the United Nations comes with quite a few perks, in this case, diplomatic immunity! This does upset Jackson a bit, that Sarajevo mission was supposed to be his last one for StormWatch, and now, with the loss of his friend, he goes out with the deep sadness of another loss in his life.

We finally get a look at SkyWatch, the base of operations for StormWatch. It’s a goddamn USS Enterprise crossed with a satellite that orbits the Earth ready to find trouble and send help. The Star Trek comparison is more than apt, as the crew wear Trek-like unitards, the beam up and down from orbit to the Earth and they’re even lead by a bald guy. This particular baldy is Henry Bendix who is on the role of Weather Man One, the general manager of StormWatch, if you will. The UN are the bosses, but Bendix calls the shots on a daily basis. He’s also hard wired in to Skywatch to better monitor the whole shebang.

Ok, Windsor’s funeral. Jackson, Malcolm and Synergy attend, but they’re not alone, the mercs are there too! Oh, sheesh y’all, no way! Also, we find out Synergy’s comet power, she can activate seedlings (this is before her power of… I dunno, world’s greatest project manager?) She activates Malcolm to keep the mercs from taking him. Suddenly Fuji is there to help punch the bad dudes, so that’s cool. Synergy calls Bendix and he agrees to send Diva and Hellstrike ASAP, but that’ll take 5 minutes. He has another StormWatch group he can send, but he elects send them to Chernobyl, where something odd is happening. This grouping consists of Winter, Fahrenheit (fire based energy blaster), Cannon (energy blaster with a ponytail) and our cannon fodder characters: Ion & Lancer. They beam down into the craziness, to see what’s going on down there. Cut back to the funeral and we see Hellstrike and Diva help drive off the mercs and then everyone goes back to SkyWatch to help out Malcolm and take stock of what just happened. While there, a very beaten up Cannon beams aboard with out the rest of his team, uh oh, this doesn’t look good!

Cannon tells everyone that his team encountered a real bad ass named Regent, who wormed his way into their demention via the Chernobyl nuclear reactor. He also says that Winter activated Cannon’s teleport to beam back to SkyWatch to grab others to help in the battle against Regent. We find that Regent has kept both Winter and Fahrenheit alive, but has inhibited them from using their powers. He is impressed with their strength; however, they won’t stop his conquest of Earth. StormWatch catches up with Regent and tries to defeat him, but the task is proving a bit too difficult. In fact this fight is going so poorly that the UN council wants to send in the Wargaurd, even though SkyWatch crew member Major Dianne LaSalle strongly disagrees with that idea. Bendix knows she’s right, but says the Wargaurd will be sent in, if needed. Luckily StormWatch beats up enough on Regent that he runs away. Don’t worry, we’ll find out more about him in the pages of “Union.” But what of Malcolm? While in hospital he has the pleasure of meeting StormWatch’s favorite grandpop, Backlash! Ok, sure we all know him as Marc Slayton of Team 7, he seems like a big deal here, and not quite the asshole we knew back in the ’70s.

I remember reading these books in my parent’s basement and my cousin Matt looking at it and saying “that book looks awesome!” He was mainly remarking on the look of Jackson King, but it was pretty true none the less. I immediately liked Winter and Fuji the best. I dunno, Winter seemed like the underdog on the underdog team and Fuji, he just seemed like a really down to Earth cool guy with a gigantic body! I’m not going to lie and say that “eventually I learned to really enjoy all of these characters” because that didn’t happen. Seriously, I never became a fan of Cannon or Diva. Hellstrike grew on me a few redesigns and a personality upgrade later (I may be a loner in digging his ’70s cop look). You can’t tell me that Hellstrike’s initial look was anything special. Hell, even Ion was only just a recolor of his very generic uniform. Admittedly, it takes years for Fahrenheit to become worthwhile in the pages of “StormWatch : PHD” but when she does, wow, and it is crazy thinking about her evolution based on this first appearance. It is also nice to see how Jackson went from a pretty bland character to a fully fleshed out one over the course of the WildStorm tenure. Hell, the evolution of Synergy is a crazy one, resulting in an entirely different look for the character, going from ’80s pin up girl to a ’00s Annie Hall.

The WildStorm Universe is really starting to gel with “StormWatch.” In it we have references to Helspont, as well as setting up the backstory for the forthcoming “Union” book. Really the only thing missing is a more overt mention of I/O, besides having Slayton appear. Still, I wanted to know more about how the UN created StormWatch, how Bendix became Weather Man One, and if Malcolm King would ever get his shit together. Also, who in the hell is the Warguard and why people pissing themselves over it, but their bosses still think using them is a sensible last ditch effort?

NEXT : “WildC.A.T.s” Vol. 1 issues 0 through 4 by Jim Lee, Brandon Choi, Alex Garner and Brett Booth.