Tag Archives: Winter

“WildStorm Rising” Chapters 1 – 4

this entry covers “WildStorm Rising” Chapters 1 through 4, which consists of “WildStorm Rising” issue 1, “WildC.A.T.s : Covert Action Teams” volume 1 issue 20, “Union” volume 2 issue 4 and “Gen13” volume 2 issue 2 as well as the “Grifter : Sneak Peak” story from “Overstreet’s Fan” issue 1, which is best read after “WildC.A.T.s” issue 20

Okay, here we go, let’s get started, here’s what many of the WildStorm titles have been leading to for so long! WildC.A.T.s meet StormWatch. StormWatch meet WildC.A.T.s. Now by the law of comics you must fight! Even if said fight is in a parking lot in downtown Washington D.C. I have to say it’s an interesting choice. It feels more real that an abandoned warehouse. More immediate than an empty section of the city. There are even cops telling the rubberneckers to get back. Maybe it’s me, but stuff like this really brings a lot of reality into the comics.

During the brawl, we have Hightower watching and smiling. He’s glad to see the WildC.A.T.s so preoccupied with fighting StormWatch that they’ve forgotten about him. Now it’s time to for him to slip off to the Smithsonian to take the part of the key/badge that Charles Russell will have on display at his new exhibit. Hightower gets into the museum to talk to Dr. Russell disguised as a guard. After pumping the good doctor about where the key/badge was found he cold-cocks the doc and absconds with the key/badge.

Void shows up all big and badass and basically rescues all of the WildC.A.T.s and gets the hell out of that trashed D.C. parking lot. Before she ports everyone to safety, she creates an image in the sky of the Daemonite key/badge. This gets the attention of one Daemonite High Lord named Defile. He decides that his scheme of pitting the WildC.A.T.s against StormWatch must be suspended, he needs that key/badge! Meanwhile, the WildC.A.Ts arrive back at the Halo building to find Hightower just chillin’ with the key/badge wanting to talk to the team.

It is too bad for Hightower that no one wants to hear him out. The WildC.A.T.s just start wailing on the guy. After he finally gets the team to calm down, by holding Jacob at claw-point, he tells them all about Defile and how he’s the guy they’re after. He also tells the team all about the key/badges and how it is his goal to complete the part of the one he has, snag the other two, find the Daemonite warship and go back to Daemon. He’s got no love for Earth or continuing the war here. He reminds them all of the awesome firepower on the Daemonite ship and persuades them that his are the best hands it could be in, and he’ll just leave, while Defile would just use that kind of power enslave Earth.

Jacob gives Hightower’s words some thought and decides that Hightower is right, it is best that they team up with him. Cole isn’t cool with this. Mostly on account of what Hightower did to him and his pal Lonely back in “WildC.A.T.s Trilogy.” Jacob threatens Cole with being fired and Cole over reacts, backhands Jacob and walks away. Wait, did I say he just walks away? Nah, he was also purposely hateful and a little bit racist towards the rest of the team on his way out. While it’s tough to read, this is completely in character when what we know of Cole. Try to make them hate you on your way out, so they never ask you to come back. Classic tough-guy bravado.

Meanwhile, Savant and Charles have been trying to call the WildC.A.T.s but the team can’t hear the damn phone ring due to all the fighting and yelling. She’s already called in Majestic to help (he’s on his way), but the WildC.A.T.s would provide more of the back-up they may need. Because she can’t get a hold of her sister and pals, she does the next best thing, calling her old pal Christine at StormWatch for help. Christine decides that the best operative to answer Savant’s call for help is Union. Before either of Majestic or Union can get Savant’s location at Charles’s house, Mr. White and a handful of the Mercs bust in a wall and start to interrogate Charles. Before the Mercs and Mr. White can do too much damage on behalf of Defile, Majestic swoops in to save the day. He’s doing a bang-up job of it too before Union shows up and thinks that Majestic is the bad guy and start beating on him.

Fresh from a nap and some booze, Cole gets to thinking about quitin’ the ‘C.A.T.s. He’s still sure he made the right choice, but something is bugging him. He knows he’s seen that missing bit of the key/badge before. It dawns on him that it is back in his Team 7 days, and he remembers Cray taking it when they found it in the jungles of Nicaragua. Cole knows he needs to find Cray, but needs some coffee first. Presumably, after that coffee, Cole takes a short job to make some cash protecting some diamonds. While in a warehouse he’s attacked by a woman named Prayer who’s “holier-than-thou” act isn’t so much of an act, but a way of life. Cole’s employers are less than clean, and Prayer means to steal the diamonds and get them to their rightful owner. Cole’s no slouch. He sees when he can play a grift, you might say. In the end, Cole still has the diamonds and all Prayer got away with was half a sandwich in a fancy case.

Back to the action. The action being Union and Majestic beating on each other. These two just won’t listen, and in their brawl, Mr. White and the Mercs manage to escape. They also cause more property destruction on Charles’ house before knocking out the power to a quarter of D.C. Once they stop to think for a few seconds Savant calls them out on their douchebaggery and lets each of them know they’re all on the same side. Seem he’s got a plan. While everyone is scrambling back and forth looking for the rest of the key/badges they’re going to Nicaragua to find the lost Daemonite ship. Savant has sketchy ideas about the location from Charles, but Savant can find anything, especially with the help of Majestic and sure, I guess Union can tag along too.

Defile is starting to get pissed. There are two halves of one key/badge out there, and another whole key as well. He’s gotten enough information to know that one of the members of Team 7 has the half that Hightower doesn’t have. The problem is, he’s not sure which on holds that key/badge part and sends his minions off to snag it for him. One of his minions is Helmut, an old enemy of John Lynch, who’s ready for revenge, but where is Lynch?

After Defile has discharged all his minions, except his zombie rude boy, a young man comes to him with exactly what he wants, the location of Lynch. It’s Trance, the creepy guy from the nightclub that tried to charm Roxy. He obviously knows the location of Lynch and will trade it to Defile for the secrets of Miles Craven. That’s the deal of the century! Go Trance you skinny slick bastard! That’s kind of badass, especially for you.

Defile contacts Helmut and he’s on his way to ruin the Gen13 girls’ day by the pool. Well, Grunge wasn’t helping make it much better, but Helmut made it so much worse. Everyone is doing their best to hold their own against Helmut, but he’s a tough S.O.B. in his armor. Suddenly Lynch yells to Bobby to set up his guitar and amps. See, Lynch remembers from the first time he encountered Helmut that Helmut is susceptible to sonic vibrations. Bobby gets his gear all set up and starts striking a chord in his Soundgarden t-shirt (R.I.P. Chris Cornell.) This act stuns Helmut enough for Grunge to pop in and hit the release button on Helmut’s armor. Once again Lynch strings Helmut up in a net and takes a photo, this time with his young wards.

That’s where I leave you for now. Cole is on the hunt for Cray. Defile’s thugs are on the hunt for Cole, Cray, Jackson and Slayton. Savant, Majestic and Union are on the hunt for the lost Daemonite ship. And the WildC.A.T.s are on the hunt for… well… we don’t really know right now, but we have a double page spread of them kicking some ass, so we know they’re on the hunt for something!

Continuity Corner :

  • When the WildC.A.T.s and StormWatch are fighting each other, Zealot and Winter keep getting matched up against each other. When this was happening did anyone know they were supposed to be mother and son? We know that Winter is Zealot’s son because of “Voodoo / Zealot : Skin Trade” but that was published after “WildStorm Rising”, but there’s no place chronologically for it to take place after “WildStorm Rising.” (Pris is on the team, still training to be a Coda, she gets along with Zealot.) Also, according to an interview in “Wild Times : An Oral History of WildStorm Studios” (go get your copy today!) it’s revealed that Winter was also supposed to not just be the son of Zealot but also of Yon Kohl! Winter was intended to be a full-fledged Kheribum! This was to be revealed in the never released “WildC.A.T.s : Ground Zero.” In the end, going by the comics, we never find out who is Winter’s actual father, and as far as we know, it could’ve ended up being rewritten to have been just a random human. Either way, unknowingly fighting your own Mom, pretty messed up.
  • So, Hightower can shape-shift. Is this just a rarity for Daemonites? We have Mr. White, Hightower and Olympia with this talent. One of the things that I always assumed was that Daemonites cannot live on Earth without a host. Maybe the shape-shifty ones can. Or maybe I was wrong about Daemonites needing hosts to live, maybe it’s just been that we’ve seen Daemonites in very bad situations where they need a new host because they’re so hurt like in “WildC.A.T.s” Vol. 1 Special issue 1 and “Backlash” issue 6. Oh, also Pris has a bit of shape-shifting going on with her “were-form” ability.
  • Hey, why is Void huge and golden when she comes back to D.C. to stop the big battle? Well, according to the writer James Robinson in “Wild Times : An Oral History of WildStorm Studios” (have you seriously not gotten a copy yet?) it is because when the pages got back from Barry Windsor-Smith, Void was just drawn huge. It wasn’t something Robinson asked Barry to draw, Barry just did. Not sure who decided she should be golden, but hey, if she’s going to be so much bigger, why not literally go for the gold as well.
  • We get a lot of background on Hightower in “WildC.A.T.s” Vol. 1 issue 20. We find out that he was both Genghis Khan and John, King of England. This conflicts as their lifespans overlap each other by quite a bit. Khan is only four years older than John but ended up outliving him by a shade over a decade. Since Hightower can shape-shift, and reading the text literally, we only need Hightower to be acting as John, King of England long enough to get the Magna Carta created, and then have him only pose as Khan to lead Khan’s horde for a time. He needn’t have been either for their full lives. It’s possible he worked with Khan to lead the horde on two fronts, and usurped John late in life for his own ends. Yes, this blog has gotten me to do far more historical research than I ever thought was possible.
  • Had Hightower’s goal of getting the ship and getting back Daemon worked, man, he would’ve been in for a rude awakening finding the war over and Daemon lost. Whoops, spoilers…
  • We never get the back story on how Christine Trelane and Savant are friends, but they’re apparently old friends. We’ll see Savant encounter StormWatch again in “Savant Garde” issue 6.
  • Why put this 2 page “Grifter : Sneak Peak” story in after issue 20 of “WildC.A.T.s?” Well, first off Cole is still on his way to get some coffee and I’d assume he needs some cash as well to track down Cray, so why not just take a small easy job to do just that. Also, the name of this story is “Sneak Peak” and that implies it comes before “Grifter” Vol. 1 issue 1. Also, after “Wild.C.A.T.s” Vol. 1 issue 20, we see Cole in a bar drinking in “Union” Vol. 2 issue 4. Drinking booze, just after he was just looking coffee. Maybe he had something to soak up all that booze, say, that half a sandwich he ate during “Sneak Peak?”
  • The next time we’ll see Prayer is in “Grifter” Vol. 1 issue 7. There’s she’s on the West Coast and seems to have been there for a time. To be fair, there’s plenty of time for her to have crossed the continent and ended up in Los Angeles before Cole runs into her again.
  • Eventually we’ll see Lynch face off with Helmut for the first time in “Lynch” issue 1. Also Helmut will be back to terrorize the team in “Gen13” Vol. 2 issue issue 16.
  • And that’s the first four chapters of “WildStorm Rising!” I decided to group them by writer, with the first three being by James Robinson. The “Gen13” issue is the oddball that is written by it’s normal team. perhaps leading to it being the least connected to the over all story. Well, neither was “Team 7 : Operation : Hell” issue 1, but that book is even more disconnected. Oh, and that “Grifter : Sneak Peak” that was probably by Steven T. Seagle. But look, there isn’t a single cut away in “Gen13” to any of the other WSU characters like there is in “Union” and “WildC.A.T.s”. Every page of “Gen13” is serving that book and only that book. Even the Defile pages feature Trance!
  • For now I’m back to a weekly (Tuesday) schedule due to how much there is to cover each entry, hopefully I can get back to twice a week after the crossover!

Where to find these stories:

  • the “WildStorm Rising” trade paperback
  • the “James Robinson’s Complete WildC.A.T.s” trade paperback contains both “WildC.A.T.s” volume one issue 20 and “WildStorm Rising” issue 1

NEXT : “WildStorm Rising” Chapters 5 – 7 (Which consists of “Grifter” Vol. 1 issue 1, “Deathblow” Vol. 1 issue 16 and “WetWorks” Vol. 1 issue 8) by Steven T. Seagle, Ryan Benjamin, Trevor Scott, Mel Rubi, Tom Raney, Whilce Portacio, Tom McWeeny, Rick Mayar and Scott Williams.

“StormWatch” Vol. 1 issues 20 & 21 as well as Special issue 2

this entry covers “StormWatch” volume 1 issues 20 and 21 as well as the backup stories within each book and the “StormWatch” volume 1 Special issue 2. The best reading order would the backup of from issue 20 “Cross Currents” followed by the backup from issue 21 “Tagged” followed by issue 20, then the Special issue 2 and then issue 21. It still works fine if you don’t pull is the backups out though, as long as you keep the Special in between issues 20 and 21. Note: due to a misprint issue 21 read as if it was issue 1 on the cover.

So, let’s start with those two backup stories! Both of which feature parents who abandoned their super powered children. We’re not sure exactly why Undertow’s mom left, but we are left with the mystery of who his mom is, who apparently works on SkyWatch. Both of these stories just cover who Undertow and Pagan are when they show up as new recruits in issue 20.

We then move on to see Nautika and Sunburst talking about taking some time off. This is interrupted by Trelene with a special mission. In fact, this same exact scene will play out in the Special issue as well, proving this poor couple can’t catch a break. In this issue, it leads to the three members of StormWatch Prime picking up Undertow and Pagan, not much else.

The second mission for StormWatch Prime is a bit different. Sunburst and Nautika are interrupted by Trelene to go after Flashpoint because this time he’s killing folks. By folks I mean the Mercs, the ones that imprisoned him and the rest of that team for years. Flashpoint is wise to the fuckery that was done to their minds and wants answers and revenge! He actually does manage to take down Kilgore before being cornered trying to kill Hellslayer.

Flashpoint’s murder spree is stopped by the rest of the Mercs, who are in turn stopped by Sunburst and Nautika. Deathtrap is starting to have misgivings about this whole thing. Yeah, he’s a mercenary, and Defile has paid him well, but seeing what Flashpoint has become, due to some of his actions, isn’t sitting well with him. Before Deathtrap gets out a full confession to Flashpoint, Nautika stops Flashpoint and lets Deathtrap walk. Flashpoint is tossed in StormWatch prison and lectured by Trelene while Defile revels in the fact that two of his pawns, Sunburst and Nautika are still in play.

Might as well mention it here, Malcolm starts talking to his frozen Pop.

Meanwhile, we have Winter, Cannon and Bendix fighting Winter’s personal battle against MAD-1 and his cronies. Three cronies, in fact, that are armed in MAD suits all of their own. Bendix brought his latest iteration of the Think Tank armor and due to some harsh battle, it is starting to fail, meaning this side mission is going sideways.

Eventually, after Bendix’s armor has been roasted he manages to hotwire one of the MAD suits that Cannon and Winter managed to fell. They use this to take down the other MAD units and stage a ruse to get into see the men in charge. Bendix posing as MAD-1 presents his bosses with the “defeated” Winter and Cannon to gain an audience with them. Once inside the Russian compound, filled with hundreds of more MAD suits, the unofficial StormWatch crew take out the evil Russians and then blow up the hell out of the compound.

How the heck could an explosion like that go unnoticed by StormWatch? It doesn’t! Winter is called in by Trelene for a right ass chewing! She’s probably still keyed up from the one she gave Flashpoint. Before she suspends or punishes Winter, Diva bursts in the room saying they’ve found Battalion’s killers, they’ve found the WildC.A.T.s, no time for administrivia, get to D.C. and kick their asses already!

Continuity Corner :

  • We have Flashpoint running around trying to kill the Mercs in Special issue 2, but we find out later in issue 35 that he was in on everything with them. I know it resulted from a change in writer and direction for the character, but that’s a pretty big retcon. If he was working for Deathtrap the whole time, then what was up with their final moments alone together before Nautika shows up? It just doesn’t track!
  • Special issue 2 starts the long road to Deathtrap tiring of his life of crime. We see a bit of it in “WildC.A.T.s” Vol. 1 issue 32 and it will culminate in “WildStorm Spotlight” issue 4.
  • We’ll see the results of Defile’s brainwashing of Sunburst and Nautika in “WildStorm Rising.”
  • Speaking of, we’re right on the cusp of the first big crossover for the WildStorm books. We just need to get the WildC.A.T.s into place! We just need to find out how they ended up in that rubble in Washington D.C.

Where to find this story:

  • Excerpts from “StormWatch” volume one issue 21 are in the “WildStorm Rising” trade paper back.

NEXT : “WildC.A.T.s” Vol. 1 issue 19 by James Robinson, Jim Lee, Richard Bennett, Terry Dodson and Gary Martin.

“StormWatch” Vol. 1 issues 18 & 19

this entry covers issues 18 and 19 of “StormWatch” volume 1, as well as the backup stories “Loose Cannon” parts 2 and 3

StormWatchVol1_18-21Right off the bat, we see the StormWatch side of Void rescuing Maul from SkyWatch. I mean, one would think that by looking at the cover. Then again, this is ’90s Image, so maybe I should stress that the cover takes place in the actual comic. This drives the members of StormWatch crazy. The monster that lead to their beloved leader’s (supposed) death has been kidnapped. Fuji is the first one that comes across the data that will lead StormWatch towards the WildC.A.T.s. Oddly, while presenting the information to the rest of the StormWatch teams, SunBurst knows they’re called “the WildC.A.T.s” before Diva tells him. This freaks him out, because he’s not sure how he knows this. Oh, and speaking of going crazy, Maul getting sprung from SkyWatch, drive Malcolm to get mad and go visit his crazy ass pops in the prison/freezer.

You may ask why Diva was giving the team debriefing, and the answer to that question is Christine/Synergy/WeatherMan-One has gone missing. Turns out Argos has kidnapped her yet again and plans to use her to open a dimensional portal again. Once again, he fails. This time Christine gets the best of him on her own and kicks his now very preppy ass. Hey, alternate dimension villains, get with the program like Argos, dude was looking pretty damn sharp! Alright, to be fair, he goes back to his lame robes when he’s getting his ass kicked, but when he’s doing his evil monologuing, he’s got a nice tie and suspenders game going.

On top of all this Winter has found out that M.A.D. 1 is back on the loose! He decides it is time for him to take a leave of absence because he means to take down M.A.D. 1 once and for all. To do this, he goes to the one man who’ll have the info he needs, that man is Henry Bendix. Bendix is well aware of why Winter came to him, not only that, but he suggests that they contact Cannon to join them on this personal mission.

Where’s Cannon? Well, since he quit the team he’s just been kicking bad guy ass. He longs to see the world in black and white. Bad folks need a beating, good folks need protecting. So, while taking down a research facility on one of Gamorra’s islands, he comes to a real crossroads. Sure, it was easy to take out the guards at this place, also to take out the gross as hell Gammorian scientist doing experiments on live people. But when one of the experimented on girls begs Cannon to put her out of her misery, he can’t. He just can’t. He’s not about to pull a gun on someone who isn’t a “bad guy” even if they are begging for it. He just walks away, and I get the feeling whether he pulled the trigger on that girl or not, he was going to walk away with the same sense of guilt. For Cannon, there was not “right thing to do” in this situation. The boy needs direction, lucky for him, Winter and Bendix will be there soon.

Continuity Corner :

  • SunBurst knows about the WildC.A.T.s because he’s practically the only one that’s been susceptible to Defile’s brainwashing. He probably has a vague memory of the files he sent to Defile back in “StormWatch” Vol. 1 issue 13.
  • When Winter goes to visit Bendix, we see him going over a bunch of information he has at his disposal. This includes pretty much everything that’s been going on in “StormWatch” and “WildC.A.T.s” these past few issues. Heck, it might’ve been him that gave Void the info on Maul’s location in “WildC.A.T.s” Vol. 1 issue 17.
  • Also, on Bendix’s visual display we see he has not only current SkyWatch info but also files from I/O. He’s trying to put things together and knows a shapeshifting Daemonite was involved in this whole mess. He wonders if there’s a correlation with known Daemonite shapeshifter Hightower. He’s even found out that Hightower is in the Washington D.C. area under an assumed name. Bendix, you sneaky bastard! We’ll see more of Hightower in D.C. in issue 19 of “WildC.A.Ts” Vol. 1 getting even more set up for “WildStorm Rising!”

NEXT : “Warblade : Endangered Species” issues 1 – 4 by Steven Seagal, Scott Clark, Sal Rega and half the WildStorm inking department.

“StormWatch” Vol. 1 issues 15 – 17

this entry covers the main stories in “StormWatch” Vol. 1 issue 15 through 17, including the backup story “Loose Cannon : Part 1″ in issue 17

StormWatchVol1_15-17Alright, here’s how it all comes down, Battalion’s death, step one in StormWatch and the WildC.A.T.s turned against each other and Defile getting pretty proud of himself. Seriously, I wish there was a lot more to say about these three issues, but that’s basically it. Either that or I’m off my game after missing last week’s entry due to severe drunkenness (I’m of Irish, Scottish and German descent, we’re also Roman Catholic, and it was a family wedding, held in Denver, Colorado, with the reception at a brewery, you try to tell me how I was supposed to escape that weekend sober!)

Ok, we have Defile siccing a huge purple monster, with a time bomb strapped to him on Hawai’i. The intent is to reactivate the Mauna Loa volcano, which not only will wipe out the Big Island but will also mess up the other Hawai’ian islands, as well as the honeymoon plans of several young couples. This cannot stand! And because it is a big purple monster, the only team to call is StormWatch.

What I like about the away team here, is it is pretty much “StormWatch Classic” plus a few. We have Battalion, Diva, Fuji, Winter and Hellstrike all together on a mission again, the first since issue 6 I believe. We also have Fahrenheit, Cannon and Strafe along for the ride. So yeah, they’re fighting this big purple monster, with horns on his back… wait, these character traits seem awfully familiar… Battalion eventually rips the bomb off the monster, and the monster passes out. He then protects himself in one of his psychically projected bubbles, says the bad ass line of “Tell Malcolm I love him” and the bomb explodes in the bubble only killing him and sparing the volcano.

Oh yeah, and Timespan shows up to watch this apparent suicide. He also ends up pissing off Diva, because he’s only really there to stall her and prevent her from doing anything to alter Battalion from blowing himself the damn up. Timespan then teleports back to shortly after the 3rd Crusade and the Traveler shows up and they fight. He manages to escape in time again. It says he’s in “New York City, four months ago” but I’m not sure if that’s a reference to his first appearance or just to another time that he hung out to heal before he first confronted Battalion.

During the fall out of Battalion’s death, we see the team in disarray. Strafe is acting out until his mama sets him straight. Cannon is getting to be a big baby again because his girlfriend got the job he wanted, which leads him to quit StormWatch altogether. And Diva and Christine are having a hard time dealing with it all together. Eventually, there’s a funeral and even Henry Bendix shows up. But the big reveal is after the funeral when we see Argos show up to the grave and act all super villain like.

Continuity Corner:

  • The big purple monster? Yeah, that’s Maul from WildC.A.T.s. Defile made him look a bit different, but not too much. He’s still big, purple and has horns on his back. This is why Mr. White was posing as Maul in “WildC.A.T.s” Vol. 1 issues 15 and 16. Defile is just sowing the seeds to make sure the two teams hate each other. Having a member of one team inadvertently kill the beloved leader of the other team would do it!
  • The Traveler’s name is Nadia? In “Gen13” issue 1/2 (“Backlist” trade version) she says her name was Loran. Wait, are there two “The Travelers?” To be fair, when Loran shows up she does say she’s only a traveler, so maybe there are several Travelers out to stop Timespan.
  • Why call StormWatch about this huge purple monster? Well, I’ll admit, this is something that works better once the WildStorm Universe is taken out of the greater Image Universe because the WSU does not have a lot of traditional superheroes. The WildC.A.T.s by their very definition are covert, as are WetWorks, the Gen13 kids are on the lam, Union works for StormWatch on an as needed basis, Mr. Magestic hasn’t officially come out of retirement yet, and Deathblow is a freelancer who doesn’t have any powers that would be of any use anyway. If we want to look ahead in the WSU timeline we’ll know that the $trangers were broken up by this time, and Planetary, while existing, are super underground, and don’t often take active missions anyway.
  • If we look at this situation as part of the larger Image Universe at the time it really gets you scratching your head, because where was Youngblood? They work for the U.S. Government, Hawai’i is U.S. soil. Or even Supreme, he’s a Superman type, and unlike Majestic, he’s active. This is why I really don’t get into the cross-overs w/ the Extreme books, they bring up a lot more questions than they can answer. At least with Cyber Force they are also an underground/off the radar kind of team and Freak Force seems to stick around in Chicago for the most part.
  • After the 2006 reboot there’s a ton of superheroes retconned into the WSU that’ve been active since the ’50s, but as of right now, StormWatch are the only real public “super heroes” in the WSU.
  • Also, spoiler, Battalion will be back…

Where to find this story:

  • Excerpts from “StormWatch” volume one issue 16 are in the “WildStorm Rising” trade paper back.

NEXT: “WildC.A.T.s” Vol. 1 issue 17 by James Robinson, Travis Charest and Troy Hubbs

“StormWatch” Vol. 1 issues 11 – 14

this entry covers “StormWatch” Vol. 1 issues 11 through 14.

StormWatchVol1_10-14Alright, right back into “StormWatch!” We have a couple arcs going on. We have Henry Bendix in trouble with his bosses, Winter facing an old foe, Cannon and Flashpoint becoming bigger and bigger assholes, Hellstrike starting to feel better and Defile laying more groundwork for his master plan. There’s kind of a lot going on, and it is all pushing towards issue 25 and the upcoming “WildStorm Rising” cross over.

We start off this batch of issues with StormWatch kicking some ass in Siberia, helping the Russians against a rebel insurgent group. Jackson asks permission to evacuate the base where everything is going down and then blow it up. Bendix is all “no can do buckaroo, get your ass back to space.” What the rebels were after, and what an issue later they activate is M.A.D. 1, an old USSR super-cyborg, who has a past with Winter.

Before we get to that, we need to address why StormWatch got pulled out of the mission early. Turns out it took this long for StormWatch’s bosses at the U.N. to get pissed over what went down in Gamorra, oh so long ago. The U.N. council wants to get rid of Jackson altogether, but Bendix takes one for the team and gets fired over it.

Meanwhile, we have Mr. Coma Pants Hellstrike starting to actually do something for the first time in six issues. The problem is, said “thing” is the uncontrollable explosion of SkyWatch. In a nice use of flashback, we get to know a bit of Fuji’s backstory, and how he manages his superpower. Fuji discovers that it has a lot in common with what Hellstrike is going through, and he finds a way to save him. It’s nice to give these two characters something to bond over. We still don’t have a good personality for Hellstrike yet, he’s still a bit one-note, but his look is getting a little less generic.

Speaking of underdeveloped characters, I need to bring up Cannon and Flashpoint. These guys are just dicks, acting like dicks. With Cannon, you can kind of see why, as when things don’t go his way he acts like a dick, acting like a dick gets him in trouble, getting in trouble makes more things not go his way, when things don’t go his way he acts like a dick and the cycle continues. Flashpoint, on the other hand, is just a jackass who hates Jackson. Later on, we’ll get to know a bit more about these guys and I’ll personally soften on Cannon, but Flashpoint will forever be a jerkface to me. Oh, yeah, they both take Malcolm out to a strip joint and he figures out real quick to leave these two losers behind.

Ok, back to work! The team is back in Siberia and this time they actually encounter M.A.D. 1. Bad news for StormWatch, M.A.D. 1 is really good and beating them the hell up! He wants to go and blow up Moscow, and the U.N. just can’t allow that. Winter, for the love of his homeland, really goes to town on M.A.D. 1! Winter’s power is to absorb energy, contain it, then expel it. You know, kinda like Sunbursts… but.. uh… cold based. Anyway, I’m just letting you know all this because after Winter gets done with his initial fight with M.A.D. 1, M.A.D. 1 sets several nuclear rockets to fly off and blow stuff up and Winter absorbs them all. He’s one badass Russian!

That basically takes care of issues 11 through 13. Issue 14 is kind of a “one shot” dealing with Christine growing into her new role as Weather Man-One. We see Jackson take a day off, then sneak back onto SkyWatch and attempt to kill his father Despot in the freezer lock-up. We also see Cannon and Diva still in love, despite them getting in a huge fight on a mission in Rwanda. The biggest revelation is on the last 2 pages of this issue with the reveal of Mr. White, a shapeshifting Daemonite, under the employee of Defile. What’s he doing? Oh, just taking on the forms of various WildC.A.T.s members!

Continuity Corner:

  • Henry Bendix takes the blame for the actions of Jackson in “StormWatch” Vol. 1 issues 6 & 7 and their adventures on Gamorra. With him out of the way, Christine gets the promotion to Weather Man-One as we knew she would by issue 25.
  • At one point we see Sunburst accessing some files from the StormWatch database. The files are sent to Defile and are of the WildC.A.T.s whom StormWatch started watching after the events of issues 6 & 7 of Vol. 1 of “StormWatch”
  • Even though he takes a hell of a beating, M.A.D. 1 will be back in a few issues and we’ll find out his actual motivation, besides just wanting to kick the snot out of Winter and his new pals.
  • Mr. White isn’t named at all in his first appearance in issue 14. Defile mentions that he has the shapeshifting talent, but that’s about it. I’ll have to keep an eye out for when he’s finally named.
  • After stating in the write up for “StormWatch” Vol. 1 issue 25 that I don’t think we ever see Doreen again, I’m proven wrong when she appears and is name-checked in the cold storage prison on SkyWatch in issue 14.
  • If there was anything pertinent to place between issues 13 and 14 I would, but due to other factors, I really can’t. Maybe a couple issues of “Deathblow” could fit in but “WildC.A.T.s, ” “Backlash” and “Union” depend on how things are playing out right now in “StormWatch.”
  • Defile sure does talk about how much he wants to take down the WildC.A.T.s an awful lot for a guy who is mainly appearing in “StormWatch” and getting referenced in “Backlash” most of the time.

Where to read these stories:

NEXT: “WildC.A.T.s” Vol. 1 issues 15 – 16 by James Robinson, Travis Charest and Troy Hubbs.

“StormWatch” Vol. 1 issue 10

this entry covers “StormWatch” volume one, issue ten.

Before we get started I’d like to bring all of your attention to three things WildStorm related. First, the KickStarter for a book all about WildStorm Studios called “Wild Times“. If you’re into WildStorm at all, back this! Second, we now have a “sister site”! Reader Martin has started his look at how the WildStorm characters were retrofitted into the DCU with New 52. It’s obviously named New 52’s WildStorm and well worth a look. And lastly, the blog Crushing Krisis did a month long feature on early WildStorm books and while it covers the same issues I’m covering now, he takes a different angle. Also, take a quick look at that WildStorm Chronology: WildStorm Rising section, there’s been a wee bit of restructuring to match up with some hard dates in the texts of “Gen13” Vol. 1, this issue of “StormWatch” and an issue of “WetWorks.” I assure you, it all still works! But it is one of the reasons I’m only covering this single issue rather than the five I had planned.

stormwatchvol1_10Ok, so this issue is just a pretty simple one-shot type issue. It is mostly dealing with Jackson coming to terms with his future, or rather, lack there of.  Jackson has to lead the StormWatch team on a mission to Japan to capture Talos before he can get his hands on some serious hardware. Nothing is easy for the StormWatch crew because as it turns out, Japan doesn’t want StormWatch there, they never requested the U.N.’s support.

Jackson and company reject the notion that the Japanese can handle it, because, well, it’s goddamn Talos and buncha robot samurai and they’ll royally eff the place up while the Japanese keep throwing normal soldier after normal soldier after them. The whole StormWatch crew pretty much says “Screwa youse, buddy, we’ll save your asses whether you want us to or not,” as they each use their unique abilities to take down Talos and Co. Jackson gets downright suicidal as he knows he’s not much longer for this world, and as he says “We all have to die someday.”

Like I said, it’s a simply structured story, but it really gets into Jackson’s head. How he thinks about his impending death. How he views his life. What he thinks of his co-workers. Not to mention that this book is frickin’ gorgeous! I know that Mat Broome takes over soon, and he draws really pretty too, but damn does Dwayne Turner’s art look fabulous here!

Continuity Corner:

  • Without being too obvious a lot of this book is setting in motion the events of issue 25 of “StormWatch” Vol. 1. The biggest being getting Talos back aboard Sky-Watch One so that he can escape during the crash.
  • The StormWatch team defies what the local authorities want in regards to help with Talos, and this too will have implications very soon, that also lead to some of the changes we see in issue 25.
  • Jackson is writing his report or journal, or what have you, and it is dated 6/15/1994, which puts it shortly after the events of “Gen13” Vol. 1 which started in May of 1994. I’m pretty confident that that story played itself out over a matter of a few weeks at most.

Where to find this story:

NEXT : “Savage Dragon” Vol. 2 issue 13 by Jim Lee, Brandon Choi and Scott Williams

“Voodoo / Zealot : Skin Trade”

this entry covers the one shot “Voodoo / Zealot : Skin Trade” as well as the short story “Voodoo : Skin Game” from “Overstreet’s Fan” magazine issue 3.

VoodooZealotSkinTradeVol1_01This book… this effing book. Ok, let’s be serious for a minute, this book is basically a bunch of pin-ups arranged as a story. But trashier than that sounds. For all the cheesecake glory that is “Gen13” when compared to this book “Gen13” ends up looking rather tame. And, if I was a better reviewer, and thought this was the place to get into it, I’d comment on how WildStorm went from putting out a book like this, where the women are all posed as sexual objects first and to serve the story second, to eventually putting out books that dealt with a more mature take on sex and sexuality in such a small span of time. Not to mention how much ahead of the curve on that kind of thing they were in regards to DC and Marvel. But this isn’t the blog for that and I’d never do that argument justice anyway!

We catch up with Zealot training Priss in the ways of the Coda. Along for the “It’s Not the Danger Room!” session is Cole and Jeremy who both admonish Zealot for being too harsh with Priss. Little Big Jake tells Zealot that she needs to lay off of Priss a bit and she needs a break. Zealot storms off and is then confronted by Providence. Providence tells Zealot she has information about her Zealot’s previously unknown child and proceeds to give some long convoluted story of how it’s been cryogenically frozen and will still be a young kid. Also, it’s in Yurgovia and she should go save it. Most of this is a lie, but Providence needs to get Zealot to Yurgovia and Zealot will meet her kid, so she embellished a lot.

So why does Providence need to get Zealot to Yurgovia? Well, ok, remember Yurgovia from the “WildC.A.T.s Special”? Remember how there was this Coda gal named Destine that was running it? Remember how she died getting shot in the back by Cole? Welp, I guess it didn’t take because she’s back and she’s pissed. She’s out to take Yurgovia back from the people that’d been running it since she’d been assumed dead, and also to grow her own little branch of the Coda as well. She has a few recruits already and she’s looking for more to train, which means kidnapping the children of Yurgovia. In the end, it seems that Providence didn’t like all this, because who would, and vowed to put and end to Destine’s schemes. Oh, and Destine has a bit of “the Orb” that created her and Void and she means to have it back. Not that Providence went about it attaining her goals in any logical manner, she handed out half truths to Zealot and double crossed Destine.

Long convoluted plot short, a woman named Cathy is trying to save a bunch of Yurgovian kids from the horror on the civil war by secretly getting the kids to Greece. Providence says she’ll help her. Destine’s forces are after Cathy and the kids because one of the kids was supposed to be in Destine’s Coda Scouts troop. This girl has white hair. Destine encounters Providence, says she wants revenge on Zealot in exchange for her orblet. Providence provokes Zealot to show up, Zealot brings Priss under Jake’s orders. Everyone assumes the little white haired girl is Zealot’s kid. Priss and Zealot kick Destine’s ass, and eventually Zealot tosses the orb in the sky and Destine grabs it and blows up. This pisses off Providence, who basically tells Zealot to suck it. Zealot is all “No, you suck it, bitch, my kid ain’t even here! Also, why do you get hair and Void has to be bald?” To which Providence is all “Your kid is in the room, look around” and Zealot sees StormWatch, who’ve come to rescue the kids by order of the UN and sees Winter with his white hair.

I mean, ok it’s not just the white hair, it’s that Zealot left her baby with a Russian couple. Get this, unless you haven’t been paying attention, but Winter is Russian. I know, mind blown. Not sure why the white hair was such a big thing considering that [seriously, the WildStorm revelation that I’m not going to spoil yet] doesn’t have white hair. Now, I thought all the members of StormWatch were supposed’ve been superpowered by a magical comet, how come Winter gets to be half Kherubim?

That about wraps that one up. Except for the ladies go on vacation to Greece before they get back to New York. I mean it was the cover story that Zealot gave to Priss in the first place, and they did live it up for a few days before going to Yurgovia. So you know, why not, more excuses to draw the girls in bathing suits.

Let’s finish this off with another short story featuring Priss and Zealot written by Steven T. Seagle as well. Priss is out for a night on the town, she gets a letter and rose delivered to her from an anonymous admirer. The note says to meet her out back in the rose garden because most bars have those. Once she’s back there she’s attacked. Don’t worry, it’s only Zealot surprise testing her, seeing if she’d fall back on her Coda training or on her instincts. Priss fails and Zealot lets her know there’s going to be more homework because of this.

Continuity Corner:

  • Winter is Zealot’s kid, we all got that right? I mean he’s supposed to be, later we’ll get some background on Kheran mating practices and the rarity of births in “WildStorm Winter Special” no less more than one (that’s another spoiler kids, sorry). Maybe it works differently with Human and Kherans though…
  • This book makes mention of a book called “WildC.A.T.s : Ground Zero” that never came to be. It seems like it would’ve outlined the adventures Zealot was having, who Winter’s father was and how she dealt with her pregnancy.
  • When we last saw Destine in the “WildC.A.T.s Special” she looked much different. Long hair, red outfit. She still has black hair (which was sometimes drawn long in this issue) and some tech over her right eye, but other than that she looks like a new character. When first reading this a few years ago (yeah, this wasn’t a story I grew up with, I found it while doing research for this blog) I knew that I knew her, but I couldn’t recall from where due to the complete redesign.
  • We do get a few callbacks to the storyline in “WildC.A.T.s” Vol. 1 issues 10 – 13 with mentions of Tapestry and how Providence snuck into the HALO building.
  • The art on this book is something else. Starts off pretty solid and then gets worse and worse as it goes one. Also, there was like 15 different inkers on this book. There’s a handful of miscolorings as well as a handful of speech bubbles going to the wrong characters. Not to mention that the “white haired girl” is always seen with black hair. This book was kind of a mess in the final act of the story.
  • Speaking of the art seriously, am I the only person who thinks all the visual references for Priss and Zealot were from the pages of nudie magazines? Was that the point considering the name of the book?
  • Was this book popular? I mean, it came out pre-internet so it should’ve been a hit based on the “artwork” alone, but I had never heard of it before doing research into WildStorm books, and I was a teenage boy and a WS fan when this came out.
  • Regarding the placement of the “Skin Game” short. I feel it is odd to see Priss using her “were-form” here, as we don’t see that until a bit later. But we really aren’t going to see it until they get into space, and once they’re back from space Priss quits the team. So when’s this training taking place? Ultimately, Priss’s were-form isn’t really too crazy of a deal, so it is fine that it makes it’s appearance here, but I’m torn if the story should come before or after the “Skin Trade” book or not. They seem to be on better terms with each other in “Skin Game” as a result of “Skin Trade” but, Zealot getting on Priss’s case for being out of practice in “Skin Trade” could be a reference to the events in “Skin Game.” Like I said, it could go either way.

NEXT: “WildStorm : Chamber of Horrors” by Ron Marz, Steven Grant, Merv, Jeff Mariotte, Bernie Wrightson, Alex Baily, Trevor Scott, Jason Johnson, Tom Raney, Aron Wiesenfeld, Chris Carlson, Al Vey, John Beatty and Alex Garner. As well as the short story “Portrait” by Ron Marz, Ryan Odagawa and Jon Holdredge.