Tag Archives: Zig Zag

“Team 7 : Dead Reckoning” 1 – 4

this entry covers “Team 7 : Dead Reckoning” (aka Team 7 series 3) issues 1 – 4

Team7series3Here it is the final series of Team 7… kinda. More on that later, but first up; Lynch finally loses that pesky eye! So, there we go, one Wildstorm Universe mystery totally solved! Unfortunately this series is a bit of a letdown because it moves so fast and so herky jerky in time that it seriously could’ve been at least 2 if not 3 different mini-series. The biggest problem is that we have no sense of time outside of flashbacks to Team 7’s final mission.

The team’s final mission is a trip to Leningrad to rescue a young scientist who is at work for a superhuman program in Russia. This is the program that was set up by the Old Russian dude on crutches that bought it in the last “Team 7” series. When Cray, Slayton & Zig Zag took care of Old Dude, Fatty & Girl in Cambodia it more or less wiped out the fruits of the Russian superhuman program. Now the Russians are trying to get back in the game and it is up to our old buddies in Team 7 (minus Dane who was banished to Level 9 at the end of series 2) to stop those Evil Ruskies and gain a brilliant scientific mind in the process. Of course the mission goes pear-shaped almost immediately.

First things first, Team 7 finds Russia’s one new super-powered being and Lynch takes it on to give the rest of the team time to find the young scientist. Lynch is using all the psi-power he can muster to fight this being. The being is kicking Lynch’s ass, and Lynch tries to pour it on as much as he can to fight back. The drawback is that Lynch’s psionic powers are creating such a pressure on his skull that Lynch knows that he has to tear out his own eye to release a torrent of a psi-blast to take on his enemy. Time being of the essence, and with Lynch literally being the Clint Eastwood of the WildStorm Universe, he goes for it, explodes the other dude’s head and then passes out while the rest of the team meets their objective. While the team his having better luck, they certainly aren’t all that happy.

The team easily finds the man they’re after, a man by the name of Dbovchek, who wants to defect to America with all his scientific knowledge. They grab him, wrap him in the flag of the Soviet Union, grab Lynch and get the hell out of there. One twist, now that Lynch is down for the count Slayton is in charge and this pretty much pisses off the rest of the team, primarily Cash, who thinks he should be in charge. They rest of them don’t like Slayton either, but Slayton doesn’t care. He has secret orders and those orders are to get rid of Dbovchek when he has a chance. He sees his chance when Team 7, after a harrowing chase through the sewers of Leningrad, is being airlifted to safety. This is when Slayton shoves Dbovchek out the door of the helicopter to his death. Cash tries to save him, but has no luck. Why would Slayton do what he did? Because the powers that be want to keep the Cold War running, and a man like Dbovchek on either side threatens that balance. Who would give Slayton that kind of side mission? You guessed it, Miles Craven!

Ok, go back and re-read those last two paragraphs up there, go ahead, I’ve got time. Ok, you back, realize that those paragraphs, that single mission in the USSR, take place via flashbacks throughout the four issue run. You might think to yourself “What? But the actions of that mission inform the whole rest of the series, how can we get a feeling of what is going on when we don’t know how that mission resolved?” And I’d say to you “You’re damn right!” Reading this is kind of like a fever dream, a lot of things happening at once and you’re not sure how it folds altogether in a single satisfying story. Well, it doesn’t, but the structure is only half of the problem, the rest is a lack of year sign posting on the story in progress as well as trying to squeeze in a bunch of references to the WildStorm Universe at large.

Alright, back to that evil bastard Craven. Apparently when the most recent Presidential Administration took charge they reinstated Craven back into his former job as head of I.O. The members of Team 7 are very upset that Craven is their boss once again and most of them quit Team 7 and I.O. in protest, just like at the end of the first series. Much like that time when most of them quit Lynch, Slayton and Cray stay with I.O.. Cash and Callahan both quit I.O. and end up going to work for other military agencies. While Chang and Fairchild also quit I.O. they both go back to work for I.O. at some point. I’m not sure when, as we see them quit, but then we see them working for I.O. again, so without any more information (like when things are happening) it gets a bit confusing. Dane remains locked up down on Level 9 of I.O. and is starting to get along with his C.H.U.D.-like roommates down there.

Now, as we’re moving quickly through the late ‘70s we’re also starting to get more connections to the WildStorm Universe that is occurring, more or less, in the real-time of the ‘90s. We find out about Callahan’s first wife who he knocked up. When she had her baby the doctor, under orders from Craven, told Callahan both his wife and his baby died. Craven wanted to raise this Gen-Factored baby for his own (evil) ends. Callahan’s wasn’t nearly as passed out as the doctor things, and she gets wise to things, knocks out the doctor, takes her baby and high tails it to an Indian reservation in Arizona where her family lives and convinces her uncle to raise it. Thus we see the secret history of Sarah Rainmaker of Gen13. We see Lynch pissing off either his wife or Christy Blaze, not quite sure which, with his suicidal actions. Cray, under Craven’s direction finds and kills the man supposedly responsible for the death of his parents, which we’ll find out more about later in the “Fire from Heaven” crossover story. Slayton almost biffs a mission in Germany and we see that Craven wants him to infiltrate the U.N.s emerging super-group as a spy for him and I.O.. While Slayton initially balks at the idea, he eventually decides to sign up for Stormwatch anyway. We also see baby Grunge as well as baby Threshold and Bliss when we check in on Callahan and his new wife. Heck, there’s even passing mention of former Team 7 members Diaz, Johnson, MacNamara and Rhodes, but oddly nothing on Breckmann. But what of Dane?

Dane, mind-wiped and all from the Old Russian in series 2 is locked on Level 9, and has been getting brainwashed by his buddies there. He knows he can break free with their help. He also knows that when he breaks free he should warn his friends; because somehow Dane knows that Craven is after all of their kids. How does he gather his best buds back to I.O. to tell them this? He makes them glow. They all come running, and Cray brings along Zig Zag who was just getting settled in at college. Dane busts loose with his Level 9 buds, Team 7 takes care of them, the armed forces of I.O. show up, Zig Zag scares the hell out of them, most of the team then make their escape with a Team 7 members left standing around with Craven. The Team 7 members that ran off are all the parents (Callahan, Chang, Fairchild and Lynch) along with Cash, because he just plain ole hates Craven. Dane is passed out on the ground and Slayton knocks out both Zig Zag and Cray to join Dane.

This is pretty much how it ends, Zig Zag is now in service of Craven and I.O. along with Cray. Slayton is working for the U.N. and Stormwatch, but is spying for I.O.. Callahan, Chang, Fairchild and Lynch want to protect their children and Cash says he has an idea, but first, get all the kids into hiding. Where do we go from here? Well, it’s going to take even more time for that story to be told. We have to wait until the first issue of “Gen13” to start to put it together, and that isn’t too long, but for all the real answers we have to wait until the “Gen12” series which is so much farther down the line. Why not review it next? Well, because unlike the “Team 7” series, the “Gen12” series is told in flashback to an investigative government agent while he is dealing with the after effects of “Fire from Heaven.” So I can’t get ahead without spoiling too damn much, besides, it really is worth the wait! Oh, and no, we never really find out how Dane gets better enough to kick ass leading Wetworks, so don’t expect to ever really solve that mystery.

Next Week : “WildStorm Winter Special : Deathblow Gets Dusted” Preview by Allen Warner, Carlos D’Anada and Carrie Strachan

“Team 7 : Objective : Hell” 1 – 3

this entry covers “Team 7 : Objective : Hell” (aka Team 7 Series 2) issues 1 – 3

Team7series2Welcome back to the Wildstorm Universe. Yes, we’re still in the ‘70s. Yes, we see Team 7 come out of retirement for the first of many times. Yes, Dane still has that awesome beard. No, we still don’t know how John Lynch loses his damn eye! But we find out that Lynch has risen through the ranks in the military to be the main government liaison and blah blah blah, I’m boring myself. Basically, Lynch is in charge, Craven isn’t and Lynch needs to get Team 7 back together again to go on awesome missions!

First mission? Make sure that the Russians or the Khmer Rouge don’t get ahold of the nukes that the U.S. military left in Cambodia during ‘Nam! Also, to find out exactly how hard Team 8 got the shit kicked out of themselves. Answer: They dead. Wait, there was a Team 8? Yup! There was even a second proposed Team 8 (hell, there was even another Team 7, but we’ll get to that later in the pages of “Wetworks.”) So Lynch tracks down the prison that Cray had been incarcerated in and convinces him to help find the rest of the old crew. They head down to South America, where Cray finds a bone that’ll be important 20 years down the line and then he and Lynch team up with a few guerillas and find the rest of the living Team 7, minus Slayton. I guess minus Beckman, too, but we don’t know if he’s alive and blind somewhere or dead.

Fast forward to the actual mission and the team is parachuting into Cambodia and Slayton is with them, so it’s like the old gang is kicking it again, just in a different war torn area. Good news, this isn’t some crazy set up by Craven and his goons; bad news, that Russian on crutches that was after them in the last series is still after them, and he has some psionic agents of his own. I’m unclear why he wants to destroy Team 7; it’s either out of military strategy or just jealousy that the U.S. has weaponized agents similar to his own. Also, that old Russian dude also has psionic powers.

I don’t know why it bothers me so much that we have no idea where these Russians got their powers, but it really does. In the next “Team 7” series we will see the Russians trying to create more super powered beings, but I want to know how they’ve pulled it off successfully before that point. I typed a bit last week about trying to understand exactly how the Gen-Factor worked, and I still don’t have a concrete idea about it. It does seem like there are a bunch of folks that at some time were exposed to something that gave them the Gen-Factor, hence all the kids in “Gen13” and “DV8,” but we only really focus on Team 7 in that regard. In fact there aren’t many different ways to manifest some kind of superpowers in the Wildstorm Universe. Here they are in order of most common.

  • 1. You have been exposed to the Gen-Factor, or are a child of someone who was exposed to the Gen-Factor.
  • 2. You are an alien, have an alien parent or 2, get an alien suit or aliens messed with you.
  • 3. You were exposed to a magic superpower giving comet or the child of someone who was exposed to that crazy comet (seriously, no one believes me when I tell them this.)
  • 4. You were born on January first at the turn of a century, and are thus dubbed a Century Baby, or are the child of a Century Baby.
  • 5. You are a robot, have had robot parts put on you, hence a cyborg or own robo-armor.
  • 6. You come from an alternate dimension, or were altered by alternate dimension technology.
  • 7. You were created by a mad scientist.

I know, 7 different ways (with a handful of subsets, mostly due to heredity) to attain “super” status in the Wildstorm U seems like a lot, but look at the DCU or the Marvel U and start counting all the different ways you can gain superpowers and 7 will seem like a very short list. This limiting way to get superpowers kind of gets lost along the way, but holds up for so long in the Wildstorm U that even the outliers remain unique (the Doctor, Rose Tattoo and the Drummer).

Truth be told, the 7 numbered limit of Wildstorm U superpowers really stops holding up after the soft reboot in 2006 when we’re suddenly introduced to a bunch of superheroes we’ve never heard of before from Wildstorm’s supposed past. Up until then the only pre-1992 action we’d seen Team 7’s action in the ‘70s, got a look at Team 1 in the ‘50s, Elijah Snow and Jenny Sparks’ lives throughout the 1900s and heard a bit about the $tranger$ in the ‘80s. Only after the soft reboot is the universe filled with all kinds of crazy characters that must’ve had their superpowers come from something other than the main 7. When the Wildstorm Universe was coming together in the early ‘90s it really seemed that this was near the ground zero for superhero activity in their universe. Now it is cool to get a bit of backstory, like the “Team 7” books, but I felt they eventually over did it.

Speaking of Team 7 and the ‘70s, the team has found themselves in the jungles of Cambodia and an earthquake is erupting! But wait… is it a real earthquake? Nope! It is either a psychic projection or it is another psionic attack that is churning the ground and trees around the team. Cash twigs on pretty quickly that whatever is happening to them isn’t trying to hurt them, only scare them so he tells the rest of Team 7 to chill out and put out good vibes. Once this happens things calm down and they meet young blind girl who asks them what they hell they are doing in her jungle. This kid doesn’t take shit from anyone, and gives war back to anyone who brings war to her village. By literally peace-ing out Team 7 is saved her wraith and makes a new friend, name X’ing X’iang, and I kid you not, they end up calling her Zig Zag.

One of the many good things about Zig Zag is that she is much more powerful than Team 7, which comes in handy when the more experienced Russian psionics catch up with them. Also, she knows where the missiles are that Team 7 came to destroy, so Lynch and Cash go to investigate. Lucky break that Zig Zag knows where the missiles are! Well, maybe not so lucky because suddenly there are 3 powerful Russians attacking Team 7. The old man in crutches apparently kills Cray and then starts to work on brainwashing Dane. Callahan, Chang and Fairchild take on the Russian woman while Slayton takes of the fat Russian dude. How will Team 7 get out of this one? Don’t worry, I’ll tell you in the next paragraph!

How does Team 7 takes down the bad guys? Luck and good timing! Cray wakes up from his supposed death and shoots the old crotchety Russian. This is the first hint of Cray having any kind of powers, well before they just come out right and say exactly what those powers are at least. While fighting the fat Russian Slayton develops his trademark psionic fist whips and snaps chubby’s neck. Then the Russian chick begins to wail on them and Zig Zag has had enough and tears her apart. That’s it. Lynch sets the missiles to self-destruct and Team 7 collectively adopts Zig Zag and fly back home to the states to start working for the government. The only causality seems to be Dane’s mind, as it is a blank.

In the end this is my favorite of the Team 7 books, mainly because I didn’t have such high hopes as I did with the first series, and because of how the third series is plotted. Multiple flashbacks, things going a little too fast to keep up with, it’s an all around mess, as if they had 3 more books they wanted to do and decided to smash them all into one last series, so get ready for that. “Team 7 : Operation : Hell” is fun because it is so linear, the boys are getting or getting used to their powers, and they’re going on missions! In my youth as well as my adult hood, I could read another dozen Team 7 books like this!

Where to find this story:

  • Excerpts from Issue 1 of “Team 7 : Objective Hell” is in the “WildStorm Rising” trade paper back.

Next WeekTeam 7 : Dead Reckoning” (aka Team 7 Series 3) issues 1 – 4 by Chuck Dixon and Jason Johnson